Difference between revisions of "Sector3/Orised"

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{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
 
{{WitchspaceEntry|Name=Mabelala|Sector=3|System=6|Distance=5.2|Government=5|Economy=0|Techlevel=13|Population=5.4|Productivity=38880|Routes=}}
 
{{WitchspaceEntry|Name=Mabelala|Sector=3|System=6|Distance=5.2|Government=5|Economy=0|Techlevel=13|Population=5.4|Productivity=38880|Routes=}}
{{WitchspaceEntry|Name=Anenmaqu|Sector=3|System=67|Distance=2.0|Government=0|Economy=3|Techlevel=6|Population=3.0|Productivity=8640|Routes=}}
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{{WitchspaceEntry|Name=Anenmaqu|Sector=3|System=67|Distance=2.0|Government=0|Economy=3|Techlevel=6|Population=3.0|Productivity=5376|Routes=}}
{{WitchspaceEntry|Name=Lalerive|Sector=3|System=153|Distance=2.4|Government=1|Economy=7|Techlevel=6|Population=2.7|Productivity=5400|Routes=}}
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{{WitchspaceEntry|Name=Lalerive|Sector=3|System=153|Distance=2.4|Government=1|Economy=7|Techlevel=4|Population=2.7|Productivity=2520|Routes=}}
{{WitchspaceEntry|Name=Rerebi|Sector=3|System=164|Distance=5.2|Government=6|Economy=6|Techlevel=6|Population=3.3|Productivity=10560|Routes=}}
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{{WitchspaceEntry|Name=Rerebi|Sector=3|System=164|Distance=4.8|Government=6|Economy=6|Techlevel=6|Population=3.3|Productivity=10560|Routes=}}
 
{{WitchspaceEntry|Name=Esdirece|Sector=3|System=176|Distance=5.6|Government=4|Economy=4|Techlevel=9|Population=4.1|Productivity=15744|Routes=}}
 
{{WitchspaceEntry|Name=Esdirece|Sector=3|System=176|Distance=5.6|Government=4|Economy=4|Techlevel=9|Population=4.1|Productivity=15744|Routes=}}
 
{{WitchspaceEntry|Name=Tieninve|Sector=3|System=180|Distance=2.4|Government=6|Economy=7|Techlevel=6|Population=3.4|Productivity=8160|Routes=}}
 
{{WitchspaceEntry|Name=Tieninve|Sector=3|System=180|Distance=2.4|Government=6|Economy=7|Techlevel=6|Population=3.4|Productivity=8160|Routes=}}

Latest revision as of 06:31, 7 December 2017

Logo64 Feudal.png Orised Logo64 MainlyIndustrial.png
Logo TL6.png
GalCat ID: 3:78
Location: 224,195 of GalSector 3
Government: Feudal
Economy: Mainly Industrial
Technology Level: 6
Population: 2.5 Billion
(Human Colonists)
Productivity: 7000 MCr
Planet Radius: 5344km
Location of Orised in Sector 3
Sector3Overview.png
MicroCircle.png
The planet Orised is mildly well known for killer Geceouso juice.
Old Galactic Catalogue Entry for 3:78 (Orised)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Orised:

Destination Distance Gov. Eco. TL Pop. Prod
Mabelala 5.2 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.4 Bln. 03888038880 MCr
Anenmaqu 2.0 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 3.0 Bln. 0053765376 MCr
Lalerive 2.4 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.7 Bln. 0025202520 MCr
Rerebi 4.8 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.3 Bln. 01056010560 MCr
Esdirece 5.6 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.1 Bln. 01574415744 MCr
Tieninve 2.4 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.4 Bln. 0081608160 MCr
Dicetiar 3.2 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction