Difference between revisions of "Sector6/Ariqu"
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− | {{System|Name=Ariqu|Sector=6|System=146|XPos=236|YPos=35|Location=|Government=7|Economy= |
+ | {{System|Name=Ariqu|Sector=6|System=146|XPos=236|YPos=35|Location=|Government=7|Economy=3|Techlevel=9|Population=4.3|Inhabitants=Human Colonists|Productivity=26488|PlanetRadius=6892|MapX=236|MapY=17}} |
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− | {{SmallSystem|Name=Ariqu|Sector=6|System=146|XPos=236|YPos=35|Location=|Government=7|Economy= |
+ | {{SmallSystem|Name=Ariqu|Sector=6|System=146|XPos=236|YPos=35|Location=|Government=7|Economy=3|Techlevel=9|Population=4.3|Inhabitants=Human Colonists|Productivity=26488|PlanetRadius=6892}} |
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{{GalacticCatalogueEntry|Name=Ariqu|Sector=6|System=146|Description=The planet Ariqu is mildly well known for its hoopy casinos.}} |
{{GalacticCatalogueEntry|Name=Ariqu|Sector=6|System=146|Description=The planet Ariqu is mildly well known for its hoopy casinos.}} |
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== Witchspace Routes == |
== Witchspace Routes == |
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− | There are |
+ | There are 10 direct Witchspace Routes from/to Ariqu: |
{{WitchspaceHeader}} |
{{WitchspaceHeader}} |
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− | {{WitchspaceEntry|Name=Atxeteer|Sector=6|System=14|Distance=1. |
+ | {{WitchspaceEntry|Name=Atxeteer|Sector=6|System=14|Distance=1.2|Government=4|Economy=0|Techlevel=11|Population=4.5|Productivity=28800|Routes=}} |
− | {{WitchspaceEntry|Name=Essore|Sector=6|System=106|Distance=6.4|Government=1|Economy= |
+ | {{WitchspaceEntry|Name=Essore|Sector=6|System=106|Distance=6.4|Government=1|Economy=3|Techlevel=6|Population=3.1|Productivity=7000|Routes=}} |
− | {{WitchspaceEntry|Name=Onbeso|Sector=6|System=113|Distance=3.2|Government=6|Economy= |
+ | {{WitchspaceEntry|Name=Onbeso|Sector=6|System=113|Distance=3.2|Government=6|Economy=7|Techlevel=4|Population=2.6|Productivity=6240|Routes=}} |
− | {{WitchspaceEntry|Name=Sotean|Sector=6|System=134|Distance=6. |
+ | {{WitchspaceEntry|Name=Sotean|Sector=6|System=134|Distance=6.4|Government=6|Economy=6|Techlevel=7|Population=3.7|Productivity=11840|Routes=}} |
− | {{WitchspaceEntry|Name=Teerbi|Sector=6|System=156|Distance=5.2|Government=2|Economy= |
+ | {{WitchspaceEntry|Name=Teerbi|Sector=6|System=156|Distance=5.2|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}} |
− | {{WitchspaceEntry|Name=Beored|Sector=6|System=171|Distance=1.6|Government=0|Economy= |
+ | {{WitchspaceEntry|Name=Beored|Sector=6|System=171|Distance=1.6|Government=0|Economy=2|Techlevel=6|Population=2.3|Productivity=5888|Routes=}} |
− | {{WitchspaceEntry|Name=Xebeaza|Sector=6|System=230|Distance=6 |
+ | {{WitchspaceEntry|Name=Xebeaza|Sector=6|System=230|Distance=6|Government=6|Economy=6|Techlevel=6|Population=3.3|Productivity=10560|Routes=}} |
− | {{WitchspaceEntry|Name=Atermadi|Sector=6|System=245|Distance=2.8|Government=7|Economy= |
+ | {{WitchspaceEntry|Name=Atermadi|Sector=6|System=245|Distance=2.8|Government=7|Economy=5|Techlevel=8|Population=4.1|Productivity=18040|Routes=}} |
− | {{WitchspaceEntry|Name=Edsoeded|Sector=6|System=249|Distance=6.0|Government=0|Economy= |
+ | {{WitchspaceEntry|Name=Edsoeded|Sector=6|System=249|Distance=6.0|Government=0|Economy=7|Techlevel=2|Population=1.8|Productivity=1152|Routes=}} |
+ | {{WitchspaceEntry|Name=Bilaza|Sector=6|System=216|Distance=6.8|Government=3|Economy=6|Techlevel=4|Population=2.2|Productivity=4928|Routes=}} |
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{{WitchspaceFooter}} |
{{WitchspaceFooter}} |
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− | {{LocalAreaMapHeader|Name=Ariqu|Sector=6|X=236|Y=35|Radius=5}}{{LocalAreaMapEntry|Name=Atxeteer|RX=-3|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Essore|RX=-16|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Onbeso|RX=8|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Sotean|RX=10|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Teerbi|RX=13|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Beored|RX=0|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Xebeaza|RX=13|RY=19|Radius=4}}{{LocalAreaMapEntry|Name=Atermadi|RX=-3|RY=-14|Radius=4}}{{LocalAreaMapEntry|Name=Edsoeded|RX=13|RY=18|Radius=4}}{{LocalAreaMapFooter}} |
+ | {{LocalAreaMapHeader|Name=Ariqu|Sector=6|X=236|Y=35|Radius=5}}{{LocalAreaMapEntry|Name=Atxeteer|RX=-3|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Essore|RX=-16|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Onbeso|RX=8|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Sotean|RX=10|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Teerbi|RX=13|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Beored|RX=0|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Xebeaza|RX=13|RY=19|Radius=4}}{{LocalAreaMapEntry|Name=Atermadi|RX=-3|RY=-14|Radius=4}}{{LocalAreaMapEntry|Name=Edsoeded|RX=13|RY=18|Radius=4}}{{LocalAreaMapEntry|Name=Bilaza|RX=-4|RY=35|Radius=4}}{{LocalAreaMapFooter}} |
== Trade == |
== Trade == |
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− | {{PricelistEconomy4}} |
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+ | {{PricelistEconomy3}} |
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== OXPs == |
== OXPs == |
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Latest revision as of 10:40, 7 December 2017
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The planet Ariqu is mildly well known for its hoopy casinos. |
Old Galactic Catalogue Entry for 6:146 (Ariqu) |
Contents
Witchspace Routes
There are 10 direct Witchspace Routes from/to Ariqu:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Fiction
Routes and Regions
The Iron Alliance
Ariqu is a member of The Iron Alliance region.