Difference between revisions of "Sector7/Estiri"
(Created page with "{{System|Name=Estiri|Sector=7|System=82|XPos=125|YPos=144|Location=|Government=7|Economy=7|Techlevel=13|Population=5.6|Inhabitants=Human Colonists|Productivity=49280|PlanetRad...") |
Cholmondely (talk | contribs) (Added Galactic Supreme Court from the Assassins Guild) |
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− | {{System|Name=Estiri|Sector=7|System=82|XPos=125|YPos=144|Location=|Government=7|Economy= |
+ | {{System|Name=Estiri|Sector=7|System=82|XPos=125|YPos=144|Location=|Government=7|Economy=0|Techlevel=13|Population=5.6|Inhabitants=Human Colonists|Productivity=49280|PlanetRadius=5245|MapX=125|MapY=72}} |
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− | {{SmallSystem|Name=Estiri|Sector=7|System=82|XPos=125|YPos=144|Location=|Government=7|Economy= |
+ | {{SmallSystem|Name=Estiri|Sector=7|System=82|XPos=125|YPos=144|Location=|Government=7|Economy=0|Techlevel=13|Population=5.6|Inhabitants=Human Colonists|Productivity=49280|PlanetRadius=5245}} |
End of the small system box --> |
End of the small system box --> |
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{{GalacticCatalogueEntry|Name=Estiri|Sector=7|System=82|Description=The world Estiri is a boring world.}} |
{{GalacticCatalogueEntry|Name=Estiri|Sector=7|System=82|Description=The world Estiri is a boring world.}} |
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There are 9 direct Witchspace Routes from/to Estiri: |
There are 9 direct Witchspace Routes from/to Estiri: |
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{{WitchspaceHeader}} |
{{WitchspaceHeader}} |
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− | {{WitchspaceEntry|Name=Dizaen|Sector=7|System=0|Distance=1.6|Government=2|Economy= |
+ | {{WitchspaceEntry|Name=Dizaen|Sector=7|System=0|Distance=1.6|Government=2|Economy=6|Techlevel=3|Population=1.7|Productivity=3264|Routes=}} |
− | {{WitchspaceEntry|Name=Betierte|Sector=7|System=25|Distance=4.8|Government=1|Economy= |
+ | {{WitchspaceEntry|Name=Betierte|Sector=7|System=25|Distance=4.8|Government=1|Economy=6|Techlevel=4|Population=2.0|Productivity=3200|Routes=}} |
− | {{WitchspaceEntry|Name=Onanorra|Sector=7|System=33|Distance=4.0|Government=5|Economy= |
+ | {{WitchspaceEntry|Name=Onanorra|Sector=7|System=33|Distance=4.0|Government=5|Economy=4|Techlevel=10|Population=4.6|Productivity=19872|Routes=}} |
− | {{WitchspaceEntry|Name=Enarines|Sector=7|System=55|Distance=6.8|Government=6|Economy= |
+ | {{WitchspaceEntry|Name=Enarines|Sector=7|System=55|Distance=6.8|Government=6|Economy=0|Techlevel=13|Population=5.5|Productivity=44000|Routes=}} |
− | {{WitchspaceEntry|Name=Maraus|Sector=7|System=66|Distance=4.8|Government=7|Economy= |
+ | {{WitchspaceEntry|Name=Maraus|Sector=7|System=66|Distance=4.8|Government=7|Economy=0|Techlevel=15|Population=6.4|Productivity=56320|Routes=}} |
− | {{WitchspaceEntry|Name=Celaqula|Sector=7|System=105|Distance=0.8|Government=1|Economy= |
+ | {{WitchspaceEntry|Name=Celaqula|Sector=7|System=105|Distance=0.8|Government=1|Economy=7|Techlevel=5|Population=2.5|Productivity=3000|Routes=}} |
− | {{WitchspaceEntry|Name=Quonbi|Sector=7|System=170|Distance=6.0|Government=3|Economy= |
+ | {{WitchspaceEntry|Name=Quonbi|Sector=7|System=170|Distance=6.0|Government=3|Economy=0|Techlevel=10|Population=4.0|Productivity=22400|Routes=}} |
− | {{WitchspaceEntry|Name=Leveti|Sector=7|System=190|Distance= |
+ | {{WitchspaceEntry|Name=Leveti|Sector=7|System=190|Distance=0.8|Government=1|Economy=7|Techlevel=5|Population=3.1|Productivity=3000|Routes=}} |
− | {{WitchspaceEntry|Name=Onorti|Sector=7|System=254|Distance=2 |
+ | {{WitchspaceEntry|Name=Onorti|Sector=7|System=254|Distance=2|Government=1|Economy=3|Techlevel=8|Population=3.3|Productivity=9240|Routes=}} |
{{WitchspaceFooter}} |
{{WitchspaceFooter}} |
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{{LocalAreaMapHeader|Name=Estiri|Sector=7|X=125|Y=144|Radius=4}}{{LocalAreaMapEntry|Name=Dizaen|RX=3|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Betierte|RX=8|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Onanorra|RX=2|RY=-20|Radius=4}}{{LocalAreaMapEntry|Name=Enarines|RX=17|RY=-8|Radius=4}}{{LocalAreaMapEntry|Name=Maraus|RX=10|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Celaqula|RX=2|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Quonbi|RX=15|RY=8|Radius=4}}{{LocalAreaMapEntry|Name=Leveti|RX=2|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Onorti|RX=1|RY=11|Radius=4}}{{LocalAreaMapFooter}} |
{{LocalAreaMapHeader|Name=Estiri|Sector=7|X=125|Y=144|Radius=4}}{{LocalAreaMapEntry|Name=Dizaen|RX=3|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Betierte|RX=8|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Onanorra|RX=2|RY=-20|Radius=4}}{{LocalAreaMapEntry|Name=Enarines|RX=17|RY=-8|Radius=4}}{{LocalAreaMapEntry|Name=Maraus|RX=10|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Celaqula|RX=2|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Quonbi|RX=15|RY=8|Radius=4}}{{LocalAreaMapEntry|Name=Leveti|RX=2|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Onorti|RX=1|RY=11|Radius=4}}{{LocalAreaMapFooter}} |
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== Trade == |
== Trade == |
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− | {{PricelistEconomy7}} |
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+ | {{PricelistEconomy0}} |
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== OXPs == |
== OXPs == |
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+ | === The Assassins Guild OXP === |
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+ | ==== The Galactic Supreme Court ==== |
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+ | Trials of some of the most notorious criminals in the eight galaxies have taken place in this august court house. Situated in the Galaxy 7 system of Estiri, security is provided by a special division of the Galactic Navy. A well armed Navy Base orbits Estiri’s ocean covered moon, Nemean and Navy Class Asps can be seen upon patrol in the space lanes. |
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+ | |||
+ | Vulnerable witnesses are housed aboard the armed Military Station, before being transported to the Court aboard heavily armed Navy Frigates or Cruisers. The Navy Base is normally open to civilian traffic, but at times of heightened security the base is placed in “lock-down” mode. During a lock-down an exclusion zone is placed around the base. Ships entering the zone without the correct clearance codes are fired upon without warning. |
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== Fiction == |
== Fiction == |
Latest revision as of 14:54, 9 February 2021
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The world Estiri is a boring world. |
Old Galactic Catalogue Entry for 7:82 (Estiri) |
Contents
Witchspace Routes
There are 9 direct Witchspace Routes from/to Estiri:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
The Assassins Guild OXP
The Galactic Supreme Court
Trials of some of the most notorious criminals in the eight galaxies have taken place in this august court house. Situated in the Galaxy 7 system of Estiri, security is provided by a special division of the Galactic Navy. A well armed Navy Base orbits Estiri’s ocean covered moon, Nemean and Navy Class Asps can be seen upon patrol in the space lanes.
Vulnerable witnesses are housed aboard the armed Military Station, before being transported to the Court aboard heavily armed Navy Frigates or Cruisers. The Navy Base is normally open to civilian traffic, but at times of heightened security the base is placed in “lock-down” mode. During a lock-down an exclusion zone is placed around the base. Ships entering the zone without the correct clearance codes are fired upon without warning.