Difference between revisions of "Sector3/Arbema"
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− | {{System|Name=Arbema|Sector=3|System=28|XPos=238|YPos=251|Location=|Government=2|Economy= |
+ | {{System|Name=Arbema|Sector=3|System=28|XPos=238|YPos=251|Location=|Government=2|Economy=3|Techlevel=8|Population=3.4|Inhabitants=Human Colonists|Productivity=11424|PlanetRadius=5614|MapX=238|MapY=125}} |
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− | {{SmallSystem|Name=Arbema|Sector=3|System=28|XPos=238|YPos=251|Location= |
+ | {{SmallSystem|Name=Arbema|Sector=3|System=28|XPos=238|YPos=251|Location=|Government=2|Economy=3|Techlevel=8|Population=3.4|Inhabitants=Human Colonists|Productivity=11424|PlanetRadius=5614}} |
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End of the small system box --> |
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{{GalacticCatalogueEntry|Name=Arbema|Sector=3|System=28|Description=The planet Arbema is mildly well known for its hoopy night life.}} |
{{GalacticCatalogueEntry|Name=Arbema|Sector=3|System=28|Description=The planet Arbema is mildly well known for its hoopy night life.}} |
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There are 7 direct Witchspace Routes from/to Arbema: |
There are 7 direct Witchspace Routes from/to Arbema: |
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{{WitchspaceHeader}} |
{{WitchspaceHeader}} |
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− | {{WitchspaceEntry|Name=Quceri|Sector=3|System=47|Distance=6.8|Government=6|Economy= |
+ | {{WitchspaceEntry|Name=Quceri|Sector=3|System=47|Distance=6.8|Government=6|Economy=3|Techlevel=10|Population=4.6|Productivity=25760|Routes=}} |
− | {{WitchspaceEntry|Name=Esleusbe|Sector=3|System=53|Distance=5.6|Government=7|Economy= |
+ | {{WitchspaceEntry|Name=Esleusbe|Sector=3|System=53|Distance=5.6|Government=7|Economy=2|Techlevel=10|Population=4.6|Productivity=32384|Routes=}} |
− | {{WitchspaceEntry|Name=Edriat|Sector=3|System=68|Distance=5.6|Government=6|Economy= |
+ | {{WitchspaceEntry|Name=Edriat|Sector=3|System=68|Distance=5.6|Government=6|Economy=3|Techlevel=10|Population=4.6|Productivity=25760|Routes=}} |
− | {{WitchspaceEntry|Name=Laorbila|Sector=3|System=181|Distance=4.0|Government=7|Economy= |
+ | {{WitchspaceEntry|Name=Laorbila|Sector=3|System=181|Distance=4.0|Government=7|Economy=4|Techlevel=10|Population=4.8|Productivity=25344|Routes=}} |
− | {{WitchspaceEntry|Name=Sobiondi|Sector=3|System=202|Distance=2.8|Government=7|Economy= |
+ | {{WitchspaceEntry|Name=Sobiondi|Sector=3|System=202|Distance=2.8|Government=7|Economy=5|Techlevel=7|Population=3.7|Productivity=16280|Routes=}} |
− | {{WitchspaceEntry|Name=Esaesge|Sector=3|System=221|Distance=0.8|Government=3|Economy= |
+ | {{WitchspaceEntry|Name=Esaesge|Sector=3|System=221|Distance=0.8|Government=3|Economy=6|Techlevel=7|Population=3.4|Productivity=7616|Routes=}} |
− | {{WitchspaceEntry|Name=Islaenbi|Sector=3|System=248|Distance=6.0|Government=0|Economy= |
+ | {{WitchspaceEntry|Name=Islaenbi|Sector=3|System=248|Distance=6.0|Government=0|Economy=2|Techlevel=9|Population=4.1|Productivity=8960|Routes=}} |
{{WitchspaceFooter}} |
{{WitchspaceFooter}} |
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− | {{LocalAreaMapHeader|Name=Arbema|Sector=3|X=238|Y=251|Radius= |
+ | {{LocalAreaMapHeader|Name=Arbema|Sector=3|X=238|Y=251|Radius=4}}{{LocalAreaMapEntry|Name=Quceri|RX=16|RY=-16|Radius=4}}{{LocalAreaMapEntry|Name=Esleusbe|RX=14|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Edriat|RX=12|RY=-16|Radius=4}}{{LocalAreaMapEntry|Name=Laorbila|RX=8|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Sobiondi|RX=2|RY=-14|Radius=4}}{{LocalAreaMapEntry|Name=Esaesge|RX=1|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Islaenbi|RX=-15|RY=-3|Radius=4}}{{LocalAreaMapFooter}} |
== Trade == |
== Trade == |
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− | {{PricelistEconomy4}} |
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+ | {{PricelistEconomy3}} |
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== OXPs == |
== OXPs == |
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Latest revision as of 23:15, 12 May 2016
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The planet Arbema is mildly well known for its hoopy night life. |
Old Galactic Catalogue Entry for 3:28 (Arbema) |
Contents
Witchspace Routes
There are 7 direct Witchspace Routes from/to Arbema:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |