Difference between revisions of "Sector3/Enerza"

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{{System|Name=Enerza|Sector=3|System=2|XPos=61|YPos=208|Location=|Government=3|Economy=7|Techlevel=11|Population=4.4|Inhabitants=Human Colonists|Productivity=24640|PlanetRadius=3389|MapX=61|MapY=104}}
+
{{System|Name=Enerza|Sector=3|System=2|XPos=61|YPos=208|Location=|Government=3|Economy=0|Techlevel=11|Population=4.4|Inhabitants=Human Colonists|Productivity=24640|PlanetRadius=3389|MapX=61|MapY=104}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Enerza|Sector=3|System=2|XPos=61|YPos=208|Location=??|Government=3|Economy=7|Techlevel=11|Population=4.4|Inhabitants=Human Colonists|Productivity=24640|PlanetRadius=3389}}
+
{{SmallSystem|Name=Enerza|Sector=3|System=2|XPos=61|YPos=208|Location=|Government=3|Economy=0|Techlevel=11|Population=4.4|Inhabitants=Human Colonists|Productivity=24640|PlanetRadius=3389}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Enerza|Sector=3|System=2|Description=This world is noted for Zero-G hockey.}}
 
{{GalacticCatalogueEntry|Name=Enerza|Sector=3|System=2|Description=This world is noted for Zero-G hockey.}}
 
== Witchspace Routes ==
 
== Witchspace Routes ==
There are 9 direct Witchspace Routes from/to Enerza:
+
There are 10 direct Witchspace Routes from/to Enerza:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Georatre|Sector=3|System=80|Distance=4.8|Government=4|Economy=6|Techlevel=9|Population=3.8|Productivity=21888|Routes=}}
+
{{WitchspaceEntry|Name=Georatre|Sector=3|System=80|Distance=4.8|Government=4|Economy=1|Techlevel=9|Population=3.8|Productivity=21888|Routes=}}
{{WitchspaceEntry|Name=Edcequor|Sector=3|System=125|Distance=0.4|Government=3|Economy=7|Techlevel=10|Population=4.0|Productivity=22400|Routes=}}
+
{{WitchspaceEntry|Name=Edcequor|Sector=3|System=125|Distance=0.4|Government=3|Economy=0|Techlevel=10|Population=4.0|Productivity=22400|Routes=}}
{{WitchspaceEntry|Name=Qurexein|Sector=3|System=126|Distance=4.4|Government=1|Economy=5|Techlevel=8|Population=3.2|Productivity=10240|Routes=}}
+
{{WitchspaceEntry|Name=Qurexein|Sector=3|System=126|Distance=4.4|Government=1|Economy=2|Techlevel=8|Population=3.2|Productivity=10240|Routes=}}
{{WitchspaceEntry|Name=Ceenerus|Sector=3|System=148|Distance=2.0|Government=6|Economy=0|Techlevel=7|Population=3.5|Productivity=16800|Routes=}}
+
{{WitchspaceEntry|Name=Ceenerus|Sector=3|System=148|Distance=2.0|Government=6|Economy=4|Techlevel=7|Population=3.5|Productivity=16800|Routes=}}
{{WitchspaceEntry|Name=Angemaar|Sector=3|System=172|Distance=6.4|Government=2|Economy=5|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
+
{{WitchspaceEntry|Name=Angemaar|Sector=3|System=172|Distance=6.4|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
{{WitchspaceEntry|Name=Arbiti|Sector=3|System=214|Distance=3.2|Government=5|Economy=1|Techlevel=7|Population=3.5|Productivity=12600|Routes=}}
+
{{WitchspaceEntry|Name=Arbiti|Sector=3|System=214|Distance=3.2|Government=5|Economy=5|Techlevel=7|Population=3.5|Productivity=12600|Routes=}}
{{WitchspaceEntry|Name=Maceceve|Sector=3|System=245|Distance=5.6|Government=7|Economy=1|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
+
{{WitchspaceEntry|Name=Maceceve|Sector=3|System=245|Distance=5.6|Government=7|Economy=5|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
{{WitchspaceEntry|Name=Edesla|Sector=3|System=250|Distance=4.8|Government=7|Economy=1|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
+
{{WitchspaceEntry|Name=Edesla|Sector=3|System=250|Distance=4.4|Government=7|Economy=5|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
{{WitchspaceEntry|Name=Esdicete|Sector=3|System=255|Distance=6.8|Government=6|Economy=0|Techlevel=9|Population=4.3|Productivity=20640|Routes=}}
+
{{WitchspaceEntry|Name=Esdicete|Sector=3|System=255|Distance=6.8|Government=6|Economy=4|Techlevel=9|Population=4.3|Productivity=20640|Routes=}}
  +
{{WitchspaceEntry|Name=Ondisora|Sector=3|System=117|Distance=6.8|Government=7|Economy=3|Techlevel=10|Population=4.7|Productivity=28952|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Enerza|Sector=3|X=61|Y=208|Radius=5}}{{LocalAreaMapEntry|Name=Georatre|RX=-9|RY=17|Radius=4}}{{LocalAreaMapEntry|Name=Edcequor|RX=-1|RY=0|Radius=4}}{{LocalAreaMapEntry|Name=Qurexein|RX=-4|RY=-22|Radius=4}}{{LocalAreaMapEntry|Name=Ceenerus|RX=-5|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Angemaar|RX=-16|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Arbiti|RX=8|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Maceceve|RX=-10|RY=21|Radius=4}}{{LocalAreaMapEntry|Name=Edesla|RX=-10|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Esdicete|RX=17|RY=4|Radius=4}}{{LocalAreaMapFooter}}
+
{{LocalAreaMapHeader|Name=Enerza|Sector=3|X=61|Y=208|Radius=3}}{{LocalAreaMapEntry|Name=Georatre|RX=-9|RY=17|Radius=4}}{{LocalAreaMapEntry|Name=Edcequor|RX=-1|RY=0|Radius=4}}{{LocalAreaMapEntry|Name=Qurexein|RX=-4|RY=-22|Radius=4}}{{LocalAreaMapEntry|Name=Ceenerus|RX=-5|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Angemaar|RX=-16|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Arbiti|RX=8|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Maceceve|RX=-10|RY=21|Radius=4}}{{LocalAreaMapEntry|Name=Edesla|RX=-10|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Esdicete|RX=17|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Ondisora|RX=-4|RY=35|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy7}}
 
  +
{{PricelistEconomy0}}
 
== OXPs ==
 
== OXPs ==
   

Latest revision as of 00:57, 7 December 2017

Logo64 Dictatorship.png Enerza Logo64 RichIndustrial.png
Logo TL11.png
GalCat ID: 3:2
Location: 61,208 of GalSector 3
Government: Dictatorship
Economy: Rich Industrial
Technology Level: 11
Population: 4.4 Billion
(Human Colonists)
Productivity: 24640 MCr
Planet Radius: 3389km
Location of Enerza in Sector 3
Sector3Overview.png
MicroCircle.png
This world is noted for Zero-G hockey.
Old Galactic Catalogue Entry for 3:2 (Enerza)

Witchspace Routes

There are 10 direct Witchspace Routes from/to Enerza:

Destination Distance Gov. Eco. TL Pop. Prod
Georatre 4.8 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.8 Bln. 02188821888 MCr
Edcequor 0.4 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.0 Bln. 02240022400 MCr
Qurexein 4.4 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr
Ceenerus 2.0 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.5 Bln. 01680016800 MCr
Angemaar 6.4 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Arbiti 3.2 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.5 Bln. 01260012600 MCr
Maceceve 5.6 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr
Edesla 4.4 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr
Esdicete 6.8 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.3 Bln. 02064020640 MCr
Ondisora 6.8 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.7 Bln. 02895228952 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction