Difference between revisions of "Miner Pod OXP"

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{{Infobox EquipStats Oolite| title = Miner Pod OXP
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|image =
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|equipName = Miner Pod
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|equipCost = 50,000₢
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|equipTL = 10
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}}
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{{Infobox EquipStats Oolite| title = Miner Pod OXP
  +
|image =
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|equipName = Extra Miner Pod
  +
|equipCost = 10,000₢
  +
|equipTL = 10
  +
}}
  +
{{Infobox EquipStats Oolite| title = Miner Pod OXP
  +
|image =
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|equipName = Miner Rock Breaker
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|equipCost = 20,000₢
  +
|equipTL = 10
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}}
 
=== Overview ===
 
=== Overview ===
  +
Based on an idea by [[User:pagroove|pagroove]] in [http://www.aegidian.org/bb/viewtopic.php?f=6&t=9437 this topic]: "Could there be a pylon mounted missile (mining machine) that locks on a large asteroid. Then flies to it. Then starts up breaking it into boulders and splinters. When it's ready the machine wraps all the splinters up automatically and presents itself to you as a scoopable container with all the minerals/ore or gold inside?"
   
Based on an idea by pagroove in [http://www.aegidian.org/bb/viewtopic.php?f=6&t=9437 this topic]:
 
  +
*The basic equipment is the ''miner pod''.
 
  +
*The ''extra miner pods'' are added to the launcher.
"Could there be a pylon mounted missile (mining machine) that locks on a large asteroid. Then flies to it. Then starts up braking this into boulders and splinters. When its ready the machine wraps all splinters up automatically an presents itself to you as a scoopable container with all those minerals/ore or gold inside."
 
  +
*The ''miner rock breaker'' also increases the productivity.
 
 
Special thanks to Thargoid for alowing me to borrow bits from his licence file.
 
 
And also using bits of code from his armory Oxp.
 
 
Also Thanks to Erich Walch for guiding me to correct the AIs.
 
 
   
 
[[Image:Minerpod.png|800px]]
 
[[Image:Minerpod.png|800px]]
   
   
Requires v1.74.0 or later of Oolite. It will not run on older versions. It is compatible with 1.75.
 
  +
*Special thanks to [[User:Thargoid|Thargoid]] for allowing me to borrow bits from his license file.
 
  +
:And also for using bits of code from his armoury.oxp.
v0.1: original release by Otki.
 
  +
*Also thanks to [[User:Eric Walch|Eric Walch]] for guiding me in correcting the AIs.
 
v0.11: fixed case sensitive file names for Linux users (reported by SandJ).
 
   
  +
Requires v1.74.0 or later of Oolite. It will not run on older versions. It is compatible with v.1.75.
  +
*v0.1: original release by Otki.
  +
*v0.11: fixed case sensitive file names for Linux users (reported by SandJ).
   
 
=== License ===
 
=== License ===
 
 
This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license with the following clauses:
 
This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license with the following clauses:
 
 
* Whilst you are free (and encouraged) to re-use any of the scripting, models or texturing in this OXP, the usage must be distinct from that within this OXP. Unique identifiers such as (but not limited to) unique shipdata.plist entity keys, mission variables, script names (this.name), equipment identity strings (EQ_), description list arrays and entity roles must not be re-used without prior agreement. Basically if it's unique or would identify or overwrite anything in the original OXP, then you may not re-use it (for obvious compatibility reasons).
 
* Whilst you are free (and encouraged) to re-use any of the scripting, models or texturing in this OXP, the usage must be distinct from that within this OXP. Unique identifiers such as (but not limited to) unique shipdata.plist entity keys, mission variables, script names (this.name), equipment identity strings (EQ_), description list arrays and entity roles must not be re-used without prior agreement. Basically if it's unique or would identify or overwrite anything in the original OXP, then you may not re-use it (for obvious compatibility reasons).
* rebundling of this OXP within another distribution is permitted as long as it is unchanged. The following derivates however are permitted and except from the above:
+
* rebundling of this OXP within another distribution is permitted as long as it is unchanged. The following derivatives however are permitted and are exceptions from the above:
- the conversion of files between XML and openStep.
+
:: the conversion of files between XML and openStep.
+
:: the merging of files with other files of the same type from other OXPs.
- the merging of files with other files of the same type from other OXPs.
 
 
* The license information (either as this file or merged into a larger one) must be included in the OXP.
 
* The license information (either as this file or merged into a larger one) must be included in the OXP.
 
* Even though it is not compulsory, if you are re-using any sizable or recognisable piece of this OXP, please let me know :)
 
* Even though it is not compulsory, if you are re-using any sizable or recognisable piece of this OXP, please let me know :)
 
   
 
=== Download & Links ===
 
=== Download & Links ===
  +
*[https://app.box.com/s/qk9ylgo3jksrvu6hj56n Miner Pod OXP v0.11] by Okti.
  +
*[http://aegidian.org/bb/viewtopic.php?f=4&t=9441 Miner Pod OXP discussion thread] on the Oolite BBS.
  +
*Author: [[Okti]] - links to Okti's other OXPs
   
[https://app.box.com/s/qk9ylgo3jksrvu6hj56n Miner Pod OXP v0.11] by Okti.
 
   
[http://aegidian.org/bb/viewtopic.php?f=4&t= Miner Pod OXP discussion thread] on the Oolite BBS.
 
  +
{{equipment-OXP}}

Latest revision as of 00:04, 29 November 2021

Miner Pod OXP
Name Miner Pod
Cost 50,000₢
TL Availability 10
Miner Pod OXP
Name Extra Miner Pod
Cost 10,000₢
TL Availability 10
Miner Pod OXP
Name Miner Rock Breaker
Cost 20,000₢
TL Availability 10

Overview

Based on an idea by pagroove in this topic: "Could there be a pylon mounted missile (mining machine) that locks on a large asteroid. Then flies to it. Then starts up breaking it into boulders and splinters. When it's ready the machine wraps all the splinters up automatically and presents itself to you as a scoopable container with all the minerals/ore or gold inside?"

  • The basic equipment is the miner pod.
  • The extra miner pods are added to the launcher.
  • The miner rock breaker also increases the productivity.

Minerpod.png


  • Special thanks to Thargoid for allowing me to borrow bits from his license file.
And also for using bits of code from his armoury.oxp.
  • Also thanks to Eric Walch for guiding me in correcting the AIs.

Requires v1.74.0 or later of Oolite. It will not run on older versions. It is compatible with v.1.75.

  • v0.1: original release by Otki.
  • v0.11: fixed case sensitive file names for Linux users (reported by SandJ).

License

This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license with the following clauses:

  • Whilst you are free (and encouraged) to re-use any of the scripting, models or texturing in this OXP, the usage must be distinct from that within this OXP. Unique identifiers such as (but not limited to) unique shipdata.plist entity keys, mission variables, script names (this.name), equipment identity strings (EQ_), description list arrays and entity roles must not be re-used without prior agreement. Basically if it's unique or would identify or overwrite anything in the original OXP, then you may not re-use it (for obvious compatibility reasons).
  • rebundling of this OXP within another distribution is permitted as long as it is unchanged. The following derivatives however are permitted and are exceptions from the above:
the conversion of files between XML and openStep.
the merging of files with other files of the same type from other OXPs.
  • The license information (either as this file or merged into a larger one) must be included in the OXP.
  • Even though it is not compulsory, if you are re-using any sizable or recognisable piece of this OXP, please let me know :)

Download & Links