Difference between revisions of "Running Oolite-Windows"

From Elite Wiki
 
m (Tagged as Help page)
 
(86 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 
==Overview==
 
==Overview==
The Windows port of Oolite is still an alpha test version and there is still some work to do before the whole game functions as designed. However, the test versions are getting close to supporting the core game functions found on Mac OS X and Linux/Unix versions. Windows users need to remember they are using a '''testing release''' and therefore expect bugs or missing functionality.
 
  +
The Windows port of Oolite is built from the same source as the [[Running Oolite-Mac|Mac OS X]] and [[Running Oolite-Linux|Linux]] versions, and has all the features of those versions.
  +
  +
All OXPs should be compatible with the Windows port.
   
 
==Getting and installing the game==
 
==Getting and installing the game==
The game may be downloaded from ftp://ftp.alioth.net/oolite - look for the latest oolite-win32.exe file (the README.TXT file will explain what files are available). The most recent version is currently [ftp://ftp.alioth.net/oolite/oolite-1.62-alpha20060123-win32.exe oolite-1.62-alpha20060123-win32.exe]. The game has been tested on Windows XP and Windows 2000. '''It will not run on the DOS-extender versions of Windows''' such as Windows 95, 98 or ME. It is expected it will run with Vista, so long as drivers are available for the hardware you have. You are advised to run the latest 3D graphics drivers from your 3D card manufacturer.
 
  +
  +
The latest recommended release, 1.88 can be downloaded from [http://www.oolite.org/download/ Oolite.org].
   
To install, run the executable that you have just downloaded. You will get the familiar Windows installer.
+
To install, run the installer that you have just downloaded.
  +
  +
The game has been tested on Windows Vista SP2, 7, 8, 8.1 and 10. This game uses OpenGL, and you are advised to run the latest 3D graphics drivers from your 3D card manufacturer.
  +
  +
'''It will not run on the DOS-extender versions of Windows''' such as Windows 95, 98 or ME.
  +
  +
'''For Windows XP, the last version compatible with the OS is 1.84.'''
  +
  +
===Important note for Vista users!===
  +
<h5>Summary:</h5>
  +
DATA LOSS and OXP MALFUNCTION can appear if you install an early version of Oolite (1.65 - 1.72.x) on Vista. '''Oolite 1.73 and later releases have corrected this issue''' by using a different default installation directory, instead of one inside program files, as before.
  +
  +
<h5>Do This</h5>
  +
When asked by the installer, change the Oolite install directory to a different location, one outside C:\Program Files\, like
  +
* C:\Oolite\
  +
* C:\Games\Oolite\
  +
etc.
  +
  +
<h5>Don't Do This</h5>
  +
It is STRONGLY recommended NOT to use the folder C:\Program Files\Oolite\ or any path including the following:
  +
* %ProgramFiles%
  +
* %ProgramData%
  +
* %SystemRoot%
  +
  +
<h5>Why?</h5>
  +
Vista rearranges some files outside the Oolite folder structure without visible alias/redirects, which completely hides all saved games and causes some OXP add-ons to malfunction. This is because Vista virtualizes files in those locations for legacy processes. You can read more about this problem on [http://aegidian.org/bb/viewtopic.php?t=5610 this Oolite forum thread]. The Microsoft explanation is here: [http://technet.microsoft.com/en-us/magazine/2007.06.uac.aspx].
  +
  +
<h5>Recovering Your Commanders Saved Under Vista</h5>
  +
If you have already installed Oolite on a Vista machine and wish to move your saved games to a new and safer file location:
  +
* Examine location C:\Users\[username]\AppData\Local\VirtualStore\Program Files\Oolite\oolite.app\oolite-saves\
  +
or
  +
* Use Windows Explorer to search for the string " *.oolite-save " with the Windows search option "''include system and hidden files''" checked (turned on).
  +
  +
  +
For example, the default commander, if saved, might be found in this path:
  +
C:\Users\[username]\AppData\Local\VirtualStore\Program Files\Oolite\oolite.app\oolite-saves\Jameson.oolite-save
   
 
==Running the game==
 
==Running the game==
Find the Oolite icon in the Start -> Programs menu and click on it.
+
Find the Oolite icon in the Start -> Programs menu and click on it. Alternatively double click the Oolite program icon on the desktop. Note that the following key combination will get you out of 'graphics related trouble':
  +
  +
Shift-Escape: Quit Oolite immediately
  +
  +
If your game seems to have unreasonably low fps performance (check this in-game by hitting SHIFT-F) it is strongly recommended you visit your graphic cards' suppliers website and download and install the latest drivers.
   
 
===Installing OXPs===
 
===Installing OXPs===
You will need to find where the oolite.app folder is placed: it should be in C:\Program Files\Oolite. Create an AddOns folder beside the oolite.app folder. Put OXPs in here. Note that some OXPs when unzipped contain a folder with a README file and then the OXP - in this case, it's best to unzip the OXP somewhere other than AddOns and copy the OXP folder once unpacked into AddOns.
+
You will need to find where the oolite.app folder is placed: versions 1.65 to 1.72.x should default to C:\Program Files\Oolite, later versions default install is C:\Oolite, to avoid clashes with Vista's virtual folders feature(see above). Create an AddOns folder beside the oolite.app folder. Put OXPs in here. '''NB:''' most OXPs zip files contain a folder with a README file and the actual OXP directory (somename.oxp) as a sub-folder - in this case, it's best to unzip the OXP somewhere else and then copy the unpacked .oxp folder into AddOns.
   
 
===Notes for amd64 users===
 
===Notes for amd64 users===
No builds for 64-bit versions of Windows have yet been made, however, given the proper availability of graphics and sound drivers, the 32-bit version should run on 64-bit Windows. 32 bit Windows running on amd64 hardware should not have an issue.
+
64-bit builds of Oolite for Windows are available and the development environment used defaults to 64-bit executables generation. They are the recommended ones for 64-bit OSes. However, the 32-bit version should run on 64-bit Windows without issues as well.
   
==Building Oolite from source==
+
==Building from Source==
See the Oolite-PC forum: [http://www.aegidian.org/bb/viewforum.php?f=8]
+
[[Developing_Oolite#On_Windows]]
   
[[Category:Oolite]]
+
[[Category:Oolite]] [[Category:Help pages]]
  +
[[Category:Factual]]

Latest revision as of 23:58, 12 July 2021

Overview

The Windows port of Oolite is built from the same source as the Mac OS X and Linux versions, and has all the features of those versions.

All OXPs should be compatible with the Windows port.

Getting and installing the game

The latest recommended release, 1.88 can be downloaded from Oolite.org.

To install, run the installer that you have just downloaded.

The game has been tested on Windows Vista SP2, 7, 8, 8.1 and 10. This game uses OpenGL, and you are advised to run the latest 3D graphics drivers from your 3D card manufacturer.

It will not run on the DOS-extender versions of Windows such as Windows 95, 98 or ME.

For Windows XP, the last version compatible with the OS is 1.84.

Important note for Vista users!

Summary:

DATA LOSS and OXP MALFUNCTION can appear if you install an early version of Oolite (1.65 - 1.72.x) on Vista. Oolite 1.73 and later releases have corrected this issue by using a different default installation directory, instead of one inside program files, as before.

Do This

When asked by the installer, change the Oolite install directory to a different location, one outside C:\Program Files\, like

  • C:\Oolite\
  • C:\Games\Oolite\

etc.

Don't Do This

It is STRONGLY recommended NOT to use the folder C:\Program Files\Oolite\ or any path including the following:

  •  %ProgramFiles%
  •  %ProgramData%
  •  %SystemRoot%
Why?

Vista rearranges some files outside the Oolite folder structure without visible alias/redirects, which completely hides all saved games and causes some OXP add-ons to malfunction. This is because Vista virtualizes files in those locations for legacy processes. You can read more about this problem on this Oolite forum thread. The Microsoft explanation is here: [1].

Recovering Your Commanders Saved Under Vista

If you have already installed Oolite on a Vista machine and wish to move your saved games to a new and safer file location:

  • Examine location C:\Users\[username]\AppData\Local\VirtualStore\Program Files\Oolite\oolite.app\oolite-saves\

or

  • Use Windows Explorer to search for the string " *.oolite-save " with the Windows search option "include system and hidden files" checked (turned on).


For example, the default commander, if saved, might be found in this path: C:\Users\[username]\AppData\Local\VirtualStore\Program Files\Oolite\oolite.app\oolite-saves\Jameson.oolite-save

Running the game

Find the Oolite icon in the Start -> Programs menu and click on it. Alternatively double click the Oolite program icon on the desktop. Note that the following key combination will get you out of 'graphics related trouble':

Shift-Escape: Quit Oolite immediately

If your game seems to have unreasonably low fps performance (check this in-game by hitting SHIFT-F) it is strongly recommended you visit your graphic cards' suppliers website and download and install the latest drivers.

Installing OXPs

You will need to find where the oolite.app folder is placed: versions 1.65 to 1.72.x should default to C:\Program Files\Oolite, later versions default install is C:\Oolite, to avoid clashes with Vista's virtual folders feature(see above). Create an AddOns folder beside the oolite.app folder. Put OXPs in here. NB: most OXPs zip files contain a folder with a README file and the actual OXP directory (somename.oxp) as a sub-folder - in this case, it's best to unzip the OXP somewhere else and then copy the unpacked .oxp folder into AddOns.

Notes for amd64 users

64-bit builds of Oolite for Windows are available and the development environment used defaults to 64-bit executables generation. They are the recommended ones for 64-bit OSes. However, the 32-bit version should run on 64-bit Windows without issues as well.

Building from Source

Developing_Oolite#On_Windows