Difference between revisions of "SOTL Altmap"

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(Added Details of F6 Icons)
(Tweaks! Structure! Added a bit.)
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[[User:Cim|Cim]]'s second tailor-made universe - 8 galaxies worth!
 
[[User:Cim|Cim]]'s second tailor-made universe - 8 galaxies worth!
  +
<br>
  +
__TOC__
   
  +
This is a real discovery game! There is at the outset little clue as to what the prices might be at the next system. If you breeze through enough of the various F7 pages, it seems that there was an alien invasion many years ago, which hampered settling the systems in the Galaxy. There are references to various power-blocs strewn around the galaxy. It's up to you to discover how it all works!
   
  +
Oh ... it seems that the usual optional vanilla game equipment (fuel injectors, EEU's, ASC's ''etc'') is not easily available - if at all! Some of it is worked into the equipment components that your ship already has (combat computer, navigation computer ''etc'').
  +
----
  +
=== F5 Manifest Screen ===
 
[[File:SOTL Altmap F5.png|right|320px]]
 
[[File:SOTL Altmap F5.png|right|320px]]
Your new ship, actually based on a Cobra MkIII, but tweaked a tad & named a "Kodiak". Note that you can customize the equipment, affecting the readouts on the right.
+
Your new ship, actually based on a Cobra MkIII, but tweaked a tad & named a "Kodiak".
  +
  +
Note that you can customize the equipment, affecting the readouts on the right:
 
*The ES bar (top left, yellow) tells you how much Equipment Space you have.
 
*The ES bar (top left, yellow) tells you how much Equipment Space you have.
 
*The DES bar (bottom left, yellow) is for Drive Equipment Space.
 
*The DES bar (bottom left, yellow) is for Drive Equipment Space.
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<div style="clear:both"></div>
 
<div style="clear:both"></div>
  +
----
  +
=== F3 Shipyard Screen ===
 
[[File:SOTL Altmap F3.png|right|320px]]
 
[[File:SOTL Altmap F3.png|right|320px]]
  +
 
Rejigging your equipment - here showing options for Engines
 
Rejigging your equipment - here showing options for Engines
   
  +
This is where you make decisions which affect the bars/sliders mentioned above
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
  +
----
  +
=== F6 Galaxy Screen ===
 
[[File:AltMap Icons.png|left|300px]]
 
[[File:AltMap Icons.png|left|300px]]
 
[[File:SOTL Altmap F6.png|right|320px]]
 
[[File:SOTL Altmap F6.png|right|320px]]
*The ''Biripaon Entente'' is the local Alliance of star-systems where one starts.
 
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  +
*The ''Biripaon Entente'' is the local Alliance of star-systems where one starts. Others include Ochuts & Veacsasa Sceptre
 
*AT systems tend not to be settled - or to have orbital stations! And not just AT systems...
 
*AT systems tend not to be settled - or to have orbital stations! And not just AT systems...
 
<div style="clear:left"></div>
 
<div style="clear:left"></div>
'''First Row: Political Systems'''<br>
+
'''First Icons Row: Political Systems'''<br>
 
1) '''Purple Null''': Empty System (No government) - often no orbital station
 
1) '''Purple Null''': Empty System (No government) - often no orbital station
 
2) '''Yellow Star''': USC (United Species Coalition: Embassy?)
 
2) '''Yellow Star''': USC (United Species Coalition: Embassy?)
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8) '''Green N''': Company monopoly/Timocracy
 
8) '''Green N''': Company monopoly/Timocracy
   
'''Second Row: Economies'''<br>
+
'''Second Icons Row: Economies'''<br>
 
1) '''Red Atom''': Research (Comp/Soc) - might be low TL!
 
1) '''Red Atom''': Research (Comp/Soc) - might be low TL!
 
2) '''Purple Phone''': Cultural/Service Economy/Tourism
 
2) '''Purple Phone''': Cultural/Service Economy/Tourism
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<div style="clear:both"></div>
 
<div style="clear:both"></div>
 
<br>
 
<br>
  +
----
  +
=== F7 System Information Screen ===
 
[[File:SOTL Altmap F7.png|right|283px]]
 
[[File:SOTL Altmap F7.png|right|283px]]
A nearby system to your starting point.
 
  +
Note that the names of stars and their planets differ.
  +
  +
A nearby system to your starting point, also in the ''Biripaon Entente'' alliance.
  +
  +
The quantities of goods which will be bought here is limited, and the prices are not necessarily what might be expected!
  +
  +
As in the regular game, the arrow keys toggle between the system you have targeted and the system you are currently in.
   
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
  +
----
  +
=== F8 Commodities Screen ===
 
[[File:SOTL Altmap F8.png|right|319px]]
 
[[File:SOTL Altmap F8.png|right|319px]]
The first of some 2 1/2-odd pages of commodities!
+
The first of some 2 1/2-odd pages of commodities!
  +
  +
Note that you can refuel during flight from any fuel bought on this screen (if you bought the appropriate equipment). This is necessary for covering distances as many systems do not have orbital stations, and fuel scoops seem unavailable (and one is at a greater distance from the sun than in the vanilla game)
   
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
This is a real discovery game! There is at the outset little clue as to what the prices might be at the next system. If you breeze through enough of the various F7 pages, it seems that there was an alien invasion many years ago, which hampered settling the systems in the Galaxy. There are references to various power-blocs strewn around the galaxy. It's up to you to discover how it all works!
 
  +
----
 
  +
== Download ==
Oh ... it seems that the usual optional vanilla game equipment (fuel injectors, EEU's, ASC's ''etc'') is not easily available - if at all! Some of it is worked into the equipment components you can buy for your ship (combat computer, navigation computer ''etc'').
 
 
==Download==
 
 
There are 3 files.
 
There are 3 files.
 
:The [https://cim.sotl.org.uk/games/files/oolite/Song_of_the_Labyrinth_Startup_1.1.oxz Loader OXZ] (1.1)
 
:The [https://cim.sotl.org.uk/games/files/oolite/Song_of_the_Labyrinth_Startup_1.1.oxz Loader OXZ] (1.1)
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:- various other proof-of-concept and prototypes code
 
:- various other proof-of-concept and prototypes code
   
  +
== Links ==
 
*[[SOTL Exploration]] - for details of the other game!
 
*[[SOTL Exploration]] - for details of the other game!
 
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=17603 BB Discussion Thread] (2015+)
 
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=17603 BB Discussion Thread] (2015+)

Revision as of 12:04, 23 May 2021

Cim's second tailor-made universe - 8 galaxies worth!

This is a real discovery game! There is at the outset little clue as to what the prices might be at the next system. If you breeze through enough of the various F7 pages, it seems that there was an alien invasion many years ago, which hampered settling the systems in the Galaxy. There are references to various power-blocs strewn around the galaxy. It's up to you to discover how it all works!

Oh ... it seems that the usual optional vanilla game equipment (fuel injectors, EEU's, ASC's etc) is not easily available - if at all! Some of it is worked into the equipment components that your ship already has (combat computer, navigation computer etc).


F5 Manifest Screen

SOTL Altmap F5.png

Your new ship, actually based on a Cobra MkIII, but tweaked a tad & named a "Kodiak".

Note that you can customize the equipment, affecting the readouts on the right:

  • The ES bar (top left, yellow) tells you how much Equipment Space you have.
  • The DES bar (bottom left, yellow) is for Drive Equipment Space.
  • The green slider bar on the middle on the right determines how much energy goes into your fore & aft shields

F3 Shipyard Screen

SOTL Altmap F3.png

Rejigging your equipment - here showing options for Engines

This is where you make decisions which affect the bars/sliders mentioned above


F6 Galaxy Screen

AltMap Icons.png
SOTL Altmap F6.png
  • The Biripaon Entente is the local Alliance of star-systems where one starts. Others include Ochuts & Veacsasa Sceptre
  • AT systems tend not to be settled - or to have orbital stations! And not just AT systems...

First Icons Row: Political Systems
1) Purple Null: Empty System (No government) - often no orbital station 2) Yellow Star: USC (United Species Coalition: Embassy?) 3) Brown Arrows: Civil War/Fragmented Rule 4) Pink Crown: Feudal paradise/Family Clan rule/Martial Law 5) Red Sickle: Socialist/Communist 6) Blue Lozenge: Quarantined system/Anarchy/Precedentarchy/Transapientist 7) Blue Ballot: Democracy: Direct/Federal/Republican 8) Green N: Company monopoly/Timocracy

Second Icons Row: Economies
1) Red Atom: Research (Comp/Soc) - might be low TL! 2) Purple Phone: Cultural/Service Economy/Tourism 3) Green Plant: Farming/Agricultural 4) Brown Flag: Colonization 5) Mauve Gear: Shipyard/Production/Refining 6) Yellow Hammers: Mining: ground mining/asteroid mining 7) Blue Swords: Military 8) Red Hazard: Survival (often no population/orbital station)



F7 System Information Screen

SOTL Altmap F7.png

Note that the names of stars and their planets differ.

A nearby system to your starting point, also in the Biripaon Entente alliance.

The quantities of goods which will be bought here is limited, and the prices are not necessarily what might be expected!

As in the regular game, the arrow keys toggle between the system you have targeted and the system you are currently in.


F8 Commodities Screen

SOTL Altmap F8.png

The first of some 2 1/2-odd pages of commodities!

Note that you can refuel during flight from any fuel bought on this screen (if you bought the appropriate equipment). This is necessary for covering distances as many systems do not have orbital stations, and fuel scoops seem unavailable (and one is at a greater distance from the sun than in the vanilla game)


Download

There are 3 files.

The Loader OXZ (1.1)
And Altmap (1.0)
also the Exploration OXZ (0.4) - see SOTL Exploration for details of this second scenario

As this is a scenario OXP which changes many of Oolite's basic rules, it is disabled in conventional Oolite games, and requires the starting of a new game from a special position to play it. This position is available in the SOTL Loader/Startup OXP (for technical reasons this must be downloaded separately).

None of your normal OXPs will be usable in a SOTL Exploration game.

For more information, see the forum thread

Warning

This is currently an experimental OXP. It is a collection - not necessarily a particularly coherent one - of various pieces of code written to test 1.82's new features while they were being developed, as well as a few other bits of prototype feature.
It includes:

- 2048 long-form planetary descriptions
- complex ship customisation
- NPC's now get the torus drive too!
- alternative economy and trade good set
- various other proof-of-concept and prototypes code

Links