Difference between revisions of "TIE/F02 Fighter"
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Once in a while, you can find a decommissioned TIE/F02 Fighter in a shipyard for sale. Even if the price is reasonable for a ship of this quality you better keep in mind that the engines are incompatible with a [[Galactic Hyperdrive]]. |
Once in a while, you can find a decommissioned TIE/F02 Fighter in a shipyard for sale. Even if the price is reasonable for a ship of this quality you better keep in mind that the engines are incompatible with a [[Galactic Hyperdrive]]. |
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==Upgrades== |
==Upgrades== |
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|defence={{ListWithSeparator| • |{{EQ_ECM}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}|{{EQ_SHIELD_BOOSTER|'''}}|{{EQ_NAVAL_SHIELD_BOOSTER}}|{{EQ_HEAT_SHIELD|'''}}}} |
|defence={{ListWithSeparator| • |{{EQ_ECM}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}|{{EQ_SHIELD_BOOSTER|'''}}|{{EQ_NAVAL_SHIELD_BOOSTER}}|{{EQ_HEAT_SHIELD|'''}}}} |
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+ | == Remarks == |
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+ | The fighters engines are incompatible with a [[Galactic Hyperdrive]]. After you started them (usually when leaving a station) the drive will become damaged and later explode. |
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Revision as of 08:02, 17 August 2020
ship name::TIE/F02 Fighter | |
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Size (W×H×L) | 13m×ship height::14m×ship length::13m |
Cargo capacity | ship cargo capacity::1 TC |
Cargo bay extension | ship cargo extension::N/A |
Maximum speed | ship speed::0.46 LM |
Manoeuvrability | Roll: 1.6 Pitch: 1.6 Yaw: 1.6 Trust: 50 |
Energy banks | ship energy banks::5 |
Energy recharge rate |
Excellent (ship energy recharge::4.5) |
Gun mounts | Fore: 2x |
Missile slots | ship missile slots::N/A |
Shield boosters available | ship supports shield booster::Yes |
Military shields available | ship supports mil shields::Yes |
Hyperspace capable | ship can hyperspace::Yes |
OXP or standard | {{#set:ship is standard=OXP}}OXP |
Available to player | ship is player flyable::Yes |
Base price | ship base price::200000 Cr |
Contents
Overview
A fast and agile long-range fighter based on the design of the TIE-Fighter. As part of Benulobiweed Inc. first TIE-line this ship was entirely assembled in the workshops of the company and exclusively sold to government militaries.
While, when compared to the TIE/F01 Fighter, slower and with smaller energy storage this craft comes with 2x standard fore enhanced Military Lasers and Shield Boosters. With a hyperdrive installed these fighters don't rely on a carrier but could attack independently. A fully equipped squad could be a serious threat to most capital-ships.
With a similar visually to the other TIEs of this line this ship could be identified by the 2 laser guns below the cockpit.
Once in a while, you can find a decommissioned TIE/F02 Fighter in a shipyard for sale. Even if the price is reasonable for a ship of this quality you better keep in mind that the engines are incompatible with a Galactic Hyperdrive.
Upgrades
Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player. | ||
Misc. Equipment | Fuel Scoops • Escape Capsule • Docking Computers • Witch Fuel Injectors • Scanner Targeting Enhancement • Multi-Targeting System • Advanced Space Compass | |
Weaponry | Pulse Laser • Beam Laser • Military Laser • Mining Laser • Energy Bomb | |
Defence | E.C.M. System • Extra Energy Unit • Naval Energy Unit • Shield Boosters • Military Shield Enhancement • External Heat Shielding |
Remarks
The fighters engines are incompatible with a Galactic Hyperdrive. After you started them (usually when leaving a station) the drive will become damaged and later explode.
Download
This ship could be found in the star_wars_remake.OXP (coming soon).