Difference between revisions of "Tie-Fighter"
(corrected ship data according to the OXP) |
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− | {{Semantic Infobox ShipStats Oolite| title= |
+ | {{Semantic Infobox ShipStats Oolite| title=TIE-Fighter (NPC) |
− | |image = [[Image: |
+ | |image = [[Image:Tie-Fighter_sm.png|200px]] |
− | | |
+ | |width = 13m |
− | | |
+ | |height = 14m |
− | | |
+ | |length = 13m |
− | | |
+ | |capacity = 0 TC |
− | | |
+ | |capacityext = N/A |
− | | |
+ | |maxspeed = 0.50 LM |
− | | |
+ | |maneuverability = Roll: 1.6<br />Pitch: 1.6<br />Yaw: 1.6<br />Trust: 50 |
− | | |
+ | |energybanks = 8 |
− | | |
+ | |energyrecharge = 6.5 |
− | | |
+ | |gunmounts = Fore |
− | | |
+ | |missileslots = N/A |
− | | |
+ | |shieldboost = Yes |
− | | |
+ | |milshields = Yes |
+ | |hyperspace = Yes |
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+ | |isoxp = OXP |
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+ | |isplayer = No |
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+ | |baseprice = N/A |
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}} |
}} |
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+ | |||
+ | {{Semantic Infobox ShipStats Oolite| title=TIE-Fighter (Player) |
||
+ | |image = [[Image:Tie-Fighter_sm.png|200px]] |
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+ | |width = 13m |
||
+ | |height = 14m |
||
+ | |length = 13m |
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+ | |capacity = 0 TC |
||
+ | |capacityext = N/A |
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+ | |maxspeed = 0.50 LM |
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+ | |maneuverability = Roll: 2.0<br />Pitch: 2.0<br />Yaw: 2.0<br />Trust: 50 |
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+ | |energybanks = 11 |
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+ | |energyrecharge = 7.5 |
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+ | |gunmounts = Fore |
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+ | |missileslots = N/A |
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+ | |shieldboost = Yes |
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+ | |milshields = Yes |
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+ | |hyperspace = Yes |
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+ | |isoxp = OXP |
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+ | |isplayer = Yes |
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+ | |baseprice = 800000 Cr |
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+ | }} |
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+ | |||
== Overview == |
== Overview == |
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Very little is known about the origin of these ships. A wide accepted theory link this design with some of the icons of a minority religious movement that rates the shape as "imperial". |
Very little is known about the origin of these ships. A wide accepted theory link this design with some of the icons of a minority religious movement that rates the shape as "imperial". |
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The complete lack of cargo leaves this ship relegated to escort duties, with the exception of some, possibly insane, bounty hunters. |
The complete lack of cargo leaves this ship relegated to escort duties, with the exception of some, possibly insane, bounty hunters. |
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+ | |||
+ | |||
+ | ==Upgrades== |
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+ | {{Infobox ShipEquipment Oolite |
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+ | |misc={{ListWithSeparator| • |{{EQ_CARGO_BAY}}|{{EQ_FUEL_SCOOPS|'''}}|{{EQ_PASSENGER_BERTH}}|{{EQ_ESCAPE_POD}}|{{EQ_DOCK_COMP}}|{{EQ_FUEL_INJECTION}}|{{EQ_SCANNER_SHOW_MISSILE_TARGET}}|{{EQ_MULTI_TARGET}}|{{EQ_GAL_DRIVE}}|{{EQ_ADVANCED_COMPASS}}}} |
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+ | |weaponry={{ListWithSeparator| • |{{EQ_PULSE_LASER|}}|{{EQ_BEAM_LASER}}|{{EQ_MILITARY_LASER}}|{{EQ_MINING_LASER}}|{{EQ_ENERGY_BOMB}}}} |
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+ | |defence={{ListWithSeparator| • |{{EQ_ECM}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}|{{EQ_SHIELD_BOOSTER}}|{{EQ_NAVAL_SHIELD_BOOSTER}}|{{EQ_HEAT_SHIELD}}}} |
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+ | }} |
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+ | |||
== Download == |
== Download == |
Revision as of 10:59, 17 July 2020
ship name::TIE-Fighter (NPC) | |
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Size (W×H×L) | 13m×ship height::14m×ship length::13m |
Cargo capacity | ship cargo capacity::0 TC |
Cargo bay extension | ship cargo extension::N/A |
Maximum speed | ship speed::0.50 LM |
Manoeuvrability | Roll: 1.6 Pitch: 1.6 Yaw: 1.6 Trust: 50 |
Energy banks | ship energy banks::8 |
Energy recharge rate |
Excellent (ship energy recharge::6.5) |
Gun mounts | Fore |
Missile slots | ship missile slots::N/A |
Shield boosters available | ship supports shield booster::Yes |
Military shields available | ship supports mil shields::Yes |
Hyperspace capable | ship can hyperspace::Yes |
OXP or standard | {{#set:ship is standard=OXP}}OXP |
Available to player | ship is player flyable::No |
Base price | ship base price::N/A |
ship name::TIE-Fighter (Player) | |
---|---|
Size (W×H×L) | 13m×ship height::14m×ship length::13m |
Cargo capacity | ship cargo capacity::0 TC |
Cargo bay extension | ship cargo extension::N/A |
Maximum speed | ship speed::0.50 LM |
Manoeuvrability | Roll: 2.0 Pitch: 2.0 Yaw: 2.0 Trust: 50 |
Energy banks | ship energy banks::11 |
Energy recharge rate |
Excellent (ship energy recharge::7.5) |
Gun mounts | Fore |
Missile slots | ship missile slots::N/A |
Shield boosters available | ship supports shield booster::Yes |
Military shields available | ship supports mil shields::Yes |
Hyperspace capable | ship can hyperspace::Yes |
OXP or standard | {{#set:ship is standard=OXP}}OXP |
Available to player | ship is player flyable::Yes |
Base price | ship base price::800000 Cr |
Overview
Very little is known about the origin of these ships. A wide accepted theory link this design with some of the icons of a minority religious movement that rates the shape as "imperial".
However, no known imperial shipyard ever stepped forward to claim the paternity of this design.
It is a combat ship, and a damn good one despite relying on a single forward military grade laser. Small enought to pass unharmed amid the beams of a Rattle Cutter four-laser volley, fast enought to catch most preys and evade most pursuers, with shields meant to withstand heavy punishment.
Some wonder why the Gal Cop has not replaced the Viper class fighter with TIEs, but the most credited answer is that "No Gal Cop pilot will ever accept to stay cramped into an exotic soda can".
The complete lack of cargo leaves this ship relegated to escort duties, with the exception of some, possibly insane, bounty hunters.
Upgrades
Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player. | ||
Misc. Equipment | Cargo Bay Expansion • Fuel Scoops • Passenger Berth • Escape Capsule • Docking Computers • Witch Fuel Injectors • Scanner Targeting Enhancement • Multi-Targeting System • Galactic Hyperdrive • Advanced Space Compass | |
Weaponry | Pulse Laser • Beam Laser • Military Laser • Mining Laser • Energy Bomb | |
Defence | E.C.M. System • Extra Energy Unit • Naval Energy Unit • Shield Boosters • Military Shield Enhancement • External Heat Shielding |
Download
The Tie Fighter is found in the Star Wars Ships OXP.