Difference between revisions of "File:Cim.gsagostinho.SystemFeatures.Rings.oxz"
From Elite Wiki
Gsagostinho (talk | contribs) (Gsagostinho uploaded a new version of "File:Cim.gsagostinho.SystemFeatures.Rings.oxz") |
Gsagostinho (talk | contribs) (Gsagostinho uploaded a new version of File:Cim.gsagostinho.SystemFeatures.Rings.oxz) |
||
(25 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
== System Features: Rings == |
== System Features: Rings == |
||
− | Version: 2.3 |
+ | Version: 2.10.3 |
Required Oolite Version: 1.84 |
Required Oolite Version: 1.84 |
||
Line 8: | Line 8: | ||
License: CC-BY-SA 3.0 |
License: CC-BY-SA 3.0 |
||
− | |||
− | |||
− | == About == |
||
− | |||
− | This OXP adds some dust rings to a few planets in each galaxy. Whether those rings are traditional gas giant rings or debris rings from industry or long-past battles depends on your planet texture OXP. A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate. |
||
− | |||
− | |||
− | == Version history == |
||
− | |||
− | 24/07/2017 - Version 2.3: |
||
− | |||
− | - code cleanup. |
||
− | |||
− | - rings fade into blue when entering the atmosphere (such as when using PlanetFall). |
||
− | |||
− | |||
− | 20/07/2017 - Version 2.2: |
||
− | |||
− | - smaller ring bands and grains only visible at closer distance. |
||
− | |||
− | - improved the issues with moire pattern, in particular at lower resolutions. |
||
− | |||
− | |||
− | 20/07/2017 - Version 2.1: |
||
− | |||
− | - the large gaps in the rings are now randomized making each system more unique. |
||
− | |||
− | - the colour gradient function is also randomized for more unique rings. |
||
− | |||
− | - renamed the effect script. |
||
− | |||
− | |||
− | 19/07/2017 - Version 2.0: |
||
− | |||
− | - rings now have different relative sizes to the planet. |
||
− | |||
− | - they also have different radial length. |
||
− | |||
− | - applied a slight yellow tint. |
||
− | |||
− | - applied ambient light. |
||
− | |||
− | - shadows are darker. |
||
− | |||
− | - changed the spawning algorithm which, among other things, make the rings more common. |
||
− | |||
− | - ring now uses a colour gradient instead of a texture (which is now only used to generate noise). |
||
− | |||
− | |||
− | Version 1.2: |
||
− | |||
− | - use 1.80 features, repackage. |
||
− | |||
− | |||
− | Version 1.1: |
||
− | |||
− | - improved ring texture and appearance contributed by ZygoUgo. |
||
− | |||
− | |||
− | Version 1.0: |
||
− | |||
− | - initial non-beta release. |
Latest revision as of 21:57, 16 October 2018
System Features: Rings
Version: 2.10.3
Required Oolite Version: 1.84
Author: cim, Gilberto Agostinho (gsagostinho)
License: CC-BY-SA 3.0
File history
Click on a date/time to view the file as it appeared at that time.
(newest | oldest) View (newer 10 | older 10) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Dimensions | User | Comment | |
---|---|---|---|---|
current | 21:57, 16 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | |
23:29, 13 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
00:09, 10 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
22:19, 9 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
00:01, 9 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
00:03, 8 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
23:01, 23 September 2017 | (764 KB) | Gsagostinho (talk | contribs) | ||
14:14, 23 September 2017 | (764 KB) | Gsagostinho (talk | contribs) | ||
00:37, 19 September 2017 | (764 KB) | Gsagostinho (talk | contribs) | ||
23:46, 27 August 2017 | (764 KB) | Gsagostinho (talk | contribs) |
- You cannot overwrite this file.
File usage
There are no pages that link to this file.