Difference between revisions of "Sector3/Laisis"

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{{WitchspaceEntry|Name=Enrece|Sector=3|System=86|Distance=2.8|Government=5|Economy=7|Techlevel=7|Population=3.7|Productivity=7992|Routes=}}
 
{{WitchspaceEntry|Name=Enrece|Sector=3|System=86|Distance=2.8|Government=5|Economy=7|Techlevel=7|Population=3.7|Productivity=7992|Routes=}}
 
{{WitchspaceEntry|Name=Artia|Sector=3|System=90|Distance=6.0|Government=7|Economy=7|Techlevel=6|Population=3.5|Productivity=9240|Routes=}}
 
{{WitchspaceEntry|Name=Artia|Sector=3|System=90|Distance=6.0|Government=7|Economy=7|Techlevel=6|Population=3.5|Productivity=9240|Routes=}}
{{WitchspaceEntry|Name=Celace|Sector=3|System=112|Distance=1.6|Government=4|Economy=5|Techlevel=7|Population=3.4|Productivity=10880|Routes=}}
+
{{WitchspaceEntry|Name=Celace|Sector=3|System=112|Distance=1.2|Government=4|Economy=5|Techlevel=7|Population=3.4|Productivity=10880|Routes=}}
 
{{WitchspaceEntry|Name=Anisus|Sector=3|System=143|Distance=3.2|Government=6|Economy=1|Techlevel=10|Population=4.4|Productivity=31680|Routes=}}
 
{{WitchspaceEntry|Name=Anisus|Sector=3|System=143|Distance=3.2|Government=6|Economy=1|Techlevel=10|Population=4.4|Productivity=31680|Routes=}}
 
{{WitchspaceEntry|Name=Erinain|Sector=3|System=158|Distance=4.8|Government=1|Economy=2|Techlevel=9|Population=3.6|Productivity=11520|Routes=}}
 
{{WitchspaceEntry|Name=Erinain|Sector=3|System=158|Distance=4.8|Government=1|Economy=2|Techlevel=9|Population=3.6|Productivity=11520|Routes=}}

Latest revision as of 06:30, 7 December 2017

Logo64 Dictatorship.png Laisis Logo64 AverageAgricultural.png
Logo TL6.png
GalCat ID: 3:146
Location: 74,158 of GalSector 3
Government: Dictatorship
Economy: Average Agricultural
Technology Level: 6
Population: 3.0 Billion
(Human Colonists)
Productivity: 6720 MCr
Planet Radius: 4170km
Location of Laisis in Sector 3
Sector3Overview.png
MicroCircle.png
This planet is a dull place.
Old Galactic Catalogue Entry for 3:146 (Laisis)

Witchspace Routes

There are 11 direct Witchspace Routes from/to Laisis:

Destination Distance Gov. Eco. TL Pop. Prod
Lemadior 5.6 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 08Logo TL8s.png 3.2 Bln. 01382413824 MCr
Leistean 5.2 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.7 Bln. 0069126912 MCr
Leentima 4.0 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 09Logo TL9s.png 4.4 Bln. 01760017600 MCr
Enrece 2.8 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.7 Bln. 0079927992 MCr
Artia 6.0 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.5 Bln. 0092409240 MCr
Celace 1.2 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Anisus 3.2 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Erinain 4.8 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.6 Bln. 01152011520 MCr
Qusoxe 3.2 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.2 Bln. 0049284928 MCr
Enriri 1.2 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.4 Bln. 0046084608 MCr
Ceisis 6.4 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.9 Bln. 01404014040 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction