Difference between revisions of "Sector8/Sodiri"
From Elite Wiki
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− | {{System|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel= |
+ | {{System|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel=3|Population=2.1|Inhabitants=Human Colonists|Productivity=1920|PlanetRadius=4809|MapX=201|MapY=110}} |
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− | {{SmallSystem|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel= |
+ | {{SmallSystem|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel=3|Population=2.1|Inhabitants=Human Colonists|Productivity=1920|PlanetRadius=4809}} |
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{{GalacticCatalogueEntry|Name=Sodiri|Sector=8|System=214|Description=Sodiri is a revolting little planet.}} |
{{GalacticCatalogueEntry|Name=Sodiri|Sector=8|System=214|Description=Sodiri is a revolting little planet.}} |
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{{WitchspaceEntry|Name=Soisqu|Sector=8|System=53|Distance=4.8|Government=4|Economy=0|Techlevel=11|Population=4.5|Productivity=28800|Routes=}} |
{{WitchspaceEntry|Name=Soisqu|Sector=8|System=53|Distance=4.8|Government=4|Economy=0|Techlevel=11|Population=4.5|Productivity=28800|Routes=}} |
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{{WitchspaceEntry|Name=Tevebebi|Sector=8|System=145|Distance=4.0|Government=7|Economy=2|Techlevel=13|Population=5.8|Productivity=40832|Routes=}} |
{{WitchspaceEntry|Name=Tevebebi|Sector=8|System=145|Distance=4.0|Government=7|Economy=2|Techlevel=13|Population=5.8|Productivity=40832|Routes=}} |
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− | {{WitchspaceEntry|Name=Qumaus|Sector=8|System=217|Distance=4.0|Government=1|Economy=7|Techlevel= |
+ | {{WitchspaceEntry|Name=Qumaus|Sector=8|System=217|Distance=4.0|Government=1|Economy=7|Techlevel=5|Population=3.1|Productivity=3000|Routes=}} |
− | {{WitchspaceEntry|Name=Inonin|Sector=8|System=239|Distance=3.6|Government=0|Economy=3|Techlevel= |
+ | {{WitchspaceEntry|Name=Inonin|Sector=8|System=239|Distance=3.6|Government=0|Economy=3|Techlevel=7|Population=3.4|Productivity=6272|Routes=}} |
{{WitchspaceFooter}} |
{{WitchspaceFooter}} |
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{{LocalAreaMapHeader|Name=Sodiri|Sector=8|X=201|Y=220|Radius=4}}{{LocalAreaMapEntry|Name=Iseror|RX=3|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Soisqu|RX=12|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Tevebebi|RX=-10|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Qumaus|RX=-6|RY=17|Radius=4}}{{LocalAreaMapEntry|Name=Inonin|RX=9|RY=-3|Radius=4}}{{LocalAreaMapFooter}} |
{{LocalAreaMapHeader|Name=Sodiri|Sector=8|X=201|Y=220|Radius=4}}{{LocalAreaMapEntry|Name=Iseror|RX=3|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Soisqu|RX=12|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Tevebebi|RX=-10|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Qumaus|RX=-6|RY=17|Radius=4}}{{LocalAreaMapEntry|Name=Inonin|RX=9|RY=-3|Radius=4}}{{LocalAreaMapFooter}} |
Latest revision as of 01:11, 13 May 2016
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Sodiri is a revolting little planet. |
Old Galactic Catalogue Entry for 8:214 (Sodiri) |
Contents
Witchspace Routes
There are 5 direct Witchspace Routes from/to Sodiri:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.8 | 3.0 | 3.2 | 18 | 18.5 | 19 | 100.0% | |
Textiles | 5.6 | 6.1 | 6.8 | 16 | 17.5 | 19 | 100.0% | |
Radioactives | 18.8 | 20.2 | 21.6 | 20 | 23.5 | 27 | 100.0% | |
Slaves | 4.0 | 10.2 | 16.4 | 0 | 16.0 | 31 | 96.8% | |
Liquor/Wines | 21.2 | 24.1 | 27.2 | 25 | 32.5 | 40 | 100.0% | |
Luxuries | 97.6 | 98.1 | 98.8 | 6 | 7.5 | 9 | 100.0% | |
Narcotics | 0.4 | 65.9 | 99.6 | 0 | 42.0 | 58 | 31.2% | |
Computers | 95.2 | 95.8 | 96.4 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 61.2 | 62.6 | 64.0 | 4 | 7.5 | 11 | 100.0% | |
Alloys | 33.6 | 39.8 | 46.0 | 11 | 26.5 | 42 | 100.0% | |
Firearms | 80.8 | 82.1 | 83.6 | 0 | 0.0 | 0 | 0.0% | |
Furs | 48.8 | 61.4 | 74.0 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 10.4 | 11.0 | 11.6 | 59 | 60.5 | 62 | 100.0% | |
Gold | 36.4 | 37.7 | 39.2 | 8 | 11.5 | 15 | 100.0% | |
Platinum | 63.6 | 69.8 | 76.0 | 3 | 18.5 | 34 | 100.0% | |
Gem-Stones | 15.6 | 18.6 | 21.6 | 0 | 8.0 | 15 | 93.7% | |
Alien Items | 57.2 | 58.6 | 60.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |