Difference between revisions of "Sector6/Inqua"

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(Created page with "{{System|Name=Inqua|Sector=6|System=100|XPos=9|YPos=197|Location=|Government=0|Economy=1|Techlevel=4|Population=1.8|Inhabitants=Human Colonists|Productivity=2880|PlanetRadius=...")
 
 
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{{System|Name=Inqua|Sector=6|System=100|XPos=9|YPos=197|Location=|Government=0|Economy=1|Techlevel=4|Population=1.8|Inhabitants=Human Colonists|Productivity=2880|PlanetRadius=5897|MapX=9|MapY=98}}
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{{System|Name=Inqua|Sector=6|System=100|XPos=9|YPos=197|Location=|Government=0|Economy=7|Techlevel=2|Population=1.8|Inhabitants=Human Colonists|Productivity=1152|PlanetRadius=5897|MapX=9|MapY=98}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Inqua|Sector=6|System=100|XPos=9|YPos=197|Location=|Government=0|Economy=1|Techlevel=4|Population=1.8|Inhabitants=Human Colonists|Productivity=2880|PlanetRadius=5897}}
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{{SmallSystem|Name=Inqua|Sector=6|System=100|XPos=9|YPos=197|Location=|Government=0|Economy=7|Techlevel=2|Population=1.8|Inhabitants=Human Colonists|Productivity=1152|PlanetRadius=5897}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Inqua|Sector=6|System=100|Description=This world is a revolting dump.}}
 
{{GalacticCatalogueEntry|Name=Inqua|Sector=6|System=100|Description=This world is a revolting dump.}}
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There are 4 direct Witchspace Routes from/to Inqua:
 
There are 4 direct Witchspace Routes from/to Inqua:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Latibe|Sector=6|System=54|Distance=2.0|Government=2|Economy=5|Techlevel=10|Population=4.1|Productivity=15744|Routes=}}
+
{{WitchspaceEntry|Name=Latibe|Sector=6|System=54|Distance=2.0|Government=2|Economy=2|Techlevel=10|Population=4.1|Productivity=15744|Routes=}}
{{WitchspaceEntry|Name=Teenvece|Sector=6|System=104|Distance=4.8|Government=7|Economy=1|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
+
{{WitchspaceEntry|Name=Teenvece|Sector=6|System=104|Distance=4.8|Government=7|Economy=5|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
{{WitchspaceEntry|Name=Oratedge|Sector=6|System=148|Distance=5.2|Government=4|Economy=5|Techlevel=9|Population=3.9|Productivity=19968|Routes=}}
+
{{WitchspaceEntry|Name=Oratedge|Sector=6|System=148|Distance=5.2|Government=4|Economy=2|Techlevel=9|Population=3.9|Productivity=19968|Routes=}}
{{WitchspaceEntry|Name=Enriorar|Sector=6|System=199|Distance=6.0|Government=3|Economy=4|Techlevel=7|Population=3.1|Productivity=12152|Routes=}}
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{{WitchspaceEntry|Name=Enriorar|Sector=6|System=199|Distance=6.0|Government=3|Economy=3|Techlevel=7|Population=3.1|Productivity=12152|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Inqua|Sector=6|X=9|Y=197|Radius=4}}{{LocalAreaMapEntry|Name=Latibe|RX=-2|RY=-11|Radius=4}}{{LocalAreaMapEntry|Name=Teenvece|RX=-2|RY=-24|Radius=4}}{{LocalAreaMapEntry|Name=Oratedge|RX=4|RY=-27|Radius=4}}{{LocalAreaMapEntry|Name=Enriorar|RX=-1|RY=30|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Inqua|Sector=6|X=9|Y=197|Radius=4}}{{LocalAreaMapEntry|Name=Latibe|RX=-2|RY=-11|Radius=4}}{{LocalAreaMapEntry|Name=Teenvece|RX=-2|RY=-24|Radius=4}}{{LocalAreaMapEntry|Name=Oratedge|RX=4|RY=-27|Radius=4}}{{LocalAreaMapEntry|Name=Enriorar|RX=-1|RY=30|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy1}}
 
  +
{{PricelistEconomy7}}
 
== OXPs ==
 
== OXPs ==
   

Latest revision as of 00:11, 13 May 2016

Logo64 Anarchy.png Inqua Logo64 PoorAgricultural.png
Logo TL2.png
GalCat ID: 6:100
Location: 9,197 of GalSector 6
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 2
Population: 1.8 Billion
(Human Colonists)
Productivity: 1152 MCr
Planet Radius: 5897km
Location of Inqua in Sector 6
Sector6Overview.png
MicroCircle.png
This world is a revolting dump.
Old Galactic Catalogue Entry for 6:100 (Inqua)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Inqua:

Destination Distance Gov. Eco. TL Pop. Prod
Latibe 2.0 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.1 Bln. 01574415744 MCr
Teenvece 4.8 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr
Oratedge 5.2 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.9 Bln. 01996819968 MCr
Enriorar 6.0 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.1 Bln. 01215212152 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction