Difference between revisions of "HUD images here"
m |
(remove Original and Wide HUDS) |
||
Line 59: | Line 59: | ||
[[Dr HUD OXP|Dr HUD]] <br /> |
[[Dr HUD OXP|Dr HUD]] <br /> |
||
[[Image:huddrhud.jpg]] |
[[Image:huddrhud.jpg]] |
||
+ | |||
+ | |||
+ | === ExtraLarge HUD === |
||
+ | [[HUDSelector#ExtraLarge_HUD|ExtraLarge HUD]] provide a very large, alert sensitive scanner and custom dials with [[CombatMFD]] but no 16:10 support due to not enough room for the bottom two MFDs. |
||
+ | |||
+ | [[Image:XLHUD4r.png|800px]] |
||
+ | |||
+ | [[Image:XLHUD9y.png|800px]] |
||
+ | |||
=== Fighter HUD === |
=== Fighter HUD === |
||
Line 76: | Line 85: | ||
=== Large HUD === |
=== Large HUD === |
||
− | [[HUDSelector#Large_HUD|Large HUD]] |
+ | [[HUDSelector#Large_HUD|Large HUD]] looks like the default HUD but with 10 MFDs, custom dials with [[CombatMFD]] and a large alert sensitively colored scanner. |
[[Image:LargeHUD10r.png|800px]] |
[[Image:LargeHUD10r.png|800px]] |
||
+ | |||
+ | [[Image:LargeHUD9g.png|800px]] |
||
Both 4:3, 16:9 and 16:10 displays are supported, but in 4:3 "only" 8 MFDs are usable. |
Both 4:3, 16:9 and 16:10 displays are supported, but in 4:3 "only" 8 MFDs are usable. |
||
Line 84: | Line 95: | ||
[[Image:LargeHUD4r.png|800px]] |
[[Image:LargeHUD4r.png|800px]] |
||
− | [[Image:LargeHUD9g.png|800px]] |
||
Line 145: | Line 155: | ||
[[Image:NumericHudv1.2-3.png]] |
[[Image:NumericHudv1.2-3.png]] |
||
− | |||
− | |||
− | === Original HUD === |
||
− | [[HUDSelector#Original_HUD|Original HUD]] looks like the default HUD but with custom dials and 10 MFDs in 16:10 and 16:9 screens. In 4:3 diplays the top 8 MFDs are usable. |
||
− | |||
− | [[Image:OriginalHUD.png|800px]] |
||
Line 191: | Line 195: | ||
[http://wiki.alioth.net/images/d/d9/TrekHud.zip ''Trek HUD'']<br /> |
[http://wiki.alioth.net/images/d/d9/TrekHud.zip ''Trek HUD'']<br /> |
||
[[Image:hud.jpg]] |
[[Image:hud.jpg]] |
||
− | |||
− | |||
− | === Wide HUD === |
||
− | [[HUDSelector#Wide_HUD|Wide HUD]] is a wider variant of Large HUD but no 16:10 support due to not enough room for the bottom two MFDs. |
||
− | |||
− | [[Image:WideHUD4y.png|800px]] |
||
− | |||
− | [[Image:WideHUD9r.png|800px]] |
||
Line 210: | Line 206: | ||
[[Image:hudwolfwood2.png]] |
[[Image:hudwolfwood2.png]] |
||
− | |||
− | |||
− | === XL HUD === |
||
− | [[HUDSelector#XL_HUD|XL HUD]] provide an extra large scanner but no 16:10 support due to not enough room for the bottom two MFDs. |
||
− | |||
− | [[Image:XLHUD4r.png|800px]] |
||
− | |||
− | [[Image:XLHUD9y.png|800px]] |
||
Revision as of 13:12, 24 May 2015
Images are below their captions.
Contents
- 1 Aad HUD
- 2 Another HUD
- 3 CB-HUD
- 4 ChupacabraHUD
- 5 Coluber HUD CH01
- 6 CombatHUD
- 7 Compact HUD
- 8 CRR-HUD
- 9 Deepspace HUD
- 10 Deepspace Retro HUD
- 11 Dr HUD
- 12 ExtraLarge HUD
- 13 Fighter HUD
- 14 G-HUD
- 15 Klepto HUD
- 16 Large HUD
- 17 Medusa HUD
- 18 Mega Walnut Dash HUD
- 19 MilHUD 4000
- 20 Milspec HUD
- 21 Mod HUD
- 22 Numeric Style HUDs
- 23 Pie Chart Style HUDs
- 24 Small HUD
- 25 Smart HUD
- 26 Sniper Camera System HUD
- 27 Steampunk HUD
- 28 Trek HUD
- 29 Wide-Screen HUD
- 30 Wolfwood HUD
- 31 Yet Another HUD
Aad HUD
Another HUD
CB-HUD
ChupacabraHUD
Coluber HUD CH01
CombatHUD
CombatHUD-widescreen version (standard version has Comms and Console messages above the dials on either side).
Combat HUD (Red Alert mode)
Compact HUD
CompactHUD
File:Image:Chws2.png
CRR-HUD
Deepspace HUD
Deepspace Retro HUD
Dr HUD
ExtraLarge HUD
ExtraLarge HUD provide a very large, alert sensitive scanner and custom dials with CombatMFD but no 16:10 support due to not enough room for the bottom two MFDs.
Fighter HUD
G-HUD
G-HUD Mk2
Mk1 version now superceded.
Large version of screenshot
Klepto HUD
Large HUD
Large HUD looks like the default HUD but with 10 MFDs, custom dials with CombatMFD and a large alert sensitively colored scanner.
Both 4:3, 16:9 and 16:10 displays are supported, but in 4:3 "only" 8 MFDs are usable.
Medusa HUD
Mega Walnut Dash HUD
MilHUD 4000
Milspec HUD
Mod HUD
Numeric Style HUDs
Numeric Style HUDs or browse viewtopic for current information
Version 3.25 with 8 MFDs in 4:3 screen:
16:10 screen with wider scanner:
16:9 widescreen with wider MFDs:
Another layout with 4*4 MFDs in 4:3 screen: (selectable in HUDSelector)
The scanner is wider in 16:10 screens:
In 16:9 the scanner is extra wide:
Version 2.1(redesigned crosshair not shown)
Pie Chart Style HUDs
Pie Chart Style HUDs or browse viewtopic for current information
Small HUD
Small HUD looks like the default small HUD but with 10 MFDs.
Smart HUD
SmartHUD-widescreen version (standard version has Comms and Console messages above the dials on either side).
Sniper Camera System HUD
Sniper Camera System HUD or browse viewtopic for current information
Steampunk HUD
Trek HUD
Wide-Screen HUD
Wolfwood HUD
Wolfwood HUD
Note: the image shows an Imperial Cruiser even though at bottom right it says "Cobra Mk III". Note the Imperial Cruiser has increased energy banks and missles. But this gives you an idea of what it looks like.
Yet Another HUD
Yet Another HUD v0.2 /
Oolite BBS Discussion
Also known as the Plagiarism HUD, due to shamefully stealing parts from Trek HUD, MilHUD and GenericHUD.
Condition Green:
Condition Yellow:
Condition Red:
Condition Critical: