Difference between revisions of "Coluber HUD CH01"
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==Images== |
==Images== |
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− | [[File: |
+ | [[File:15wo9_coluber_hud_ch01.png||||Screenshot showing the Coluber HUD CH01 on a 2560x1440 pixel (16:9) monitor scaled-down to 1000x563]] |
Coluber HUD CH01 |
Coluber HUD CH01 |
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+ | [[File:1tw29_coluber_hud_ch01_crosshairs.png||||Image showing the five types of crosshairs implemented in Coluber HUD CH01]] |
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− | Crosshairs |
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+ | Crosshairs from left to right: no weapon, pulse laser, military laser, beam laser, mining laser |
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==Features== |
==Features== |
Revision as of 18:56, 21 September 2014
Contents
Overview
+++ THIS PAGE IS CURRENTLY UNDER CONSTRUCTION +++
The Coluber HUD CH01 is a fully featured HUD with individual scales for each gauge and additional control lights for important equipment. It is developed and produced by Coluber Works and Shipyards inc. in the Riredi system.
Especially cargo-ship pilots like the HUD because it has an extra big scanner and additional control lights for important equipment.
Images
Coluber HUD CH01
Crosshairs from left to right: no weapon, pulse laser, military laser, beam laser, mining laser
Features
- Oolite 1.80 additional HUD elements
- Bigger scanner
- Bigger space-compass with integrated gauges for pitch, roll, and yaw
- Up to 7 MFD´s (depending on monitor resolution)
- Individual scales for each gauge
- Contrast backgrounds
- Customized crosshairs
- Additional control lights
- Compatibility with HUDSelector.oxz
Minimum requirements
Oolite 1.80+. No dependencies.
Installation
Install via the expansion pack manager or download the .oxz and put it into the AddOns folder of your oolite installation.
Known issues
This OXP is not compatible with the Target Reticle OXP. Coluber HUD CH01 already has the proper setting to turn the reticle red when on target.
Download
Current version
Old versions
Oolite Forum thread
Please post your comments, questions, problems or bug reports on this OXP's/OXZ's BB thread here.