Difference between revisions of "In-System Market Restore"
(→Overview) |
(→Quick Facts) |
||
Line 15: | Line 15: | ||
==Quick Facts== |
==Quick Facts== |
||
{{Infobox OXPb| title = In-System Market Restore |
{{Infobox OXPb| title = In-System Market Restore |
||
− | |version = 1.1 |
+ | |version = 1.0.1 |
− | |release = 2013- |
+ | |release = 2013-03-30 |
|license = CC BY-NC-SA 3.0 |
|license = CC BY-NC-SA 3.0 |
||
|features = Mechanics |
|features = Mechanics |
Revision as of 17:42, 11 May 2013
Contents
Overview
In the core game, non-main station market prices and quantities are reset after each load game. This feels annoying in cases where you find nice prices between two in-system stations and have to save and load. On the other hand this behaviour can be exploited in cases where one station's prices are always lower than other's. You just empty the market, save and load to replenish the market, empty the market... and so on.
This oxp notes the prices and quantities of a non-main station market when you visit it. When you save the game, noted prices and quantities are saved. After load, if you visit the same kind of station in-system you visited before save, the prices and quantities are restored accordingly. Witchjump resets the prices as quantities as before.
Requirements
- Oolite version 1.77.
Download
- Download version 1.0.1 from the box.
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
1.0.1 | 2013-03-30 | CC BY-NC-SA 3.0 | Mechanics | Mechanics OXPs | Spara | Oolite BB |