Difference between revisions of "Cabal Common Library Doc Briefing"
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*'''check''' - Useful for developers to see how many framecallbacks are invoked. |
*'''check''' - Useful for developers to see how many framecallbacks are invoked. |
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*'''continue''' - Enables checkpoints if specific points are reached. |
*'''continue''' - Enables checkpoints if specific points are reached. |
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− | *'''face''' - Rotate entity to face another entity. |
+ | *'''face''' - Rotate entity to face another entity. See [[#fcbFace()|fcbFace()]]. |
*'''kill''' - Stops briefing. |
*'''kill''' - Stops briefing. |
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*'''mes''' - Add a message. |
*'''mes''' - Add a message. |
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− | *'''mSpeed''' - Velocity based on vectorForward. |
+ | *'''mSpeed''' - Velocity based on vectorForward. See [[#fcbModelSpeed()|fcbModelSpeed()]]. |
*'''mVelo''' - Velocity vectorUp, Right and Forward. |
*'''mVelo''' - Velocity vectorUp, Right and Forward. |
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*'''prop''' - Set property, e.g. fuel. |
*'''prop''' - Set property, e.g. fuel. |
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*'''stopSound''' - Stop briefing sound. |
*'''stopSound''' - Stop briefing sound. |
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*'''stopVelo''' - Stop velocity. |
*'''stopVelo''' - Stop velocity. |
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− | *'''turn''' - Rotate vectorUp, Right and Forward and velocity. |
+ | *'''turn''' - Rotate vectorUp, Right and Forward and velocity. See [[#fcbFlight()|fcbFlight()]]. |
*'''walk''' - Subtract Z-position, biased Y. |
*'''walk''' - Subtract Z-position, biased Y. |
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*'''zoom''' - Multiplied position. |
*'''zoom''' - Multiplied position. |
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=== Methods === |
=== Methods === |
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+ | ==== fcbFace() ==== |
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+ | {{CodeEx|codeex=this.helper.fcbFace(ent,sub,last,tar,basez,dampa,dampb,away);}} |
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+ | Rotate entity to face another entity. |
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+ | |||
+ | '''Parameters:''' |
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+ | :;ent:Entity. To be reoriented. If not specified mission.displayModel. |
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+ | :;sub:SubEntity. If -1 main entity is used, otherwise ent.subEntities[sub]. |
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+ | :;last:Number. Duration for fcb. |
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+ | :;tar:Entity. Target entity. If -1 player.ship is used. |
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+ | :;basez:Boolean. If true Z position will be taken into account. |
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+ | :;dampa:Number. Linear dampening duration for rotation start. |
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+ | :;dampb:Number. Linear dampening duration for rotation end. |
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+ | :;away:Number. Multiplier to head away from target. -1...1. |
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+ | |||
+ | '''Returns:''' |
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+ | :; nothing. |
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+ | |||
+ | |||
+ | ==== fcbFlight() ==== |
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+ | {{CodeEx|codeex=this.helper.fcbFlight(ent,sub,last,rU,rR,rF,velo);}} |
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+ | Turn and accelerate model. |
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+ | |||
+ | '''Parameters:''' |
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+ | :;ent:Entity. To be reoriented and/or accelerated. If not specified mission.displayModel. |
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+ | :;sub:SubEntity. If -1 main entity is used, otherwise ent.subEntities[sub]. |
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+ | :;last:Number. Duration for fcb. |
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+ | :;rU:Number. Rotate vectorUp by rU (radians). |
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+ | :;rR:Number. Rotate vectorRight by rR (radians). |
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+ | :;rF:Number. Rotate vectorForward by rF (radians). |
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+ | :;velo:Number. Multiply vectorForward and set velocity. If -1 no velocity set. |
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+ | |||
+ | '''Returns:''' |
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+ | :;nothing. |
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+ | |||
+ | |||
+ | |||
+ | ==== fcbModelSpeed() ==== |
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+ | {{CodeEx|codeex=this.helper.fcbModelSpeed(ent,sub,last,velo,basez,dampa,dampb);}} |
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+ | Accelerate model. |
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+ | |||
+ | '''Parameters:''' |
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+ | :;ent:Entity. To be accelerated. If not specified mission.displayModel. |
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+ | :;sub:SubEntity. If -1 main entity is used, otherwise ent.subEntities[sub]. |
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+ | :;last:Number. Duration for fcb. |
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+ | :;velo:Number. Multiply vectorForward and set velocity. |
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+ | :;basez:Boolean. If true Z position will be taken into account. |
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+ | :;dampa:Number. Linear dampening duration for velo start. |
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+ | :;dampb:Number. Linear dampening duration for velo end. */ |
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+ | |||
+ | '''Returns:''' |
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+ | :;nothing. |
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+ | |||
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...more... |
Revision as of 12:06, 8 June 2011
- This article is a stub. You can help EliteWiki by expanding it.
Contents
Overview
This is the main class for the briefing with its members.
The script handles incoming data from worldScripts to make missionscreens a bit more interesting with time based animations of the displayed model. Scripts can pass the data easily and everything else is performed within the briefing script.
worldScripts.Cabal_Common_Briefing.startBriefing(obj); |
A second approach is possible by instantiating a copy of the underlaying API, e.g.
this.helper = new Cabal_Common_ScreenFCB(); |
But scripts are then responsible to remove the framecallbacks on their own with the method provided by the API!
Functions
startBriefing()
worldScripts.Cabal_Common_Briefing.startBriefing = function( obj ) |
Calling this method starts the handling. The passed obj must hold a few parameters to define the actions.
Parameters:
- obj
- Object.
Returns:
- nothing
Properties of obj:
- absolutePos
- Array. Optional. E.g. [10,12,540].
- background
- String. Optional. Filename with extension.
- briefing
- Array. Required. Action commands.
- callback
- String. Required. WorldScript identifier.
- callbackc
- String. Optional. Mission choice.
- callbackf
- String. Required. Callback function.
- capture
- Boolean. If true only a new briefing, callback and callbackf gets established.
- cornerPos
- Array. Optional. Movement to one corner. E.g. [0.33,1,1,1.3]
- music
- String. Optional. Filename with extension.
- ori
- Array. Optional. Orientation. E.g. [1,0,0,0].
- overlay
- String. Optional. Filename with extension. Defaults to "bgs-i_overlay_none.png" if BGS-A or BGS-I installed.
- role
- String.
- title
- String. Optional. Defaults to "Briefing".
Example:
var obj = {
role:"trader", |
obj.briefing
The briefing array contains the timebased actions. A entry contains at least two elements:
- Time
- Number. Based on a interval of 0.25 sec.
- Action
- String. Specifier for the action. Most actions will need additional parameter.
Short overview about the actions:
- bgzoom - Zooms background image in and out.
- bind - Sticks two subents together.
- check - Useful for developers to see how many framecallbacks are invoked.
- continue - Enables checkpoints if specific points are reached.
- face - Rotate entity to face another entity. See fcbFace().
- kill - Stops briefing.
- mes - Add a message.
- mSpeed - Velocity based on vectorForward. See fcbModelSpeed().
- mVelo - Velocity vectorUp, Right and Forward.
- prop - Set property, e.g. fuel.
- reori - Set orientation.
- repos - Set position.
- rot - Rotate X,Y,Z.
- stopSound - Stop briefing sound.
- stopVelo - Stop velocity.
- turn - Rotate vectorUp, Right and Forward and velocity. See fcbFlight().
- walk - Subtract Z-position, biased Y.
- zoom - Multiplied position.
Cabal_Common_ScreenFCB
Scripts can instantiate a copy via
this.helper = new Cabal_Common_ScreenFCB(); |
Properties
internalVersion
Number. Property to give OXPs a chance to check the required lib min. version easily. This number will be raised with every release.
var a = this.helper.internalVersion;
a -> 5 |
Methods
fcbFace()
this.helper.fcbFace(ent,sub,last,tar,basez,dampa,dampb,away); |
Rotate entity to face another entity.
Parameters:
- ent
- Entity. To be reoriented. If not specified mission.displayModel.
- sub
- SubEntity. If -1 main entity is used, otherwise ent.subEntities[sub].
- last
- Number. Duration for fcb.
- tar
- Entity. Target entity. If -1 player.ship is used.
- basez
- Boolean. If true Z position will be taken into account.
- dampa
- Number. Linear dampening duration for rotation start.
- dampb
- Number. Linear dampening duration for rotation end.
- away
- Number. Multiplier to head away from target. -1...1.
Returns:
- nothing.
fcbFlight()
this.helper.fcbFlight(ent,sub,last,rU,rR,rF,velo); |
Turn and accelerate model.
Parameters:
- ent
- Entity. To be reoriented and/or accelerated. If not specified mission.displayModel.
- sub
- SubEntity. If -1 main entity is used, otherwise ent.subEntities[sub].
- last
- Number. Duration for fcb.
- rU
- Number. Rotate vectorUp by rU (radians).
- rR
- Number. Rotate vectorRight by rR (radians).
- rF
- Number. Rotate vectorForward by rF (radians).
- velo
- Number. Multiply vectorForward and set velocity. If -1 no velocity set.
Returns:
- nothing.
fcbModelSpeed()
this.helper.fcbModelSpeed(ent,sub,last,velo,basez,dampa,dampb); |
Accelerate model.
Parameters:
- ent
- Entity. To be accelerated. If not specified mission.displayModel.
- sub
- SubEntity. If -1 main entity is used, otherwise ent.subEntities[sub].
- last
- Number. Duration for fcb.
- velo
- Number. Multiply vectorForward and set velocity.
- basez
- Boolean. If true Z position will be taken into account.
- dampa
- Number. Linear dampening duration for velo start.
- dampb
- Number. Linear dampening duration for velo end. */
Returns:
- nothing.
...more...