Difference between revisions of "List of software"

From Elite Wiki
(Programmer's TextEditors or PlistEditors)
(added new tools to the lists)
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* [http://www.freevbcode.com/ShowCode.asp?ID=788 3D mesh editor]
 
* [http://www.freevbcode.com/ShowCode.asp?ID=788 3D mesh editor]
 
* [http://blender.org/cms/Home.2.0.html Blender3D] Cross-platform, Free, powerful 3D modeler.
 
* [http://blender.org/cms/Home.2.0.html Blender3D] Cross-platform, Free, powerful 3D modeler.
* [http://www.stmuc.com/moray/metut03.html Moray v3.5]
+
* [http://www.stmuc.com/moray/metut03.html Moray]
 
* [http://www.uvmapper.com/index.html UV Mapper (Pro)], Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
 
* [http://www.uvmapper.com/index.html UV Mapper (Pro)], Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
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* [http://www.xnormal.net/1.aspx xNormal] This does certain things better than Blender, producing better quality normals, height, ambient occlusion. Windows only.
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* [http://www.blacksmith3d.com/blacksmith3D-3d-paint-software.php Blacksmith3D-Paint] Paint directly on to your model! It lets you paint straight over any seams in a manner that makes it very easy to see accurately which bits join exactly where. Windows and Mac.
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* [http://www.planetinaction.com/software/ncombiner.htm Normal Map Combiner] This utility is designed to combine two normal maps into one and to fix bad normal vectors in auto generated normal maps. Windows only.
   
 
* Oolite is low-poly, so any userfriendly 3D editor will do, provided it supports DAT or OBJ.
 
* Oolite is low-poly, so any userfriendly 3D editor will do, provided it supports DAT or OBJ.
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* [http://www.omnigroup.com/applications/omnigraffle/ OmniGraffle] OSX, Trial version available.
 
* [http://www.omnigroup.com/applications/omnigraffle/ OmniGraffle] OSX, Trial version available.
 
* [any other freeware software that supports layers]
 
* [any other freeware software that supports layers]
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* [http://www.filterforge.com/download/ Filter Tools]
   
 
== Programmer's TextEditors or PlistEditors ==
 
== Programmer's TextEditors or PlistEditors ==

Revision as of 13:44, 28 June 2010

Useful software to have when making an OXP.

3D model applications

  • Wings3D Cross-platform; Free. Highly advised for Oolite. Giles' HowTo
  • Meshwork OSX; Free. Giles' HowTo
  • 3D mesh editor
  • Blender3D Cross-platform, Free, powerful 3D modeler.
  • Moray
  • UV Mapper (Pro), Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
  • xNormal This does certain things better than Blender, producing better quality normals, height, ambient occlusion. Windows only.
  • Blacksmith3D-Paint Paint directly on to your model! It lets you paint straight over any seams in a manner that makes it very easy to see accurately which bits join exactly where. Windows and Mac.
  • Normal Map Combiner This utility is designed to combine two normal maps into one and to fix bad normal vectors in auto generated normal maps. Windows only.
  • Oolite is low-poly, so any userfriendly 3D editor will do, provided it supports DAT or OBJ.

Graphics Editors

Programmer's TextEditors or PlistEditors

  • There are plenty other free editors available, these are just a few.