Difference between revisions of "Oolite JavaScript Reference: ShipGroup"

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== Properties ==
 
== Properties ==
 
=== <code>count</code> ===
 
=== <code>count</code> ===
'''count''' : Integer (read-only)
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'''count''' : Number (integer, read-only)
 
Number of ships in the group, including leader.
 
Number of ships in the group, including leader.
   
 
=== <code>leader</code> ===
 
=== <code>leader</code> ===
'''leader''' : Entity (read/write)
+
'''leader''' : Ship (read/write)
 
Defines a leader for the group. If the ship is not a member of the group, it is added.
 
Defines a leader for the group. If the ship is not a member of the group, it is added.
   
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=== <code>ships</code> ===
 
=== <code>ships</code> ===
'''ships''' : Array of entites (read-only)
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'''ships''' : Array ([[Oolite JavaScript Reference: Ship|Ship]]s, read-only)
   
   

Revision as of 15:36, 20 June 2010

The ShipGroup class is used to manage groups of ships.

Constructor

new ShipGroup() : ShipGroup

Creates a new group

Example:

var myGroup = new ShipGroup();
myGroup.name = "My group";
myShip.group = myGroup;

Properties

count

count : Number (integer, read-only)

Number of ships in the group, including leader.

leader

leader : Ship (read/write)

Defines a leader for the group. If the ship is not a member of the group, it is added.

name

name : String (read/write)

Name of the ship group.

ships

ships : Array (Ships, read-only)


Methods

addShip

function addShip(ship : Ship)

Add a ship to the group.

containsShip

function containsShip(ship : Ship) : Boolean

Returns true if ship is a member of the group, false otherwise.

removeShip

function removeShip(ship : Ship)

Remove a ship from the group.