Difference between revisions of "Transports"

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To play the OXP, unzip the download file. This will create a folder named "transports 1.xx". Open this folder and you will see a folder named "transports 1.xx.oxp" and a readme. Move the transports 1.xx.oxp folder to AddOns. As with all OXPs, its the folder ending .oxp that you need to put in Oolite's AddOns folder, otherwise Oolite will not read it.
 
To play the OXP, unzip the download file. This will create a folder named "transports 1.xx". Open this folder and you will see a folder named "transports 1.xx.oxp" and a readme. Move the transports 1.xx.oxp folder to AddOns. As with all OXPs, its the folder ending .oxp that you need to put in Oolite's AddOns folder, otherwise Oolite will not read it.
   
===Download s===
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===Download===
 
[http://www.mediafire.com/?1jpmsx7xgy9 ''Transports v2.45'']<br> For Oolite 1.65 upwards
 
   
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[http://www.mediafire.com/?1jpmsx7xgy9 ''Transports v2.45''] For Oolite 1.65 upwards<br>
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[http://oosat.alioth.net/node/22 ''Transports 2.1''] Original version<br>
   
 
{{ship-OXP}}
 
{{ship-OXP}}

Revision as of 18:23, 10 November 2008

Overview

Transports contains of a collection of transport ships like the CoachWhip, Coral, and the Woma.

Difficulty Rating

No difficulty. It only adds innocent traders to the universe.

Update Notes

version 1.46: Added 1.72 features. version 1.45: Last universal release for 1.65 upwards.

Installing and Playing

To play the OXP, unzip the download file. This will create a folder named "transports 1.xx". Open this folder and you will see a folder named "transports 1.xx.oxp" and a readme. Move the transports 1.xx.oxp folder to AddOns. As with all OXPs, its the folder ending .oxp that you need to put in Oolite's AddOns folder, otherwise Oolite will not read it.

Download

Transports v2.45 For Oolite 1.65 upwards
Transports 2.1 Original version