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	<id>http://backup.witchspacewiki.org/index.php?action=history&amp;feed=atom&amp;title=Stealth_Raiders</id>
	<title>Stealth Raiders - Revision history</title>
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	<updated>2026-04-12T06:26:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.12</generator>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Stealth_Raiders&amp;diff=65783&amp;oldid=prev</id>
		<title>Cholmondely: /* Required OXPs */ Corrected dependencies (http://www.aegidian.org/bb/viewtopic.php?p=276303#p276303)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Stealth_Raiders&amp;diff=65783&amp;oldid=prev"/>
		<updated>2021-05-29T21:32:31Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Required OXPs: &lt;/span&gt; Corrected dependencies (http://www.aegidian.org/bb/viewtopic.php?p=276303#p276303)&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:32, 29 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Required OXPs ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Required OXPs ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Assassin Shipset Pack]] for ships&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Stealth]] for Stealth ships&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Stealth]] for Stealth ships&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Behemoth]] for Behemoth Type-2&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Behemoth]] for Behemoth Type-2&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cholmondely</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Stealth_Raiders&amp;diff=65548&amp;oldid=prev</id>
		<title>Cholmondely: Page Created</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Stealth_Raiders&amp;diff=65548&amp;oldid=prev"/>
		<updated>2021-05-25T23:00:41Z</updated>

		<summary type="html">&lt;p&gt;Page Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This OXP places semi-random stealth ships in deep space and sun-skimmers near the sun&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
This is a beta version. It requires balancing of variables, refactoring and code optimization.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Government systems (corporate/high TL) employ pilots to solve their local problems.&lt;br /&gt;
&lt;br /&gt;
The government cooperated with the organization (new or Aquatics) to use the new ship models. They use a new technology to conceal the ships, so they are almost invisible and do not leave the tails.&lt;br /&gt;
&lt;br /&gt;
These ships are not the police and not the military. They can be hunters, pirates and murderers.&lt;br /&gt;
&lt;br /&gt;
They can help you ... or they may wreck your missions.&lt;br /&gt;
&lt;br /&gt;
This OXP introduces wild stealth raiders in corporate systems (stealth raiders may take incursions into systems in 7 LY range from stealth system also). Stealth ships specifications are slightly rebalanced. Probability of incursions depends on local system government: more stable systems are safer.&lt;br /&gt;
&lt;br /&gt;
If a novice player does not attack them, there should be no problems for the player. They will appear only as sun skimmers.&lt;br /&gt;
&lt;br /&gt;
== Required OXPs ==&lt;br /&gt;
*[[Stealth]] for Stealth ships&lt;br /&gt;
*[[Behemoth]] for Behemoth Type-2&lt;br /&gt;
&lt;br /&gt;
=== Recommended OXPs ===&lt;br /&gt;
*[[Armoury]] (for testing of high tech weapons. IMHO: broken, work not correct. TODO: it is necessary to improvement)&lt;br /&gt;
*[[Escort Formations]] (for the Ambience)&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
*30.11.2019 - Version 2.0.0. Initial release.&lt;br /&gt;
:Stable release.&lt;br /&gt;
*07.06.2019 - Version 1.0.5.&lt;br /&gt;
:Improved AIs:&lt;br /&gt;
:- for 'behaviourFleeHeat' added the shifting of destination to safe destination.&lt;br /&gt;
:- for 'configurationSetDestinationToSafeSun' added the 'getSafeCourseToDestination' feature.&lt;br /&gt;
:- for fights: added avoid of cascade weapon behaviour, better behaviours in missiles attack, more adaptive configuration of the vars and etc.&lt;br /&gt;
:Sets a minimal heat shields as for player ship.&lt;br /&gt;
:Code refactoring in spawn packs.&lt;br /&gt;
*20.05.2019 - Version 1.0.4.&lt;br /&gt;
:Added small spawn packs for rare events.&lt;br /&gt;
:Added rare events and check a installed the Space Crowds OXP.&lt;br /&gt;
:The code refactoring in the routines: &amp;quot;addShipsToPool&amp;quot;, &amp;quot;_setGroupPack&amp;quot;, &amp;quot;PirateDied&amp;quot; and etc.&lt;br /&gt;
:Replaced routines to the &amp;quot;dsr_broadcastCount&amp;quot; function.&lt;br /&gt;
:Replaced 'system.countShipsWithRole' function to 'playerToStation' value.&lt;br /&gt;
:Added 'fineThreshold' function for better setting of the attack mode.&lt;br /&gt;
*17.05.2019 - Version 1.0.3.&lt;br /&gt;
:Added asteroid fields to spawn pack.&lt;br /&gt;
:Added the Wolf Mark I and Wolf Mark II to the stealth ships.&lt;br /&gt;
:Renaming and code refactoring.&lt;br /&gt;
*14.05.2019 - Version 1.0.2.&lt;br /&gt;
:Renaming functions in main script.&lt;br /&gt;
:Added check the Deep Space Pirates OXP is installed.&lt;br /&gt;
:Added logging switchs for AI and code refactoring of the logging.&lt;br /&gt;
:Added police and raiders spawn pools.&lt;br /&gt;
:Added the special raiders packs to dynamic scenarios.&lt;br /&gt;
:Added functions for find a nearest station to main script.&lt;br /&gt;
:Increased highest limit from 7 to '20 * ps.maxSpeed' in the spawn routine for reducing a spawn chance.&lt;br /&gt;
:Set calculate of the &amp;quot;chanceFactor&amp;quot;(&amp;quot;spaceFactor&amp;quot;) as replaceable value.&lt;br /&gt;
:Set calculate of the &amp;quot;getPlayerDistance&amp;quot; a distances to surface of the entities (sun, planet).&lt;br /&gt;
:Fixed routines for stealth tactic in case the reducing them ship group.&lt;br /&gt;
:Fixed type error in &amp;quot;_setWeapons&amp;quot; for &amp;quot;$addDSRAssassin&amp;quot;.&lt;br /&gt;
*30.04.2019 - Version 1.0.1.&lt;br /&gt;
:Added dynamic scenarios.&lt;br /&gt;
:Added routines for logging, check all condition, scenarios and timers.&lt;br /&gt;
:Improvement of the spawn packs (added a new packs, code refactoring).&lt;br /&gt;
:Added spawn ship functions on random position on route for extra planets.&lt;br /&gt;
*23.04.2019 - Version 1.0.0. Beta release.&lt;br /&gt;
:Improvement AI for temperature control in the near sun. Moved code in the main worldScripts.&lt;br /&gt;
:Added function for spawn a ship group pack like oolite-populator.&lt;br /&gt;
:Improvement mechanics spawning like in the Spacecrowds OXP. Adds a better routines for escorts.&lt;br /&gt;
:Added a mechanics for spawn in far location by using the Extra Planets OXPs(Additional planets Redux, Planetary System or Orbits).&lt;br /&gt;
&lt;br /&gt;
// ...&lt;br /&gt;
&lt;br /&gt;
*25.12.2016 - Version 0.3.0. Draft release (AI for temperature control).&lt;br /&gt;
:Add newer AI.&lt;br /&gt;
:The escape-pilot is answered if pilot hit her, and got information about base (but not spawning base yet, it is development in the future).&lt;br /&gt;
:Add temperature control to ship script.&lt;br /&gt;
*15.12.2016 - Version 0.2.0. Draft release (deep spawn).&lt;br /&gt;
:Add common mechanic spawning of stealth ships and sun skimmers.&lt;br /&gt;
:Deep space stealth ships.&lt;br /&gt;
*05.12.2016 - Version 0.1.0. Draft release (smugglers).&lt;br /&gt;
:Add smugglers and couriers to sun skimmers.&lt;br /&gt;
*27.11.2016 - Version 0.0.1. Initial release (stealth).&lt;br /&gt;
&lt;br /&gt;
== The Dark Side ==&lt;br /&gt;
As is common with Rustem's OXPs, there is a wealth of extra material to be found in the ReadMe.&lt;br /&gt;
* For release a temp logging is off in the main-script.&lt;br /&gt;
&lt;br /&gt;
== License ==&lt;br /&gt;
*License: CC-BY-NC-SA 4.0&lt;br /&gt;
*Author: [[User:Rustem|Rustem]]&lt;br /&gt;
Version: 1.0.5&lt;br /&gt;
*Required Oolite version: v.1.82&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
cim, spara, Ramirez, Thargoid, Stranger, Eric Walch, Astrobe.&lt;br /&gt;
&lt;br /&gt;
Inspired by spara's Random Hits Shipset OXP, Thargoid's Stealth, Stranger's Feudal Raiders, DeepSpacePirates OXPs (Eric Walch).&lt;br /&gt;
:This OXP based on DeepSpacePirates OXP ([[User:Eric Walch|Eric Walch]]).&lt;br /&gt;
:This OXP based on Space Crowds OXP ([[User:Astrobe|Astrobe]]).&lt;br /&gt;
:This OXP based on 'oolite-populator' ([[User:Cim|Cim]]).&lt;br /&gt;
:This OXP is created with using resource from Aquatics ([[User:Thargoid|Thargoid]]), Behemoth (Eric Walch), Stealth (Thargoid).&lt;br /&gt;
:This OXP is created with using models and textures from Saleza Aeronautics ([[User:Ramirez|Ramirez]]).&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18462 BB Thread] (2016+)&lt;br /&gt;
*[http://aegidian.org/bb/viewtopic.php?f=2&amp;amp;t=15061 The Oolite NPC ecosystem (and other questions)] (2013)&lt;br /&gt;
&lt;br /&gt;
== Gameplay and Balance Indicator ==&lt;br /&gt;
[[File:Tag-colour-green.png|right]]&lt;br /&gt;
'''Little effect''' on new players. '''Jolly tough''' for the more experienced.&lt;br /&gt;
&lt;br /&gt;
{{Ship-OXP}}&lt;/div&gt;</summary>
		<author><name>Cholmondely</name></author>
		
	</entry>
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