Cobra Mark III-XT
ship name::Cobra Mark III-XT | |
---|---|
Size (W×H×L) | 130 x 35 x 73 |
Cargo capacity | ship cargo capacity::25 TC |
Cargo bay extension | ship cargo extension::15 TC |
Maximum speed | ship speed::0.375 LM |
Manoeuvrability | Roll: 2.0 Pitch: 1.0 |
Energy banks | ship energy banks::5 |
Energy recharge rate |
Excellent (ship energy recharge::4.5) |
Gun mounts | Fore, Aft Port, Starboard |
Missile slots | ship missile slots::6 |
Shield boosters available | ship supports shield booster::Yes |
Military shields available | ship supports mil shields::Yes |
Hyperspace capable | ship can hyperspace::Yes |
OXP or standard | {{#set:ship is standard=OXP}}OXP |
Available to player | ship is player flyable::Yes |
Base price | ship base price::175000 Cr |
Contents
Overview
There is still a brisk demand for the Cobra Mark III as evidenced by the growing number of lone wolf traders who think they have what it takes to succeed. And what is better than a Cobra Mark III for about the same price? Why a ship that looks just like the old rust bucket, but with modern upgrades to boost all-round performance, including a modest increase in cargo capacity.
Modifications
1) Improved interior spacial efficiency:
2) Kruger "lightfast" motors replaced with smaller but more powerful dual ProTren engines.
3) Energy plant replaced with superior Xenion unit.
Improvements
1) Max energy increased to 320 (five energy banks).
2) Energy recharge rate increased to 4.5.
3) Max flight speed increased to 0.375 LM, thrust increased to 36.
4) Max cargo increased to 25 CT expandable to 40 CT.
5) Weapons & Equipment pylons increased to six.
Little is known about this secretive clan except that they are a criminal organization. Their base of operations has never been discovered despite the best efforts of GalCop and the Galactic Navy. When they observed the Cobra Mark III-XT leaving the shipyards at Xecees and later at the new shipyard on Ontiat, they coveted them for their own. They hatched a daring plan (they are birds after all) to steal a fair number of these ships. Suffice it to say their plan succeeded only to well, and continues to succeed to this day. Even more disturbing are the reports of vicious and unprovoked attacks on ships upon exiting witchspace. Some experts have surmised from the evidence that candidates can only be allowed into the order if they pass a test of feudal challenge. Their purposes may be shrouded in mystery, but it would seem they will not attack anyone who has not at least achieved the rank of Dangerous.
Minimum Requirements
Tested with Oolite 1.80. No Dependencies.
Manual Installation
After unzipping, move or copy the folder, "Cobra_Mk3-XT1.4.oxz" into your AddOns folder. Where that resides depends on your Oolite installation.
Credits
New original models and textures by the author.
Custom shaders and NPC decals from Griff's normalmapped Cobra Mk. III.
Custom player decal.
Black Knave spawn script by another_commander and ship script by Ian Smith.
Black Knave shout outs by the author.
Play Testers
The Author.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0.
OXP Version
1.4 - October 2014 - Black Knave custom role reinstated. New original models and textures.
1.3 - February 2014 - Removed Black Knave custom role. New models and textures as detailed above.
1.2 - January 2013 - Changed spawn script, removed NPC Cloaking Device chance.
1.1 - November 2011 - tweaked model, new textures, and custom shaders.
1.0 - August 2011 - changes noted in the readme file.
0.95 - July 2011
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