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	<id>http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Winston</id>
	<title>Elite Wiki - User contributions [en]</title>
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	<updated>2026-04-16T02:47:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=EBBS&amp;diff=57966</id>
		<title>EBBS</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=EBBS&amp;diff=57966"/>
		<updated>2019-04-05T11:31:51Z</updated>

		<summary type="html">&lt;p&gt;Winston: /* Flame wars */ Name removed at request.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The EBBS is short for &amp;quot;The Elite Bulletin Board System&amp;quot;. It is a multi-site web board, with Usenet-style threading and indexing (as opposed to the more common phpBB style web board). It has been in operaton since 23rd April [http://en.wikipedia.org/wiki/2000 2000]. It has an NNTP (Usenet) interface as well as the web-based interface, allowing people to use Usenet newsreaders instead of the web interface if they prefer. The EBBS was started mainly to allow &amp;quot;in character&amp;quot; discussion to complement the more factually oriented Usenet group, [[alt.fan.elite]]. Although it still remains a place where fiction is frequently posted, it also contains normal discussion of the game, as well as some off-topic banter.&lt;br /&gt;
&lt;br /&gt;
The board is written in Perl, and uses MySQL as its backing storage.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
&lt;br /&gt;
The first incarnaton of the EBBS (or the Frontier News Bulletin Board, as it was originally known) was the 'wwwboard' message board from Matt's Script Archive. This opened for business in April 2000. However, it quickly became clear that wwwboard was entirely inadequate for the purpose - the user interface for message threading was awkward and it lacked any means to allow the user to customize the page presentation, nor did put older articles onto different pages, which would have meant that very quickly the main index page would have become unweildy - or messasges would have to be deleted. The other problem was that there were several Elite and Frontier message boards, none attracting much traffic, and most having other drawbacks (such as the infamous Re: Re: Re: Re: bug).&lt;br /&gt;
&lt;br /&gt;
On the 17th June 2000, the 'wwwboard' was replaced by a new board, written completely from scratch. The new board was designed to look superficially similar to the MSA 'wwwboard', but it had new features that addressed some of the inadequacies of the earlier incarnation. It also gained the term 'EBBS' at this time. The immediate features were that the board could be linked to and customized to look like different sites - so the version of the board linked to by the Frontierverse looked like the rest of the [http://www.sharoma.com/frontierverse  Frontierverse site], and the Alioth.net version would look like [http://www.Alioth.net Alioth.net]. Webmasters could edit their templates with a simple template editor. The board also added a site signature to a posting, which was designed to help advertise each Elite website that had an EBBS portal. The threading user interface allowed users to skip to any messages in a thread, and a user log on system allowed users to optionally register so the system could keep track of what messages they had read already. Later, new thread modes were added (collapsed view versus threaded view).&lt;br /&gt;
&lt;br /&gt;
=== Technical upgrades ===&lt;br /&gt;
&lt;br /&gt;
The first upgrade was to change the message storage from flat files in a message subdirectory to storage in an SQL database. This upgrade enabled the addition of an NNTP server. The NNTP server was officially unveiled on 21st March 2001 and allows users to browse the board with the Usenet software of their choice. The NNTP server is available at news.alioth.net.&lt;br /&gt;
&lt;br /&gt;
== Notable threads ==&lt;br /&gt;
&lt;br /&gt;
=== Fictional ===&lt;br /&gt;
Probably the most famous thread (or group of threads) was stretched out over a period of approximately two years, and was the HPA (Huge Plasma Accelerator) Saga - or as it was later known, Saaargha. This was a collaborative effort and principally involved the characters [[Norman Mosser]], [[Mack Winston]], [[Red Ravens]] and [[Frantic]]. It involved the theft of an enormous weapon from the Federation, and an attempt to use it in the Empire. The thread started humbly enough [http://www.alioth.net/cgi-bin/bbs.pl?mid=14976&amp;amp;tid=14976&amp;amp;siteId=1&amp;amp;action=get] with Norman Mosser at the helm. It is unlikely that he could have realised what he started with this.&lt;br /&gt;
&lt;br /&gt;
Another notable ongoing story has been the continuing (mis)adventures of [[Mack Winston]]. Mack's constant flight from both enemies and relatives have been humorous in the blackest way. These have been written by [[Dylan Smith]] and have been occasional rather than regular. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'Deathwreaker - The Return of The Azure Sunset' is a new story, set two years after the original, in a galaxy having recovered from the debacle at Fort Donalds.  The old crew are back with a few new faces, such as [[User:Cmdr. Maegil|Cmdr. Maegil]], [[Vasquith de Havilland]] and [[Kim Stenson]]&lt;br /&gt;
&lt;br /&gt;
Many other fiction threads have been started by single authors, though fewer of these have been completed. They may generally be distinguished by the abbreviation &amp;quot;FEU:&amp;quot; in the subject line. &lt;br /&gt;
&lt;br /&gt;
Other notable threads have included fictional advertisements, press releases and journal articles, both in a satirical and serious vein.&lt;br /&gt;
&lt;br /&gt;
=== Flame wars ===&lt;br /&gt;
Undoubtedly, [[Jannah Berihn]] has been at the centre of the most heated flame wars on the EBBS. Some have included legal threats. Most have included attempts to unmask the true identity of Jannah Behrin.&lt;br /&gt;
&lt;br /&gt;
=== Factual ===&lt;br /&gt;
Apart from the usual questions about how to run the game, or when will [[Elite: Dangerous]] come out, the most heated factual discussion probably happened in the immediate aftermath of the World Trade Center attacks in 2001. The EBBS is not unique in this regard.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.alioth.net/cgi-bin/bbs.pl?siteId=1&amp;amp;action=show The EBBS]&lt;br /&gt;
* [http://www.alioth.net/FrontierNews/wwwboard The old WWWboard archive]&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Foo.oxz&amp;diff=56967</id>
		<title>File:Foo.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Foo.oxz&amp;diff=56967"/>
		<updated>2018-02-20T09:48:55Z</updated>

		<summary type="html">&lt;p&gt;Winston: Test file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test file&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Mack_Winston&amp;diff=54164</id>
		<title>Mack Winston</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Mack_Winston&amp;diff=54164"/>
		<updated>2017-03-10T15:44:52Z</updated>

		<summary type="html">&lt;p&gt;Winston: Replaced content with &amp;quot;Mack Winston may refer to:

Tyler Macklen Winston - known as Mack Winston, a character whose story is set during the Frontier: First Encounters timeline.

[[Mack Winst...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mack Winston may refer to:&lt;br /&gt;
&lt;br /&gt;
[[Tyler Macklen Winston]] - known as Mack Winston, a character whose story is set during the Frontier: First Encounters timeline.&lt;br /&gt;
&lt;br /&gt;
[[Mack Winston (Elite Dangerous)]] - Son of Tyler Macklen Winston, a character whose story is set in Elite: Dangerous some thirty years later.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional people]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Tyler_Macklen_Winston&amp;diff=54163</id>
		<title>Tyler Macklen Winston</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Tyler_Macklen_Winston&amp;diff=54163"/>
		<updated>2017-03-10T15:42:25Z</updated>

		<summary type="html">&lt;p&gt;Winston: Created page with &amp;quot;== Tyler Macklen Winston ==  Known just as &amp;quot;Mack Winston&amp;quot;, he is the last surviving space faring member of the now (in)famous Winston family of Newtown, Nirvana, Phekda. Born ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tyler Macklen Winston ==&lt;br /&gt;
&lt;br /&gt;
Known just as &amp;quot;Mack Winston&amp;quot;, he is the last surviving space faring member of the now (in)famous Winston family of Newtown, Nirvana, Phekda. Born in the Interstellar Red Cross Hospital by natural means in the city of Newtown was not a good start to his life.&lt;br /&gt;
&lt;br /&gt;
== The early years ==&lt;br /&gt;
&lt;br /&gt;
Mack's parents, Damon L. Winston and Heloise McNamara were unusual in conceiving and birthing their son by natural means, a method that was falling out of favour even in frontier worlds. Damon, the older brother of [[James Winston]] and Heloise owned a shipyard in Newtown, and were only the second members of the Winston family to leave farming in nearly a dozen generations. Mack's first nine years of life were quite usual for an urban Phekdan child; Phekda at the time was still a dangerous anarchy and schooling was unheard of. His upbringing was therefore rather more practical than most children - being taught to read and write from ship maintenance manuals. Although the press would later romanticise Mack's upbringing as a pure, honest and above great real-world education, the reality was far from the rosy picture the Press painted - Mack Winston, like most urban children in Newtown could not read or write and was innumerate. It is likely had this situation continued, the Intergalactic Red Cross's education charity would have given Mack very basic literacy skills along with most other urban children in the area - at the age of 14 to 16. However, Mack's parents disappeared while they were delivering a ship to a distant customer. James Winston, who was by then an admiral of the [[Alliance Joint Navy]] offered to take responsibility for his nephew, bringing him to Edinburgh, Alioth.&lt;br /&gt;
&lt;br /&gt;
[[Alioth]] was a complete contrast to Phekda. One of the wealthiest systems in the galaxy, Mack was sent to a remedial school to gain basic literacy skills before being put through the highly automated fast-track education system that is common in the Alliance. Equipped with the tools to understand the universe around him, Mack's curiosity quickly expanded to take in the surrounding galaxy. By the time Mack was 16 standard years old, his interest was clearly moving towards stellar science, and the young man would aspire to join the Alliance Science Council.&lt;br /&gt;
&lt;br /&gt;
== Leaving home ==&lt;br /&gt;
&lt;br /&gt;
Although James Winston was a good guardian for Mack, and took care of him, his household was disciplinarian. Mack decided he could no longer tolerate this and instead of joining the Alliance Joint Navy at the age of 18, took out a loan to buy an aged Cobra Mk.3 to build up the necessary flight experience needed to join the ASC as a mission pilot. To his surprise, his uncle was supported and provided extra equipment for his nephew's new purchase. Mack diligently traded to pay off the loans and build up flight experience over the next four years. Mack's life was not particularly remarkable by this stage; his combat rating remained low since he chose safe systems in which to trade. It is probable that Mack would have quietly built the experience required to join the ASC as a junior mission pilot within the next couple of years had he not met [[Norman Mosser]].&lt;br /&gt;
&lt;br /&gt;
== Slide into infamy ==&lt;br /&gt;
&lt;br /&gt;
Mack's slide into a life of crime came about by a curious sequence of events. The sequence of events had started before Mack was even born - started when his uncle was a young and reckless man. James Winston carried out an extremely risky assassination right under the noses of Barnard's Star Police deep in the heart of the Federation. James managed to evade arrest by the Barnard's Star police - and it seemed that eventually the matter was closed; the assassination target was a notorious Phekdan criminal and the Federal authorities were not in the least sorry to see the target - &amp;quot;Senator&amp;quot; Kenneth Johnson of Phekda - rubbed out. However, in December 3298, relations between the Alliance and Federation had become very poor following an attempted invasion of Phekda by the Federation (with help from the Empire), and one consequence of this was that Federal secret agents were sent to arrest Admiral James Winston on charges of piracy and murder for the Barnard's Star assassination. This lead to an outcry by Alliance citizens who besieged Barnard's Star.&lt;br /&gt;
&lt;br /&gt;
At this point, Norman Mosser was not known as an Imperial operative. Mosser became key in organziing the Barnard's Star protests. Mack Winston broke off his normal trading activities to visit his uncle and make a formal protest to the Federation authorities. He quickly formed a friendship with Mosser. By this point, Mack had become an angry young man, and Mosser knew how to exactly channel this anger. It wasn't long before Mosser discovered that Mack had a natural talent with a rifle, and Mack soon found himself making good money - paired up with a man named [[Jay Carstein]] as an assassin. It is not known whether Mosser had brainwashed the young man, or if Mack had decided consciously to turn to crime. Mosser saw to it that the authorities could never quite catch up with the young Winston.&lt;br /&gt;
&lt;br /&gt;
When James Winston finally broke free of the clutches of the Federal authorities, he was furious about what had happened to his nephew - furious not only with Mosser but with Mack too, who he considered to be smart enough to know better. Mack and James would not see each other again until Mack became involved in the theft of parts for the Federation's new super weapon - the [[HPA|huge plasma accelerator]]. Alliance intellegence at this point had become involved, and it is alleged that the Alliance hatched a plot to steal the HPA from the thieves themselves. It is not known whether Mack's involvement stemmed from his association with Norman Mosser, or if the Alliance had found him and put him up to it. The current consensus is that it was all Mosser's doing. Mack's uncle would never make contact again - he was killed shortly afterwards in a training accident close to his home port of Dublin Citadel.&lt;br /&gt;
&lt;br /&gt;
After the HPA heist, Mack's life of crime continued. His various crimes involved identity theft, assassination, multiple thefts of spacecraft (including one belonging to [[Pam Gilmour]]), piracy and murder and launching without a clearance. He was eventually captured by Pam Gilmour, only to be snatched from Gilmour by the Empire. The Empire subsequently hired (or forced) Mack to become an assassin on their behalf - his first job to kill his former partner, Jay Carstein. Much to Carstein's (short lived) surprise, Mack succeeded, and went on to have a short and troubled career in the Empire. It wasn't long before the Empire got tired of the young man, and he was destined to work the slave mines. In yet another twist in his life, he was saved from the mines by a member of the Imperial Court.&lt;br /&gt;
&lt;br /&gt;
== Last known whereabouts ==&lt;br /&gt;
&lt;br /&gt;
Resurfaced in the &amp;quot;Elite Dangerous&amp;quot; universe thirty years after the above events, only to be shipped off to Colonia by his own son. Last seen flying a Type-6 towards Sgr A*&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional people]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Elite:_Dangerous&amp;diff=54162</id>
		<title>Elite: Dangerous</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Elite:_Dangerous&amp;diff=54162"/>
		<updated>2017-03-10T15:27:06Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Elite_Dangerous_logo.jpg|right|350px]]&lt;br /&gt;
Elite 4 was for a long time little more substantial than a rumour. Hope was renewed as [[Frontier Developments]] announced a [http://www.kickstarter.com/projects/1461411552/elite-dangerous Kickstarter project] to fund Elite 4 - now titled &amp;quot;Elite: Dangerous&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game has had an alpha stage in early 2014 and two beta releases, followed by a gamma release. The first public release (Version 1.0) was on 16 December 2014. The Frontier Development team continue to release updates, and the background simulation is now running along with the storyline.&lt;br /&gt;
&lt;br /&gt;
== Elite: Dangerous Wiki ==&lt;br /&gt;
&lt;br /&gt;
The [http://elite-dangerous.wikia.com/wiki/Elite_Dangerous_Wiki Elite: Dangerous Wiki] has been around since January 2013, shortly after Elite: Dangerous itself was first announced.&lt;br /&gt;
&lt;br /&gt;
== Seasons ==&lt;br /&gt;
&lt;br /&gt;
Major versions of the game are called &amp;quot;seasons&amp;quot;. So far two seasons are available, with forward and backward compatibility so that all players of both seasons can play in the same galaxy together.&lt;br /&gt;
&lt;br /&gt;
=== Season One ===&lt;br /&gt;
&lt;br /&gt;
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.&lt;br /&gt;
&lt;br /&gt;
Our galaxy. Its an awe inspiring, beautiful, vast place; with billions of star systems, planets, moons and asteroid fields just waiting to be explored, and exploited. The triumvirate superpowers of the Empire, Federation and Independents dominate their core system volumes and constantly skirmish to outmanoeuvre one another on their frontiers. Outside their influence, in the vast majority of the galaxy, anarchy reigns supreme and spectacular discoveries await the bold.&lt;br /&gt;
&lt;br /&gt;
Its dog-eat-dog out there – you need to keep your friends close, and your enemies closer.&lt;br /&gt;
&lt;br /&gt;
Whether you want to trade for profit between systems, take part in multiplayer co-op mission alliances, free-for-all group battles and team raids to bring down planetary economies, even tip the balance of power in the galaxy (for your own advantage, of course..), or simply explore the wonders of the galaxy (and who knows what you’ll find out there..) is up to you.&lt;br /&gt;
&lt;br /&gt;
Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter, leader, team player, opportunistic assassin, grand schemer, and more. You are at the centre of the action any time, any place and any way you choose – each action has a consequence, and influences the galaxy around you.&lt;br /&gt;
&lt;br /&gt;
Starting with a few credits and a basic starship, carve your own path through the richest, largest gaming sandbox ever created, set against a backdrop of raw anarchy, galactic powerplays and intrigue. Do whatever it takes to upgrade your ship’s hull, engines, weapons, defences, cargo hold; constantly improve your capabilities and influence on your journey towards the most coveted rank in the history of gaming - ‘Elite’.&lt;br /&gt;
&lt;br /&gt;
Fight, trade, hunt your way across a giant galaxy of billions of star systems, starting with a basic starship and a few credits. You can make money from trading goods between the many star systems, by destroying pirate ships (and collecting bounty), or even by attacking traders and collecting their cargo (which in turn will get a bounty on your head!). There will be missions too, and exploration. Most people will do some combination of these things. Upgrade your ship and specialise in one activity - have a trader with a huge cargo bay, or use the space for weapons and maneuverability.&lt;br /&gt;
&lt;br /&gt;
* Freedom - Go where you like, be what you like - pirate, bounty hunter, trader, assassin, or some mix of all of these.&lt;br /&gt;
* Trade - Buy low, cross dangerous space lanes, evade or destroy pirates en route, then sell high, if you make the journey!&lt;br /&gt;
* Fight - Take on the pirates or be one yourself&lt;br /&gt;
* Progress - Get your pilot rating all the way from &amp;quot;Harmless&amp;quot; to &amp;quot;Elite&amp;quot;&lt;br /&gt;
* Explore - Head out to the far reaches of space and discover amazing sights&lt;br /&gt;
&lt;br /&gt;
And the best part - you can do all this online with your friends, or other &amp;quot;Elite&amp;quot; pilots like yourself, or even alone. The choice is yours...&lt;br /&gt;
&lt;br /&gt;
=== Season Two ===&lt;br /&gt;
&lt;br /&gt;
The first paid expansion of Elite: Dangerous was released on 15 December 2015. It is a season of expansions, starting with Planetary Landings (on airless worlds). Other expansions will include Loot and Crafting, Multicrew, Commander Creation and Ship-Launched Fighters. This second seasons is called &amp;quot;Elite Dangerous: Horizons&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite: Dangerous]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Elite:_Dangerous&amp;diff=41722</id>
		<title>Elite: Dangerous</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Elite:_Dangerous&amp;diff=41722"/>
		<updated>2014-12-22T17:06:56Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Elite_Dangerous_logo.jpg|right|350px]]&lt;br /&gt;
&lt;br /&gt;
Elite 4 was for a long time little more substantial than a rumour. Hope was renewed as Frontier Developments announced [http://www.kickstarter.com/projects/1461411552/elite-dangerous a Kickstarter project] to fund Elite 4 - now titled &amp;quot;Elite: Dangerous&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game has had an alpha stage in early 2014 and two beta releases, followed by a gamma release. The first public release (Version 1.0) was on the 16th December 2014. The Frontier Development team continue to release updates, and the background simulation is now running along with the storyline.&lt;br /&gt;
&lt;br /&gt;
== Elite Dangerous: Alliance Wiki ==&lt;br /&gt;
&lt;br /&gt;
Alioth.net will once again be the home of the Alliance (one of the three political groups in the Elite: Dangerous universe). This project will be hosted on a separate wiki, details to follow in early 2015.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&lt;br /&gt;
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.&lt;br /&gt;
&lt;br /&gt;
Our galaxy.  Its an awe inspiring, beautiful, vast place; with billions of star systems, planets, moons and asteroid fields just waiting to be explored, and exploited. The triumverate superpowers of the Empire, Federation and Independents dominate their core system volumes and constantly skirmish to outmaneouver one another on their frontiers. Outside their influence, in the vast majority of the galaxy, anarchy reigns supreme and spectacular discoveries await the bold.&lt;br /&gt;
&lt;br /&gt;
Its dog-eat-dog out there – you need to keep your friends close, and your enemies closer.&lt;br /&gt;
&lt;br /&gt;
Whether you want to trade for profit between systems, take part in multiplayer co-op mission alliances, free-for-all group battles and team raids to bring down planetary economies, even tip the balance of power in the galaxy (for your own advantage, of course..), or simply explore the wonders of the galaxy (and who knows what you’ll find out there..) is up to you.&lt;br /&gt;
&lt;br /&gt;
Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter, leader, team player, opportunistic assassin, grand schemer, and more. You are at the centre of the action any time, any place and any way you choose – each action has a consequence, and influences the galaxy around you.&lt;br /&gt;
&lt;br /&gt;
Starting with a few credits and a basic starship, carve your own path through the richest, largest gaming sandbox ever created, set against a backdrop of raw anarchy, galactic powerplays and intrigue.  Do whatever it takes to upgrade your ship’s hull, engines, weapons, defences, cargo hold; constantly improve your capabilities and influence on your journey towards the most coveted rank in the history of gaming - ‘Elite’.&lt;br /&gt;
&lt;br /&gt;
Fight, trade, hunt your way across a giant galaxy of billions of star systems, starting with a basic starship and a few credits. You can make money from trading goods between the many star systems, by destroying pirate ships (and collecting bounty), or even by attacking traders and collecting their cargo (which in turn will get a bounty on your head!). There will be missions too, and exploration. Most people will do some combination of these things. Upgrade your ship and specialise in one activity - have a trader with a huge cargo bay, or use the space for weapons and maneuverability.&lt;br /&gt;
&lt;br /&gt;
'''Real Freedom''' - Go where you like, be what you like - pirate, bounty hunter, trader, assassin, or some mix of all of these.&lt;br /&gt;
&lt;br /&gt;
'''Trade''' - Buy low, cross dangerous space lanes, evade or destroy pirates en route, then sell high, if you make the journey!&lt;br /&gt;
&lt;br /&gt;
'''Fight''' - Take on the pirates or be one yourself&lt;br /&gt;
&lt;br /&gt;
'''Progress''' - Get your pilot rating all the way from &amp;quot;Harmless&amp;quot; to &amp;quot;Elite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Explore''' - Head out to the far reaches of space and discover amazing sights&lt;br /&gt;
&lt;br /&gt;
And the best part - you can do all this online with your friends, or other &amp;quot;Elite&amp;quot; pilots like yourself, or even alone. The choice is yours...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Elite4]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Elite:_Dangerous&amp;diff=41721</id>
		<title>Elite: Dangerous</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Elite:_Dangerous&amp;diff=41721"/>
		<updated>2014-12-22T17:05:10Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Elite_Dangerous_logo.jpg|right|350px]]&lt;br /&gt;
&lt;br /&gt;
Elite 4 was for a long time little more substantial than a rumour. Hope was renewed as Frontier Developments announced [http://www.kickstarter.com/projects/1461411552/elite-dangerous a Kickstarter project] to fund Elite 4 - now titled &amp;quot;Elite: Dangerous&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game has had an alpha stage in early 2014 and two beta releases, followed by a gamma release. The first public release (Version 1.0) was on the 16th December 2014. The Frontier Development team continue to release updates, and the background simulation is now running along with the storyline.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&lt;br /&gt;
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.&lt;br /&gt;
&lt;br /&gt;
Our galaxy.  Its an awe inspiring, beautiful, vast place; with billions of star systems, planets, moons and asteroid fields just waiting to be explored, and exploited. The triumverate superpowers of the Empire, Federation and Independents dominate their core system volumes and constantly skirmish to outmaneouver one another on their frontiers. Outside their influence, in the vast majority of the galaxy, anarchy reigns supreme and spectacular discoveries await the bold.&lt;br /&gt;
&lt;br /&gt;
Its dog-eat-dog out there – you need to keep your friends close, and your enemies closer.&lt;br /&gt;
&lt;br /&gt;
Whether you want to trade for profit between systems, take part in multiplayer co-op mission alliances, free-for-all group battles and team raids to bring down planetary economies, even tip the balance of power in the galaxy (for your own advantage, of course..), or simply explore the wonders of the galaxy (and who knows what you’ll find out there..) is up to you.&lt;br /&gt;
&lt;br /&gt;
Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter, leader, team player, opportunistic assassin, grand schemer, and more. You are at the centre of the action any time, any place and any way you choose – each action has a consequence, and influences the galaxy around you.&lt;br /&gt;
&lt;br /&gt;
Starting with a few credits and a basic starship, carve your own path through the richest, largest gaming sandbox ever created, set against a backdrop of raw anarchy, galactic powerplays and intrigue.  Do whatever it takes to upgrade your ship’s hull, engines, weapons, defences, cargo hold; constantly improve your capabilities and influence on your journey towards the most coveted rank in the history of gaming - ‘Elite’.&lt;br /&gt;
&lt;br /&gt;
Fight, trade, hunt your way across a giant galaxy of billions of star systems, starting with a basic starship and a few credits. You can make money from trading goods between the many star systems, by destroying pirate ships (and collecting bounty), or even by attacking traders and collecting their cargo (which in turn will get a bounty on your head!). There will be missions too, and exploration. Most people will do some combination of these things. Upgrade your ship and specialise in one activity - have a trader with a huge cargo bay, or use the space for weapons and maneuverability.&lt;br /&gt;
&lt;br /&gt;
'''Real Freedom''' - Go where you like, be what you like - pirate, bounty hunter, trader, assassin, or some mix of all of these.&lt;br /&gt;
&lt;br /&gt;
'''Trade''' - Buy low, cross dangerous space lanes, evade or destroy pirates en route, then sell high, if you make the journey!&lt;br /&gt;
&lt;br /&gt;
'''Fight''' - Take on the pirates or be one yourself&lt;br /&gt;
&lt;br /&gt;
'''Progress''' - Get your pilot rating all the way from &amp;quot;Harmless&amp;quot; to &amp;quot;Elite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Explore''' - Head out to the far reaches of space and discover amazing sights&lt;br /&gt;
&lt;br /&gt;
And the best part - you can do all this online with your friends, or other &amp;quot;Elite&amp;quot; pilots like yourself, or even alone. The choice is yours...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Elite4]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=41720</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=41720"/>
		<updated>2014-12-22T17:03:20Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Welcome to the Elite Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[Elite]] [http://en.wikipedia.org/wiki/Wiki Wiki], a user-edited guide to the world of Elite.  Feel free to edit or add any pages you feel are necessary, but please read the [[EliteWiki:Manual of Style|Manual of Style]] first...&lt;br /&gt;
&lt;br /&gt;
'''Important note''' - Due to the increasing number of spam accounts, new account creation has been disabled. If you want an account, please send a PM via the [http://aegidian.org/bb/ Oolite Bulletin Board] to 'maik'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=ClassicElite-IconBW.png | link=:Category:Classic | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Classic|Classic Elite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'Classic Elite' - i.e. Elite 1 - BBC Micro, Spectrum, Elite+, ArcElite etc., including things like Elite: TNK&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FE2-IconBW.png | link=:Category:FE2 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FE2|Frontier Elite: 2]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the first sequel to Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FFE-IconBW.png | link=:Category:FFE | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FFE|Frontier First Encounters]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the third instalment of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Oolite-IconBW.png | link=Oolite Main Page | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[Oolite Main Page|Oolite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the [http://en.wikipedia.org/wiki/GPL GNU GPL] recreation of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Elite4-iconBW.png | link=:Category:Elite4 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[Elite 4|Elite: Dangerous]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the fourth instalment of the Elite series.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Other Stuff'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''Helping with the Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to start editing as soon as you feel you can, but please read the Manual of Style before editing, and make any testing of the wiki system in the Sandbox.  Visit the village pump to make any discussions you wish about better organizing the wiki, or adding major new additions to the wiki, or start right in on requests posted in the article requests.&lt;br /&gt;
&lt;br /&gt;
[[EliteWiki:Manual of Style|Manual of Style]], [[EliteWiki:Sandbox|Sandbox]], [[EliteWiki:Village Pump|Village Pump]], [[EliteWiki:Requested Articles|Article Requests]], [[EliteWiki:Requests for Deletion|Requests for Deletion]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Fiction-IconBW.gif | link=:Category:Fiction | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Fiction|Fiction]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fiction based in the world of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Elite_4_rumour_mill&amp;diff=27359</id>
		<title>Elite 4 rumour mill</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Elite_4_rumour_mill&amp;diff=27359"/>
		<updated>2011-02-28T17:20:13Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article contains rumours and hearsay (some from David Braben himself) about what Elite 4 may contain. The article will be appended to as news comes in.&lt;br /&gt;
&lt;br /&gt;
== Feburary 2011 ==&lt;br /&gt;
&lt;br /&gt;
Rumours abound that &amp;quot;Outsider&amp;quot; has been either cancelled or mothballed. Frontier always said that once they had finished working on Outsider, work would begin on Elite 4. However, I won't believe it until I see it happen.&lt;br /&gt;
&lt;br /&gt;
== October 2007 ==&lt;br /&gt;
&lt;br /&gt;
Linwig on the Frontier forums reported a bit of encouraging news on the IGN website:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''&amp;quot;Talking at Nottingham's Game City event earlier today, Frontier Development's David Braben dropped a handful of tantalising new hints about his latest project, The Outsider. What's more, the co-creator of seminal space-trading sim, Elite, also confirmed that Elite IV is pencilled in for release on current generation gaming hardware, following its announcement in, er, 2001&amp;quot;''&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
The important words here are '''current generation gaming hardware''', which indicates within the timeline of current PCs, PS3, Xbox 360 type hardware. This, however, can still be quite a long period of time...&lt;br /&gt;
&lt;br /&gt;
== April 2007 ==&lt;br /&gt;
&lt;br /&gt;
=== Play.com ===&lt;br /&gt;
&lt;br /&gt;
Play.com now predicting a release on 30th November 2008.&lt;br /&gt;
&lt;br /&gt;
== March 2007 ==&lt;br /&gt;
&lt;br /&gt;
=== Play.com ===&lt;br /&gt;
&lt;br /&gt;
Play.com is ''still'' at it! Except now they have pushed the release date for what they call &amp;quot;Elite IV - The Next Encounter&amp;quot; back to November 2007. See their rampant speculation here:&lt;br /&gt;
&lt;br /&gt;
http://www.play.com/Games/PC/4-/680942/Elite_IV_The_Next_Encounter/Product.html&lt;br /&gt;
&lt;br /&gt;
... and take this with a metric tonne of salt.&lt;br /&gt;
&lt;br /&gt;
== November 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Computer &amp;amp; Video Games ===&lt;br /&gt;
&lt;br /&gt;
David Braben interviewed about Elite 4 on C&amp;amp;VG. Latest hints suggest Elite 4 to come out after 'The Outsider' as a single (and non-massively multiplayer) version first, and a later Elite game (perhaps we should call it Elite 5?) is planned as an MMORPG some time after the single player version.&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=149344&lt;br /&gt;
&lt;br /&gt;
== August 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Play.com ===&lt;br /&gt;
&lt;br /&gt;
Controversially, play.com has had a release date for Elite 4, which indicated September 2006. Their pre-order for &amp;quot;Elite IV - The Next Encounter&amp;quot; has now been moved to 30th March 2007. Frontier Developments have said that play.com are merely speculating, and a name for Elite 4 has not been chosen and certainly no dates have been released.&lt;br /&gt;
&lt;br /&gt;
http://www.play.com/Games/PC/4-/680942/Elite_IV_The_Next_Encounter/Product.html&lt;br /&gt;
&lt;br /&gt;
== July 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Frontier developments forum ===&lt;br /&gt;
&lt;br /&gt;
'''Marcus''' wrote:&lt;br /&gt;
[...] [Y]ou might want to pick up a copy of Edge magazine, its cover story is The Outsider, one of Frontier's new games.&lt;br /&gt;
&lt;br /&gt;
In the article Mr Braben talks specifically about Elite 4, so it looks very much as if it IS going to be made, thank God!&lt;br /&gt;
&lt;br /&gt;
'''[[David Braben]]''' replied:&lt;br /&gt;
&lt;br /&gt;
Elite 4 absolutely has to be 'right' - and does indeed need to stand out from the perceived competition. Trebor, you are right to be sceptical; the game has to be outstanding to live up to expectations, and the three reasons you give have to be considered.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, I have never seen Elite as (just) a space trading game - it is way more than that - even though I realise this is how it has been classified since. What we plan to with Elite 4 is quite different, and much of what we are doing in Outsider will feed into that.&lt;br /&gt;
&lt;br /&gt;
(Reference: http://forums.frontier.co.uk/showthread.php?p=619#post619)&lt;br /&gt;
&lt;br /&gt;
== Some time in 2000/2001 ==&lt;br /&gt;
&lt;br /&gt;
The following article appeared: &lt;br /&gt;
http://www.frontier.co.uk/games/elite4/faq.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite4]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=13958</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=13958"/>
		<updated>2009-09-08T10:49:47Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Welcome to the Elite Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[Elite]] [http://en.wikipedia.org/wiki/Wiki Wiki], a user-edited guide to the world of Elite.  Feel free to edit or add any pages you feel are necessary, but please read the [[EliteWiki:Manual of Style|Manual of Style]] first...&lt;br /&gt;
&lt;br /&gt;
'''Important note''' - Due to the increasing number of spam accounts, new account creation has been disabled. If you want an account, please send a PM via the Oolite Bulletin Board to 'Winston'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=ClassicElite-IconBW.png | link=:Category:Classic | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Classic|Classic Elite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'Classic Elite' - i.e. Elite 1 - BBC Micro, Spectrum, Elite+, ArcElite etc., including things like Elite: TNK&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FE2-IconBW.png | link=:Category:FE2 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FE2|Frontier Elite: 2]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the first sequel to Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FFE-IconBW.png | link=:Category:FFE | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FFE|Frontier First Encounters]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the third instalment of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Oolite-IconBW.png | link=Oolite Main Page | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[Oolite Main Page|Oolite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the [http://en.wikipedia.org/wiki/GPL GNU GPL] recreation of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Elite4-iconBW.png | link=:Category:Elite4 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Elite4|Elite 4]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the (yet to be released) fourth instalment of the Elite series.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Other Stuff'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''Helping with the Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to start editing as soon as you feel you can, but please read the Manual of Style before editing, and make any testing of the wiki system in the Sandbox.  Visit the village pump to make any discussions you wish about better organizing the wiki, or adding major new additions to the wiki, or start right in on requests posted in the article requests.&lt;br /&gt;
&lt;br /&gt;
[[EliteWiki:Manual of Style|Manual of Style]], [[EliteWiki:Sandbox|Sandbox]], [[EliteWiki:Village Pump|Village Pump]], [[EliteWiki:Requested Articles|Article Requests]], [[EliteWiki:Requests for Deletion|Requests for Deletion]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Fiction-IconBW.gif | link=:Category:Fiction | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Fiction|Fiction]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fiction based in the world of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=11791</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=11791"/>
		<updated>2008-11-08T15:04:10Z</updated>

		<summary type="html">&lt;p&gt;Winston: /* New dev release of Oolite */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== New dev release of Oolite ==&lt;br /&gt;
&lt;br /&gt;
1.72 is now out for Mac OS X, Linux and Windows. You can get your fresh copy of Oolite from [http://www.oolite.org oolite.org] now.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 15:03, 8 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite on TV ==&lt;br /&gt;
&lt;br /&gt;
On the 22nd August a program was broadcast in the UK all about the creation of Elite, including interviews with its two inventors - David Braben and Ian Bell.&lt;br /&gt;
&lt;br /&gt;
If you missed it and you live in the UK, you can watch it [http://demand.five.tv/Episode.aspx?episodeBaseName=C5134750003 here]&lt;br /&gt;
&lt;br /&gt;
Steve 20:57, 2 September 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Ulite, version 4 ==&lt;br /&gt;
&lt;br /&gt;
[[Ulite]], the German web based game inspired by Frontier First Encounters is having a major revision on the 5th of May, with version 4 of the game. The game is available in English as well as German. At present, no information on what the update contains. The game can be found at http://www.ulite.de&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:01, 24 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Older news ==&lt;br /&gt;
&lt;br /&gt;
You can see older news by viewing the archive pages - see [[:Category:News]]&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=11790</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=11790"/>
		<updated>2008-11-08T15:03:55Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== New dev release of Oolite ==&lt;br /&gt;
&lt;br /&gt;
1.72 is now out for Mac OS X, Linux and Windows. You can get your fresh copy of Oolite from [http://www.oolite.org] now.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 15:03, 8 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite on TV ==&lt;br /&gt;
&lt;br /&gt;
On the 22nd August a program was broadcast in the UK all about the creation of Elite, including interviews with its two inventors - David Braben and Ian Bell.&lt;br /&gt;
&lt;br /&gt;
If you missed it and you live in the UK, you can watch it [http://demand.five.tv/Episode.aspx?episodeBaseName=C5134750003 here]&lt;br /&gt;
&lt;br /&gt;
Steve 20:57, 2 September 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Ulite, version 4 ==&lt;br /&gt;
&lt;br /&gt;
[[Ulite]], the German web based game inspired by Frontier First Encounters is having a major revision on the 5th of May, with version 4 of the game. The game is available in English as well as German. At present, no information on what the update contains. The game can be found at http://www.ulite.de&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:01, 24 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Older news ==&lt;br /&gt;
&lt;br /&gt;
You can see older news by viewing the archive pages - see [[:Category:News]]&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9648</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9648"/>
		<updated>2008-04-24T13:02:16Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Ulite, version 4 ==&lt;br /&gt;
&lt;br /&gt;
[[Ulite]], the German web based game inspired by Frontier First Encounters is having a major revision on the 5th of May, with version 4 of the game. The game is available in English as well as German. At present, no information on what the update contains. The game can be found at http://www.ulite.de&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:01, 24 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Older news ==&lt;br /&gt;
&lt;br /&gt;
You can see older news by viewing the archive pages - see [[:Category:News]]&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9647</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9647"/>
		<updated>2008-04-24T13:01:52Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Ulite, version 4 ==&lt;br /&gt;
&lt;br /&gt;
[[Ulite]], the German web based game inspired by Frontier First Encounters is having a major revision on the 5th of May, with version 4 of the game. The game is available in English as well as German. At present, no information on what the update contains.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:01, 24 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Older news ==&lt;br /&gt;
&lt;br /&gt;
You can see older news by viewing the archive pages - see [[:Category:News]]&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9604</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9604"/>
		<updated>2008-04-23T11:12:36Z</updated>

		<summary type="html">&lt;p&gt;Winston: /* Older news */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Older news ==&lt;br /&gt;
&lt;br /&gt;
You can see older news by viewing the archive pages - see [[:Category:News]]&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9603</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9603"/>
		<updated>2008-04-23T11:12:19Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Older news ==&lt;br /&gt;
&lt;br /&gt;
You can see older news by viewing the archive pages - see [[Category:News]]&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9602</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9602"/>
		<updated>2008-04-23T11:00:31Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== New Oolite test release - 1.71 ==&lt;br /&gt;
&lt;br /&gt;
A new Oolite test release is available for Windows, Mac OS X and Linux. There are many updates and bug fixes - see Ahruman's post here: [http://www.aegidian.org/bb/viewtopic.php?t=4487] . You can download a new package for all platforms from [http://oolite-linux.berlios.de|the BerliOS project page], as an exe installer for Windows, a Linux autopackage, or a Mac OSX .dmg (there are also updaters available; see the appropriate forum on the [http://aegidian.org/bb|Oolite Bulletin Board] for information for your specific computer)&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 12:00, 23 April 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Wikinews_Archive_3&amp;diff=9601</id>
		<title>Wikinews Archive 3</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Wikinews_Archive_3&amp;diff=9601"/>
		<updated>2008-04-23T10:57:08Z</updated>

		<summary type="html">&lt;p&gt;Winston: New page: == EdzUp accepting alpha test signups ==  We are accepting alpha signups for alpha testing of Elite Multiplayer, if you would like to test the game please head over to the EdzUp forum (htt...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== EdzUp accepting alpha test signups ==&lt;br /&gt;
&lt;br /&gt;
We are accepting alpha signups for alpha testing of Elite Multiplayer, if you would like to test the game please head over to the EdzUp forum (http://www.edzup.co.uk and click on forum). Once you signup to the forum and then post in the alpha team post I will review your account and if accepted you will be required to agree to the alpha team rules. Who knows you could be testing Elite Multiplayer :)&lt;br /&gt;
&lt;br /&gt;
[[User:Edzup|EdzUp]] 20:21, 8 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release - 1.70 ==&lt;br /&gt;
&lt;br /&gt;
A new test release of the game has been made available for Mac OSX, Windows and Linux. There have been many updates to the game, the details of which can be [http://www.aegidian.org/bb/viewtopic.php?t=4060 found here]. Installers can be downloaded from [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13777 GURPO] - the Windows version appears under '''Oolite (Windows)''', Mac version under '''Oolite (Mac OS X)''' and the Linux autopackage under '''oolite-dev-installer'''.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:40, 3 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9478</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9478"/>
		<updated>2008-03-31T10:10:19Z</updated>

		<summary type="html">&lt;p&gt;Winston: /* Braben on the Beeb */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the [[David Braben|Breadbin]] on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EdzUp accepting alpha test signups ==&lt;br /&gt;
&lt;br /&gt;
We are accepting alpha signups for alpha testing of Elite Multiplayer, if you would like to test the game please head over to the EdzUp forum (http://www.edzup.co.uk and click on forum). Once you signup to the forum and then post in the alpha team post I will review your account and if accepted you will be required to agree to the alpha team rules. Who knows you could be testing Elite Multiplayer :)&lt;br /&gt;
&lt;br /&gt;
[[User:Edzup|EdzUp]] 20:21, 8 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release - 1.70 ==&lt;br /&gt;
&lt;br /&gt;
A new test release of the game has been made available for Mac OSX, Windows and Linux. There have been many updates to the game, the details of which can be [http://www.aegidian.org/bb/viewtopic.php?t=4060 found here]. Installers can be downloaded from [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13777 GURPO] - the Windows version appears under '''Oolite (Windows)''', Mac version under '''Oolite (Mac OS X)''' and the Linux autopackage under '''oolite-dev-installer'''.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:40, 3 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9477</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9477"/>
		<updated>2008-03-31T10:09:45Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Braben on the Beeb ==&lt;br /&gt;
&lt;br /&gt;
[[Simon Challands]] on [[alt.fan.elite]] spotted an article on the BBC, about the Breadbin on the BBC Micro. It's an interesting read to Braben's opinion on the machine, and computing today. You can read it here - [http://news.bbc.co.uk/1/hi/technology/7305699.stm]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:09, 31 March 2008 (BST)&lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EdzUp accepting alpha test signups ==&lt;br /&gt;
&lt;br /&gt;
We are accepting alpha signups for alpha testing of Elite Multiplayer, if you would like to test the game please head over to the EdzUp forum (http://www.edzup.co.uk and click on forum). Once you signup to the forum and then post in the alpha team post I will review your account and if accepted you will be required to agree to the alpha team rules. Who knows you could be testing Elite Multiplayer :)&lt;br /&gt;
&lt;br /&gt;
[[User:Edzup|EdzUp]] 20:21, 8 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release - 1.70 ==&lt;br /&gt;
&lt;br /&gt;
A new test release of the game has been made available for Mac OSX, Windows and Linux. There have been many updates to the game, the details of which can be [http://www.aegidian.org/bb/viewtopic.php?t=4060 found here]. Installers can be downloaded from [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13777 GURPO] - the Windows version appears under '''Oolite (Windows)''', Mac version under '''Oolite (Mac OS X)''' and the Linux autopackage under '''oolite-dev-installer'''.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:40, 3 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9384</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=9384"/>
		<updated>2008-03-14T11:02:00Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Braben's impression of the UK government's attitude to the games industry ==&lt;br /&gt;
&lt;br /&gt;
On a link from Frontier's website, I noticed that David Braben has strongly criticised the British government's treatment of the UK game industry. In Gamespot, he's quoted as saying, &amp;quot;The government has made it very clear that it doesn't give a damn about the games industry.&amp;quot; When asked to expand on his point, Braben told GameSpot that, &amp;quot;As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can read the full article here: [http://uk.gamespot.com/news/6183562.html]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:02, 14 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EdzUp accepting alpha test signups ==&lt;br /&gt;
&lt;br /&gt;
We are accepting alpha signups for alpha testing of Elite Multiplayer, if you would like to test the game please head over to the EdzUp forum (http://www.edzup.co.uk and click on forum). Once you signup to the forum and then post in the alpha team post I will review your account and if accepted you will be required to agree to the alpha team rules. Who knows you could be testing Elite Multiplayer :)&lt;br /&gt;
&lt;br /&gt;
[[User:Edzup|EdzUp]] 20:21, 8 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release - 1.70 ==&lt;br /&gt;
&lt;br /&gt;
A new test release of the game has been made available for Mac OSX, Windows and Linux. There have been many updates to the game, the details of which can be [http://www.aegidian.org/bb/viewtopic.php?t=4060 found here]. Installers can be downloaded from [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13777 GURPO] - the Windows version appears under '''Oolite (Windows)''', Mac version under '''Oolite (Mac OS X)''' and the Linux autopackage under '''oolite-dev-installer'''.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:40, 3 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=8892</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=8892"/>
		<updated>2008-01-07T13:15:18Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Welcome to the Elite Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[Elite]] [http://en.wikipedia.org/wiki/Wiki Wiki], a user-edited guide to the world of Elite.  Feel free to edit or add any pages you feel are necessary, but please read the [[EliteWiki:Manual of Style|Manual of Style]] first...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=ClassicElite-IconBW.png | link=:Category:Classic | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Classic|Classic Elite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'Classic Elite' - i.e. Elite 1 - BBC Micro, Spectrum, Elite+, ArcElite etc., including things like Elite: TNK&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FE2-IconBW.png | link=:Category:FE2 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FE2|Frontier Elite: 2]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the first sequel to Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FFE-IconBW.png | link=:Category:FFE | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FFE|Frontier First Encounters]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the third instalment of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Oolite-IconBW.png | link=Oolite Main Page | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[Oolite Main Page|Oolite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the [http://en.wikipedia.org/wiki/GPL GNU GPL] recreation of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Elite4-iconBW.png | link=:Category:Elite4 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Elite4|Elite 4]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the (yet to be released) fourth instalment of the Elite series.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Other Stuff'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''Helping with the Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to start editing as soon as you feel you can, but please read the Manual of Style before editing, and make any testing of the wiki system in the Sandbox.  Visit the village pump to make any discussions you wish about better organizing the wiki, or adding major new additions to the wiki, or start right in on requests posted in the article requests.&lt;br /&gt;
&lt;br /&gt;
[[EliteWiki:Manual of Style|Manual of Style]], [[EliteWiki:Sandbox|Sandbox]], [[EliteWiki:Village Pump|Village Pump]], [[EliteWiki:Requested Articles|Article Requests]], [[EliteWiki:Requests for Deletion|Requests for Deletion]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Fiction-IconBW.gif | link=:Category:Fiction | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Fiction|Fiction]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fiction based in the world of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8744</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8744"/>
		<updated>2007-12-11T11:29:36Z</updated>

		<summary type="html">&lt;p&gt;Winston: apostrophe expunged&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== EdzUp accepting alpha test signups ==&lt;br /&gt;
&lt;br /&gt;
We are accepting alpha signups for alpha testing of Elite Multiplayer, if you would like to test the game please head over to the EdzUp forum (http://www.edzup.co.uk and click on forum). Once you signup to the forum and then post in the alpha team post I will review your account and if accepted you will be required to agree to the alpha team rules. Who knows you could be testing Elite Multiplayer :)&lt;br /&gt;
&lt;br /&gt;
[[User:Edzup|EdzUp]] 20:21, 8 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release - 1.70 ==&lt;br /&gt;
&lt;br /&gt;
A new test release of the game has been made available for Mac OSX, Windows and Linux. There have been many updates to the game, the details of which can be [http://www.aegidian.org/bb/viewtopic.php?t=4060 found here]. Installers can be downloaded from [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13777 GURPO] - the Windows version appears under '''Oolite (Windows)''', Mac version under '''Oolite (Mac OS X)''' and the Linux autopackage under '''oolite-dev-installer'''.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:40, 3 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=8723</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=8723"/>
		<updated>2007-12-07T12:49:41Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ|question=Where do I get the program? And what about the different versions that exist?|answer=Oolite is a work in progress. The latest 'official' release that it considered stable is version 1.65. It is also the last release made by the original programmer, Giles Williams (a.k.a. Aegidian) and is best available from his website [http://oolite.aegidian.org/ oolite.aegidian.org]. All releases after this one are in alpha- or beta-stadium and therefore contain a certain amount of bugs. The latest test-releases can be [http://developer.berlios.de/project/showfiles.php?group_id=3577 downloaded from BerliOS]. The current development version is 1.70, with installers available for OS X, Windows and Linux (x86). More detailed information can be found in the [http://aegidian.org/bb/index.php Oolite Bulletin Board], in the respective sections for [http://aegidian.org/bb/viewforum.php?f=10 Oolite-Mac], [http://aegidian.org/bb/viewforum.php?f=9 Oolite-Linux] and [http://aegidian.org/bb/viewforum.php?f=8 Oolite-PC].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=What's the point of the game?|answer=To fly from planet to planet, buying and selling goods, shooting pirates or committing acts of piracy. There's no goal other than perhaps to achieve the rank of ELITE.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I'm still confused, how do I play?|answer=It's a good idea to start with the Oolite ReadMe file for some basic information. For further information you may wish to consult the [http://wiki.alioth.net/index.php/Oolite_Instruction_Manual Oolite Instruction Manual] here on the wiki. It's also a good idea to have a look at Ian Bell's [http://www.iancgbell.clara.net/elite/manual.htm Flight Training Manual] for the original BBC Elite, although some of Oolite's control keys are different from the original, so be careful.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=My keyboard doesn't have a particular key used by Oolite, or I even want to change the keyboard layout completely to my liking. What can I do to change the keys?|answer=Oolite reads a key configuration file called keyconfig.plist that you can find at /AddOns/Config/keyconfig.plist; that is the Config-folder that you find inside your AddOns-folder; which is where you put your OXPs. (PC-users have to create the folder /AddOns/Config/ first and then drop a copy of the keyconfig.plist found in /Oolite.app/Contents/Resources/Config/ to this folder.) You can open this file in any text editor and change the ASCII values of the keys used to suit your own preferences. Information on the default keys is also found in the [http://wiki.alioth.net/index.php/Oolite_Keyboard_Controls Oolite Keybord Controls-documentation] here on the wiki.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Speaking of OXPs, I've heard a lot about them. What are they? And where do I find them?|answer=OXP stands for 'Oolite eXpansion Pack'. As the name suggests, an OXP is an expansion to the game. It can contain virtually everything: new graphics for your ship, new ships for the player and/or the NPCs, new stations, new missions, new fun. To install an OXP you simply have to drag it into your AddOns-folder (only the OXP itself, not the folder it probably comes in). And as for finding them, you're already at the right place. All OXPs are now (or will become) accessible through the [http://wiki.alioth.net/index.php/OXP OXP-page of the wiki]. Just follow the link.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. (the developers) have no plans to develop either Oolite or a separate branch to accommodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;-)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=What do the various colors represent on the radar?|answer=White - unpowered items that can't mass-lock the in-system drive (jumpdrive). Green/Yellow - navigation buoys. Yellow - powered craft. Red - powered craft identified as hostile. Green - space stations. Green/Red - thargoids. Purple - police. Blue/Red - police on intercept. Red/Yellow - active mine (about to detonate). Blue/Cyan - witchspace wormhole.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=It takes so long to get to the station after each jump. Can I do anything to speed the trip up?|answer=Well, space is huge. It is vast. I mean, have you ever imagined a football-field with an orange in one of the goals and a walnut in the other goal? If you haven't, then don't. It takes you nowhere. As will your ship's engine at normal speed. But then that's what your jumpdrive is for. Hit '''J''', and your journey speeds up. Unfortunately your jumpdrive doesn't work when other masses, like ships or planets, are nearby. They will 'lock' it. And in the 'corridor' between the witchpoint and the planet you are very likely to meet other ships. On the other hand there is no rule that you have to stick to the corridor. Just leave it sideways in any direction with your jumpdrive engaged for a couple of seconds, and head for the planet then. Makes your voyage much smoother. If you're a bounty-hunter and eager to meet lots of pirates, however, this is not your method of choice.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have already made my first intergalactic jump to Galaxy 2, but now I remember that I forgot my Zero-G cricket set/food blender/deadly lobstoid/edible arts graduate on Lave/Tionisla/Xeesle/Reesdice! Or I just found out that there are some more missions I'd like to do in the first galaxy. So how can I jump back to Galaxy 1?|answer=You can't. Unfortunately due to their very physical nature intergalactic wormholes allow for one-way travel only. Fortunately, though, the intergalactic wormhole in Galaxy 8 connects back to Galaxy 1. So you can go full circle. And you have to, if you want to return to the first galaxy. Of course that will cost you another 5000 credits for each galactic hyperjump. So the complete 8-Galaxies-Sightseeing-Tour has a pricetag of a total 40000 credits.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=The other day I got killed when I launched from a Rock Hermit/Behemoth/whatever, and all the profits/kills that I made before were gone. Why couldn't I save there? Why only on main stations? |answer=First of all, congratulations to you for having internalized the ''Golden Rule'': save early, save often! Unfortunately in Oolite you can save and load a commander only on main stations. That's because they are the only 'fixed' objects in space. The rest of the system is populated anew each time you load a game and is not saved in your savefile. So chances are that the Rock Hermit or Behemoth you docked with when saving simply wouldn't exist when you load again, and you would find yourself in nirvana instead of in a safe haven. To prevent odd behavior like this saving and loading is prohibited anywhere else than in a main station.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department.) And don't forget that there are already various ways of refueling while you are in flight.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question= I want Laser Cooling Boosters!|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything that is available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug. So the ultimate advice on this is: Aim carefully. Don't waste your laser fire. Prevent overheating.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I would like to switch between different ships of mine, e.g. have a nice racer for the weekends, meanwhile leave my freighter docked somewhere and take it back on Monday. Why can't I do this?|answer=What else do you want? Custom paintjobs and interiors? A millionaire's spaceship-flotilla, one for every occasion? Who do you think you are? Jay Leno??? (Apologies if you ''are'' Jay Leno, but then you should have something else to do than playing computer games.) Let me tell you something: Space stations are no garages. Docking bays are limited, and the 'garage'-fees would be prohibitive. Imagine everybody else out there would want the same parking facilities! -- Having said that, there is also a technical reason: A player can't have two ships and switch between them, because for the game the player ''is'' his ship, and you can ''be'' only one ship at a time. There is no way of storing a ship in your savefile and retrieving it later.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I've got a trumble! First it was cute and fluffy. But then it started to multiply. Even worse, they started to eat everything on board and they are confusing my sights. I don't want them anymore! How can I get rid of them? Help!|answer=First of all, don't feel embarrassed. It happens to all commanders sooner or later. I mean, they're really cute and fluffy, aren't they? But seriously, there are several things you could try. E.g. sell them to other unsuspecting noobs. If you don't find enough willing buyers, you could use your escape capsule and abandon your infested ship, hoping that they haven't yet made it into the escape pod, of course. I mean, you can always hope, can't you? If that all doesn't work for you, just remember the old Klingon saying: 'Revenge is a dish that is best served cold.' Now consider that for trumbles it's just the opposite. Want some BBQ-sauce?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately, a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Every so often I meet a ship or a cargopod that I can't lock on. My laser fire goes right through it. Sometimes it happens with a ship I have just killed. Sometimes after a while it even starts again firing at me, but I can't harm it anymore.|answer=The 'ghost ship' bug is another very old acquaintance in Oolite, and again the tireless developers are trying to rectify this. In the meantime, ignoring the ghost ships (or cargo pods) is the best thing you can do.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I've completed a number of native and OXP missions and my Cobra Mk. III has a number of new and funky pieces of equipment. However, I'm planning a change of ship, what pieces of equipment will I lose as a result?|answer=Many missions award equipment as a result of either accepting or completing them. For the majority of ship equipment, trading ships will result in the equipment being sold as well, with a few exceptions. The '''Cloaking Device''' and the '''Mark Transponder Scanner''', available from the (native) Cloaking Device and (OXP) Assassins missions respectively are transferred to your new ship. The '''Naval Energy Unit''', although awarded with the completion of the (native) Thargoid Plans mission, will be sold when you trade ships. However, completing the mission allows you to buy these units from high TL systems.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?|answer=The next time you leave a station pause the game (press '''P'''), then press '''T'''. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?|answer=Just follow the steps in the above answer to turn them on again. You will have to do so every time you open Oolite. The textured planets are at present experimental and not a default. However they may well be integrated as a default option in a later version.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.69.1 and I want to see the cool new planet textures everyone is going on about. I tried pressing '''P''' and '''T'''. But it doesn't seem to work.|answer=There was a bug causing a crash with the new planet textures in version 1.69, which is not yet fixed. As a result the textures are disabled in version 1.69.1.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite_(IRC)&amp;diff=8721</id>
		<title>Alt.fan.elite (IRC)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite_(IRC)&amp;diff=8721"/>
		<updated>2007-12-07T08:58:33Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The #alt.fan.elite channel started in [[2000]] as a companion to the newsgroup, [[alt.fan.elite]]. Since that time it's had a core membership, who can usually be found idling in the channel.&lt;br /&gt;
&lt;br /&gt;
The #alt.fan.elite channel is on the SynIRC network. Point your IRC client at irc.synirc.net port 6667.&lt;br /&gt;
&lt;br /&gt;
There is one bot in the channel, |dizzy|. You can query this bot for stats on users, such as when a user last logged in, or how much they have chatted. Commands are sent just by speaking in the channel, but prefixing the command name with an !. Common commands are:&lt;br /&gt;
&lt;br /&gt;
* !seen [nick] - Reports when the user [nick] was last seen in a channel that |dizzy| monitors.&lt;br /&gt;
* !stat [nick] - Chat statistics about a user.&lt;br /&gt;
* !top10 - Top 10 conversationalists&lt;br /&gt;
* !top20 - Top 11-20 conversationalists&lt;br /&gt;
&lt;br /&gt;
Anybody who becomes a regular user of the channel generally gets given ops via chanserv.&lt;br /&gt;
&lt;br /&gt;
== alt.fan.elite Theme ==&lt;br /&gt;
&lt;br /&gt;
The theme for the IRC channel is Harvey Danger's song, &amp;quot;Flagpole Sitta&amp;quot;. If you are familiar with the song, it probably tells you something about what to expect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite_(IRC)&amp;diff=8720</id>
		<title>Alt.fan.elite (IRC)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite_(IRC)&amp;diff=8720"/>
		<updated>2007-12-07T08:39:45Z</updated>

		<summary type="html">&lt;p&gt;Winston: New page: The #alt.fan.elite channel started in 2000 as a companion to the newsgroup, alt.fan.elite. Since that time it's had a core membership, who can usually be found idling in the channe...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The #alt.fan.elite channel started in [[2000]] as a companion to the newsgroup, [[alt.fan.elite]]. Since that time it's had a core membership, who can usually be found idling in the channel.&lt;br /&gt;
&lt;br /&gt;
The #alt.fan.elite channel is on the SynIRC network. Point your IRC client at irc.synirc.net port 6667.&lt;br /&gt;
&lt;br /&gt;
== alt.fan.elite Theme ==&lt;br /&gt;
&lt;br /&gt;
The theme for the IRC channel is Harvey Danger's song, &amp;quot;Flagpole Sitta&amp;quot;. If you are familiar with the song, it probably tells you something about what to expect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite&amp;diff=8719</id>
		<title>Alt.fan.elite</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite&amp;diff=8719"/>
		<updated>2007-12-07T08:35:34Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alt.fan.elite]] is the longest-running discussion group dedicated to the [[Classic Elite|Elite]] and [[Frontier]] series of games. According to legend, the board was originally intended for the Elite modelling agency but was somewhat taken over by gamers eager to discuss [[David Braben]] and [[Ian Bell]]'s creation. Today the board is still fairly active, although quiet compared to its heyday. It can be accessed through ISP newsgroups, or via Google-groups: [http://groups.google.com/group/alt.fan.elite alt.fan.elite].&lt;br /&gt;
&lt;br /&gt;
The board is always worth watching as occasionally a flamewar can break out between two or more parties. The best practice in this situation is to get yourself a drink, find some popcorn and sit back and enjoy the show.&lt;br /&gt;
&lt;br /&gt;
== IRC channel ==&lt;br /&gt;
&lt;br /&gt;
There is an IRC channel called [[alt.fan.elite (IRC)|#alt.fan.elite]] for realtime chat. It is most active in the late evening.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite&amp;diff=8718</id>
		<title>Alt.fan.elite</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Alt.fan.elite&amp;diff=8718"/>
		<updated>2007-12-07T08:34:42Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alt.fan.elite]] is the longest-running discussion group dedicated to the [[Classic Elite|Elite]] and [[Frontier]] series of games. According to legend, the board was originally intended for the Elite modelling agency but was somewhat taken over by gamers eager to discuss [[David Braben]] and [[Ian Bell]]'s creation. Today the board is still fairly active, although quiet compared to its heyday. It can be accessed through ISP newsgroups, or via Google-groups: [http://groups.google.com/group/alt.fan.elite alt.fan.elite].&lt;br /&gt;
&lt;br /&gt;
The board is always worth watching as occasionally a flamewar can break out between two or more parties. The best practice in this situation is to get yourself a drink, find some popcorn and sit back and enjoy the show.&lt;br /&gt;
&lt;br /&gt;
== IRC channel ==&lt;br /&gt;
&lt;br /&gt;
There is an IRC channel called [[#alt.fan.elite]] for realtime chat. It is most active in the late evening.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Running_Oolite-Linux&amp;diff=8645</id>
		<title>Running Oolite-Linux</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Running_Oolite-Linux&amp;diff=8645"/>
		<updated>2007-12-05T16:54:57Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Linux port of the game follows the Mac OS X port and is generally released at the same time. Both source and binary downloads are available. There are some minor differences between Oolite-Linux and Oolite on Mac OS X: the Linux version does not support iTunes integration, Growl or speech synthesis, but unlike the OS X version, currently has joystick support.&lt;br /&gt;
&lt;br /&gt;
It is simple to install. Simply download and run the Autopackage, and then you can play the game.&lt;br /&gt;
&lt;br /&gt;
== Getting and installing the game ==&lt;br /&gt;
&lt;br /&gt;
=== Ubuntu and Debian users ===&lt;br /&gt;
&lt;br /&gt;
Oolite is available in the software repositories for both recent versions of Debian and Ubuntu (7.10, Gutsy Gibbon). Under Ubuntu, just go to Applications -&amp;gt; Add software, and search for Oolite in all packages. The game's icon appears in the Applications -&amp;gt; Games menu.&lt;br /&gt;
&lt;br /&gt;
=== Other distributions ===&lt;br /&gt;
&lt;br /&gt;
The game may be downloaded from either [http://oolite-linux.berlios.de oolite-linux.berlios.de] or [ftp://ftp.alioth.net/oolite]. If you just want to play the game it is strongly recommended you download the Autopackage - oolite-linux-1.62-4.x86.package. This contains everything needed to play the game on any recent Linux distribution. It has been tested on several distributions, including Gentoo, Fedora Core, CentOS, Debian and Ubuntu.&lt;br /&gt;
&lt;br /&gt;
An autopackage is somewhat similar to the installers you might find on Windows. If you have never installed an autopackage before, once you have downloaded the game, you will need to do the following steps:&lt;br /&gt;
&lt;br /&gt;
* 1. Navigate to where you downloaded the game with your file manager (by default, Firefox will download things to the desktop).&lt;br /&gt;
* 2. Right click on the file's icon, and select Properties.&lt;br /&gt;
* 3. Select the 'Permissions' tab.&lt;br /&gt;
* 4. Click on the check box 'Owner: Executable' to make it checked, and click Close.&lt;br /&gt;
* 5. Double click the file's icon to run the installer. Follow any instructions.&lt;br /&gt;
&lt;br /&gt;
Once you have installed at least one Autopackage, any further autopackages you download will be recognised by your system so the first four steps will not need to be done again.&lt;br /&gt;
&lt;br /&gt;
== Running the game ==&lt;br /&gt;
&lt;br /&gt;
'''Important''' - Fedora Core &amp;gt;=5 users should read [[Oolite on Fedora Core 5]]&lt;br /&gt;
&lt;br /&gt;
Once the game is installed, it should appear in your Applications -&amp;gt; Games menu. Just click its icon. Alternatively, typing 'oolite' in a Terminal will start the game.&lt;br /&gt;
&lt;br /&gt;
=== Installing OXPs (AddOns) ===&lt;br /&gt;
&lt;br /&gt;
[[OXP|OXPs]] are expansion packs for Oolite. If you installed the game by entering your root password, and therefore installing the game system-wide, you will need to put OXPs in /usr/lib/Oolite/AddOns. If you installed it in your home directory, you will need to put OXPs in ~/.local/lib/Oolite/AddOns.&lt;br /&gt;
&lt;br /&gt;
=== Updating the game ===&lt;br /&gt;
&lt;br /&gt;
The fastest way to update the game when a new version is out is to run 'oolite-update'. Run this as the user that installed the game (so run it as root if you installed the game system-wide). To run it, either use 'Run Command' from GNOME or KDE and enter 'oolite-update', or open a Terminal and run 'oolite-update'.&lt;br /&gt;
&lt;br /&gt;
=== Notes for AMD64 (x86_64) users ===&lt;br /&gt;
&lt;br /&gt;
The x86 package will run on new 64-bit machines running 64-bit Linux, however, many distributions do not have all the 32-bit libraries needed to run the program. You can make it run by installing these 32-bit libraries (by hand if necessary). Currently, a native 64-bit build isn't available as a binary download because none of the developers has an amd64 system. If you are capable of building Oolite-Linux from source and have a suitable machine, it would be greatly appreciated if you can volunteer to be the maintainer of the amd64 build.&lt;br /&gt;
&lt;br /&gt;
== The bleeding edge ==&lt;br /&gt;
&lt;br /&gt;
A nightly build is provided via rsync for those who want to live on the bleeding edge - it is built from the latest source in the Subversion source repository for Oolite. To get the nightly build, go to your top level Oolite directory. If you installed the game system wide using the Autopackage, this will be /usr/lib/Oolite. If you installed it as a user, this will be in your home directory - $HOME/.local/lib/Oolite. Then invoke the following command:&lt;br /&gt;
&lt;br /&gt;
 rsync -al rsync://rsync.alioth.net/oolite/nightly/Linux-x86/* .&lt;br /&gt;
&lt;br /&gt;
Nightly builds are currently only done for the x86 platform, since the developers currently do not have any amd64 hardware to use for nightly builds. Nightly builds happen every day at 01:00 GMT whenever there is an update to the Subversion repository (and, of course, what's in Subversion must build without errors!)&lt;br /&gt;
&lt;br /&gt;
A nightly build report is available at http://www.alioth.net/oolite/status.html .&lt;br /&gt;
&lt;br /&gt;
== Building Oolite-Linux from source ==&lt;br /&gt;
&lt;br /&gt;
You will need the following components:&lt;br /&gt;
* The GNU Objective-C compiler (gcc-objc). Your distribution should have this available.&lt;br /&gt;
* [http://www.gnustep.org GNUstep Startup]. Your distro may provide the appropriate GNUstep development libraries.&lt;br /&gt;
* SDL development libraries including SDL_mixer and SDL_image. All Linux distros seem to have the main SDL library, but some do not seem to have SDL_image. This can be downloaded from [http://www.libsdl.org the SDL Library Development website].&lt;br /&gt;
* OpenGL development libraries - your distribution will have these.&lt;br /&gt;
* To build Autopackages, you will also need the Autopackage development kit, which is available at [http://autopackage.org Autopackage.org]&lt;br /&gt;
&lt;br /&gt;
The source code for these dependencies is also available at [ftp://ftp.alioth.net]&lt;br /&gt;
&lt;br /&gt;
It is recommended you use Subversion to download the source tree. If you are porting to another processor architecture to help us provide packages for that architecture, it is recommended you use one of the tagged 'stable' release SVN repositories for your build. If you are porting to a new operating system, it is recommended you get the latest development trunk. Instructions on how to get anonymous SVN releases is at the development website [http://oolite-linux.berlios.de oolite-linux.berlios.de]. You can also browse the SVN tree there to see what tags and branches exist. If you do not have the ability to run SVN, you can use the source tarballs. You will need both a -src and -data tarball. Unpack them in the same place.&lt;br /&gt;
&lt;br /&gt;
Once you have a source tree, you can build it by just typing 'make'. To run the newly-built code, then type 'openapp oolite'. If you want to build the Autopackage .package file, type 'makeinstaller'. This will leave a .package file in the build directory. You can then run this file to install the game.&lt;br /&gt;
&lt;br /&gt;
=== Notes about the build process ===&lt;br /&gt;
&lt;br /&gt;
* The makefile is called GNUmakefile rather than 'Makefile'; this seems to be the convention for GNUstep applications. If you are not using GNUmake, then you will probably need to 'make -f GNUmakefile'. However, it is recommended that you install gmake if you are using a platform (BSD) that doesn't include GNU make (it's a dependency for GNUstep anyway). The build process first builds all the Objective-C source (source code files end in '.m' which is the standard file extension for Objective-C) into the executable oolite.app/oolite and then copies the data into oolite.app/Contents.&lt;br /&gt;
&lt;br /&gt;
* A new dependency on the SpiderMonkey JavaScript v1.70 library was introduced on SVN revision 1157. This requires some attention regarding the Linux build process. The full instructions on building the game successfully with JavaScript 1.70 on Debian can be found in the following forum post:&lt;br /&gt;
http://aegidian.org/bb/viewtopic.php?p=42188&amp;amp;highlight=#42188&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8628</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8628"/>
		<updated>2007-12-03T17:40:06Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release - 1.70 ==&lt;br /&gt;
&lt;br /&gt;
A new test release of the game has been made available for Mac OSX, Windows and Linux. There have been many updates to the game, the details of which can be [http://www.aegidian.org/bb/viewtopic.php?t=4060 found here]. Installers can be downloaded from [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13777 GURPO] - the Windows version appears under '''Oolite (Windows)''', Mac version under '''Oolite (Mac OS X)''' and the Linux autopackage under '''oolite-dev-installer'''.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:40, 3 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8534</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8534"/>
		<updated>2007-11-28T17:00:13Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Another Elite remake: The Battle for Birera ==&lt;br /&gt;
&lt;br /&gt;
[[Jason Togneri]] wrote on the EBBS about another Elite remake that he spotted, which appears to be based on Elite: TNK. &amp;quot;''Completely re-written AI, there are now battles going on in universe that are independent of player, pirates attacking trader convoys, police patrols attacking pirates or even complete war outbreaks.... this &amp;quot;Elite remake&amp;quot; should be in par with ArcElite (Archimedes Elite), well at least that was my goal... but there is more, hard-coded 7 extra missions and added many other features that appeared in Elite remakes and some completely new stuff, read description, hints and tips here - [http://www.geocities.com/abaraba1/index.htm The Battle for Birera]''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Christian_Pinder&amp;diff=8249</id>
		<title>Christian Pinder</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Christian_Pinder&amp;diff=8249"/>
		<updated>2007-11-24T18:23:56Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Christian Pinder was born in 1971, and has been programming since the early 8-bit days.&lt;br /&gt;
&lt;br /&gt;
He became well known to the Elite community after reverse engineering the original BBC Micro Elite sources, and re-engineering them in C, calling the result Elite - The New Kind (or just Elite TNK for short). TNK was ultimately ported to a number of different platforms, including Microsoft Windows, Linux, the BSDs, Solaris and some handheld platforms. Sadly, after the game was given a restrictive EULA by a third party, [[David Braben]] could no longer ignore TNK, and requested it be removed. It is now quite hard to get as a consequence. This work did however inspire [[Giles Williams]] to write [[Oolite]].&lt;br /&gt;
&lt;br /&gt;
According to Pinder's website, he is &amp;quot;damn handsome, has an excellent sense of humor and is very modest&amp;quot;. Readers can make their own mind up, as he has a self-portrait photograph there.&lt;br /&gt;
&lt;br /&gt;
* [http://www.newkind.co.uk Christian Pinder's personal website]&lt;br /&gt;
&lt;br /&gt;
[[Category:factual]]&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
[[Category:Real People]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Christian_Pinder&amp;diff=8248</id>
		<title>Christian Pinder</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Christian_Pinder&amp;diff=8248"/>
		<updated>2007-11-24T18:10:03Z</updated>

		<summary type="html">&lt;p&gt;Winston: New page: Christian Pinder was born in 1971, and has been programming since the early 8-bit days.  He became well known to the Elite community after reverse engineering the original BBC Micro Elite ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Christian Pinder was born in 1971, and has been programming since the early 8-bit days.&lt;br /&gt;
&lt;br /&gt;
He became well known to the Elite community after reverse engineering the original BBC Micro Elite sources, and re-engineering them in C, calling the result Elite - The New Kind (or just Elite TNK for short). TNK was ultimately ported to a number of different platforms, including Microsoft Windows, Linux, the BSDs, Solaris and some handheld platforms. Sadly, after the game was given a restrictive EULA by a third party, [[David Braben]] could no longer ignore TNK, and requested it be removed. It is now quite hard to get as a consequence. This work did however inspire [[Giles Williams]] to write [[Oolite]].&lt;br /&gt;
&lt;br /&gt;
According to Pinder's website, he is &amp;quot;damn handsome, has an excellent sense of humor and is very modest&amp;quot;. Readers can make their own mind up, as he has a self-portrait photograph there.&lt;br /&gt;
&lt;br /&gt;
* [http://www.newkind.co.uk Christian Pinder's personal website]&lt;br /&gt;
&lt;br /&gt;
[[Category:factual]]&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8247</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8247"/>
		<updated>2007-11-24T18:01:45Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Darkness will perhaps fall? ==&lt;br /&gt;
&lt;br /&gt;
It's been some time since [[Christian Pinder]] had worked on Darkness Falls, and the assumption was that it was yet another abandoned Elite tribute project. However, it seems like he's gearing up to work on it again, according to his resurrected newkind.co.uk website - [http://www.newkind.co.uk/games/ details here.]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:01, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Running_Oolite-Linux&amp;diff=8229</id>
		<title>Running Oolite-Linux</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Running_Oolite-Linux&amp;diff=8229"/>
		<updated>2007-11-21T13:26:11Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Linux port of the game follows the Mac OS X port and is generally released at the same time. Both source and binary downloads are available. There are some minor differences between Oolite-Linux and Oolite on Mac OS X: the Linux version does not support iTunes integration, Growl or speech synthesis, but unlike the OS X version, currently has joystick support.&lt;br /&gt;
&lt;br /&gt;
It is simple to install. Simply download and run the Autopackage, and then you can play the game.&lt;br /&gt;
&lt;br /&gt;
== Getting and installing the game ==&lt;br /&gt;
&lt;br /&gt;
=== Ubuntu and Debian users ===&lt;br /&gt;
&lt;br /&gt;
Oolite is available in the software repositories for both recent versions of Debian and Ubuntu (7.10, Gutsy Gibbon). Under Ubuntu, just go to Applications -&amp;gt; Add software, and search for Oolite in all packages. The game's icon appears in the Applications -&amp;gt; Games menu.&lt;br /&gt;
&lt;br /&gt;
=== Other distributions ===&lt;br /&gt;
&lt;br /&gt;
The game may be downloaded from either [http://oolite-linux.berlios.de oolite-linux.berlios.de] or [ftp://ftp.alioth.net/oolite]. If you just want to play the game it is strongly recommended you download the Autopackage - oolite-linux-1.62-4.x86.package. This contains everything needed to play the game on any recent Linux distribution. It has been tested on several distributions, including Gentoo, Fedora Core, CentOS, Debian and Ubuntu.&lt;br /&gt;
&lt;br /&gt;
An autopackage is somewhat similar to the installers you might find on Windows. If you have never installed an autopackage before, once you have downloaded the game, you will need to do the following steps:&lt;br /&gt;
&lt;br /&gt;
* 1. Navigate to where you downloaded the game with your file manager (by default, Firefox will download things to the desktop).&lt;br /&gt;
* 2. Right click on the file's icon, and select Properties.&lt;br /&gt;
* 3. Select the 'Permissions' tab.&lt;br /&gt;
* 4. Click on the check box 'Owner: Executable' to make it checked, and click Close.&lt;br /&gt;
* 5. Double click the file's icon to run the installer. Follow any instructions.&lt;br /&gt;
&lt;br /&gt;
Once you have installed at least one Autopackage, any further autopackages you download will be recognised by your system so the first four steps will not need to be done again.&lt;br /&gt;
&lt;br /&gt;
== Running the game ==&lt;br /&gt;
&lt;br /&gt;
'''Important''' - Fedora Core &amp;gt;=5 users should read [[Oolite on Fedora Core 5]]&lt;br /&gt;
&lt;br /&gt;
Once the game is installed, it should appear in your Applications -&amp;gt; Games menu. Just click its icon. Alternatively, typing 'oolite' in a Terminal will start the game.&lt;br /&gt;
&lt;br /&gt;
=== Installing OXPs (AddOns) ===&lt;br /&gt;
&lt;br /&gt;
[[OXP|OXPs]] are expansion packs for Oolite. If you installed the game by entering your root password, and therefore installing the game system-wide, you will need to put OXPs in /usr/lib/Oolite/AddOns. If you installed it in your home directory, you will need to put OXPs in ~/.local/lib/Oolite/AddOns.&lt;br /&gt;
&lt;br /&gt;
=== Updating the game ===&lt;br /&gt;
&lt;br /&gt;
The fastest way to update the game when a new version is out is to run 'oolite-update'. Run this as the user that installed the game (so run it as root if you installed the game system-wide). To run it, either use 'Run Command' from GNOME or KDE and enter 'oolite-update', or open a Terminal and run 'oolite-update'.&lt;br /&gt;
&lt;br /&gt;
=== Notes for AMD64 (x86_64) users ===&lt;br /&gt;
&lt;br /&gt;
The x86 package will run on new 64-bit machines running 64-bit Linux, however, many distributions do not have all the 32-bit libraries needed to run the program. You can make it run by installing these 32-bit libraries (by hand if necessary). Currently, a native 64-bit build isn't available as a binary download because none of the developers has an amd64 system. If you are capable of building Oolite-Linux from source and have a suitable machine, it would be greatly appreciated if you can volunteer to be the maintainer of the amd64 build.&lt;br /&gt;
&lt;br /&gt;
== The bleeding edge ==&lt;br /&gt;
&lt;br /&gt;
A nightly build is provided via rsync for those who want to live on the bleeding edge - it is built from the latest source in the Subversion source repository for Oolite. To get the nightly build, go to your top level Oolite directory. If you installed the game system wide using the Autopackage, this will be /usr/lib/Oolite. If you installed it as a user, this will be in your home directory - $HOME/.local/lib/Oolite. Then invoke the following command:&lt;br /&gt;
&lt;br /&gt;
 rsync -al rsync://rsync.alioth.net/oolite/nightly/Linux-x86/* .&lt;br /&gt;
&lt;br /&gt;
Nightly builds are currently only done for the x86 platform, since the developers currently do not have any amd64 hardware to use for nightly builds. Nightly builds happen every day at 04:00 GMT whenever there is an update to the Subversion repository (and, of course, what's in Subversion must build without errors!)&lt;br /&gt;
&lt;br /&gt;
== Building Oolite-Linux from source ==&lt;br /&gt;
&lt;br /&gt;
You will need the following components:&lt;br /&gt;
* The GNU Objective-C compiler (gcc-objc). Your distribution should have this available.&lt;br /&gt;
* [http://www.gnustep.org GNUstep Startup]. Your distro may provide the appropriate GNUstep development libraries.&lt;br /&gt;
* SDL development libraries including SDL_mixer and SDL_image. All Linux distros seem to have the main SDL library, but some do not seem to have SDL_image. This can be downloaded from [http://www.libsdl.org the SDL Library Development website].&lt;br /&gt;
* OpenGL development libraries - your distribution will have these.&lt;br /&gt;
* To build Autopackages, you will also need the Autopackage development kit, which is available at [http://autopackage.org Autopackage.org]&lt;br /&gt;
&lt;br /&gt;
The source code for these dependencies is also available at [ftp://ftp.alioth.net]&lt;br /&gt;
&lt;br /&gt;
It is recommended you use Subversion to download the source tree. If you are porting to another processor architecture to help us provide packages for that architecture, it is recommended you use one of the tagged 'stable' release SVN repositories for your build. If you are porting to a new operating system, it is recommended you get the latest development trunk. Instructions on how to get anonymous SVN releases is at the development website [http://oolite-linux.berlios.de oolite-linux.berlios.de]. You can also browse the SVN tree there to see what tags and branches exist. If you do not have the ability to run SVN, you can use the source tarballs. You will need both a -src and -data tarball. Unpack them in the same place.&lt;br /&gt;
&lt;br /&gt;
Once you have a source tree, you can build it by just typing 'make'. To run the newly-built code, then type 'openapp oolite'. If you want to build the Autopackage .package file, type 'makeinstaller'. This will leave a .package file in the build directory. You can then run this file to install the game.&lt;br /&gt;
&lt;br /&gt;
=== Notes about the build process ===&lt;br /&gt;
&lt;br /&gt;
* The makefile is called GNUmakefile rather than 'Makefile'; this seems to be the convention for GNUstep applications. If you are not using GNUmake, then you will probably need to 'make -f GNUmakefile'. However, it is recommended that you install gmake if you are using a platform (BSD) that doesn't include GNU make (it's a dependency for GNUstep anyway). The build process first builds all the Objective-C source (source code files end in '.m' which is the standard file extension for Objective-C) into the executable oolite.app/oolite and then copies the data into oolite.app/Contents.&lt;br /&gt;
&lt;br /&gt;
* A new dependency on the SpiderMonkey JavaScript v1.70 library was introduced on SVN revision 1157. This requires some attention regarding the Linux build process. The full instructions on building the game successfully with JavaScript 1.70 on Debian can be found in the following forum post:&lt;br /&gt;
http://aegidian.org/bb/viewtopic.php?p=42188&amp;amp;highlight=#42188&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Elite_4_rumour_mill&amp;diff=8184</id>
		<title>Elite 4 rumour mill</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Elite_4_rumour_mill&amp;diff=8184"/>
		<updated>2007-11-14T15:21:20Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article contains rumours and hearsay (some from David Braben himself) about what Elite 4 may contain. The article will be appended to as news comes in.&lt;br /&gt;
&lt;br /&gt;
== October 2007 ==&lt;br /&gt;
&lt;br /&gt;
Linwig on the Frontier forums reported a bit of encouraging news on the IGN website:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''&amp;quot;Talking at Nottingham's Game City event earlier today, Frontier Development's David Braben dropped a handful of tantalising new hints about his latest project, The Outsider. What's more, the co-creator of seminal space-trading sim, Elite, also confirmed that Elite IV is pencilled in for release on current generation gaming hardware, following its announcement in, er, 2001&amp;quot;''&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
The important words here are '''current generation gaming hardware''', which indicates within the timeline of current PCs, PS3, Xbox 360 type hardware. This, however, can still be quite a long period of time...&lt;br /&gt;
&lt;br /&gt;
== April 2007 ==&lt;br /&gt;
&lt;br /&gt;
=== Play.com ===&lt;br /&gt;
&lt;br /&gt;
Play.com now predicting a release on 30th November 2008.&lt;br /&gt;
&lt;br /&gt;
== March 2007 ==&lt;br /&gt;
&lt;br /&gt;
=== Play.com ===&lt;br /&gt;
&lt;br /&gt;
Play.com is ''still'' at it! Except now they have pushed the release date for what they call &amp;quot;Elite IV - The Next Encounter&amp;quot; back to November 2007. See their rampant speculation here:&lt;br /&gt;
&lt;br /&gt;
http://www.play.com/Games/PC/4-/680942/Elite_IV_The_Next_Encounter/Product.html&lt;br /&gt;
&lt;br /&gt;
... and take this with a metric tonne of salt.&lt;br /&gt;
&lt;br /&gt;
== November 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Computer &amp;amp; Video Games ===&lt;br /&gt;
&lt;br /&gt;
David Braben interviewed about Elite 4 on C&amp;amp;VG. Latest hints suggest Elite 4 to come out after 'The Outsider' as a single (and non-massively multiplayer) version first, and a later Elite game (perhaps we should call it Elite 5?) is planned as an MMORPG some time after the single player version.&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=149344&lt;br /&gt;
&lt;br /&gt;
== August 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Play.com ===&lt;br /&gt;
&lt;br /&gt;
Controversially, play.com has had a release date for Elite 4, which indicated September 2006. Their pre-order for &amp;quot;Elite IV - The Next Encounter&amp;quot; has now been moved to 30th March 2007. Frontier Developments have said that play.com are merely speculating, and a name for Elite 4 has not been chosen and certainly no dates have been released.&lt;br /&gt;
&lt;br /&gt;
http://www.play.com/Games/PC/4-/680942/Elite_IV_The_Next_Encounter/Product.html&lt;br /&gt;
&lt;br /&gt;
== July 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Frontier developments forum ===&lt;br /&gt;
&lt;br /&gt;
'''Marcus''' wrote:&lt;br /&gt;
[...] [Y]ou might want to pick up a copy of Edge magazine, its cover story is The Outsider, one of Frontier's new games.&lt;br /&gt;
&lt;br /&gt;
In the article Mr Braben talks specifically about Elite 4, so it looks very much as if it IS going to be made, thank God!&lt;br /&gt;
&lt;br /&gt;
'''[[David Braben]]''' replied:&lt;br /&gt;
&lt;br /&gt;
Elite 4 absolutely has to be 'right' - and does indeed need to stand out from the perceived competition. Trebor, you are right to be sceptical; the game has to be outstanding to live up to expectations, and the three reasons you give have to be considered.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, I have never seen Elite as (just) a space trading game - it is way more than that - even though I realise this is how it has been classified since. What we plan to with Elite 4 is quite different, and much of what we are doing in Outsider will feed into that.&lt;br /&gt;
&lt;br /&gt;
(Reference: http://forums.frontier.co.uk/showthread.php?p=619#post619)&lt;br /&gt;
&lt;br /&gt;
== Some time in 2000/2001 ==&lt;br /&gt;
&lt;br /&gt;
The following article appeared: &lt;br /&gt;
http://www.frontier.co.uk/games/elite4/faq.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite4]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8111</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8111"/>
		<updated>2007-10-27T17:02:42Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - new home ==&lt;br /&gt;
&lt;br /&gt;
The new home for #alt.fan.elite is now irc.synirc.net. See you there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 18:02, 27 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8104</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=8104"/>
		<updated>2007-10-26T19:48:28Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel - ZiRC dead? ==&lt;br /&gt;
&lt;br /&gt;
ZiRC, the network (well, server - they ceased  being an actual network a while ago) seems to have met its end. This means the #alt.fan.elite channel is homeless. Watch this space for news of a new home.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 20:48, 26 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Frontier_Developments&amp;diff=7996</id>
		<title>Frontier Developments</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Frontier_Developments&amp;diff=7996"/>
		<updated>2007-10-09T07:52:31Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frontier Developments is the company headed by [[David Braben]]. The company was the developer of Frontier Elite 2 and Frontier First Encounters. The company has strongly hinted that it has plans to develop [[:Category:Elite4|Elite 4]]. The company is headquarted at Science Park, Milton Road, Cambridge, having moved from Saxon Farm, Cambridge, in [[2005]]. The company is registered as a private limited company.&lt;br /&gt;
&lt;br /&gt;
The Elite Community generally has a bit of a &amp;quot;love-hate&amp;quot; relationship with Frontier Developments. Many felt betrayed over the broken promises about the First Encounters source code release and the [[Elite Club]] in general, and the [[Great TNK smackdown]] of early [[2003]]. On the other hand, many in the community recognise that Frontier Developments have indeed legitimised the distribution of the games with an official release, and also recognise that the company has been turning a blind eye to [[JJFFE]] which infringes on their copyright.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
Apart from [[Frontier Elite 2]] and [[First Encounters]], Frontier Developments has developed the following games:&lt;br /&gt;
&lt;br /&gt;
* Virus - a game that followed on from Zarch on the Archimedes&lt;br /&gt;
* Darxide - a space combat game for Sega consoles&lt;br /&gt;
* Darxide EMP - a space combat game for handhelds&lt;br /&gt;
* v2000 - a successor to Virus&lt;br /&gt;
* Infestation - a vehicle based game&lt;br /&gt;
* Wallace &amp;amp; Gromit - based on the stop-motion animation of the same name&lt;br /&gt;
* The Roller Coaster Tycoon series with Chris Sawyer&lt;br /&gt;
&lt;br /&gt;
The Outsider is currently under development. It is likely that this game will lay some of the groundwork for the eventual Elite 4 - the Outsider is intended to be an open-ended game, and Frontier Developments are attempting to design an advanced game engine that allows a player to complete a goal by whatever means they choose, rather than by a strict linear progression (as most games - including the FFE missions - have required).&lt;br /&gt;
&lt;br /&gt;
== Legal battles ==&lt;br /&gt;
&lt;br /&gt;
Like many companies, Frontier Developments has been the initiator of several legal battles. The most famous of these is Frontier's battle with Gametek over the release of Frontier First Encounters. The game's release was rushed and buggy, damaging Frontier Developments reputation and David Braben's in particular (it was common to see articles such as 'Now we know it was Ian Bell who was the genius behind Elite', disparaging Braben). Frontier Developments won their legal action against Gametek in [[2000]], and this paved the way for the anticipated development of Elite 4. It is understandable why Frontier Developments generally don't talk about game releases until they are close to completion after being burned by missed deadlines in the past.&lt;br /&gt;
&lt;br /&gt;
The legal controversy between Bell and Braben was personal, and did not involve Frontier Developments directly.&lt;br /&gt;
&lt;br /&gt;
== Financials ==&lt;br /&gt;
&lt;br /&gt;
Since Frontier Developments is a private limited company, and not publically traded, there is very little information on the company's financial performance (which will in turn suggest how likely it is that Elite 4 will be developed). However, publically available information suggests that the company is rapidly expanding in both numbers of staff and the scope of its work. It also seems likely that games are not the sole source of the company's income - they also appear to sell tools to other companies. There has been speculation in [[alt.fan.elite]] by Frontier's detractors that the company is not on a sound financial footing; fortunately this opinion is entirely incorrect.&lt;br /&gt;
&lt;br /&gt;
Information that the company must file by law with the UK's Companies House indicates that as of May 2005, the company has net assets of £2.4 million, up from the 2004 figure of £1.6 million. The company had tangible assets (buildings, vehicles, computers etc.) of £230,000 in 2005, up from £144,000 in 2004. The limited information available indicates that the company is in a good state of financial health with just over £2 million available in the bank - a doubling compared to 2004, and liabilities falling within the year of only quarter of that amount.&lt;br /&gt;
&lt;br /&gt;
David Braben retains overall control of the company.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=7995</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=7995"/>
		<updated>2007-10-09T07:48:59Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== David Braben: &amp;quot;government luddites and gaming&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The BBC news reports here [http://news.bbc.co.uk/1/hi/technology/7034179.stm] that the Government is to conduct a study on gaming violence. [[David Braben|The Breadbin]] is quoted in the article, asking why games are being singled out, commenting, &amp;quot;Historically there has always been in government a Luddite sentiment - whatever the new industry is tends to take the blame of the latest ailment of society. We do tend to be the people who get the blame first at the moment. And that is a tragedy - because this industry is one of the most interesting media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks to Frantic for the tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 08:48, 9 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69.1 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69.1 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3706 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X] and [http://www.aegidian.org/bb/viewtopic.php?t=3708 Windows]. This release focuses on severe bugs found in version 1.69.&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 21:26, 14 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux].&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7759</id>
		<title>David Braben</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7759"/>
		<updated>2007-09-24T15:50:26Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Braben.jpg|thumb|right|220px|David Braben, co-author of Elite and owner of Frontier Developments]]&lt;br /&gt;
&lt;br /&gt;
David Braben is the co-author of [[classic Elite]], along with [[Ian Bell]], and the author of [[Frontier|Frontier: Elite 2]] and [[First Encounters|Frontier: First Encounters]]. He is currently the head of the Cambridge company he founded, [[Frontier Developments]].&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
David Braben got his nickname &amp;quot;The Breadbin&amp;quot; in the Elite community thanks to a publicity photograph of himself in his kitchen, in which the breadbin particularly stood out. (The original alt.fan.elite Usenet article that originated the &amp;quot;Breadbin&amp;quot; nickname was started by Rob Pfeifer on June 12th 1999 [http://groups.google.com/group/alt.fan.elite/browse_thread/thread/718e1b44ef41209c/157e2cdf31addeb3?lnk=st&amp;amp;q=breadbin+group%3Aalt.fan.elite&amp;amp;rnum=281#157e2cdf31addeb3] )&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;br /&gt;
[[Category:Real People]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7758</id>
		<title>David Braben</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7758"/>
		<updated>2007-09-24T15:49:57Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Braben.jpg|thumb|right|220px|David Braben, co-author of Elite and owner of Frontier Developments]]&lt;br /&gt;
&lt;br /&gt;
David Braben is the co-author of [[classic Elite]], along with [[Ian Bell]], and the author of [[Frontier|Frontier: Elite 2]] and [[First Encounters|Frontier: First Encounters]]. He is currently the head of the Cambridge company he founded, [[Frontier Developments]].&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
David Braben got his nickname &amp;quot;The Breadbin&amp;quot; in the Elite community thanks to a publicity photograph of himself in his kitchen, in which the breadbin particularly stood out. (The original message that originated the &amp;quot;Breadbin&amp;quot; nickname was started by Rob Pfeifer on June 12th 1999 [http://groups.google.com/group/alt.fan.elite/browse_thread/thread/718e1b44ef41209c/157e2cdf31addeb3?lnk=st&amp;amp;q=breadbin+group%3Aalt.fan.elite&amp;amp;rnum=281#157e2cdf31addeb3] )&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;br /&gt;
[[Category:Real People]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7757</id>
		<title>David Braben</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7757"/>
		<updated>2007-09-24T15:49:22Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Braben.jpg|thumb|right|220px|David Braben, co-author of Elite and owner of Frontier Developments]]&lt;br /&gt;
&lt;br /&gt;
David Braben is the co-author of [[classic Elite]], along with [[Ian Bell]], and the author of [[Frontier|Frontier: Elite 2]] and [[First Encounters|Frontier: First Encounters]]. He is currently the head of the Cambridge company he founded, [[Frontier Developments]].&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
David Braben got his nickname &amp;quot;The Breadbin&amp;quot; in the Elite community thanks to a publicity photograph of himself in his kitchen, in which the breadbin particularly stood out. (The original message that originated the &amp;quot;Breadbin&amp;quot; nickname was started by Rob Pfeifer on June 12th 1999 [http://groups.google.com/group/alt.fan.elite/browse_thread/thread/718e1b44ef41209c/157e2cdf31addeb3?lnk=st&amp;amp;q=breadbin+group%3Aalt.fan.elite&amp;amp;rnum=281#157e2cdf31addeb3)]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;br /&gt;
[[Category:Real People]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7756</id>
		<title>David Braben</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=7756"/>
		<updated>2007-09-24T15:49:03Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Braben.jpg|thumb|right|220px|David Braben, co-author of Elite and owner of Frontier Developments]]&lt;br /&gt;
&lt;br /&gt;
David Braben is the co-author of [[classic Elite]], along with [[Ian Bell]], and the author of [[Frontier|Frontier: Elite 2]] and [[First Encounters|Frontier: First Encounters]]. He is currently the head of the Cambridge company he founded, [[Frontier Developments]].&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
David Braben got his nickname &amp;quot;The Breadbin&amp;quot; in the Elite community thanks to a publicity photograph of himself in his kitchen, in which the breadbin particularly stood out. (The original message that originated the &amp;quot;Breadbin&amp;quot; nickname was started by Rob Pfeifer on June 12th 1999 http://groups.google.com/group/alt.fan.elite/browse_thread/thread/718e1b44ef41209c/157e2cdf31addeb3?lnk=st&amp;amp;q=breadbin+group%3Aalt.fan.elite&amp;amp;rnum=281#157e2cdf31addeb3)&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;br /&gt;
[[Category:Real People]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6833</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6833"/>
		<updated>2007-07-13T10:21:48Z</updated>

		<summary type="html">&lt;p&gt;Winston: trim older articles -&amp;gt; wikinews archive 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux]&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Wikinews_Archive_2&amp;diff=6832</id>
		<title>Wikinews Archive 2</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Wikinews_Archive_2&amp;diff=6832"/>
		<updated>2007-07-13T10:21:26Z</updated>

		<summary type="html">&lt;p&gt;Winston: New page: == 1/48th-ish Cobra Model shaping up ==  [http://www.raytheon.pwp.blueyonder.co.uk/cobrawip.html Raytheon's Cobra Model] - in this case, the pictures say what a mere Frontier News article ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1/48th-ish Cobra Model shaping up ==&lt;br /&gt;
&lt;br /&gt;
[http://www.raytheon.pwp.blueyonder.co.uk/cobrawip.html Raytheon's Cobra Model] - in this case, the pictures say what a mere Frontier News article can't!&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:33, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Frontier involved in another legal battle ==&lt;br /&gt;
&lt;br /&gt;
...except, this time Frontier wasn't the instigator. According to The Register, they've been dragged into the dispute between Chris Sawyer and Atari over the rights to 'Sawyer's Rollercoaster Tycoon', and Atari have been allowed to appeal to the House of Lords for a ruling. [http://www.theregister.co.uk/2007/03/13/atari_hol_appeal/ Story at The Register is here]. Thanks to [[Frantic]] on alt.fan.elite for this tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:58, 13 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite knocked off top spot ==&lt;br /&gt;
&lt;br /&gt;
For quite a long time (years, perhaps) Elite has ranked as #1 as the Best ZX Spectrum game, over at [http://worldofspectrum.org World of Spectrum]. However... this weekend it finally has been knocked off the top perch by the game &amp;quot;Hero Quest, Return of the Witch Lord&amp;quot;, a 3D isometric game for the 128K Spectrum. Of course, purists will say it doesn't entirely count because unlike Elite, it won't run on a rubber key 48K, only the later 'toastrack' machines and the Spectrums that Amstrad produced. Also, it only has a few high rated votes, unlike Elite's many, many high rated votes - so this might not last long...&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 15:56, 4 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite moves to GPL license ==&lt;br /&gt;
&lt;br /&gt;
[[Oolite]], the extensible multiplatform Elite tribute, is changing from the Creative Commons license to the GNU General Public License version 2. This won't affect most users, however, it will allow Oolite to be bundled with Linux distributions such as Debian which require packages in the main repositories to have GPL-compatible licenses. The stock data (i.e. ship models, textures etc.) will be made available in a dual license - either GPL v2, or Creative Commons Attribution Non-Commercial ShareAlike, so that OXP authors can still use the Creative Commons license if they derive their expansions from existing materials. [http://oolite.aegidian.org Oolite website].&lt;br /&gt;
&lt;br /&gt;
Additionally, [http://oosat.alioth.net Oosat 2] is pretty much back to its former glory, with a lot of new material available for download.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:30, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deepspace: Another Elite remake ==&lt;br /&gt;
&lt;br /&gt;
'John Blythe' on the EBBS has told us that he's making another Elite remake called 'Deepspace'. It looks like a 'classic Elite' remake (i.e. not an FE:2 or FFE remake). The project is at an early stage at the moment, but in-progress screen shots are available. [http://www.jblythe.f9.co.uk/Deepspace/deepspace.html Deepspace website]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:23, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Starlance: Online Elite tribute game ==&lt;br /&gt;
&lt;br /&gt;
'Smith' on the EBBS writes to tell us about a new massively multiplayer online tribute game at http://www.starlance.co.uk/. Called Starlance, it's a Web 2.0 online game - just play it with your browser, and it works with any connection of 28.8K or better. It looks a bit different in emphasis to [[Ulite]] (http://www.ulite.de) whose emphasis is more on alliance and station building - and more aimed at one-on-one kinds of encounters.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:25, 20 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2006: The Year In Review ==&lt;br /&gt;
&lt;br /&gt;
Happy new year!&lt;br /&gt;
&lt;br /&gt;
As is traditional, the Frontier News has [[2006 In Review]], along with some predictions for 2007. Read it to recap on the last year's happenings.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:50, 1 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cambridge Evening News talks to The Breadbin ==&lt;br /&gt;
&lt;br /&gt;
David Braben's local newspaper recently interviewed the man himself. The article of course mentions Elite (in the very first paragraph) - but there's no news about Elite 4 - just a little about &amp;quot;The Outsider&amp;quot;, and Braben's ambitions for future gaming. You can read the article at the following link: [http://www.cambridge-news.co.uk/business/news/2006/12/19/b6961c08-88e6-4075-948b-91fdc734fd63.lpf]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:23, 28 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite 5 Rumours ==&lt;br /&gt;
&lt;br /&gt;
Yeah, so it's satire. But Timski posted a link to a site he made about Elite 5, satarising the current Elite 4 speculation... you can read it on his website: http://www.capsu.org/e5/&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:44, 16 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6831</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6831"/>
		<updated>2007-07-13T10:19:45Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== #alt.fan.elite IRC channel update ==&lt;br /&gt;
&lt;br /&gt;
The channel seems to have stayed stuck to the ZiRC network. Currently, you'll need to connect to 'us.zirc.org' rather than 'irc.zirc.org' - but the channel and everyone in it is still there.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:19, 13 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux]&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== 1/48th-ish Cobra Model shaping up ==&lt;br /&gt;
&lt;br /&gt;
[http://www.raytheon.pwp.blueyonder.co.uk/cobrawip.html Raytheon's Cobra Model] - in this case, the pictures say what a mere Frontier News article can't!&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:33, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Frontier involved in another legal battle ==&lt;br /&gt;
&lt;br /&gt;
...except, this time Frontier wasn't the instigator. According to The Register, they've been dragged into the dispute between Chris Sawyer and Atari over the rights to 'Sawyer's Rollercoaster Tycoon', and Atari have been allowed to appeal to the House of Lords for a ruling. [http://www.theregister.co.uk/2007/03/13/atari_hol_appeal/ Story at The Register is here]. Thanks to [[Frantic]] on alt.fan.elite for this tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:58, 13 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite knocked off top spot ==&lt;br /&gt;
&lt;br /&gt;
For quite a long time (years, perhaps) Elite has ranked as #1 as the Best ZX Spectrum game, over at [http://worldofspectrum.org World of Spectrum]. However... this weekend it finally has been knocked off the top perch by the game &amp;quot;Hero Quest, Return of the Witch Lord&amp;quot;, a 3D isometric game for the 128K Spectrum. Of course, purists will say it doesn't entirely count because unlike Elite, it won't run on a rubber key 48K, only the later 'toastrack' machines and the Spectrums that Amstrad produced. Also, it only has a few high rated votes, unlike Elite's many, many high rated votes - so this might not last long...&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 15:56, 4 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite moves to GPL license ==&lt;br /&gt;
&lt;br /&gt;
[[Oolite]], the extensible multiplatform Elite tribute, is changing from the Creative Commons license to the GNU General Public License version 2. This won't affect most users, however, it will allow Oolite to be bundled with Linux distributions such as Debian which require packages in the main repositories to have GPL-compatible licenses. The stock data (i.e. ship models, textures etc.) will be made available in a dual license - either GPL v2, or Creative Commons Attribution Non-Commercial ShareAlike, so that OXP authors can still use the Creative Commons license if they derive their expansions from existing materials. [http://oolite.aegidian.org Oolite website].&lt;br /&gt;
&lt;br /&gt;
Additionally, [http://oosat.alioth.net Oosat 2] is pretty much back to its former glory, with a lot of new material available for download.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:30, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deepspace: Another Elite remake ==&lt;br /&gt;
&lt;br /&gt;
'John Blythe' on the EBBS has told us that he's making another Elite remake called 'Deepspace'. It looks like a 'classic Elite' remake (i.e. not an FE:2 or FFE remake). The project is at an early stage at the moment, but in-progress screen shots are available. [http://www.jblythe.f9.co.uk/Deepspace/deepspace.html Deepspace website]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:23, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Starlance: Online Elite tribute game ==&lt;br /&gt;
&lt;br /&gt;
'Smith' on the EBBS writes to tell us about a new massively multiplayer online tribute game at http://www.starlance.co.uk/. Called Starlance, it's a Web 2.0 online game - just play it with your browser, and it works with any connection of 28.8K or better. It looks a bit different in emphasis to [[Ulite]] (http://www.ulite.de) whose emphasis is more on alliance and station building - and more aimed at one-on-one kinds of encounters.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:25, 20 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2006: The Year In Review ==&lt;br /&gt;
&lt;br /&gt;
Happy new year!&lt;br /&gt;
&lt;br /&gt;
As is traditional, the Frontier News has [[2006 In Review]], along with some predictions for 2007. Read it to recap on the last year's happenings.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:50, 1 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cambridge Evening News talks to The Breadbin ==&lt;br /&gt;
&lt;br /&gt;
David Braben's local newspaper recently interviewed the man himself. The article of course mentions Elite (in the very first paragraph) - but there's no news about Elite 4 - just a little about &amp;quot;The Outsider&amp;quot;, and Braben's ambitions for future gaming. You can read the article at the following link: [http://www.cambridge-news.co.uk/business/news/2006/12/19/b6961c08-88e6-4075-948b-91fdc734fd63.lpf]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:23, 28 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite 5 Rumours ==&lt;br /&gt;
&lt;br /&gt;
Yeah, so it's satire. But Timski posted a link to a site he made about Elite 5, satarising the current Elite 4 speculation... you can read it on his website: http://www.capsu.org/e5/&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:44, 16 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6753</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6753"/>
		<updated>2007-07-11T08:49:00Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Trouble for the #alt.fan.elite IRC channel ==&lt;br /&gt;
&lt;br /&gt;
It looks like changes are being thrust on the #alt.fan.elite irc channel. This has happily lived on the ZIRC network for the last couple of years, but unknown to us, ZIRC was having a self-destructive internal power struggle between its admins, and many servers have broken away to form a network called SynIRC. Since no one in the channel was aware of this stupidity, we've been caught by it unawares so half the channel is probably on ZIRC and half the channel is probably on SynIRC. Hopefully we can figure out soon enough were we all are and settle on one or the other (or a completely new) network. Watch this space.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 09:49, 11 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux]&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== 1/48th-ish Cobra Model shaping up ==&lt;br /&gt;
&lt;br /&gt;
[http://www.raytheon.pwp.blueyonder.co.uk/cobrawip.html Raytheon's Cobra Model] - in this case, the pictures say what a mere Frontier News article can't!&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:33, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Frontier involved in another legal battle ==&lt;br /&gt;
&lt;br /&gt;
...except, this time Frontier wasn't the instigator. According to The Register, they've been dragged into the dispute between Chris Sawyer and Atari over the rights to 'Sawyer's Rollercoaster Tycoon', and Atari have been allowed to appeal to the House of Lords for a ruling. [http://www.theregister.co.uk/2007/03/13/atari_hol_appeal/ Story at The Register is here]. Thanks to [[Frantic]] on alt.fan.elite for this tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:58, 13 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite knocked off top spot ==&lt;br /&gt;
&lt;br /&gt;
For quite a long time (years, perhaps) Elite has ranked as #1 as the Best ZX Spectrum game, over at [http://worldofspectrum.org World of Spectrum]. However... this weekend it finally has been knocked off the top perch by the game &amp;quot;Hero Quest, Return of the Witch Lord&amp;quot;, a 3D isometric game for the 128K Spectrum. Of course, purists will say it doesn't entirely count because unlike Elite, it won't run on a rubber key 48K, only the later 'toastrack' machines and the Spectrums that Amstrad produced. Also, it only has a few high rated votes, unlike Elite's many, many high rated votes - so this might not last long...&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 15:56, 4 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite moves to GPL license ==&lt;br /&gt;
&lt;br /&gt;
[[Oolite]], the extensible multiplatform Elite tribute, is changing from the Creative Commons license to the GNU General Public License version 2. This won't affect most users, however, it will allow Oolite to be bundled with Linux distributions such as Debian which require packages in the main repositories to have GPL-compatible licenses. The stock data (i.e. ship models, textures etc.) will be made available in a dual license - either GPL v2, or Creative Commons Attribution Non-Commercial ShareAlike, so that OXP authors can still use the Creative Commons license if they derive their expansions from existing materials. [http://oolite.aegidian.org Oolite website].&lt;br /&gt;
&lt;br /&gt;
Additionally, [http://oosat.alioth.net Oosat 2] is pretty much back to its former glory, with a lot of new material available for download.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:30, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deepspace: Another Elite remake ==&lt;br /&gt;
&lt;br /&gt;
'John Blythe' on the EBBS has told us that he's making another Elite remake called 'Deepspace'. It looks like a 'classic Elite' remake (i.e. not an FE:2 or FFE remake). The project is at an early stage at the moment, but in-progress screen shots are available. [http://www.jblythe.f9.co.uk/Deepspace/deepspace.html Deepspace website]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:23, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Starlance: Online Elite tribute game ==&lt;br /&gt;
&lt;br /&gt;
'Smith' on the EBBS writes to tell us about a new massively multiplayer online tribute game at http://www.starlance.co.uk/. Called Starlance, it's a Web 2.0 online game - just play it with your browser, and it works with any connection of 28.8K or better. It looks a bit different in emphasis to [[Ulite]] (http://www.ulite.de) whose emphasis is more on alliance and station building - and more aimed at one-on-one kinds of encounters.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:25, 20 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2006: The Year In Review ==&lt;br /&gt;
&lt;br /&gt;
Happy new year!&lt;br /&gt;
&lt;br /&gt;
As is traditional, the Frontier News has [[2006 In Review]], along with some predictions for 2007. Read it to recap on the last year's happenings.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:50, 1 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cambridge Evening News talks to The Breadbin ==&lt;br /&gt;
&lt;br /&gt;
David Braben's local newspaper recently interviewed the man himself. The article of course mentions Elite (in the very first paragraph) - but there's no news about Elite 4 - just a little about &amp;quot;The Outsider&amp;quot;, and Braben's ambitions for future gaming. You can read the article at the following link: [http://www.cambridge-news.co.uk/business/news/2006/12/19/b6961c08-88e6-4075-948b-91fdc734fd63.lpf]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:23, 28 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite 5 Rumours ==&lt;br /&gt;
&lt;br /&gt;
Yeah, so it's satire. But Timski posted a link to a site he made about Elite 5, satarising the current Elite 4 speculation... you can read it on his website: http://www.capsu.org/e5/&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:44, 16 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6608</id>
		<title>The Frontier WikiNews</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Frontier_WikiNews&amp;diff=6608"/>
		<updated>2007-07-03T21:14:13Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Want to submit news? Please see the [[News Submission Guidelines]] on how to do this.&lt;br /&gt;
&lt;br /&gt;
Want to discuss news? &lt;br /&gt;
&lt;br /&gt;
== Oolite Test Release 1.69 ==&lt;br /&gt;
[[Oolite]] Test Release 1.69 is now available for [http://www.aegidian.org/bb/viewtopic.php?t=3660 Mac&amp;amp;nbsp;OS&amp;amp;nbsp;X], [http://www.aegidian.org/bb/viewtopic.php?t=3661 Windows] and [http://aegidian.org/bb/viewtopic.php?p=38164#38164 Linux]&lt;br /&gt;
&lt;br /&gt;
[[User:Ahruman|Ahruman]] 10:11, 2 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== The Battle of Rocky Fields ==&lt;br /&gt;
&lt;br /&gt;
The adventures of the ''Azure Sunset'' continue in the lastest installment of the HPA 2 Saga.  Part 2 of the Battle of Rocky Fields is now out and available at all good BBS'&lt;br /&gt;
&lt;br /&gt;
[[User:Jack Hamtilon|Jack Hamilton]] 06:28, 21 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 25th Anniversary of the Sinclair ZX Spectrum ==&lt;br /&gt;
&lt;br /&gt;
On the 23rd of April, 1982, Britain's most influential computer of the 1980s was launched by Sinclair Research. An eventual target for Elite, the Spectrum and other 8 bitters (including the mighty BBC Microcomputer) taught a generation to code as well as reach Elite.&lt;br /&gt;
&lt;br /&gt;
Get a dose of nostalgia here: [http://www2.b3ta.com/heyhey16k/heyhey16k.swf Hey Hey 16K!]&lt;br /&gt;
&lt;br /&gt;
The ZX Spectrum still has a healthy following. Thanks to Amstrad's enlightened approach to emulation, unlike the BBC and other computers, the Spectrum ROM is legally available to emulators - and the Spectrum scene as a result is still vibrant. [http://www.worldofspectrum.org World of Spectrum] also has the vast majority of titles produced for this machine, and the spirit of openness has rubbed off on most authors of Spectrum software, who have granted permission to redistribute.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 19:53, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== 1/48th-ish Cobra Model shaping up ==&lt;br /&gt;
&lt;br /&gt;
[http://www.raytheon.pwp.blueyonder.co.uk/cobrawip.html Raytheon's Cobra Model] - in this case, the pictures say what a mere Frontier News article can't!&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 11:33, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Frontier involved in another legal battle ==&lt;br /&gt;
&lt;br /&gt;
...except, this time Frontier wasn't the instigator. According to The Register, they've been dragged into the dispute between Chris Sawyer and Atari over the rights to 'Sawyer's Rollercoaster Tycoon', and Atari have been allowed to appeal to the House of Lords for a ruling. [http://www.theregister.co.uk/2007/03/13/atari_hol_appeal/ Story at The Register is here]. Thanks to [[Frantic]] on alt.fan.elite for this tip.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:58, 13 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite knocked off top spot ==&lt;br /&gt;
&lt;br /&gt;
For quite a long time (years, perhaps) Elite has ranked as #1 as the Best ZX Spectrum game, over at [http://worldofspectrum.org World of Spectrum]. However... this weekend it finally has been knocked off the top perch by the game &amp;quot;Hero Quest, Return of the Witch Lord&amp;quot;, a 3D isometric game for the 128K Spectrum. Of course, purists will say it doesn't entirely count because unlike Elite, it won't run on a rubber key 48K, only the later 'toastrack' machines and the Spectrums that Amstrad produced. Also, it only has a few high rated votes, unlike Elite's many, many high rated votes - so this might not last long...&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 15:56, 4 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oolite moves to GPL license ==&lt;br /&gt;
&lt;br /&gt;
[[Oolite]], the extensible multiplatform Elite tribute, is changing from the Creative Commons license to the GNU General Public License version 2. This won't affect most users, however, it will allow Oolite to be bundled with Linux distributions such as Debian which require packages in the main repositories to have GPL-compatible licenses. The stock data (i.e. ship models, textures etc.) will be made available in a dual license - either GPL v2, or Creative Commons Attribution Non-Commercial ShareAlike, so that OXP authors can still use the Creative Commons license if they derive their expansions from existing materials. [http://oolite.aegidian.org Oolite website].&lt;br /&gt;
&lt;br /&gt;
Additionally, [http://oosat.alioth.net Oosat 2] is pretty much back to its former glory, with a lot of new material available for download.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:30, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deepspace: Another Elite remake ==&lt;br /&gt;
&lt;br /&gt;
'John Blythe' on the EBBS has told us that he's making another Elite remake called 'Deepspace'. It looks like a 'classic Elite' remake (i.e. not an FE:2 or FFE remake). The project is at an early stage at the moment, but in-progress screen shots are available. [http://www.jblythe.f9.co.uk/Deepspace/deepspace.html Deepspace website]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:23, 1 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Starlance: Online Elite tribute game ==&lt;br /&gt;
&lt;br /&gt;
'Smith' on the EBBS writes to tell us about a new massively multiplayer online tribute game at http://www.starlance.co.uk/. Called Starlance, it's a Web 2.0 online game - just play it with your browser, and it works with any connection of 28.8K or better. It looks a bit different in emphasis to [[Ulite]] (http://www.ulite.de) whose emphasis is more on alliance and station building - and more aimed at one-on-one kinds of encounters.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:25, 20 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2006: The Year In Review ==&lt;br /&gt;
&lt;br /&gt;
Happy new year!&lt;br /&gt;
&lt;br /&gt;
As is traditional, the Frontier News has [[2006 In Review]], along with some predictions for 2007. Read it to recap on the last year's happenings.&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 16:50, 1 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cambridge Evening News talks to The Breadbin ==&lt;br /&gt;
&lt;br /&gt;
David Braben's local newspaper recently interviewed the man himself. The article of course mentions Elite (in the very first paragraph) - but there's no news about Elite 4 - just a little about &amp;quot;The Outsider&amp;quot;, and Braben's ambitions for future gaming. You can read the article at the following link: [http://www.cambridge-news.co.uk/business/news/2006/12/19/b6961c08-88e6-4075-948b-91fdc734fd63.lpf]&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 14:23, 28 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elite 5 Rumours ==&lt;br /&gt;
&lt;br /&gt;
Yeah, so it's satire. But Timski posted a link to a site he made about Elite 5, satarising the current Elite 4 speculation... you can read it on his website: http://www.capsu.org/e5/&lt;br /&gt;
&lt;br /&gt;
[[User:Winston|Winston]] 17:44, 16 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:News]]&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=6445</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Main_Page&amp;diff=6445"/>
		<updated>2007-06-11T10:03:01Z</updated>

		<summary type="html">&lt;p&gt;Winston: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Welcome to the Elite Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[Elite]] [http://en.wikipedia.org/wiki/Wiki Wiki], a user-edited guide to the world of Elite.  Feel free to edit or add any pages you feel are necessary, but please read the [[EliteWiki:Manual of Style|Manual of Style]] first...&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' Due to the sheer amount of spamming, new user creation is disabled and page editing is only allowed by logged in users. If you want to edit the wiki and don't yet have an account, please request one by sending a PM to Winston on the [http://aegidian.org/bb Oolite Bulletin Board].&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=ClassicElite-IconBW.png | link=:Category:Classic | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Classic|Classic Elite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'Classic Elite' - i.e. Elite 1 - BBC Micro, Spectrum, Elite+, ArcElite etc., including things like Elite: TNK&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FE2-IconBW.png | link=:Category:FE2 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FE2|Frontier Elite: 2]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the first sequel to Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=FFE-IconBW.png | link=:Category:FFE | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:FFE|Frontier First Encounters]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the third instalment of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Oolite-IconBW.png | link=Oolite Main Page | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[Oolite Main Page|Oolite]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the [http://en.wikipedia.org/wiki/GPL GNU GPL] recreation of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|width=&amp;quot;300&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt; {{Click || image=Elite4-iconBW.png | link=:Category:Elite4 | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Elite4|Elite 4]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information regarding the (yet to be released) fourth instalment of the Elite series.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width:75%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top;&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Other Stuff'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''Helping with the Wiki'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to start editing as soon as you feel you can, but please read the Manual of Style before editing, and make any testing of the wiki system in the Sandbox.  Visit the village pump to make any discussions you wish about better organizing the wiki, or adding major new additions to the wiki, or start right in on requests posted in the article requests.&lt;br /&gt;
&lt;br /&gt;
[[EliteWiki:Manual of Style|Manual of Style]], [[EliteWiki:Sandbox|Sandbox]], [[EliteWiki:Village Pump|Village Pump]], [[EliteWiki:Requested Articles|Article Requests]], [[EliteWiki:Requests for Deletion|Requests for Deletion]]&lt;br /&gt;
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&amp;lt;center&amp;gt; {{Click || image=Fiction-IconBW.gif | link=:Category:Fiction | width=90px | height=90px }}&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;'''[[:Category:Fiction|Fiction]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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Fiction based in the world of Elite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Winston</name></author>
		
	</entry>
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