<?xml version="1.0"?>
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	<id>http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=United+Blobs</id>
	<title>Elite Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=United+Blobs"/>
	<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php/Special:Contributions/United_Blobs"/>
	<updated>2026-04-16T09:08:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.12</generator>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator&amp;diff=6558</id>
		<title>The Huge Plasma Accelerator</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator&amp;diff=6558"/>
		<updated>2007-06-24T11:50:02Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A fan-fiction story set in the FFE universe, involving the theft of an HPA.&lt;br /&gt;
Engendered through chain-writing, it has multiple authors. &lt;br /&gt;
I'll leave the details up to RedRaven or one of the other Authors.&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
*[[Norman Mosser]] (and crew) &lt;br /&gt;
*[[Jake Sommersby]] (and Jecht) &lt;br /&gt;
*[[Leif Ericsen]] (and crew) &lt;br /&gt;
*[[Nomura]] &lt;br /&gt;
*[[Red Ravens]] (and Bec, Dreyfus, Marcus etc.) &lt;br /&gt;
*[[Frantic]] (and some mysterious organisation) &lt;br /&gt;
*[[James K. Winston]] (and Mack) &lt;br /&gt;
*[[Jannah Berrinh]] (and Leila Berrinh) &lt;br /&gt;
*[[Rowan Weston]]&lt;br /&gt;
*[[Ocker]] (and band of tyrants)&lt;br /&gt;
*Probably a couple more small contributors&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.galnet.org/index.php GalNET_Terminal]&lt;br /&gt;
Select -Fiction- and HPA for an uncompiled linklist.&lt;br /&gt;
&lt;br /&gt;
[http://hughesd.co.uk/elite/fiction.asp Elite BTF] has a PDF version of the HPA and HPA2 (in progress) sagas, along with the &amp;quot;Past Prologue&amp;quot; compilations of what some of the participants did in the between.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_Ships&amp;diff=6556</id>
		<title>Oolite Ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_Ships&amp;diff=6556"/>
		<updated>2007-06-20T22:17:58Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Table of ships ordered by [[Fastest Ships (Oolite)|speed]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Table of ships ordered by [[Largest Ships (Oolite)|cargo capacity]].&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Standard ships ==&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; text-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Adder (Oolite)|Adder]]&amp;lt;br&amp;gt;{{Click || image=adder.png | link= Adder (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Anaconda (Oolite)|Anaconda]]&amp;lt;br&amp;gt;{{Click || image=Anaconda.png | link= Anaconda (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Asp (Oolite)|Asp Mk II]]&amp;lt;br&amp;gt;{{Click || image=Asp.png | link=Asp (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Boa (Oolite)|Boa]]&amp;lt;br&amp;gt;{{Click || image=Boa.png | link=Boa (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Boa 2 Class Cruiser]]&amp;lt;br&amp;gt;{{Click || image=BoaMkII.png | link= Boa 2 Class Cruiser | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra Mk.1 (Oolite)|Cobra Mk I]]&amp;lt;br&amp;gt;{{Click || image=Cobra1.png | link= Cobra Mk.1 (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra Mk.3 (Oolite)|Cobra Mk III]]&amp;lt;br&amp;gt;{{Click || image=Cobra3.png | link= Cobra Mk.3 (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Constrictor (Oolite)|Constrictor]]&amp;lt;br&amp;gt;{{Click || image=Constrictor-icon.png | link= Constrictor (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Fer-de-Lance (Oolite|Fer-de-Lance]]&amp;lt;br&amp;gt;{{Click || image=Ferdelance.png | link= Fer-de-Lance (Oolite | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Gecko (Oolite)|Gecko]]&amp;lt;br&amp;gt;{{Click || image=Gecko.png | link= Gecko (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Krait (Oolite)|Krait]]&amp;lt;br&amp;gt;{{Click || image=Krait.png | link= Krait (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Mamba (Oolite)|Mamba]]&amp;lt;br&amp;gt;{{Click || image=Mamba.png | link=Mamba (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Moray Star Boat (Oolite)|Moray Star Boat]]&amp;lt;br&amp;gt;{{Click || image=Moray.png | link= Moray Star Boat (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Python (Oolite)|Python]]&amp;lt;br&amp;gt;{{Click || image=Python.png | link= Python (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Shuttle (Oolite)|Shuttle]]&amp;lt;br&amp;gt;{{Click || image=Shuttle.png | link= Shuttle (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Sidewinder (Oolite)|Sidewinder]]&amp;lt;br&amp;gt;{{Click || image=Sidewinder.png | link= Sidewinder (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Thargoid Warship (Oolite)|Thargoid Warship]]&amp;lt;br&amp;gt;{{Click || image=Thargoid.png | link= Thargoid Warship (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Thargoid Robot Fighter (Oolite)|Thargoid Robot Fighter]]&amp;lt;br&amp;gt;{{Click || image=Tharglet.png | link= Thargoid Robot Fighter (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Transporter (Oolite)|Transporter]]&amp;lt;br&amp;gt;{{Click || image=Transporter.png | link= Transporter (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Viper (Oolite)|Viper]]&amp;lt;br&amp;gt;{{Click || image=Viper.png | link= Viper (Oolite)|Viper | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Viper Interceptor]]&amp;lt;br&amp;gt;{{Click || image=Viper_interceptor.png | link= Viper Interceptor | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Worm (Oolite)|Worm]]&amp;lt;br&amp;gt;{{Click || image=Worm.png | link= Worm (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[OXP]] ships ==&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; text-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[A-Wing]]&amp;lt;br&amp;gt;{{Click || image=A-Wing_sm.png | link= A-Wing | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Adder_Mk_II|Adder Mk II]]&amp;lt;br&amp;gt;{{Click || image=Adder_MkII_sm.png | link= Adder_Mk_II | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[All_Stars_Large_Freighter|All Stars Large Freighter]]&amp;lt;br&amp;gt;{{Click || image=All_Stars_Large_Freighter_sm.png | link= All_Stars_Large_Freighter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Aphid]]&amp;lt;br&amp;gt;{{Click || image=Aphid.png | link= Aphid | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Asp Mk.I]]&amp;lt;br&amp;gt;{{Click || image=Asp_MkI_sm.png | link= Asp Mk.I | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Astro_Mines#Mining_Pods|Astrogulag Mining Pod]]&amp;lt;br&amp;gt;{{Click || image=Astrogulag_Mining_Pod_sm.png | link= Astro_Mines#Mining_Pods | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[B-Wing]]&amp;lt;br&amp;gt;{{Click || image=B-Wing_sm.png | link= B-Wing | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Bandy-Bandy|Bandy-Bandy Courier]]&amp;lt;br&amp;gt;{{Click || image=BandyblueSM.png | link= Bandy-Bandy | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Basilisk]]&amp;lt;br&amp;gt;{{Click || image=Mil-basilSM.png | link= Basilisk | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Behemoth]]&amp;lt;br&amp;gt;{{Click || image=Behemothsm.png | link= Behemoth | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Bellatrix_Cruiser|Bellatrix Cruiser]]&amp;lt;br&amp;gt;{{Click || image=Bellatrix_sm.png | link= Bellatrix_Cruiser | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Black_Monk_Gunship|Black Monk Gunship]]&amp;lt;br&amp;gt;{{Click || image=Black_Monk_Gunship_sm.png | link= Black_Monk_Gunship | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[BoyRacer]]&amp;lt;br&amp;gt;{{Click || image=BoyRace1.png | link= BoyRacer | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Bushmaster Miner]]&amp;lt;br&amp;gt;{{Click || image=Bushmaster-miner.png | link= Bushmaster Miner | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Capisastra_Defender|Capisastra Defender]]&amp;lt;br&amp;gt;{{Click || image=Capisastra_Defender.png | link= Capisastra_Defender | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Capisastra_Hauler|Capisastra Hauler]]&amp;lt;br&amp;gt;{{Click || image=Capisastra_Hauler.png | link= Capisastra_Hauler | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Capisastra_Warrior|Capisastra Warrior]]&amp;lt;br&amp;gt;{{Click || image=Capisastra_Warrior.png | link= Capisastra_Warrior | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cat (Oolite)|Cat (Cougar)]]&amp;lt;br&amp;gt;{{Click || image=Cat-icon.png | link= Cat (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Chameleon (Oolite)|Chameleon]]&amp;lt;br&amp;gt;{{Click || image=Chameleon-icon.png | link=Chameleon (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Chuckwalla]]&amp;lt;br&amp;gt;{{Click || image=ChuckSM.png | link= Chuckwalla | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[CoachWhip]]&amp;lt;br&amp;gt;{{Click || image=Coach.png | link= CoachWhip | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra Clipper SAR]]&amp;lt;br&amp;gt;{{Click || image=ClipperSM.png | link= Cobra Clipper SAR | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra Courier]]&amp;lt;br&amp;gt;{{Click || image=cobracouriersmall.png | link= Cobra Courier | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra Mk.2 (Oolite)|Cobra Mk II-X]]&amp;lt;br&amp;gt;{{Click || image=Cobra2SM.png | link= Cobra Mk.2 (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra_III_NjX|Cobra III NjX]]&amp;lt;br&amp;gt;{{Click || image=Cobra_Njx_sm.png | link= Cobra_III_NjX | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra_3.5|Cobra 3.5]]&amp;lt;br&amp;gt;{{Click || image=cobra35.png | link= Cobra_3.5 | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Cobra_Rapier|Cobra Rapier]]&amp;lt;br&amp;gt;{{Click || image=Cobra_Rapier_sm.png | link= Cobra_Rapier | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Condor]]&amp;lt;br&amp;gt;{{Click || image=Condor_sm.png | link= Condor | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Coral]]&amp;lt;br&amp;gt;{{Click || image=Coralsm.png | link= Coral | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Deamon_Cruiser|Deamon Class Cruiser]]&amp;lt;br&amp;gt;{{Click || image=DeamonClassCruiser.png | link= Deamon_Cruiser | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Deep_Space_Dredger|Deep Space Dredger]]&amp;lt;br&amp;gt;{{Click || image=Deep_Space_Dredger_sm.png | link= Deep_Space_Dredger | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Delta_Long-Range_Escort|Delta Long-Range Escort]]&amp;lt;br&amp;gt;{{Click || image=delta_sm.png | link= Delta_Long-Range_Escort | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Drake]]&amp;lt;br&amp;gt;{{Click || image=drake_sm.png | link= Drake | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Drake Mk II]]&amp;lt;br&amp;gt;{{Click || image=drakemk2_sm.png | link= Drake Mk II | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Eagle_Mk_II|Eagle Mk II]]&amp;lt;br&amp;gt;{{Click || image=Eagle_MkII.png | link= Eagle_Mk_II | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Eel Rapier]]&amp;lt;br&amp;gt;{{Click || image=Eelrapier.png | link= Eel Rapier | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Excalibur]]&amp;lt;br&amp;gt;{{Click || image=Excalibur_sm.png | link= Excalibur | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Falcon_(Oolite)|Falcon]]&amp;lt;br&amp;gt;{{Click || image=Falcon_sm.png | link= Falcon_(Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Far_Star_Murderer|Far Star Murderer]]&amp;lt;br&amp;gt;{{Click || image=Far_Star_sm.png | link= Far_Star_Murderer | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ferdepai]]&amp;lt;br&amp;gt;{{Click || image=FerdePai_sm.png | link= Ferdepai | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Firefly]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Firewasp]]&amp;lt;br&amp;gt;{{Click || image=Firewasp_sm.png | link= Firewasp | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Frog Space Rickshaw]]&amp;lt;br&amp;gt;{{Click || image=FrogSR-icon.png | link= Frog Space Rickshaw | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[GalCop_SWAT_Viper|GalCop SWAT Viper]]&amp;lt;br&amp;gt;{{Click || image=viperswat_sm.png | link= GalCop_SWAT_Viper | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[GalCop_Viper_Mark_II|GalCop Viper Mark II]]&amp;lt;br&amp;gt;{{Click || image=GalCop_Viper_MkII_sm.png | link= GalCop_Viper_Mark_II | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[GalCop_Viper_Cruiser|GalCop Viper Cruiser]]&amp;lt;br&amp;gt;{{Click || image=GalCop_Viper_Cruiser_sm.png | link= GalCop_Viper_Cruiser | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Gaundlet Armoured Transport Type1|Gaundlet Armoured Transport T1]]&amp;lt;br&amp;gt;{{Click || image=Att1.png | link= Gaundlet Armoured Transport Type1 | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Gaundlet Armoured Escort Viper]]&amp;lt;br&amp;gt;{{Click || image=Atviper.png | link= Gaundlet Armoured Escort Viper | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Gemini_Escort|Gemini Escort]]&amp;lt;br&amp;gt;{{Click || image=gemini_sm.png | link= Gemini_Escort | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Generation_Ship|Generation Ship]]&amp;lt;br&amp;gt;{{Click || image=gen-ship_sm.png | link= Generation_Ship | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ghavial (Oolite)|Ghavial]]&amp;lt;br&amp;gt;{{Click || image=Ghavial-icon.png | link= Ghavial (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Giant_Ray|Giant Ray]]&amp;lt;br&amp;gt;{{Click || image=GiantRay.png | link= Giant_Ray | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Griffin Two (Oolite)|Griffin Two]]&amp;lt;br&amp;gt;{{Click || image=Griffin2SM.png | link= Griffin Two (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Hamadryad]]&amp;lt;br&amp;gt;{{Click || image=HamadryadSM.png | link= Hamadryad | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Happy_Eye_Pulpit_Pod|Happy Eye Pulpit Pod]]&amp;lt;br&amp;gt;{{Click || image=Happy_Eye_Pulpit_Pod_sm.png | link= Happy_Eye_Pulpit_Pod | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Herald_Military_Gunboat|Herald Military Gunboat]]&amp;lt;br&amp;gt;{{Click || image=Herald_Military_Gunboat_sm.png | link= Herald_Military_Gunboat | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Hognose]]&amp;lt;br&amp;gt;{{Click || image=Hog.png | link= Hognose | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Hydra]]&amp;lt;br&amp;gt;{{Click || image=Mil-hydra6SM.png | link= Hydra | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Iguana (Oolite)|Iguana]]&amp;lt;br&amp;gt;{{Click || image=Iguana-icon.png | link= Iguana (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Imperial_Censor|Imperial Censor]]&amp;lt;br&amp;gt;{{Click || image=Imperial_Censor_sm.png | link=Imperial_Censor | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Imperial_Courier_(Oolite)|Imperial Courier]]&amp;lt;br&amp;gt;{{Click || image=imp_cour_sm.png | link= Imperial_Courier_(Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Imperial_Freighter|Imperial Freighter]]&amp;lt;br&amp;gt;{{Click || image=Imperial_Freighter_sm.png | link= Imperial_Freighter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Imperial_Lictor|Imperial Lictor]]&amp;lt;br&amp;gt;{{Click || image=Imperial_Lictor_sm.png | link= Imperial_Lictor | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Imperial_Quaestor|Imperial Quaestor]]&amp;lt;br&amp;gt;{{Click || image=Imperial_Quaestor_sm.png | link= Imperial_Quaestor | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Imperial_Tanker|Imperial Tanker]]&amp;lt;br&amp;gt;{{Click || image=Imperial_Tanker_sm.png | link= Imperial_Tanker | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ionics Funnelweb]]&amp;lt;br&amp;gt;{{Click || image=funnelwebsm.png | link= Ionics Funnelweb | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ionics Huntsman]]&amp;lt;br&amp;gt;{{Click || image=Ionics_Huntsman_sm.png | link= Ionics Huntsman | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ionics Redback]]&amp;lt;br&amp;gt;{{Click || image=Ionics_Redback_sm.png | link= Ionics Redback | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ionics Whitetail]]&amp;lt;br&amp;gt;{{Click || image=Ionics_Whitetail_sm.png | link= Ionics Whitetail | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ixian_Battle_Cruiser|Ixian Battle Cruiser]]&amp;lt;br&amp;gt;{{Click || image=Ixian_Battlecruiser_sm.png | link= Ixian_Battle_Cruiser | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ixian_Bezerka|Ixian Bezerka]]&amp;lt;br&amp;gt;{{Click || image=Ixian_Bezerka_sm.png | link= Ixian_Bezerka | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ixian_Freighter_MK1|Ixian Freighter MK1]]&amp;lt;br&amp;gt;{{Click || image=Ixian_Freighter_MkI_sm.png | link= Ixian_Freighter_MK1 | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ixian_Gunship|Ixian Gunship]]&amp;lt;br&amp;gt;{{Click || image=Ixian_Gunship_sm.png | link= Ixian_Gunship | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ixian_No-Ship_Mark_I|Ixian No-Ship Mark I]]&amp;lt;br&amp;gt;{{Click || image=Ixian_No-Ship_MkI_sm.png | link= Ixian_No-Ship_Mark_I | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Josher]]&amp;lt;br&amp;gt;{{Click || image=Joshersm.png | link= Josher | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Junta_Enforcer|Junta Enforcer]]&amp;lt;br&amp;gt;{{Click || image=Junta_Enforcer_sm.png | link= Junta_Enforcer | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Kestrel]]&amp;lt;br&amp;gt;{{Click || image=Kestrel_sm.png | link= Kestrel | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[L-Crate_Hauler|L-Crate Hauler]]&amp;lt;br&amp;gt;{{Click || image=L-Crate_Hauler_sm.png | link= L-Crate_Hauler | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Lambdashuttle]]&amp;lt;br&amp;gt;{{Click || image=Lambda_Shuttle_sm.png | link= Lambdashuttle | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Lampyris]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Leviathan]]&amp;lt;br&amp;gt;{{Click || image=LeviathanSM.png | link= Leviathan | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Llama]]&amp;lt;br&amp;gt;{{Click || image=llama.png | link= Llama | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Longshot]]&amp;lt;br&amp;gt;{{Click || image=Longshot_sm.png | link= Longshot | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Manta]]&amp;lt;br&amp;gt;{{Click || image=Manta_sm.png | link= Manta | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Merlin_(Oolite)|Merlin]]&amp;lt;br&amp;gt;{{Click || image=merlin_sm.png | link=Merlin_(Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Stingray_(Oolite)|Military Stingray]]&amp;lt;br&amp;gt;{{Click || image=stingray.png | link=Stingray_(Oolite) | width=99px | height=73px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Mongoose|Mongoose Light Fighter]]&amp;lt;br&amp;gt;{{Click || image=Navy_Mongoose_sm.png | link=Mongoose | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Monitor (Oolite)|Monitor]]&amp;lt;br&amp;gt;{{Click || image=Monitor-icon.png | link= Monitor (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Mosquito_Trader|Mosquito Trader]]&amp;lt;br&amp;gt;{{Click || image=Mosquito_Trader_sm.png | link= Mosquito_Trader | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Mosquito_Sport|Mosquito Sport]]&amp;lt;br&amp;gt;{{Click || image=Mosquito_Sport_sm.png | link= Mosquito_Sport | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Mussurana]]&amp;lt;br&amp;gt;{{Click || image=Mussuranasm.png | link= Mussurana | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Naga]]&amp;lt;br&amp;gt;{{Click || image=NagaSM.png | link= Naga | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Nemesis]]&amp;lt;br&amp;gt;{{Click || image=Nemesis_fightersm.png | link= Nemesis | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ophidian (Oolite)|Ophidian]]&amp;lt;br&amp;gt;{{Click || image=Ophidian-icon.png | link= Ophidian (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Orb]]&amp;lt;br&amp;gt;{{Click || image=Orb_sm.png | link= Orb | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Oresrian_Trader|Oresrian_Trader]]&amp;lt;br&amp;gt;{{Click || image=oresrian_sm.png | link= Oresrian_Trader | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Outrider (Oolite)|Outrider]]&amp;lt;br&amp;gt;{{Click || image=Outrider_sm.png | link= Outrider (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Paladin]]&amp;lt;br&amp;gt;{{Click || image=paladin_sm.png | link= Paladin | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Pallas]]&amp;lt;br&amp;gt;{{Click || image=pallas_sm.png | link= Pallas | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Pelamis]]&amp;lt;br&amp;gt;{{Click || image=PelamisSM.png | link= Pelamis | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Penelope_Class_Freighter|Penelope Class Freighter]]&amp;lt;br&amp;gt;{{Click || image=Penelope_Class_Freighter_sm.png | link= Penelope_Class_Freighter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Phoenix]]&amp;lt;br&amp;gt;{{Click || image=Phoenix_sm.png | link= Phoenix | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Python Class Cruiser]]&amp;lt;br&amp;gt;{{Click || image=PythonsharkSM.png | link= Python Class Cruiser | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Python ET Special]]&amp;lt;br&amp;gt;{{Click || image=PythonETSM.png | link= Python ET Special | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Rattle Cutter]]&amp;lt;br&amp;gt;{{Click || image=Mil-rattleSM.png | link= Rattle Cutter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ray_Mk.I|Ray Mk.I]]&amp;lt;br&amp;gt;{{Click || image=Ray_MkI_sm.png | link= Ray_Mk.I | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Refugee Adder]]&amp;lt;br&amp;gt;{{Click || image=Xpat-icon.png | link= Refugee Adder | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Remorse_Of_Conscience_v2|Remorse Of Conscience]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Revolutionary_Guard|Revolutionary Guard]]&amp;lt;br&amp;gt;{{Click || image=Revolutionary_Guard_sm.png | link= Revolutionary_Guard | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Rigel_Bomber|Rigel Tactical Bomber]]&amp;lt;br&amp;gt;{{Click || image=Rigel_sm.png | link= Rigel_Bomber | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ringhals]]&amp;lt;br&amp;gt;{{Click || image=RebelfighterSM.png | link= Ringhals | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Sabre]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Saiph_Interceptor|Saiph Interceptor]]&amp;lt;br&amp;gt;{{Click || image=Saiph_sm.png | link= Saiph_Interceptor | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Salamander (Oolite)|Salamander]]&amp;lt;br&amp;gt;{{Click || image=Salamander-icon.png | link= Salamander (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Scorpion Frigate|Scorpion Class Frigate]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Seymour_Class_Sled|Seymour Class Sled]]&amp;lt;br&amp;gt;{{Click || image=Seymour_Class_Cargo_Sled_sm.png | link= Seymour_Class_Sled | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Starbelly_Class_Sled|Starbelly Class Sled]]&amp;lt;br&amp;gt;{{Click || image=Starbelly_Class_Sled_sm.png | link= Adder (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Starhawk]]&amp;lt;br&amp;gt;{{Click || image=Starhawk_Class_Cruiser_sm.png | link= Starhawk | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Starseeker_Personal_Shuttle|Starseeker Personal Shuttle]]&amp;lt;br&amp;gt;{{Click || image=starseeker_sm.png | link= Starseeker_Personal_Shuttle | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Starwolf_Mark_I|Starwolf Mark I]]&amp;lt;br&amp;gt;{{Click || image=Starwolf_MkI_sm.png | link= Starwolf_Mark_I | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Strelka_CruiseLiner|Strelka CruiseLiner]]&amp;lt;br&amp;gt;{{Click || image=strelka_sm.png | link= Strelka_CruiseLiner | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Sturgeon_Mk.I|Sturgeon Mk.I]]&amp;lt;br&amp;gt;{{Click || image=ComLim.png | link= Sturgeon_Mk.I | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[SuperCobra]]&amp;lt;br&amp;gt;{{Click || image=supercobraSm.png | link= SuperCobra | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Swift]]&amp;lt;br&amp;gt;{{Click || image=Swift_sm.png | link= Swift | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Taipan]]&amp;lt;br&amp;gt;{{Click || image=TaipanSM.png | link= Taipan | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Telemachus_Class_Escort|Telemachus Class Escort]]&amp;lt;br&amp;gt;{{Click || image=Telemachus_Class_Escort_sm.png | link= Telemachus_Class_Escort | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Tepiu]]&amp;lt;br&amp;gt;{{Click || image=Tepiu_sm.png | link= Tepiu | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Teretrurus_Mk.I|Teretrurus Mk.I]]&amp;lt;br&amp;gt;{{Click || image=Teretrurus_MkI.png | link= Teretrurus_Mk.I | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Terrapin]]&amp;lt;br&amp;gt;{{Click || image=Terrapin_sm.png | link= Terrapin | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Terroriser_Frigate|Terroriser Frigate]]{{Click || image=Thargoid_Terrorizer_sm.png | link= Terroriser Frigate | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Tesoura]]&amp;lt;br&amp;gt;{{Click || image=Tesoura_sm.png | link= Tesoura | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Thargoid_Carrier|Thargoid Carrier]]&amp;lt;br&amp;gt;{{Click || image=Thargoid_Carrier_sm.png | link= Thargoid_Carrier | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Thargoid_Thargorn_Battleship|Thargoid Thargorn Battleship]]&amp;lt;br&amp;gt;{{Click || image=Thargoid_Thorgon_Battleship_sm.png | link= Thargoid_Thorgon_Battleship | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Thargoid_Thorgon_Cruiser|Thargoid Thorgon Cruiser]]&amp;lt;br&amp;gt;{{Click || image=Thargoid_Thorgon_Cruiser_sm.png | link= Thargoid_Thorgon_Cruiser) | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Tie-Fighter]]&amp;lt;br&amp;gt;{{Click || image=Tie-Fighter_sm.png | link= Tie-Fighter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Tie-Interceptor]]&amp;lt;br&amp;gt;{{Click || image=Tie-Interceptor_sm.png | link= Tie-Interceptor | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Tiger_Mark_I|Tiger Mark I]]&amp;lt;br&amp;gt;{{Click || image=Tiger_sm.png | link= Tiger_Mark_I | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Trident_Executive_Shuttle|Trident Executive Shuttle]]&amp;lt;br&amp;gt;{{Click || image=trident_sm.png | link= Trident_Executive_Shuttle | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Ulysses_Class_Interceptor|Ulysses Class Interceptor]]&amp;lt;br&amp;gt;{{Click || image=Ulysses_Class_Interceptor_sm.png | link= Ulysses_Class_Interceptor | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Urutu_Mk.III|Urutu Mk.III]]&amp;lt;br&amp;gt;{{Click || image=Urutu_MkIII_sm.png | link= Urutu_Mk.III | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Urutu_Mk.IV|Urutu Mk.IV]]&amp;lt;br&amp;gt;{{Click || image=Urutu_MkIV_sm.png | link= Urutu_Mk.IV | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Weeviloid Hunter]]&amp;lt;br&amp;gt;{{Click || image=Weeviloid2SM.png | link= Weeviloid Hunter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Weeviloid Scoutship]]&amp;lt;br&amp;gt;{{Click || image=Weescout1SM.png | link= Weeviloid Scoutship | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Wolf Mk.2 (Oolite)|Wolf Mk II]]&amp;lt;br&amp;gt;{{Click || image=Wolfmk2.png | link= Wolf Mk.2 (Oolite) | width=100px | height=100px}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Woma]]&amp;lt;br&amp;gt;{{Click || image=Woma.png | link= Woma | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Worker's_Commuter|Worker's Commuter]]&amp;lt;br&amp;gt;{{Click || image=WorkCom.png | link= Worker's_Commuter | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[X-Wing]]&amp;lt;br&amp;gt;{{Click || image=X-Wing_sm.png | link= X-Wing | width=100px | height=100px}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;200&amp;quot; height=&amp;quot;175&amp;quot;|[[Y-Wing]]&amp;lt;br&amp;gt;{{Click || image=Y-Wing_sm.png | link= Y-Wing | width=100px | height=100px}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Oolite Ships]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Category_talk:Oolite_Ships&amp;diff=6553</id>
		<title>Category talk:Oolite Ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Category_talk:Oolite_Ships&amp;diff=6553"/>
		<updated>2007-06-18T18:40:12Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Subcategory ==&lt;br /&gt;
&lt;br /&gt;
Hi, all ships in [[:Category:Oolite Ships]] category are also in the [[:Category:Oolite]]. It would clean up the category Oolite, if they'd be only in Oolite Ships. Greetings: [[User:Makarius|Makarius]] 10:04, 18 June 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
:That would be a manual job as the template providing [[:Category:Oolite Ships]] category does not refer to [[:Category:Oolite]].  Feel free to remove some of them if you have time. [[User:United Blobs|United Blobs]] 19:40, 18 June 2007 (BST)&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Talk:Script.oos&amp;diff=6549</id>
		<title>Talk:Script.oos</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Talk:Script.oos&amp;diff=6549"/>
		<updated>2007-06-15T15:22:04Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: rv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=6548</id>
		<title>David Braben</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=David_Braben&amp;diff=6548"/>
		<updated>2007-06-15T15:21:39Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: rv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Braben.jpg|thumb|right|220px|David Braben, co-author of Elite and owner of Frontier Developments]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
David Braben is the co-author of Elite ([[1984]]), and the author of Frontier: Elite 2 and Frontier: First Encounters. He is currently the head of the Cambridge company he founded, [[Frontier Developments]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Factual]]&lt;br /&gt;
[[Category:Real People]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Category:Oolite_Ships&amp;diff=6536</id>
		<title>Category:Oolite Ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Category:Oolite_Ships&amp;diff=6536"/>
		<updated>2007-06-14T21:19:27Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains all of the [[Oolite Ships|ships]] present in [[Oolite]] including [[OXP]]s&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Basilisk&amp;diff=6534</id>
		<title>Basilisk</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Basilisk&amp;diff=6534"/>
		<updated>2007-06-14T21:18:54Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Black Monk Gunship&lt;br /&gt;
|image = [[Image:Basilisk.png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm&lt;br /&gt;
|capacity = 0 TC&lt;br /&gt;
|gunmounts = Fore&lt;br /&gt;
|maxspeed = X LM&lt;br /&gt;
|maneuverability = Roll: X&amp;lt;br /&amp;gt;Pitch: X&lt;br /&gt;
|energybanks = N/A&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Basilisk is found in the [http://oosat.alioth.net/files/Military.zip ''Military Fiasco''] [[OXP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Ship OXPs]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Asp_Mk.I&amp;diff=6533</id>
		<title>Asp Mk.I</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Asp_Mk.I&amp;diff=6533"/>
		<updated>2007-06-14T21:18:34Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Black Monk Gunship&lt;br /&gt;
|image = [[Image:Asp Mk1.png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm &lt;br /&gt;
|capacity = X TC&lt;br /&gt;
|gunmounts = X&lt;br /&gt;
|maxspeed = X LM&lt;br /&gt;
|maneuverability = Roll: X&amp;lt;br /&amp;gt;Pitch: X&lt;br /&gt;
|energybanks = X&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Asp Mk.I is found in the [http://oosat.alioth.net/files/wolfs_variants.zip ''Wolfwood's Variants''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]][[Category:Ship OXPs]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Basilisk&amp;diff=6531</id>
		<title>Basilisk</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Basilisk&amp;diff=6531"/>
		<updated>2007-06-14T21:15:32Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Download ==&lt;br /&gt;
&lt;br /&gt;
The Basilisk is found in the [http://oosat.alioth.net/files/Military.zip ''Military Fiasco''] [[OXP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Ship OXPs]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Basilisk&amp;diff=6530</id>
		<title>Basilisk</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Basilisk&amp;diff=6530"/>
		<updated>2007-06-14T21:15:18Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Download ==&lt;br /&gt;
&lt;br /&gt;
The Basilisk is found in the [http://oosat.alioth.net/files/Military.zip ''Military Fiasco''] [[OXP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]] [[Category:Ship OXPs]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6503</id>
		<title>Template:FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6503"/>
		<updated>2007-06-13T21:52:21Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
! width=&amp;quot;70&amp;quot;|Question:&lt;br /&gt;
| {{{question}}}&lt;br /&gt;
|-&lt;br /&gt;
! Answer:&lt;br /&gt;
| {{{answer}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6502</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6502"/>
		<updated>2007-06-13T21:46:31Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question= I want Laser Cooling Boosters?|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything that is available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?|answer=The next time you leave a station pause the game (press '''P'''), then press '''T'''. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?|answer=The textured planets are at present experimental and may well be integrated as a default option in a later version.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6500</id>
		<title>Template:FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6500"/>
		<updated>2007-06-13T21:46:11Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Template:FAQ Question moved to Template:FAQ: Shorten&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
! Question:&lt;br /&gt;
|{{{question}}}&lt;br /&gt;
|-&lt;br /&gt;
! Answer:&lt;br /&gt;
| {{{answer}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ_Question&amp;diff=6501</id>
		<title>Template:FAQ Question</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ_Question&amp;diff=6501"/>
		<updated>2007-06-13T21:46:11Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Template:FAQ Question moved to Template:FAQ: Shorten&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:FAQ]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Imperial_Courier_(Oolite)&amp;diff=6481</id>
		<title>Imperial Courier (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Imperial_Courier_(Oolite)&amp;diff=6481"/>
		<updated>2007-06-13T12:42:27Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Some data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Imperial Courier&lt;br /&gt;
|image = [[Image:Imperial Courier (Oolite).png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm&lt;br /&gt;
|capacity = 100 TC&lt;br /&gt;
|gunmounts = Fore, Aft, Starboard, Port&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = 8&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Imperial Courier is found in the [http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Imperial_Courier_(Oolite)&amp;diff=6479</id>
		<title>Imperial Courier (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Imperial_Courier_(Oolite)&amp;diff=6479"/>
		<updated>2007-06-13T11:53:33Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Needs filling in&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Imperial Courier&lt;br /&gt;
|image = [[Image:Imperial Courier (Oolite).png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm&lt;br /&gt;
|capacity = X TC&lt;br /&gt;
|gunmounts = Fore, Aft, Starboard, Port&lt;br /&gt;
|maxspeed = X LM&lt;br /&gt;
|maneuverability = Roll: X&amp;lt;br /&amp;gt;Pitch: X&lt;br /&gt;
|energybanks = X&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Imperial Courier is found in the [http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Category:Oolite_Ships&amp;diff=6478</id>
		<title>Category:Oolite Ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Category:Oolite_Ships&amp;diff=6478"/>
		<updated>2007-06-13T11:50:13Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: New page: This category contains all of the ships present in Oolite including OXPs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains all of the [[Oolite Ships|ships]] present in [[Oolite]] including [[OXP]]s&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:Infobox_ShipStats_Oolite&amp;diff=6477</id>
		<title>Template:Infobox ShipStats Oolite</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:Infobox_ShipStats_Oolite&amp;diff=6477"/>
		<updated>2007-06-13T11:49:02Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background: transparent; float: left;&amp;quot; &lt;br /&gt;
|&amp;lt;pre&amp;gt;{{Infobox ShipStats Classic| title = &lt;br /&gt;
|image = &lt;br /&gt;
|dimensions =  &lt;br /&gt;
|capacity = &lt;br /&gt;
|gunmounts =&lt;br /&gt;
|maxspeed =&lt;br /&gt;
|maneuverability =&lt;br /&gt;
|energybanks =&lt;br /&gt;
|milshields =&lt;br /&gt;
|shieldboost =&lt;br /&gt;
|hyperspace =&lt;br /&gt;
|isoxp =&lt;br /&gt;
|isplayer =&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;floatright&amp;quot; style=&amp;quot;border: 1px solid #aaaaaa; background-color: #f9f9f9; color: black; margin-bottom: 0.5em; margin-left: 1em; padding: .2em; float: right; clear: right;&amp;quot; cellpadding=&amp;quot;4&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #ccccff;&amp;quot; | ''{{{title}}}''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | {{{image}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Size (metres, WxHxL)&lt;br /&gt;
| {{{dimensions}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Cargo capacity&lt;br /&gt;
| {{{capacity}}}&lt;br /&gt;
|- class=&amp;quot;hiddenStructure{{{version|}}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Gun mounts&lt;br /&gt;
| {{{gunmounts}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Maximum speed&lt;br /&gt;
| {{{maxspeed}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Manoeuvrability&lt;br /&gt;
| {{{maneuverability}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Energy banks&lt;br /&gt;
| {{{energybanks}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Military shields available&lt;br /&gt;
| {{{milshields}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Shield boosters available&lt;br /&gt;
| {{{shieldboost}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Hyperspace capable&lt;br /&gt;
| {{{hyperspace}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | [[OXP]] or standard&lt;br /&gt;
| {{{isoxp}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #ccccff; white-space: nowrap;&amp;quot; | Available to player&lt;br /&gt;
| {{{isplayer}}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Oolite Ships]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Tiger_Mark_I&amp;diff=6472</id>
		<title>Tiger Mark I</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Tiger_Mark_I&amp;diff=6472"/>
		<updated>2007-06-12T22:56:37Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Tiger Mark I&lt;br /&gt;
|image = [[Image:Tiger_Mark_I.png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm&lt;br /&gt;
|capacity = 50 TC&lt;br /&gt;
|gunmounts = Fore, Aft, Starboard, Port&lt;br /&gt;
|maxspeed = 0.5 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = 7&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Tiger Mk.I is found in the [http://oosat.alioth.net/files/Tiger.zip ''Tiger''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6471</id>
		<title>Template:FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6471"/>
		<updated>2007-06-12T22:40:56Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
! Question:&lt;br /&gt;
|{{{question}}}&lt;br /&gt;
|-&lt;br /&gt;
! Answer:&lt;br /&gt;
| {{{answer}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6470</id>
		<title>Template:FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6470"/>
		<updated>2007-06-12T22:40:43Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: 1em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
! Question:&lt;br /&gt;
|{{{question}}}&lt;br /&gt;
|-&lt;br /&gt;
! Answer:&lt;br /&gt;
| {{{answer}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6469</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6469"/>
		<updated>2007-06-12T22:40:00Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ_Question|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question= I want Laser Cooling Boosters?|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything thatis available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6468</id>
		<title>Template:FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6468"/>
		<updated>2007-06-12T22:39:09Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
! Question:&lt;br /&gt;
|{{{question}}}&lt;br /&gt;
|-&lt;br /&gt;
! Answer:&lt;br /&gt;
| {{{answer}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6457</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6457"/>
		<updated>2007-06-11T21:05:59Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ_Question|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?}}&lt;br /&gt;
A: The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?}}&lt;br /&gt;
A: At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6456</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6456"/>
		<updated>2007-06-11T21:05:48Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Use template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ_Question|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?}}&lt;br /&gt;
A: The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?}}&lt;br /&gt;
A: At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6455</id>
		<title>Template:FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Template:FAQ&amp;diff=6455"/>
		<updated>2007-06-11T21:04:33Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|Q: {{{question}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=First_Encounters/Missions&amp;diff=6404</id>
		<title>First Encounters/Missions</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=First_Encounters/Missions&amp;diff=6404"/>
		<updated>2007-06-10T16:09:15Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
The First Encounters plot line bridges the gap between the first and last of the Elite games by bringing Humanity and Thargoids together again.  Plots and subterfuge are discovered, secrets are released and shadowy government agencies are overturned.  New technologies are developed and humanity travels further into the galaxy than ever before.  &lt;br /&gt;
&lt;br /&gt;
The player is at the centre of this plot line.&lt;br /&gt;
&lt;br /&gt;
Additionally, there are several 'hand coded' missions, which do not add to the plot per se, but help to enhance the 'atmosphere' the realism of the universe that the game is set in by adding subplots to the storyline.  It is a big galaxy, so there is always something happening in the back ground, whether it is a plot to destroy a Law School to stealing a prized piece of art off the Emperor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''WARNING: THE FOLLOWING CONTAINS SPOILERS'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hand Coded Missions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wiccan Ware Race===&lt;br /&gt;
&lt;br /&gt;
When: January - February 3250&lt;br /&gt;
&lt;br /&gt;
News: All journals except Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Old Curie, Gateway (-1,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: WICCAN WARE &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: 1,010 Credits and good Reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The job is to take a Dreamware recording by popular music group Jjagged Bbanner from Gateway to Alioth.  Unfortunately, it is a race, as thousands of people attempt the job, and only the fastest gets paid.  There are two main strategies to succeed in this mission:&lt;br /&gt;
&lt;br /&gt;
If you are using an original version of First Encounters:&lt;br /&gt;
You need to do a double jump to get to Alioth.  Once there, lock onto your target starport, then turn the autopilot off, hold down the accelerator, to go as fast as you can.  Turn on maximum stardreamer.  3-5AU out from the target, turn the autopilot back on.  A few seconds later you will be ready to land.  congratulations, you have just defied the laws of physics, and made a couple of bucks on the side:&lt;br /&gt;
&lt;br /&gt;
If you are using JJFFE:&lt;br /&gt;
Do the Soholia Medicine Relief run first (see below) until you can afford a Class 2 Military Drive, and then do the mission. You will still be able to win, as the program only takes into account your travel time, rather than the actual date!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soholia Medicine Relief===&lt;br /&gt;
When: January - February 3250 &lt;br /&gt;
&lt;br /&gt;
News: Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Soholia (-1,5)&lt;br /&gt;
&lt;br /&gt;
BBS Message: MEDICAL SUPPLIES WANTED... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: 2,000 Credits per ton &amp;amp; good reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readers of the Universal Scientist discover that there is a plague in Soholia (-1,5) and it needs medical supplies desperately.  This means high prices!  Buy medicines, and then hyperspace to Soholia. Look on the bulletin board and look for the message: &amp;quot;Medical Supplies Wanted&amp;quot; (NOT a message where a price is offered).  You will get a very good profit and your reputation will be improved. Doing this you can earn a lot of money quickly, and make you feel like a better person for having helped others in need.&lt;br /&gt;
&lt;br /&gt;
===Transport 'Duval Artefact'===&lt;br /&gt;
&lt;br /&gt;
When: January - February 3250 &lt;br /&gt;
&lt;br /&gt;
News: None before the mission &lt;br /&gt;
&lt;br /&gt;
Where: Alliance / Anywhere? &lt;br /&gt;
&lt;br /&gt;
BBS Message: INVALUABLE ARTWORK &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: 6,000 Credits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This mission involves taking a statue known as the Duval Artefact from Checkovport in Achenar (1,-4) to Scott Town in Beta Hydri (0,-2). Upon landing at Checkovport, you are informed that the statue has been loaded and you should take off for Beta Hydri. Upon arrival at Beta Hydri you receive your reward.&lt;br /&gt;
&lt;br /&gt;
If you do this straight away, the timing for the Achenar to Beta Hydri leg is very tight. Your best bet is to do the Soholia Run until you can afford a Class 2 Military Drive, and set off for Achenar no later than 24th Feb. The rest of the mission will then be much easier. You will be collecting the artefact on the 14th of March, and you should fast-forward during that day until you are told to take off. You need to be at Scott Town by 4th April.&lt;br /&gt;
&lt;br /&gt;
Upon reading the papers later, you will be surprised to learn that the Artefact had been stolen, the Empire might be upset at you for doing this!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Assassinate Dentara Rast===&lt;br /&gt;
&lt;br /&gt;
When: From late August 3250 (hit takes place early December) &lt;br /&gt;
&lt;br /&gt;
News: Frontier News (report on Tiliala Treaty talks at Exioce)&lt;br /&gt;
 &lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: Friends of the Valhallan Democratic Peace Party wish to arrange a prolonged holiday... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None? &lt;br /&gt;
&lt;br /&gt;
Reward: 50,000 Credits, a lot of adverse press and being the subject of a manhunt!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a civil war taking place in the system of Tiliala (-4,-1), with the Dictator and leader of the Valhallan Democratic Peace Party, Augustus Checkin, being under threat from the Valhallan Liberation Front. 'Friends' of the ruling party put out a contract on the leader of the Valhallan Liberation Army (the armed wing of the VLF), Dentara Rast.&lt;br /&gt;
&lt;br /&gt;
Over the next few months, reports continue on the progress of the conflict, and it looks like there might be the possibility of a peace deal. One of the rebel leaders meets with an 'accident,' and Dentara Rast swears vengeance. Hostilities increase once more. By now, the Great Powers are taking an interest, in no small part due to the chance discovery of Tantalum (an exceptionally rare and valuable metal) on the planet. By the time that you have to carry out the contract, it is looking like there may be a peace deal on the table.&lt;br /&gt;
&lt;br /&gt;
Unlike other assassinations, you must destroy the ship Rast is travelling on before it hyperspaces. If you don't, she is assumed to have escaped - even if you blow the ship away after it emerges from hyperspace. You will fail the mission. In plot terms, I think the flight was supposed to be an internal one to the planet Democracy in the same system.&lt;br /&gt;
&lt;br /&gt;
Due to your actions, hostilities increase once more, with the rebels refusing to talk peace until the assassin (you) is brought to justice. You hit just about every one of the Journals, with your name, ship details and location being printed over the next few months. All of the authorities put out a contract on you, so you may want to sell your ship...&lt;br /&gt;
&lt;br /&gt;
While all of this dodging the authorities may become a little annoying, they eventually get sick of looking for you, and all claim credit for your death. You may find this news particularly amusing if you kept your ship, as you will still be alive!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Assassinate Dr. Joreb Innitu===&lt;br /&gt;
&lt;br /&gt;
When: February 3251 (hit takes place at the end of the month) &lt;br /&gt;
&lt;br /&gt;
News: Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Any Imperial Navy / Federal Military BBS &lt;br /&gt;
&lt;br /&gt;
BBS Message: Associates of Dr. Joreb Innitu... wish him to find the gift of silence... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None? &lt;br /&gt;
&lt;br /&gt;
Reward: 1,500 Credits and a medal from the force who you took the mission from&lt;br /&gt;
&lt;br /&gt;
You will have read a number of articles in Universal Scientist about the Thargoids, some of which are based on the work of renowned alien expert Doctor Joreb Innitu. is mentioned in the context of a new theory about the war between Human and Thargoid. The Federal and Imperial militaries (INRA?) are worried about him getting too close to the truth, so put out the contract on him.&lt;br /&gt;
&lt;br /&gt;
The actual assassination takes place at Fort Grant in Beta Hydri (0,-2). You have to kill him before the ship he's on hyperspaces, otherwise he is assumed to have escaped. Upon returning to the system you got the contract from, you will get your money and a medal. Since you got this mission from a military BBS, it will count as your first successful assassination, so you get the relevant medal from the power you got the mission from. In the case of the Empire, you get the Golden Spike. If you're working for the Federal Military, you get a Purple Omega. Unlike most assassination missions, you get your reward as soon as you return to the system you got the contract from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Two Hitchhikers===&lt;br /&gt;
&lt;br /&gt;
When: February 3251 &lt;br /&gt;
&lt;br /&gt;
News: None &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: PASSAGE REQUIRED for two hitchhikers... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Two passenger cabins &lt;br /&gt;
&lt;br /&gt;
Reward: 6,000 Credits&lt;br /&gt;
&lt;br /&gt;
Two hitchhikers need to be transported to Solo's Rock in Urtize, (3,-4). They are probably Federal Spies, so you may annoy the Empire by doing this. You have to do this in the dates they specify, otherwise your passengers will get annoyed and blow you up. Your contract is to deliver them to Urtize (Moore Starport), by the 25th of March 3251 they say, and then drop them off at Singh Starport (on the planet Finn) at Edethex (3,-3) by the 17th of June 3251. When they board your ship to go to Edethex, you should take off very quickly and go straight there.&lt;br /&gt;
&lt;br /&gt;
The Imperial Herald claims that Imperial forces have apprehended the hitchhikers before your return to Urtize, but your passengers have either managed to escape, or the Herald was lying. Following your delivery of the hitchhikers at Edethex, the Federal Times reports that they are safe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Assassinate the Assassin of Dentara Rast===&lt;br /&gt;
&lt;br /&gt;
When: March 3251 (hit takes place April 3251)&lt;br /&gt;
 &lt;br /&gt;
News: Every journal except Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: BOUNTY OFFERED for the assassin of the Valhallan Liberation Army leader Dentara Rast &lt;br /&gt;
&lt;br /&gt;
Alternative BBS Message: WANTED Dead or Alive... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Not being the assassin of Dentara Rast! &lt;br /&gt;
&lt;br /&gt;
Reward: 50,000 Credits&lt;br /&gt;
&lt;br /&gt;
Following the unfortunate demise of the Valhallan Liberation Army leader Dentara Rast, the big powers put out a contract on the assassin responsible in order to persuade the VLA to return to peace talks. Tactics are exactly the same as for the Rast contract. Doing this mission may enhance your standing with the major authorities.&lt;br /&gt;
&lt;br /&gt;
In case you were trying to work out the logistics of killing yourself, but still being in a position to receive your reward should note that the authorities are not stupid enough to give you this contract if you killed Rast - they do notice what you do.&lt;br /&gt;
&lt;br /&gt;
A week or two before you are due to complete this mission, you will see reports in the Imperial Herald, Federal Times and Frontier News claiming that the assassin has been taken out by the Empire, Federation and Interpol respectively. They're all lying, and the assassin will still be at the appointed place for you to eliminate him. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Visitor to Thompson's Planet===&lt;br /&gt;
&lt;br /&gt;
When: June 3251 &lt;br /&gt;
&lt;br /&gt;
News: None (On offer at the same time as 'Destroy Rockforth Legal Academy') &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere? &lt;br /&gt;
&lt;br /&gt;
BBS Message: TRANSPORT REQUIRED... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: 6,000 Credits&lt;br /&gt;
&lt;br /&gt;
This mission seems to be connected to the Rockforth mission, and is, in terms of the method of doing it, just a standard passenger run. You should land at any starport on the surface of Thompson's Planet in Ackwada (-5,-3) to complete this mission.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Destroy Rockforth Legal Academy===&lt;br /&gt;
&lt;br /&gt;
When: June 3251 (takes place 16th July 3251) &lt;br /&gt;
&lt;br /&gt;
News: Imperial Herald, Federal Times, RIG &lt;br /&gt;
&lt;br /&gt;
Where: Federation, Empire, &lt;br /&gt;
&lt;br /&gt;
BBS Message: RENOVATION REQUIRED &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None? &lt;br /&gt;
&lt;br /&gt;
Reward: 10,000 Credits&lt;br /&gt;
&lt;br /&gt;
You will see press reports of a big case in Ackwada (-5,-3) involving the family of Dien D'Writ who are being sued for libel by the Rockforth Corporation. Apparently, D'Writ was assassinated by the Rockforth Corp, and his family tried to bring Rockforth to trial for murder. However, the Rockforths buy up a complete legal establishment, and move it to Ackwada. They then rewrite Independent Systems Law to enable them to sue the D'Writs for libel. Since the D'Writs have nowhere near the financial resources of the huge Corporation, they put out a contract to destroy the legal academy.&lt;br /&gt;
&lt;br /&gt;
This mission is fairly difficult, as the Academy is defended with a large number of fighters. Therefore, it is recommended that you fly very low to stay safe. When you are in range, fire a number of missiles at the Academy (ideally, you should use the most explosive ones you can get), then run away very quickly. It is best to save before firing, as people have had problems with destroying the target properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver Junior's Friend===&lt;br /&gt;
&lt;br /&gt;
When: June 3251 &lt;br /&gt;
&lt;br /&gt;
News: RIG &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: DOLPHIN TRANSPORTER REQUIRED &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: 2,000 Credits&lt;br /&gt;
&lt;br /&gt;
There is a dolphin called Junior in the jungle world of Fawaol (2,-3), who is lonely. RIG decide that what Junior needs is another Dolphin to be his friend, so put out this contract.&lt;br /&gt;
&lt;br /&gt;
Another one of those simple passenger runs, you must go to Liaququ (2,-2) and land at Fort Cousens. You will be informed that the dolphin has been loaded, and you should then go to Fawaol and land at Edmonds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Transport the 5 Furies===&lt;br /&gt;
&lt;br /&gt;
When: March 3252 &lt;br /&gt;
&lt;br /&gt;
News: Imperial Herald &lt;br /&gt;
&lt;br /&gt;
Where: Empire, Federation &lt;br /&gt;
&lt;br /&gt;
BBS Message: CULTURALLY INCLINED transporter required... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: TBC&lt;br /&gt;
&lt;br /&gt;
Another mission involving taking artefacts from the Empire, this one seems to be above-board. The main thing you should know is that the times given in the mission description on the BBS are wrong, and you should do the mission as soon as you receive the contract. You will need a passenger compartment to do this mission.&lt;br /&gt;
&lt;br /&gt;
You should go to Fort O'Brien in Cemiess (-2,-2), where you will be informed that the statue has been loaded. Takeoff straight away, and travel to Epsilon Eridani (1,0), where you should land at Oliverport.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rescue Stranded Hitchhiker===&lt;br /&gt;
&lt;br /&gt;
When: March 3252 &lt;br /&gt;
&lt;br /&gt;
News: Imperial Herald &lt;br /&gt;
&lt;br /&gt;
Where: Federation only? &lt;br /&gt;
&lt;br /&gt;
BBS Message: HITCH-HIKER STRANDED... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: 2000 Credits &amp;amp; a promotion from the Federation&lt;br /&gt;
&lt;br /&gt;
There is a hitchhiker called Jan Thikka stranded in the Imperial system of Miargre (-8,-3), who gets into a spot of bother with the Imperial Guard. The Imperial Herald loudly denounces her as a Federation spy. The Federation are, understandably, very keen to have her returned to them and therefore put out a contract for someone to do the job.&lt;br /&gt;
&lt;br /&gt;
The pickup is at the starport of Camp Cambell on New America on the 14th of August. You should drop her off at the nearest Federal base, which is Wafaphi (-6,-3).&lt;br /&gt;
&lt;br /&gt;
When you complete this mission, you will be thanked by the Federation, and they will raise your rank by one. You will also be praised in the Federal Times.&lt;br /&gt;
&lt;br /&gt;
== Humanity's Destiny - The Main Plot ==&lt;br /&gt;
&lt;br /&gt;
===Argent's Quest #1===&lt;br /&gt;
&lt;br /&gt;
When: 5th October 3252 &lt;br /&gt;
&lt;br /&gt;
News: Universal Scientist during August? &lt;br /&gt;
&lt;br /&gt;
Where: New Rossyth, Alioth (0,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: TURNER'S REQUIEM &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Combat rating of Competent &lt;br /&gt;
&lt;br /&gt;
Reward: Twice your current credits (up front) and the ship Argent's Quest&lt;br /&gt;
&lt;br /&gt;
You must be rated as Competent to get this mission.&lt;br /&gt;
&lt;br /&gt;
Following the death of Mic Turner, Universal Scientist will report that a Requiem for Mic Turner will be held in Alioth (0,4) on the 5th of October 3252. You should set off for Alioth, and arrive before that date. When the message appears on the BBS, trade in your ship for the cheapest available (probably a Lifter), and donate 10,000 credits to the fund. You will be thanked and offered the chance to find out what happened to Mic Turner.&lt;br /&gt;
&lt;br /&gt;
Accept the mission, and you will be given command of the super-ship [[Turner Class|Argent's Quest]], and twice your credits (which is why you should sell your ship). You are told to set off to Pleione (32,32) which was the last system Mic Turner explored, and to photograph the remains of his ship and recover his flight recorder.&lt;br /&gt;
&lt;br /&gt;
I strongly recommend that you save the game under a different filename at this point and keep it at a backup in case you make a mistake later. Although there is no contract page generated by accepting the mission, getting back from Pleione any later than around the 15th of December 3252 is likely to result in you being ignored and not getting the next mission. For some reason, you never get a 'mission failed' message.&lt;br /&gt;
&lt;br /&gt;
Pleione is protected by a military defence satellite, which had reported Mic Turner's position to INRA. Therefore, you will require a transmission jammer and nuclear missile. To get one, you should go to one of the superpowers' military BBS to get a 'classified' mission before going to Pleione. They'll give you what you need. As mentioned above, there's a time limit in this mission, so if it takes a long time to get the nuke, reload the backup save and try again. Military mission lists are randomly generated every time you enter a system.&lt;br /&gt;
&lt;br /&gt;
On arrival in Pleione, you should use your current system map to find Pleione 4b, around which the various bits for this mission are orbiting. The first thing you should do is target the Military Defence satellite (MDS), which has a standard registration number, and is also very large. When you can see it, hit F5 to bring up the combat console and click on the satellite to set the combat target. Fire the nuclear missile, which you do by clicking on the nuke icon (black and white diamond).&lt;br /&gt;
&lt;br /&gt;
There seems to be a problem with launching missiles from the Quest, they blow up on launch. This problem can be solved by selecting level 4 time acceleration and then firing. Once the satellite is destroyed (you'll get a &amp;quot;target lost&amp;quot; message), you should next travel towards Turner's Quest.&lt;br /&gt;
&lt;br /&gt;
When within 10 km of Turner's Quest, take a number of photographs from different angles, and then look for the Flight Recorder, which should be drifting nearby. You should scoop it into your cargo bay, if there isn't room then dump some radioactives. While in that area, you may want to scoop up the more valuable items of cargo which are also drifting nearby. Next stop, the Thargoid.&lt;br /&gt;
&lt;br /&gt;
You don't really need to do this bit, but your employers may like the photos anyway. The Thargoid is labelled ????, and you should proceed in the same manner as with Turner's Quest. One reason to be in this area is the number of Alien Artefacts floating around near the dead Thargoid ship.&lt;br /&gt;
&lt;br /&gt;
When you have finished, you should return to Alioth. You should receive a message congratulating you on your maiden voyage, and a request to dock at New Rossyth. If you've brought back the Flight Recorder, you will be congratulated, and offered 'Argent's Quest #2', otherwise you will be told off and offered...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Red Square Flowers Mission===&lt;br /&gt;
&lt;br /&gt;
When: Early December 3252 (after you return from Pleione)&lt;br /&gt;
 &lt;br /&gt;
News: N/A &lt;br /&gt;
&lt;br /&gt;
Where: New Rossyth, Alioth (0,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: N/A &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Not having brought back Turner's Flight Recorder &lt;br /&gt;
&lt;br /&gt;
Reward: Absolutely bugger all, but the Alliance will be happy...&lt;br /&gt;
&lt;br /&gt;
Because you somehow managed to lose Turner's Flight Recorder, your employers are slightly annoyed, but they offer you this mission. You are to go / return to Liaethfa (0,7) to pick up an Alliance agent (possibly the one responsible for getting Merion's message out).&lt;br /&gt;
&lt;br /&gt;
Land at Werner Starport on Gold, and look at the BBS for a message which begins 'INTERGALACTIC FLORA AND FAUNA INC'. Answer the advert, and you will be in contact with the agent. Accept the contract, and then takeoff for Alioth very quickly, otherwise INRA will get you!&lt;br /&gt;
&lt;br /&gt;
Once you get to Alioth, your employers thank you, and then you are offered....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argent's Quest #2===&lt;br /&gt;
&lt;br /&gt;
When: December 3252, after you return from either Pleione or Liaethfa (exact date depends on result of #1) &lt;br /&gt;
&lt;br /&gt;
News: N/A &lt;br /&gt;
&lt;br /&gt;
Where: New Rossyth, Alioth (0,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: N/A &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Having brought back Turner's Flight Recorder or completing the Red Square Flowers mission &lt;br /&gt;
&lt;br /&gt;
Reward: None?&lt;br /&gt;
&lt;br /&gt;
Note: This mission is accessed either by bringing back Mic Turner's Flight Recorder or returning from the 'Red Square Flowers' mission.&lt;br /&gt;
&lt;br /&gt;
Your employers will tell you that Turner found a Thargoid Shuttle in the system of Polaris (0,76). They want you to go and investigate it. This time, they know about the MDS, so you have a transmission jammer and nuclear missile. You should have a lot of fuel for this, as you will find out later. Try selling the large plasma accelerator in Gateway (-1,4) and replacing it with the Small version.&lt;br /&gt;
&lt;br /&gt;
Upon your arrival in Polaris, you will get the usual message about trespassing on military territory. This time, however, the satellite is orbiting a different planet to the shuttle, namely Polaris 3d. Once you have destroyed the satellite, select ???? from your navigation computer, and dock with the Thargoid Shuttle. You will notice that there are suddenly a lot of radar blips around you. A look at your system map reveals that you are now a long way from Polaris. Centring your map reveals that you are now in the unexplored system of Miacke (32,144).&lt;br /&gt;
&lt;br /&gt;
Request launch permission, and you will see that the ships around you are Thargoids! Seasoned commanders who remember the Thargoids from the various incarnations of Elite 1 will now be attempting to ignore the impulse to blow the aliens away. Don't shoot, but increase time acceleration until you receive a message from the Thargoid commander to dock with their main ship. Select the top ???? on your navigation computer, and engage autopilot.&lt;br /&gt;
&lt;br /&gt;
Once you have docked, you are greeted by the Thargoids. They tell you about their mycoid problem (which was hinted at in the journals and in the short stories), and ask you to help them by stealing the vaccine from an INRA store in Hotice (-3,-2). This is one of those 'offers you can't refuse,' since the Thargoids will blow you up to keep their weakness a secret, so you'll be doing this mission...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thargoids' Mycoid Mission===&lt;br /&gt;
&lt;br /&gt;
When: After your landing at the Thargoids' main space station &lt;br /&gt;
&lt;br /&gt;
News: N/A &lt;br /&gt;
&lt;br /&gt;
Where: Thargoid Space Station, Miacke (37,144) &lt;br /&gt;
&lt;br /&gt;
BBS Message: N/A &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: A Thargoid ship of your own and loads of Alien Artefacts&lt;br /&gt;
&lt;br /&gt;
The large amount of fuel you got before setting off for Polaris will now come in very handy! You are told about the INRA mycoid vaccine store in Hotice (-3,-2), and are given an MB4 to pick up the vaccine.&lt;br /&gt;
&lt;br /&gt;
When you have finally arrived in Hotice, you should go to Hotice 1. Get within laser range of the dome, and blow it up with your plasma accelerator (there will be a bang and flames will come out of the building). Land next to the facility and deploy your MB4. It will collect some of the vaccine (check your cargo list), and you should recall the machine, and set off for Miacke.&lt;br /&gt;
&lt;br /&gt;
Upon landing back at the Thargoid space station you will be thanked by the Thargoids. Wait a little, and you will be offered a Thargoid warship as a reward. You could decline their offer, but you'd have wasted your time, wouldn't you? The Thargoids tell you to go into time acceleration while they build your ship. When it is finished, they will thank you again. Launch, and set off for Alioth (0,4) to get your reward from your employers.&lt;br /&gt;
&lt;br /&gt;
When you arrive in Alioth, you will have to manually fly your ship to Gotham Park, which orbits Argent's Claim, because the Thargoids didn't give you a navigation computer or autopilot. There is a bug in the game, where the Thargoids have given you some 65,000 (?) tons of Alien Items, and the cargo capacity of your ship is too large, and is therefore shown as a negative number. After a little while, the program notices this and drastically revises it downwards to a point where the Thargoid isn't much use. Sell all of the Alien Items, and buy every item of equipment, 1000 shield generators, lots of passenger cabins, military fuel and chaff. The space filled by all of this cannot be stolen by the program!&lt;br /&gt;
&lt;br /&gt;
Once you have equipped your Thargoid to your tastes, leave Gotham Park, and land at New Rossyth. You will be thanked by the Alliance, and allowed to keep your ship.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Information on the Missions taken from [http://www.jades.org Jades FFE Webpage]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFE]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator_2&amp;diff=6352</id>
		<title>The Huge Plasma Accelerator 2</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator_2&amp;diff=6352"/>
		<updated>2007-05-24T13:01:21Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Making it look better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;I lifted the object, feeling the ergonomic pistol grip in my hand. The delicately balanced trigger. The enormous&lt;br /&gt;
emitter array. The sheer balance of the weapon. The Vega Corp logo, and the ''Azure Sunset'' sigil etched into the&lt;br /&gt;
deep blue metal. The sender hadn't needed to sign it. The exquisite vellum and the fact that the object was a brand&lt;br /&gt;
new Deathwreaker II had the trademark of Norman Mosser stamped all over it.&amp;quot;&lt;br /&gt;
-Mack Winston - Book 1 of the HPA2 Saga&lt;br /&gt;
&lt;br /&gt;
== The Return of the Azure Sunset ==&lt;br /&gt;
Norman reappears in human space.  He needs one thing:  the Azure Sunset.  Norman pulls together his old crew to reclaim what is his.  Innocent people get caught up in his wake and a new powerful group comes to the fore of events.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fan-fiction story set in the FFE universe, around the year 3309.  It is a couple of years after the Azure Sunset debacle at Fort Donalds.  Mack Winston is on the run, with an Imperial Princess.  Norman has returned from his search for Raxxla.  He wants the Azure Sunset.  As events start to ripple across the cosmos, other characters become unwittingly involved in events.&lt;br /&gt;
&lt;br /&gt;
== Current Participants ==&lt;br /&gt;
*[[Norman Mosser]] (and crew) &lt;br /&gt;
*[[Mack Winston]]  (and Maria Hengist-Duval) &lt;br /&gt;
*[[Cmdr Maegil]]   (and Emu) &lt;br /&gt;
*[[Vasquith de Havilland]]    (and Michael Veruz) &lt;br /&gt;
*[[Kim Stenson]] &lt;br /&gt;
*[[The Spartacus Brotherhood]] &lt;br /&gt;
&lt;br /&gt;
== The Azure Sunset ==&lt;br /&gt;
The Azure Sunset is a Long Range Cruiser, commissioned in 3294 as the 'Abrahams Son'.  She served as a trading vessel until she was brought by an Imperial Royal and along with Norman Mosser turned into a weapon: A platform for the Huge Plasma Accelerator.  The weapon was assembled in secret, the entire ship turned into a fortress for Mosser.&lt;br /&gt;
The Azure Sunset was designed for a single purpose, but she failed in her mission and was lost in the depths of space.  Many years later, after Norman had returned, ego and all, he sought out to reclaim her.  As several Mosser clones had been activated, several avenues were exposed, but in the end, Mosser discovered a man named Vasquith de Havilland who had seen the ship and knew where she would be at any given time.  The two teamed up and found their way to the ship.&lt;br /&gt;
&lt;br /&gt;
The front third of the ship is taken up with the HPA, while the rest of the ship is utilitarian.  There is a medical centre which serves as a clone depository for Mosser, in case he has any 'accidents'.&lt;br /&gt;
&lt;br /&gt;
The ships superstructure was weakened when it was pulled from hyperspace as it fled the Achernar system.  The ship was never fully repaired and remains in a weakened condition.  The engines had increased safety margins installed to reduce the stresses on the ship.&lt;br /&gt;
&lt;br /&gt;
== The Story so Far (spoilers follow) ==&lt;br /&gt;
*'''[[Vasquith de Havilland|de Havilland]]''' and Veruz discover, by accident, the location of the Azure Sunset.  He is attacked by unknown aggresors and flees inside the ship where he learns every location the Azure Sunset will hyperspace jump to.  After a brief battle onboard the Azure Sunset, de Havilland and Veruz escape in a borrowed Krait, which they take to the AAAI shipyards where de Havilland used to work.  They decrypt the hyperspace coordiates of the Azure Sunset and as the city gets attacked by bounty hunters, they escape in a modified Saker Mk III with a Nano Plasma Accelerator.  they set up a meeting with Norman Mosser and unwittingly become a part of his crew.  They leave to paint their ship with a new 'Darkness' paint and are currently on their way to meet up with Norman again.&lt;br /&gt;
*'''[[Kim Stenson|Stenson]]''' gets a notification of an Imperial Courier (Normans type of ship) was attacked by an Interpol patrol.  He puts the clues together and goes hunting for more information in Reidquat.  He is attacked by a group of heavies, but survives.  His clues take him to Alioth where he sees the escaping Saker mk III.  he flies to Reidquat and watches de Havilland interact with Norman then follows him through several hyperspace jumps, till finally they reach an inhabited system...&lt;br /&gt;
*'''[[Mack Winston|Winston]]''' knows that everyone wants to kill him.  Then Norman offers him a job.  to kill Norman.  Not himself naturally, just the other two of his clones wandering about.  Mack takes the job as the money would go along way to salvaging some kind of a life from the wreck he currently endures.  He kills one Norman and wounds another, but it manages to get away.  Winston is captured my Maegil and taken on as his Apprentice.&lt;br /&gt;
*'''[[Norman Mosser|Mosser]]''' wants the Azure Sunset.  Initially, he works together with his two other clones to retrieve it, but things become untenable and each Mosser tries to hire Mack Winston to kill the others.  Two Mossers go to Earth, where one is killed, while the other teams up with Maegil where he gets the coordinates for the Azure Sunset and gets a proposition to join the Spartacus Brotherhood.  the original Mosser, meanwhile, heads to Reidquat where he meets up with de Havilland and Veruz.  together, they travel to the then current location of the AZ, only to get attacked by the mysterious forces.  They escape and form plans to meet at a small, inhabited system...&lt;br /&gt;
*'''[[CMDR Maegil|Maegil]]''' an Federation ex-special forces officer, currently a Black-Ops undercover agent. He has a distinct and often conflicting set of morals, and wishes to teach this to a young upstart named Mack Winston, also wants to recruit Norman Mosser to his anti-slavery group known as the Spartacus Brotherhood.  He had a girlfriend named Emu, who he travels with.  &lt;br /&gt;
*'''[[The Spartacus Brotherhood]]''' is an ex-slaves organization that created a semi-legitimate government and sent an ultimatum to every slavist government or system. Some think they are but brigands, but they keep military discipline in their ranks and won't plunder or murder; instead they have forsaken revenge in favour of justice and fight strictly according to the laws of war. Some of their actions until now include patrolling slavist systems and boarding ships suspected of carrying slaves (apreending them if they are), raiding starports to free slaves and invading the Quexce system to force the local government to abolish slavery. However, some of their actions were (intentionally or not) ham-handed, nearly driving the Federation and the Empire to full-scale war twice so far.&lt;br /&gt;
&lt;br /&gt;
=== Showdown at Sunset ===&lt;br /&gt;
All the major players found their own way to the Azure Sunset, aloft in the Ioenin system: Norman and Sam flew with de Havilland and Veruz aboard their Stealthed AAAI Shipyards Saker Mk III.  [[CMDR Maegil|Maegil]] and [[Mack Winston|Winston]] via Maegils Asp.  Another Norman used another Normans Imperial Courier, but was ultimately killed in the enusing chaos.  A series of showdowns encased the ship as the players tried to assert dominance over the others.  A standoff was narrowly averted with Maegil being seriously wounded and his computer virus shutting down the auto destruct.&lt;br /&gt;
&lt;br /&gt;
Now Normans crew are in charge of the Azure Sunset.  All that stands in their way is an entire ship of defunct systems and a lone Interpol agent...&lt;br /&gt;
&lt;br /&gt;
Meanwhile, [[Mack Winston]] leaves the ''Azure Sunset'' to find some vengeance for the death of his love.&lt;br /&gt;
&lt;br /&gt;
=== Battle of Rocky Fields ===&lt;br /&gt;
But little do they know that someone behind the scene is pulling the strings, manoeuvring the Federation and Imperial fleets into a collision with the ''Azure Sunset'' and the [[Spartacus Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
On the other side of the known galaxy, [[Mack Winston|Mack]] travels to the Empire to find Maria's father.  the two collude to assasinate the man responsible for Maria's death.  Mack goes to assasinate the man but finds him already dead and himself framed.  He leaves with a lady claiming to help him, but who puts him to sleep.  &lt;br /&gt;
&lt;br /&gt;
=== Aftermath ===&lt;br /&gt;
Mack awakes to find himself imprisoned by Alliance Security.  He has two options:  Spill the beans on everything related to the ''Azure Sunset'' or rot in prison with a damaged brain.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the crew of the ''Azure Sunset'' face an even greater challenge.  They may have survived, but at great cost: The ship was seriously damaged.  More importantly, one of the crew, Moore is missing.  No one knows that a lone interpol agent still stalks the corridors of the ''Sunset''...&lt;br /&gt;
&lt;br /&gt;
== Weapons of the Saga ==&lt;br /&gt;
===Federal Marines - Special Issue Carbine===&lt;br /&gt;
Based on the civilian Laser Carbine, the Special Issue was repowered by the Armonitions Corporation.  the resulting laser pulse is shorter, but has a higher energy level and a faster refire rate.  The recoil is almost completely compensated for.  A folding stock and a more utilitarian look gives the Special Issue an almost spectral look.  It is cheap and lightweight, but easily damaged and no good as a bludgeoning weapon.  The barrel especially is prone to damage.&lt;br /&gt;
&lt;br /&gt;
===L&amp;amp;F Detective Special===&lt;br /&gt;
The Lance and Ferman Detective Special is a small, lightweight laser pistol with an average power output of 1 kilo-watt.  Its small stature belies a robust weapon that will work in all environments.  It is a discreet weapon that can be easily hidden, a must for detectives on the beat.  Although not prone to malfunction, such an event is usually disastrous to the weapon.  The main drawback of the Detective Special is the low power output.&lt;br /&gt;
&lt;br /&gt;
===Colt .45 &amp;quot;Peace maker&amp;quot;===&lt;br /&gt;
The Colt Single Action Army handgun, also known as the Colt Peacemaker or Single Action Army, is a single action revolver holding 6 rounds of ammunition. It was designed for the US cavalry by Colt's Manufacturing Company and adopted in 1873, and it was perhaps the most prolific pistol in the wild west.&lt;br /&gt;
&lt;br /&gt;
===CCH &amp;quot;Ambassador&amp;quot;===&lt;br /&gt;
In 2056, Churchill Combine Houver produced a weapon they called the &amp;quot;Ambassador&amp;quot;.  A stepping stone between the traditional pistol of the 20th century and the true railguns of the 22nd century, the &amp;quot;Ambassador&amp;quot; was a true hybrid, combining the chemical power of a bullet with the electrical power of a railgun.  A new, smaller bullet was produced, which fitted into a large magazine.  Although fired like a normal bullet, magnetism was used in reloading, allowing a simpler, cheaper gun, but also a dangerously high refire rate.  the same Magnetism suite was used to give Molecular spin to the bullets.  The nanoscale vibrations allowed deeper penetration of the target, including Spectra and High Powerered Body armour. &lt;br /&gt;
&lt;br /&gt;
===Colt &amp;quot;Diplomat&amp;quot;===&lt;br /&gt;
Favoured by special forces in all the major militaries, the &amp;quot;Diplomat&amp;quot; is a simple, but powerful weapon.  It forgoes style and class for functionality.  the resulting weapon looks like it was birthed in a junkyard, but packs a large enough punch to rival the Deathwrecker.  The laser focusing and emitting crystal is the only high tech component, giving unparalled accuracy.  The Diplomat can be dropped, kicked, compacted, shot at and detonated, and will keep working.  Despite the simplistic design, the cost of the &amp;quot;Diplomat&amp;quot; is high.  the weapon is also unfriendly to the user in terms of recoil and hand damage; there is no heat dissipation componentry, although some can be brought after market.&lt;br /&gt;
&lt;br /&gt;
===L&amp;amp;F Inspector Special===&lt;br /&gt;
Lance and Ferman took the famously reliable &amp;quot;Detective Special&amp;quot; and threw some more money at it. They wanted a more upmarket weapon that was as successful as the Detective, but looked great and worked better.  The resulting weapon was creatively labelled the &amp;quot;Inspector&amp;quot;.  Although the accuracy and looks were improved, the cost also increased, alienating loyal customers.  The Inspector continues to sell, despite its only moderate success.  &lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Winter Moon&amp;quot; katana and the &amp;quot;Little Moon&amp;quot; wakizashi===&lt;br /&gt;
A diamond-edged duralium 'daisho' (Japanese: 'large and small') given to Maegil by his Sensei, Emu's father. It incorporates the japanese swordmaking concept of a hard cutting edge sheated in a softer, shock absorving material to prevent shattering.&lt;br /&gt;
&lt;br /&gt;
===Ingram 350===&lt;br /&gt;
The preferred Federal Special Forces assault rifle, also adopted by the Spartacus Brotherhood Marines.&lt;br /&gt;
Its standard version has a medium powered fast rate of fire, good against soft armour or massed opponents, but has a power regulator that can be set for a slower, 350KW shield piercing output. Its modular design can be converted to a carbine, a sniper rifle or an infantry support weapon and back in a moment's notice just by exchanging its modules, making it an excellent all-round weapon. Its downsides are the the '350 is rather heavy weighted on some configurations and is definitevely not a cheap weapon.&lt;br /&gt;
&lt;br /&gt;
===GVG===&lt;br /&gt;
Gratuitous Violence Gun, the Imperial Army mainstream assault rifle. In an attempt to level its poorly trained conscript forces with the Federation's shielded professional soldiers, the Empire created a sturdy weapon that substituted marksmanship for sheer destructiveness. Very powerful, it has an incorporated plasma granade launcher. Even with government-manipulated production prices, the only reason the Empire can afford these weapons as mainstream is that they usually outlast the soldiers...&lt;br /&gt;
&lt;br /&gt;
===Vega Corp Deathwrecker Mk I===&lt;br /&gt;
A weapon designed to wreck death and destruction, regardless of consequences. The deathwreaker is actually a hand held micro laser cannon, sacrificing minor things as heat exchangers, safety norms and core radiation shielding, for capacitors and yet more capacitors... 200 million were released on the market before Vega corp. was forced to stop its production on account of the law suits for personal and genetic damage, but even so it's still in demand on grittier systems. Of course, the only places you can walk around with one without being stopped by the police is where battle weapons are legal, or there's no police at all... &lt;br /&gt;
It huge blast in a small package has another price: a power cell has capacity to fire only five times before reloading, and the lack of heat exchanger forces for a long refire time to prevent overheating.&lt;br /&gt;
&lt;br /&gt;
===Vega Corp Deathwrecker Mk II===&lt;br /&gt;
With exquisite Achenar-style design, 15% more blast and 8% larger power cells, it can go up to 300!KW, but it also incorporates a regulation swich that reduces its power and increases the power cell life. Unfortunately, the Vega corp still wasn't able to include shielding on it and keep it a hand gun, so they added a legal disclaimer on the bottom of grip; basically it states in legalese that on carrying or firing the weapon, the user acknowleges and accepts its hazards. To read it, one just needs a lawyer and a electron sweep microscope (not included, Cr1499+tax).&lt;br /&gt;
The psychos who disable the safety interlocks usually find its 0.5MW 'sufficient' even for the most extreme uses... They also discover the meaning of 'severe radiation burns'.&lt;br /&gt;
&lt;br /&gt;
===Vega Corp Deathwrecker Mk II - Mosser Special Edition===&lt;br /&gt;
The MK II with a platinum 'Azure Sunset' sigil and an exchangeable focusing and emitting crystal capable of burning the image of Norman Mosser up to 100m. Only 300 were made, and of those, many were bought by... Mosser!&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://www.hughesd.co.uk/elite/content/fiction.asp Elite BTF] has a PDF version of the HPA and HPA2 (in progress) sagas, along with the &amp;quot;Past Prologue&amp;quot; compilations of what some of the participants did in the between.&lt;br /&gt;
[http://www.frontierastro.co.uk/FEU/feu.html FrontierAstro] has PDF and RTF versions of the latest HPA2 events and &amp;quot;Past Prologue&amp;quot; events of some of the characters befor the events of HPA2&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=6331</id>
		<title>Raxxla</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=6331"/>
		<updated>2007-05-20T16:38:59Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview  ==&lt;br /&gt;
A fable as old as space travel itself.  Popular opiniong has it tagged as a planet, but no one has ever seen it or been to it.  Infact, it's very existence is disputable, spread by rumour through bars on the edge of space during the height of the Thargoid Wars.  &lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
There are many myths surrounding Raxxla.  Some of them include:&lt;br /&gt;
*That it is a planet, older than the Galaxy itself.&lt;br /&gt;
*It is a gateway to different dimensions and time.&lt;br /&gt;
*[[INRA]] has a base established on the planet, thus allowing them access to the gateways above; this has featured in much [[FEU]], such as [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls].&lt;br /&gt;
&lt;br /&gt;
== Hunt for the Pot of Gold ==&lt;br /&gt;
Like the pot of gold at the end of the rainbow, many have tried to find Raxxla.  No one has yet to succeed, or return from such an expedition.  If someone starts acting strange, people often scoff in their direction, saying: &amp;quot;They'll be looking for Raxxla next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Reality ==&lt;br /&gt;
When such legendary myths are interwined with talk of [[INRA]], there is only one thing you can believe: Don't believe everything you hear.  The sad fact is that you will only ever find out the truth if you are a member of [[INRA]] and then you wont be able to tell anyone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=INRA&amp;diff=6330</id>
		<title>INRA</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=INRA&amp;diff=6330"/>
		<updated>2007-05-20T16:38:44Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
You can only whisper their name; to say it any louder is to invite danger, for INRA values its secrets.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The '''I'''ntergalactic '''N'''aval '''R'''esearch '''A'''rm was a Federation and Empire Cooperative.  It's primary purpose:  Develop technologies to defeat the Thargoids.&lt;br /&gt;
&lt;br /&gt;
As the War against the Thargoids continued, it developed from a cutting-edge science organisation to the vanguard of humanity's struggle against the alien agressors.  Elite pilots were recruited from across human space and given the most advanced ships and technologies to help fend off the enemy.&lt;br /&gt;
&lt;br /&gt;
In the end however, it was INRA's research roots that won the war: a Mycoid virus was developed and delivered to the Thargoid homeworld by a courageous INRA pilot.  The virus destroyed the Thargoid's organic hyperdrives, halting them in their tracks and excluding them from hyperspace travel.  The scattered pockets of Thargoid infestation were systematically eliminated.&lt;br /&gt;
&lt;br /&gt;
With the end of the Thargoid War, INRA was officially disbanded, it's veterans spreading to the corners of the galaxy to continue to gather fame as ELITE pilots or to degenerate and live off telling tall tales in dingy bars.&lt;br /&gt;
&lt;br /&gt;
== Watching from the Dark ==&lt;br /&gt;
&lt;br /&gt;
All was not as it seemed however; INRA was still active, keeping an eye on human exploration of space.  It knew that humanity should never explore out to where the Thargoids home world was, for fear of another war.  Nor should humanity discover the despicble, virtually genocidal way that INRA had won the war.&lt;br /&gt;
&lt;br /&gt;
Their silent vigil was without problem until the 3250's when Mic Turner and Meredith Argent, owners of the AAAI Shipyards in Alioth decided to find out exactly what happened to the Thargoids.  Together, they designed and built a ship far beyond anything ever constructed in civilian shipyards.  this ship had the ability to travel to the Thargoid homeworld.  When the ''Turners Quest'' left human space, INRA hunted it down and destroyed it, killing Mic Turner.  Undetered, the ''Argent's Quest'' took off with an unknown pilot and managed to discover the alien homeworld and cure their diseased hyperdrives, allowing peaceful contact between the two species.  INRA continues to watch events in human space, operating in the dark, always beyond the knowledge of both civilians and standard military.&lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
&lt;br /&gt;
Many stories are tied to INRA, that cannot ever be verified without being killed or joining their ranks.  Such rumours include that they are based at the mythical planet of Raxxla. Many pieces of [[FEU]] fiction incorporate elements of the INRA into their storylines, such as [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls] by [[Jason Togneri]].&lt;br /&gt;
&lt;br /&gt;
[[Category:FE2]]&lt;br /&gt;
[[Category:FFE]]&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=6329</id>
		<title>Raxxla</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=6329"/>
		<updated>2007-05-20T16:38:12Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: /* Myths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview  ==&lt;br /&gt;
&lt;br /&gt;
A fable as old as space travel itself.  Popular opiniong has it tagged as a planet, but no one has ever seen it or been to it.  Infact, it's very existence is disputable, spread by rumour through bars on the edge of space during the height of the Thargoid Wars.  &lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
&lt;br /&gt;
There are many myths surrounding Raxxla.  Some of them include:&lt;br /&gt;
*That it is a planet, older than the Galaxy itself.&lt;br /&gt;
*It is a gateway to different dimensions and time.&lt;br /&gt;
*[[INRA]] has a base established on the planet, thus allowing them access to the gateways above; this has featured in much [[FEU]], such as [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls].&lt;br /&gt;
&lt;br /&gt;
== Hunt for the Pot of Gold ==&lt;br /&gt;
&lt;br /&gt;
Like the pot of gold at the end of the rainbow, many have tried to find Raxxla.  No one has yet to succeed, or return from such an expedition.  If someone starts acting strange, people often scoff in their direction, saying: &amp;quot;They'll be looking for Raxxla next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reality ==&lt;br /&gt;
&lt;br /&gt;
When such legendary myths are interwined with talk of [[INRA]], there is only one thing you can believe: Don't believe everything you hear.  The sad fact is that you will only ever find out the truth if you are a member of [[INRA]] and then you wont be able to tell anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=INRA&amp;diff=6328</id>
		<title>INRA</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=INRA&amp;diff=6328"/>
		<updated>2007-05-20T16:38:05Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
You can only whisper their name; to say it any louder is to invite danger, for INRA values its secrets.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Tthe '''I'''ntergalactic '''N'''aval '''R'''esearch '''A'''rm was a Federation and Empire Cooperative.  It's primary purpose:  Develop technologies to defeat the Thargoids.&lt;br /&gt;
&lt;br /&gt;
As the War against the Thargoids continued, it developed from a cutting-edge science organisation to the vanguard of humanity's struggle against the alien agressors.  Elite pilots were recruited from across human space and given the most advanced ships and technologies to help fend off the enemy.&lt;br /&gt;
&lt;br /&gt;
In the end however, it was INRA's research roots that won the war: a Mycoid virus was developed and delivered to the Thargoid homeworld by a courageous INRA pilot.  The virus destroyed the Thargoid's organic hyperdrives, halting them in their tracks and excluding them from hyperspace travel.  The scattered pockets of Thargoid infestation were systematically eliminated.&lt;br /&gt;
&lt;br /&gt;
With the end of the Thargoid War, INRA was officially disbanded, it's veterans spreading to the corners of the galaxy to continue to gather fame as ELITE pilots or to degenerate and live off telling tall tales in dingy bars.&lt;br /&gt;
&lt;br /&gt;
== Watching from the Dark ==&lt;br /&gt;
&lt;br /&gt;
All was not as it seemed however; INRA was still active, keeping an eye on human exploration of space.  It knew that humanity should never explore out to where the Thargoids home world was, for fear of another war.  Nor should humanity discover the despicble, virtually genocidal way that INRA had won the war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Their silent vigil was without problem until the 3250's when Mic Turner and Meredith Argent, owners of the AAAI Shipyards in Alioth decided to find out exactly what happened to the Thargoids.  Together, they designed and built a ship far beyond anything ever constructed in civilian shipyards.  this ship had the ability to travel to the Thargoid homeworld.  When the ''Turners Quest'' left human space, INRA hunted it down and destroyed it, killing Mic Turner.  Undetered, the ''Argent's Quest'' took off with an unknown pilot and managed to discover the alien homeworld and cure their diseased hyperdrives, allowing peaceful contact between the two species.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
INRA continues to watch events in human space, operating in the dark, always beyond the knowledge of both civilians and standard military.&lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
&lt;br /&gt;
Many stories are tied to INRA, that cannot ever be verified without being killed or joining their ranks.&lt;br /&gt;
&lt;br /&gt;
Such rumours include that they are based at the mythical planet of Raxxla. Many pieces of [[FEU]] fiction incorporate elements of the INRA into their storylines, such as [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls] by [[Jason Togneri]].&lt;br /&gt;
&lt;br /&gt;
[[Category:FE2]]&lt;br /&gt;
[[Category:FFE]]&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=6327</id>
		<title>Raxxla</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=6327"/>
		<updated>2007-05-20T16:37:27Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: /* Myths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview  ==&lt;br /&gt;
&lt;br /&gt;
A fable as old as space travel itself.  Popular opiniong has it tagged as a planet, but no one has ever seen it or been to it.  Infact, it's very existence is disputable, spread by rumour through bars on the edge of space during the height of the Thargoid Wars.  &lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
&lt;br /&gt;
There are many myths surrounding Raxxla.  Some of them include:&lt;br /&gt;
&lt;br /&gt;
*That it is a planet, older than the Galaxy itself.&lt;br /&gt;
*It is a gateway to different dimensions and time.&lt;br /&gt;
*[[INRA]] has a base established on the planet, thus allowing them access to the gateways above; this has featured in much [[FEU]], such as [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls].&lt;br /&gt;
&lt;br /&gt;
== Hunt for the Pot of Gold ==&lt;br /&gt;
&lt;br /&gt;
Like the pot of gold at the end of the rainbow, many have tried to find Raxxla.  No one has yet to succeed, or return from such an expedition.  If someone starts acting strange, people often scoff in their direction, saying: &amp;quot;They'll be looking for Raxxla next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reality ==&lt;br /&gt;
&lt;br /&gt;
When such legendary myths are interwined with talk of [[INRA]], there is only one thing you can believe: Don't believe everything you hear.  The sad fact is that you will only ever find out the truth if you are a member of [[INRA]] and then you wont be able to tell anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Racers&amp;diff=6311</id>
		<title>Racers</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Racers&amp;diff=6311"/>
		<updated>2007-05-16T17:42:35Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Racing was in the past a widely popular sport, but the outbreak of the [[Thargoid war]] severely crippled the supporter following and racing industry for years to come. With younger generations however, their lack of memory of the time when [[Thargoids]] were more than legend has faded, and subsequently a more blas&amp;amp;eacute; and bravado attitude among youth has blossomed. This has lead to a revival of a new, yet bolder, thrill-seeking culture. [[Sun-diving]] and [[Hognose]] pilot harrassment are fairly 'tame' activities typical of pubescent [[BoyRacer]] snob punks, compared to the feats of a true daredevil racer. To earn star cred, the limits constantly have to be pushed further.&lt;br /&gt;
&lt;br /&gt;
When the drafting ceased, and corporate sponsors again dared to invest in the sport, scores of young fearless heroes stood ready to again make racing big-business, which was finally symbolized by the rebirth of the [[Galactic Racing Federation]] (GRF).&lt;br /&gt;
&lt;br /&gt;
[[Image:WS-ZorgCover.jpg|thumb|200px|right|Team Zorg announces its arrival]]&lt;br /&gt;
Racing comes in a wide range of classes and levels of profit and exposure.  It's not every racer that have the choice or funds to compete with the shiny latest racing models, but must start at the grassroots level of the ''Minor League'' &amp;quot;farmer circuits&amp;quot; by no-budget tinkering in local ship-workshops, predominantly on old decrepit corpses of [[Adder]]s, [[Mamba (Oolite)|Mambas]] and [[Sidewinder]]s, looking to turn them into homemade LM-devouring deathtraps. &lt;br /&gt;
&lt;br /&gt;
At the highest level, ''League One'', manufacturers and corporate sponsored teams frequently turn out new racer model prototypes, and constantly seek to improve the established class ships, by unscrupulously exploiting any clause in the laws as arbitrated by the GRF. &lt;br /&gt;
&lt;br /&gt;
Fans of the sport predominantly follow their heroes through [[Other_fictitious_magazines|magazines]] like ''[[What Spaceship?]]'' and ''[[LightSpeed!]]'' keeping them abreast of the most recent custom modifications and ''bestbuy'' comparisons of all the racing models, as well as via the GRF controlled SimulCast events.  Considerable gambling interest is also generated down to the lowest level, both officially organized and illegal.&lt;br /&gt;
&lt;br /&gt;
== Racing competitions ==&lt;br /&gt;
&lt;br /&gt;
Racing competitions are divided into several general categories.&lt;br /&gt;
&lt;br /&gt;
* '''Chicane time trials''': Clinical racing where a single ship races against the clock on ringpod courses of various levels of difficulty.&lt;br /&gt;
&lt;br /&gt;
* '''Dodge derbies''': High-risk close-quarter maneuvering and high-G turns in a packed heat with &amp;quot;relaxed rules&amp;quot;, often arranged in asteroid belts. It is not uncommon that only one third of the starting lineup survive the race. &lt;br /&gt;
&lt;br /&gt;
* '''Drag races''': Long stretch raw speed racing, often circumventing a large planetary body on a course of minimal turns.  These ships are usually fitted with monstrous engines and [[Fuel_Scoops|fuel scoop]] to replenish their tanks if the course should have a midway bend around the sun. &lt;br /&gt;
&lt;br /&gt;
* '''Marathons''': Often an open class affair, marathons are interstallar affairs. It's not uncommon racers are allowed to freely plot their own desired route, though usually they are obliged to visit certain waypoint-stations, making it a bit more exiting for the fans.&lt;br /&gt;
&lt;br /&gt;
== Listing of common racer-conversions ==&lt;br /&gt;
* [[Adder (Oolite)|Adder]] racer - light racer [http://capnhack.com/hosting/oolite/Oolite/shippic/raceradder.png]&lt;br /&gt;
* [[Mamba (Oolite)|Mamba]] racer - light racer [http://capnhack.com/hosting/oolite/Oolite/shippic/racermamba.png]&lt;br /&gt;
* [[Sidewinder (Oolite)|Sidewinder]] racer - light racer [http://wiki.alioth.net/images/7/7a/ZorgSWavatar.png]&lt;br /&gt;
* Newt racer (custom adder hull) - light racer&lt;br /&gt;
* [[Krait (Oolite)|Krait]] XR1 Dragstar - dragster [http://home.tiscali.nl/arexack/turboavatar.jpg]&lt;br /&gt;
* [[Ophidian (Oolite)|Ophidian Yacht]] - medium racer&lt;br /&gt;
* [[Bandy-Bandy]] - marathon racer&lt;br /&gt;
* [[Cobra Mk.3 (Oolite)|Cobra Mk.III]] - marathon racer&lt;br /&gt;
&lt;br /&gt;
== Purpose built racers ==&lt;br /&gt;
* Cribo chicaneer MkII - medium racer [http://capnhack.com/hosting/oolite/Oolite/shippic/cribo2.png]&lt;br /&gt;
* Cribo chicaneer MkIV - medium racer [http://capnhack.com/hosting/oolite/Oolite/shippic/cribo4.png]&lt;br /&gt;
* Kukri MkI dragster - dragster [http://capnhack.com/hosting/oolite/Oolite/shippic/k1.png]&lt;br /&gt;
* Kukri MkII dragster - dragster [http://capnhack.com/hosting/oolite/Oolite/shippic/k2.png]&lt;br /&gt;
* Slug - light racer&lt;br /&gt;
* [[BoyRacer]] - light racer&lt;br /&gt;
* Hood - dodge derby racer&lt;br /&gt;
* Vampire - light racer&lt;br /&gt;
* Dodger -  dodge derby racer&lt;br /&gt;
* Tokay Speedstar - light class marathon racer &lt;br /&gt;
* Slider Clipper - heavy class marathon racer&lt;br /&gt;
&lt;br /&gt;
== Listing of sponsored teams ==&lt;br /&gt;
&lt;br /&gt;
* [[Al-Hamdurillah]]&lt;br /&gt;
* [[Ayr Thistle]]&lt;br /&gt;
* [[Cosmorossi]]&lt;br /&gt;
* [[CR Leboeuf]]&lt;br /&gt;
* [[Dynamo Renko]]&lt;br /&gt;
* [[Festus Flyers]]&lt;br /&gt;
* [[Hatchling Racing]]&lt;br /&gt;
* [[Ichihara S-Pulse]]&lt;br /&gt;
* [[Kalamafoo Wings]]&lt;br /&gt;
* [[Magma Racing]]&lt;br /&gt;
* [[Merthyr Tydfil]]&lt;br /&gt;
* [[Necaxa]]&lt;br /&gt;
* [[Quasar Sports]]&lt;br /&gt;
* [[RC DeZeeuw]]&lt;br /&gt;
* [[Schlierenzauer]]&lt;br /&gt;
* [[Slough Swifts]]&lt;br /&gt;
* [[Singh Speed]]&lt;br /&gt;
* [[Team Sissu]]&lt;br /&gt;
* [[Team Teitur]]&lt;br /&gt;
* [[Team Vurt]]&lt;br /&gt;
* [[Xaosaspor]]&lt;br /&gt;
* [[Zenit Arcadia]]&lt;br /&gt;
* [[Zorg Racing]]&lt;br /&gt;
&lt;br /&gt;
== Work in progress ==&lt;br /&gt;
Races is as of yet at the flight-training ring stage.  Giles has implemented the timekeeping routine and checks into the code, &lt;br /&gt;
and also created a beautiful [[What Spaceship?|waypoint ring]]. &lt;br /&gt;
&lt;br /&gt;
Teams and some new ships are slowly forming to hopefully coincide with the TADA listed GP.oxp&lt;br /&gt;
&lt;br /&gt;
== Link ==&lt;br /&gt;
[[Oolite Ships]]&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
&lt;br /&gt;
 {{Stub}}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Heaven%27s_Reach&amp;diff=6309</id>
		<title>Heaven's Reach</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Heaven%27s_Reach&amp;diff=6309"/>
		<updated>2007-05-14T21:59:15Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Level 1 is ugly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Heaven's Reach==&lt;br /&gt;
A short story set in the Frontier Universe.&lt;br /&gt;
&lt;br /&gt;
==Abstract= = &lt;br /&gt;
A story of slavery and cruelty at the hands of the Empire. Stephen Keyes has escaped, to become a trader. But will it be the nightmares or the slavers who eventually finish off the elderly ex-slave? &lt;br /&gt;
&lt;br /&gt;
==Author==&lt;br /&gt;
[[Brad Chacos]]. &lt;br /&gt;
&lt;br /&gt;
=== Other stories by Brad Chacos ===&lt;br /&gt;
[[Why did the Groigan dance?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.alioth.net/Fiction/heaven.html Hosted at Alioth.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Capisastra&amp;diff=6307</id>
		<title>Capisastra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Capisastra&amp;diff=6307"/>
		<updated>2007-05-14T14:33:46Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Dead catagory removal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Added by the Seosu OXP&lt;br /&gt;
&lt;br /&gt;
Hailing from the Seosu system in Galaxy 4, The Capisastra are a diminutive race of amphibians who appear somewhat froglike. They are a warlike and belligerent race who have engaged GalCop forces on many occasions.&lt;br /&gt;
&lt;br /&gt;
They are thought to be one of the oldest spacefaring races in the galaxy, predating almost all of the spacefaring races thus far encountered. Many worlds, including Earth, have reported possible encounters with this race throughout their history.&lt;br /&gt;
&lt;br /&gt;
==Nature==&lt;br /&gt;
Seosu is a jungle-like world. The Capisastra were not the dominant creature on their planet originally, but through time eliminated the competitors to become number one. Their tenacity has allowed them to evolve into strong, resilient warriors.&lt;br /&gt;
&lt;br /&gt;
The Capisastra are a very organised race, but their society is built on power. They are very competitive and have fallen into factions. The last count placed the number of factions at 7. These factions will, however, place any bad blood aside whilst in space.&lt;br /&gt;
&lt;br /&gt;
The planet Seosu is alarmingly low on natural resources. Water is scarce and animals are at dangerously low numbers. This was originally the impetus for the Capisastra space programme as they looked to the stars for ways to keep thier race alive.  They do trade on occasion, but their nature seems to drive them to conflict if their demands for aid are not met to their wishes.&lt;br /&gt;
&lt;br /&gt;
==Presence in Space==&lt;br /&gt;
Their battle fleets are legendary, and many tales have been recounted of these fleets descending upon unsuspecting planets. These fleets are often described as scavenger fleets, since the Capisastra will land upon planets and begin mining many of the natural resources of each world.&lt;br /&gt;
&lt;br /&gt;
The beligerent nature of the Capisastra was demonstrated when they boarded and over-ran the GalCop Coriolis space station that orbited their planet, slaughtering the inhabitants and using the station's controls to disable the Witchpoint Beacon, effectively removing Seosu from the Galactic Charts and making travel to the system impossible. The Capisastra maintain a link to their homeworld by sending coded messages requesting Witchpoint Beacon activation moments before they activate their Witchspace Drives.&lt;br /&gt;
&lt;br /&gt;
==Ships and Weapons==&lt;br /&gt;
their ships are geared towards planetary assault, but do have considerable capacity to defend themselves in space. Their most fearsome weapon is the grav bomb, which contains high explosive charges as well as energy charges. These are fired from the relative rear of the ship. In planetary assaults, however, these ships descend to earth using their main engines to brake their descent. This places the grav bomb tube to the bottom of the ship's angle of attack. During these assaults, the ships use lateral pulse engines to manoeuvre to avoid attack from the planetary defence systems.&lt;br /&gt;
&lt;br /&gt;
They have three classes of ships that are commonly seen. The first, usually seen at the forefront of battle, is a dedicated assault ship. It features a fast-reload bomb bay as well as advanced jamming technology that will scramble most missiles or aircraft guidance systems.&lt;br /&gt;
&lt;br /&gt;
The second class is primarily a cargo ship, containing only the bomb bay. The rest of the ship is dedicated to carrying the natural resources they seek. Special sections can be converted to carry liquids.&lt;br /&gt;
&lt;br /&gt;
The third and last class is a multi-role platform carrying drones and supplies of bombs. It also is equipped with a bomb bay and a sizeable cargo area. These ships drop a number of drones into the atmosphere before nearing the assault altitude. These drones are equipped with up to four bombs and will use these in support of the attack force.&lt;br /&gt;
&lt;br /&gt;
==General Guide==&lt;br /&gt;
The Capisastra generally fly around in fleets of 5 or more ships. A lone shark pilot may be able to take this fleet on, but care must be taken since the Capisastra are noteworthy combatants. On occasion a battle fleet may be encountered, which may number up to 200 ships. If you see one of these, run.&lt;br /&gt;
&lt;br /&gt;
The Capisastra will only be encountered in Galaxy 4, since they do not use Galactic Hyperdrives. This is due to the declining state of their homeworld which has dictated that they must remain in their own sector to return supplies as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Oolite expansion packs]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Racers&amp;diff=6300</id>
		<title>Racers</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Racers&amp;diff=6300"/>
		<updated>2007-05-12T22:55:38Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Racing was in the past a widely popular sport, but the outbreak of the [[Thargoid war]] severely crippled the supporter following and racing industry for years to come. With younger generations however, their lack of memory of the time when [[Thargoids]] were more than legend has faded, and subsequently a more blas&amp;amp;eacute; and bravado attitude among youth has blossomed. This has lead to a revival of a new, yet bolder, thrill-seeking culture. [[Sun-diving]] and [[Hognose]] pilot harrassment are fairly 'tame' activities typical of pubescent [[BoyRacer]] snob punks, compared to the feats of a true daredevil racer. To earn star cred, the limits constantly have to be pushed further.&lt;br /&gt;
&lt;br /&gt;
When the the drafting ceased, and corporate sponsors again dared to invest in the sport, scores of young fearless heroes stood ready to again make racing big-business, which was finally symbolized by the rebirth of the [[Galactic Racing Federation]] (GRF).&lt;br /&gt;
&lt;br /&gt;
[[Image:WS-ZorgCover.jpg|thumb|200px|right|Team Zorg announces its arrival]]&lt;br /&gt;
Racing comes in a wide range of classes and levels of profit and exposure.  It's not every racer that have the choice or funds to compete with the shiny latest racing models, but must start at the grassroots level of the ''Minor League'' &amp;quot;farmer circuits&amp;quot; by no-budget tinkering in local ship-workshops, predominantly  on old decrepit corpses of [[Adder]]s,  [[Mamba (Oolite)|Mambas]] and [[Sidewinder]]s, looking to turn them into homemade LM-devouring deathtraps. &lt;br /&gt;
&lt;br /&gt;
At the highest level, ''League One'', manufacturers and corporate sponsored teams frequently turn out new racer model prototypes, and constantly seek improve the established class ships, by unscrupulously exploiting any clause in the laws as arbitrated by the GRF. &lt;br /&gt;
&lt;br /&gt;
Fans of the sport predominantly follow their heroes through [[Other_fictitious_magazines|magazines]] like ''[[What Spaceship?]]'' and ''[[LightSpeed!]]'' keeping them abreast of the most recent custom modifications and ''bestbuy'' comparisons all the racing model, as well as via the GRF controlled SimulCast events  Considerable gambling interest is also generated down to the lowest level, at both officially organized and illegal.&lt;br /&gt;
&lt;br /&gt;
== Racing competitions ==&lt;br /&gt;
&lt;br /&gt;
Racing competitions are divided into several general categories.&lt;br /&gt;
&lt;br /&gt;
* '''Chicane time trials''': Clinical racing where a single ship races against the clock on ringpod courses of various levels of difficulty.&lt;br /&gt;
&lt;br /&gt;
* '''Dodge derbies''': High-risk close-quarter maneuvering and high-G turns in a packed heat with &amp;quot;relaxed rules&amp;quot;, often arranged in asteroid belts. It is not uncommon that only one third of the starting lineup survive the race. &lt;br /&gt;
&lt;br /&gt;
* '''Drag races''': Long stretch raw speed racing, often circumventing a large planetary body on a course of minimal turns.  These ships are usually fitted with monstrous engines and [[Fuel_Scoops|fuel scoop]] to replenish their tanks if the course should have a midway bend around the sun. &lt;br /&gt;
&lt;br /&gt;
* '''Marathons''': Often an open class affair, marathons are interstallar affairs. It's not uncommon racers are allowed to freely plot their own desired route, though usually they are obliged to visit certain waypoint-stations, making it a bit more exiting for the fans.&lt;br /&gt;
&lt;br /&gt;
== Listing of common racer-conversions ==&lt;br /&gt;
* [[Adder (Oolite)|Adder|]] racer - light racer [http://capnhack.com/hosting/oolite/Oolite/shippic/raceradder.png]&lt;br /&gt;
* [[Mamba (Oolite)|Mamba]] racer - light racer [http://capnhack.com/hosting/oolite/Oolite/shippic/racermamba.png]&lt;br /&gt;
* [[Sidewinder (Oolite)|Sidewinder]] racer - light racer [http://wiki.alioth.net/images/7/7a/ZorgSWavatar.png]&lt;br /&gt;
* Newt racer (custom adder hull) - light racer&lt;br /&gt;
* [[Krait (Oolite)|Krait]] XR1 Dragstar - dragster [http://home.tiscali.nl/arexack/turboavatar.jpg]&lt;br /&gt;
* [[Ophidian (Oolite)|Ophidian Yacht]] - medium racer&lt;br /&gt;
* [[Bandy-Bandy]] - marathon racer&lt;br /&gt;
* [[Cobra Mk.3 (Oolite)|Cobra Mk.III]] - marathon racer&lt;br /&gt;
&lt;br /&gt;
== Purpose built racers ==&lt;br /&gt;
* Cribo chicaneer MkII - medium racer [http://capnhack.com/hosting/oolite/Oolite/shippic/cribo2.png]&lt;br /&gt;
* Cribo chicaneer MkIV - medium racer [http://capnhack.com/hosting/oolite/Oolite/shippic/cribo4.png]&lt;br /&gt;
* Kukri MkI dragster - dragster [http://capnhack.com/hosting/oolite/Oolite/shippic/k1.png]&lt;br /&gt;
* Kukri MkII dragster - dragster [http://capnhack.com/hosting/oolite/Oolite/shippic/k2.png]&lt;br /&gt;
* Slug - light racer&lt;br /&gt;
* [[BoyRacer]] - light racer&lt;br /&gt;
* Hood - dodge derby racer&lt;br /&gt;
* Vampire - light racer&lt;br /&gt;
* Dodger -  dodge derby racer&lt;br /&gt;
* Tokay Speedstar - light class marathon racer &lt;br /&gt;
* Slider Clipper - heavy class marathon racer&lt;br /&gt;
&lt;br /&gt;
== Listing of sponsored teams ==&lt;br /&gt;
&lt;br /&gt;
* [[Al-Hamdurillah]]&lt;br /&gt;
* [[Ayr Thistle]]&lt;br /&gt;
* [[Cosmorossi]]&lt;br /&gt;
* [[CR Leboeuf]]&lt;br /&gt;
* [[Dynamo Renko]]&lt;br /&gt;
* [[Festus Flyers]]&lt;br /&gt;
* [[Hatchling Racing]]&lt;br /&gt;
* [[Ichihara S-Pulse]]&lt;br /&gt;
* [[Kalamafoo Wings]]&lt;br /&gt;
* [[Magma Racing]]&lt;br /&gt;
* [[Merthyr Tydfil]]&lt;br /&gt;
* [[Necaxa]]&lt;br /&gt;
* [[Quasar Sports]]&lt;br /&gt;
* [[RC DeZeeuw]]&lt;br /&gt;
* [[Schlierenzauer]]&lt;br /&gt;
* [[Slough Swifts]]&lt;br /&gt;
* [[Singh Speed]]&lt;br /&gt;
* [[Team Sissu]]&lt;br /&gt;
* [[Team Teitur]]&lt;br /&gt;
* [[Team Vurt]]&lt;br /&gt;
* [[Xaosaspor]]&lt;br /&gt;
* [[Zenit Arcadia]]&lt;br /&gt;
* [[Zorg Racing]]&lt;br /&gt;
&lt;br /&gt;
== Work in progress ==&lt;br /&gt;
Races is as of yet at the flight-training ring stage.  Giles has implemented the timekeeping routine and checks into the code, &lt;br /&gt;
and also created a beautiful [[What Spaceship?|waypoint ring]]. &lt;br /&gt;
&lt;br /&gt;
Teams and some new ships are slowly forming to hopefully coincide with the TADA listed GP.oxp&lt;br /&gt;
&lt;br /&gt;
== Link ==&lt;br /&gt;
[[Oolite Ships]]&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
&lt;br /&gt;
 {{Stub}}&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Capisastra&amp;diff=6299</id>
		<title>Capisastra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Capisastra&amp;diff=6299"/>
		<updated>2007-05-12T22:54:01Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Missed a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Added by the Seuso OXP&lt;br /&gt;
&lt;br /&gt;
Hailing from the Seosu system in Galaxy 4, The Capisastra are a diminutive race of amphibians who appear somewhat froglike. They are a warlike and belligerent race who have engaged GalCop forces on many occasions.&lt;br /&gt;
&lt;br /&gt;
They are thought to be one of the oldest spacefaring races in the galaxy, predating almost all of the spacefaring races thus far encountered. Many worlds, including Earth, have reported possible encounters with this race throughout their history.&lt;br /&gt;
&lt;br /&gt;
==Nature==&lt;br /&gt;
Seosu is a jungle-like world. The Capisastra were not the dominant creature on their planet originally, but through time eliminated the competitors to become number one. Their tenacity has allowed them to evolve into strong, resilient warriors.&lt;br /&gt;
&lt;br /&gt;
The Capisastra are a very organised race, but their society is built on power. They are very competitive and have fallen into factions. The last count placed the number of factions at 7. These factions will, however, place any bad blood aside whilst in space.&lt;br /&gt;
&lt;br /&gt;
The planet Seosu is alarmingly low on natural resources. Water is scarce and animals are at dangerously low numbers. This was originally the impetus for the Capisastra space programme as they looked to the stars for ways to keep thier race alive.  They do trade on occasion, but their nature seems to drive them to conflict if their demands for aid are not met to their wishes.&lt;br /&gt;
&lt;br /&gt;
==Presence in Space==&lt;br /&gt;
Their battle fleets are legendary, and many tales have been recounted of these fleets descending upon unsuspecting planets. These fleets are often described as scavenger fleets, since the Capisastra will land upon planets and begin mining many of the natural resources of each world.&lt;br /&gt;
&lt;br /&gt;
==Ships and Weapons==&lt;br /&gt;
their ships are geared towards planetary assault, but do have considerable capacity to defend themselves in space. Their most fearsome weapon is the grav bomb, which contains high explosive charges as well as energy charges. These are fired from the relative rear of the ship. In planetary assaults, however, these ships descend to earth using their main engines to brake their descent. This places the grav bomb tube to the bottom of the ship's angle of attack. During these assaults, the ships use lateral pulse engines to manoeuvre to avoid attack from the planetary defence systems.&lt;br /&gt;
&lt;br /&gt;
They have three classes of ships that are commonly seen. The first, usually seen at the forefront of battle, is a dedicated assault ship. It features a fast-reload bomb bay as well as advanced jamming technology that will scramble most missiles or aircraft guidance systems.&lt;br /&gt;
&lt;br /&gt;
The second class is primarily a cargo ship, containing only the bomb bay. The rest of the ship is dedicated to carrying the natural resources they seek. Special sections can be converted to carry liquids.&lt;br /&gt;
&lt;br /&gt;
The third and last class is a multi-role platform carrying drones and supplies of bombs. It also is equipped with a bomb bay and a sizeable cargo area. These ships drop a number of drones into the atmosphere before nearing the assault altitude. These drones are equipped with up to four bombs and will use these in support of the attack force.&lt;br /&gt;
&lt;br /&gt;
==General Guid==&lt;br /&gt;
The Capisastra generally fly around in fleets of 5 or more ships. A lone shark pilot may be able to take this fleet on, but care must be taken since the Capisastra are noteworthy combatants. On occasion a battle fleet may be encountered, which may number up to 200 ships. If you see one of these, run.&lt;br /&gt;
&lt;br /&gt;
The Capisastra will only be encountered in Galaxy 4, since they do not use Galactic Hyperdrives. This is due to the declining state of their homeworld which has dictated that they must remain in their own sector to return supplies as quickly as possible.&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Capisastra&amp;diff=6298</id>
		<title>Capisastra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Capisastra&amp;diff=6298"/>
		<updated>2007-05-12T22:53:15Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Lots of stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Added by the Seuso OXP&lt;br /&gt;
&lt;br /&gt;
Hailing from the Seosu system in Galaxy 4, The Capisastra are a diminutive race of amphibians who appear somewhat froglike. They are a warlike and belligerent race who have engaged GalCop forces on many occasions.&lt;br /&gt;
&lt;br /&gt;
They are thought to be one of the oldest spacefaring races in the galaxy, predating almost all of the spacefaring races thus far encountered. Many worlds, including Earth, have reported possible encounters with this race throughout their history.&lt;br /&gt;
&lt;br /&gt;
==Nature==&lt;br /&gt;
Seosu is a jungle-like world. The Capisastra were not the dominant creature on their planet originally, but through time eliminated the competitors to become number one. Their tenacity has allowed them to evolve into strong, resilient warriors.&lt;br /&gt;
&lt;br /&gt;
The Capisastra are a very organised race, but their society is built on power. They are very competitive and have fallen into factions. The last count placed the number of factions at 7. These factions will, however, place any bad blood aside whilst in space.&lt;br /&gt;
&lt;br /&gt;
The planet Seosu is alarmingly low on natural resources. Water is scarce and animals are at dangerously low numbers. This was originally the impetus for the Capisastra space programme as they looked to the stars for ways to keep thier race alive.  They do trade on occasion, but their nature seems to drive them to conflict if their demands for aid are not met to their wishes.&lt;br /&gt;
&lt;br /&gt;
==Presence in Space==&lt;br /&gt;
Their battle fleets are legendary, and many tales have been recounted of these fleets descending upon unsuspecting planets. These fleets are often described as scavenger fleets, since the Capisastra will land upon planets and begin mining many of the natural resources of each world.&lt;br /&gt;
&lt;br /&gt;
==Ships and Weapons==&lt;br /&gt;
their ships are geared towards planetary assault, but do have considerable capacity to defend themselves in space. Their most fearsome weapon is the grav bomb, which contains high explosive charges as well as energy charges. These are fired from the relative rear of the ship. In planetary assaults, however, these ships descend to earth using their main engines to brake their descent. This places the grav bomb tube to the bottom of the ship's angle of attack. During these assaults, the ships use lateral pulse engines to manoeuvre to avoid attack from the planetary defence systems.&lt;br /&gt;
&lt;br /&gt;
They have three classes of ships that are commonly seen. The first, usually seen at the forefront of battle, is a dedicated assault ship. It features a fast-reload bomb bay as well as advanced jamming technology that will scramble most missiles or aircraft guidance systems.&lt;br /&gt;
&lt;br /&gt;
The second class is primarily a cargo ship, containing only the bomb bay. The rest of the ship is dedicated to carrying the natural resources they seek. Special sections can be converted to carry liquids.&lt;br /&gt;
&lt;br /&gt;
The third and last class is a multi-role platform carrying drones and supplies of bombs. It also is equipped with a bomb bay and a sizeable cargo area. These ships drop a number of drones into the atmosphere before nearing the assault altitude. These drones are equipped with up to four bombs and will use these in support of the attack force.&lt;br /&gt;
&lt;br /&gt;
==General Guid'==&lt;br /&gt;
The Capisastra generally fly around in fleets of 5 or more ships. A lone shark pilot may be able to take this fleet on, but care must be taken since the Capisastra are noteworthy combatants. On occasion a battle fleet may be encountered, which may number up to 200 ships. If you see one of these, run.&lt;br /&gt;
&lt;br /&gt;
The Capisastra will only be encountered in Galaxy 4, since they do not use Galactic Hyperdrives. This is due to the declining state of their homeworld which has dictated that they must remain in their own sector to return supplies as quickly as possible.&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Advanced_Navigational_Array&amp;diff=6288</id>
		<title>Advanced Navigational Array</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Advanced_Navigational_Array&amp;diff=6288"/>
		<updated>2007-05-05T22:46:27Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Define acronyms before use&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Many times during exploration of the galaxies, commanders find themselves looking for a quick way to get to a certain destination planet. Route planning over long distances can be tedious and is often prone to trial and error: In some cases, distance between consecutive stops on the way to destination may be very close to the 7.0 LY fuel limit, creating uncertainty in regards to the feasibility of the trip. In other cases, destinations may simply be unreachable.&lt;br /&gt;
&lt;br /&gt;
The Advanced Navigational Array (ANA) is a navigation computer software upgrade, designed to assist commanders in planning long routes on the galactic map. In its current implementation, it allows commanders to view the Interplanetary Connectivity Grid (ICG) for the galaxy they are currently in, plus an overlay of the shortest route to their selected destination. It should be noted that shortest route refers to minimum number of jumps required and not necessarily shortest journey time. It also allows for a quick and easy way to spot unreachable destinations on the current galaxy.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The ANA is activated by pressing '!' (Shift + 1), while on the galactic chart screen. The ICG and route to destination will be displayed for as long as '!' remains pressed and will switch off upon key release. See images below for examples:&lt;br /&gt;
&lt;br /&gt;
* [[Image:GalChart.png]]&lt;br /&gt;
Galactic chart screen selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Image:ANA_display2.png]]&lt;br /&gt;
'!' pressed and held. ANA is now active showing ICG and route to selected destination.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Image:ANA_destinationUnreachable.png]]&lt;br /&gt;
Selected destination is unreachable. Only ICG is plotted in this case.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
The Advanced Navigational Array is buyable equipment, available at any planet of Tech Level 7 or higher. Cost: 2250 Cr.&lt;br /&gt;
This equipment is not supported in Oolite versions earlier than 1.67.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
Back to: [[Oolite Equipment]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=OXP&amp;diff=6287</id>
		<title>OXP</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=OXP&amp;diff=6287"/>
		<updated>2007-05-04T21:28:14Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Internal links = good&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:oolite-oxp-icon.png|100px|right|OXP icon]]&lt;br /&gt;
An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. The OXP itself is a folder which takes the form of the icon above, which Oolite scans when it is started.  An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game.&lt;br /&gt;
&lt;br /&gt;
== Downloading OXPs ==&lt;br /&gt;
&lt;br /&gt;
Most OXPs are found at [http://oosat.alioth.net The Oolite Satellite Resource Site] (see also [http://capnhack.com/hosting/oolite/Oolite/OoSat.html the old CapnHack OoSat])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not all OXPs are listed on the Oosat2 site (some can only be found on the Oosat1 site). If however a version of an OXP appears on both sites use the version from the Oosat2 site or from the Wiki. The versions of Spyhunter, Ionics and the Assassins Guild on Oosat1 contain bugs. The updated (bug fixed) versions  of  Spyhunter and Ionics can be found on Oosat2. The latest version of the Assassins Guild is now stored on the Wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OXP authors are encouraged to use the Wiki to store their OXPs, in order that eventually all the OXPs will be in one place. Download links to all the OXPs are shown below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you scroll to the bottom of this page a list of OXP categories is shown. If you follow the categories link you will be taken to the OXPs stored on the Wiki. In terms of being up to date, the latest versions of OXPs will be found on the Wiki, then Oosat2 and finally Oosat1.&lt;br /&gt;
&lt;br /&gt;
== List of known OXPs ==&lt;br /&gt;
&lt;br /&gt;
[http://oosat.alioth.net/files/aegidian-special.zip ''Aegidian's Specials'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/x-ships.oxp.zip ''Aegidian's X-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replament Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[The Assassins Guild OXP|Assassins Guild V1.2]]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/AteroidStorm2.zip ''Asteroid Storm'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/BoomslangWIP.zip ''Boomslang'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.2.zip|''Cargo &amp;amp; Wrecks'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk.III Njx'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/commies.zip ''Commies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] - ([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Deposed.zip ''Deposed'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Diso.zip ''Diso'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk.III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk.II'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Executive%20SpaceWays%20v2.1.zip ''Executive Spaceways'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Falcon'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Freaky Thargoids OXP|Freaky Thargoids]]'' ([[shaders in Oolite|shader]] example, requires Oolite 1.68)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Fuel Pod''&amp;lt;br&amp;gt;&lt;br /&gt;
''Generation Ships''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/HoOpy.zip ''HOopy Casino'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Media:Ionics-1.2.1.oxp.zip|Ionics]]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnubus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[JavaScript test OXP|JavaScript test]]'' ([[Scripting Oolite with JavaScript|JavaScript scripting]] example, requires Oolite 1.68)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Kestrel'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Lave.zip ''Lave'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Llama.zip|Llama]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/lovecats.oxp_.zip ''Lovecats'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Military.zip ''Military Fiasco'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/xships.zip ''Murgh's X-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/nuke.zip ''Nuclear Torpedo'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/8sclm59k58#main ''Orb'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/outrider.zip ''Outrider'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Plannets''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Media:Pccv25.oxp.zip|Python Class Cruiser version 2.5]]'' (Requires Oolite 1.67 or later)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirated'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/black_baron.zip ''Scourge of the Black Baron'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Shady Cobra OXP|Shady Cobra]]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ThargoidWarsv.4.0.zip ''Thargoid Wars'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Thorgorn%20Threat.zip ''Thorgorn Threat'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/transports.zip ''Transports'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Velocity_OXP|Velocity]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/wolfs_variants.zip ''Wolfwood's Variants'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/yaw.zip ''Your Ad Here!'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Installing an OXP ==&lt;br /&gt;
Unzip the OXP and place it in the folder named '''AddOns'''. Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with '''.oxp''' into the AddOns folder. This folder is found in different locations, depending on the platform:&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
Found in the folder that contains the Oolite application. &lt;br /&gt;
&lt;br /&gt;
'''Troubleshooting:''' If you get an error saying &amp;quot;The item could not be moved because &amp;quot;AddOns&amp;quot; cannot be modified&amp;quot;, that can happen if you weren't the user that installed Oolite.&lt;br /&gt;
The solution is to put the OXP's of your choice in '''~/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' instead (you may need to create this folder). &lt;br /&gt;
The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership &amp;amp; Permissions pane and check that it says You Can: Read &amp;amp; Write.&lt;br /&gt;
&lt;br /&gt;
=== Linux ===&lt;br /&gt;
If the game was installed system-wide, it is in '''/usr/lib/Oolite/AddOns'''.  If it was installed just for the currently logged in user, it will be in the user's home directory, in '''$HOME/.local/lib/Oolite/AddOns''' except Debian systems.  Debian changes the folder locations to '''$HOME/.Oolite/Addons.''', '''$HOME/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' and '''/usr/lib/GNUstep/System/Applications/AddOns.'''  This, hopefully, solves many a Debian users dilemma of where to put the OXPs.&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
If the installable package was used (post Jan 06) then the AddOns folder needs to be created in '''C:\Programs Files\Oolite'''. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation. &lt;br /&gt;
If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unzipping the file, make sure that it is ''the'' OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the '''.oxp''' extension into the AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Caveats ==&lt;br /&gt;
&lt;br /&gt;
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.&lt;br /&gt;
&lt;br /&gt;
== Creating an OXP ==&lt;br /&gt;
&lt;br /&gt;
It is intended to be easy to create expansion packs. With a few simple [[List_of_software|tools]], a player can make small or big changes, and customize the gaming experience.&lt;br /&gt;
&lt;br /&gt;
* [[OXP howto|How to make OXPs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Oolite expansion packs]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Worker_s_Commuter&amp;diff=6187</id>
		<title>Worker s Commuter</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Worker_s_Commuter&amp;diff=6187"/>
		<updated>2007-04-21T21:02:41Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Change duplicate to redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Worker's Commuter]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Quirium_Cascade_Mine&amp;diff=6180</id>
		<title>Quirium Cascade Mine</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Quirium_Cascade_Mine&amp;diff=6180"/>
		<updated>2007-04-20T12:30:23Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: more spaces&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Qbomb1.png|right|thumb|250px|So it begins - a harassed trader drops the bomb...]]&lt;br /&gt;
[[Image:Q-bomb2.png|right|thumb|250px|...and a pirate fleet is reduced to scrap in seconds]]&lt;br /&gt;
&lt;br /&gt;
== Chain Reaction ==&lt;br /&gt;
&lt;br /&gt;
Simply put, a Q-bomb (or to use its proper name, the ''Tyley-Feynman'' Quirium cascade mine) is a chain reaction device. It is a very small bomb, and has been described as being 'like a minature supernova, and just as deadly'. The gravitic shockwave it emits causes any matter caught within its range to be annihilated in another deadly gravitic flash, resulting in a 'domino topple' effect. This means the initial Q-bomb explosion is only the start. Secondary explosions (the strongest caused by the destruction of its victims hyperdrives) progress in much the same way, catching further objects - until there is no more significant matter to be consumed by the expanding waves of destruction.&lt;br /&gt;
&lt;br /&gt;
The explosion expands in a sphere from the initial detonation. It is accompanied by the emission of high energy photons (from gamma rays to visible light, mostly in the upper end of the spectrum). The expansion of the sphere is easily observable (from a safe distance) and travels relatively slowly. The word 'relatively' is key here - most ships can't outrun the expanding sphere without witch space fuel injectors, and if a ship doesn't make good its escape early on, even injectors may not get the craft out of trouble.&lt;br /&gt;
&lt;br /&gt;
The results of a Q-bombing can be extremely spectacular.&lt;br /&gt;
&lt;br /&gt;
The story of the Q-bomb is told in the fictional account, [[Status Quo]]. It was invented in the year 3138 and banned across Galcop, Federation and Imperial space in the year 3158, as a significant outcome of the [[Aesbion Conflict]].&lt;br /&gt;
&lt;br /&gt;
== Main uses ==&lt;br /&gt;
&lt;br /&gt;
The Q-bomb is not a very effective offensive weapon. Pirates seldom carry the device as it destroys everything in its path - so it is no use for extracting cargo from a fleet of traders. Typically it is only carried by traders, and used as a last ditch defence: for many trading vessels, the use of a Q-bomb is suicide, even with the timer set to its longest launch to detonation interval.&lt;br /&gt;
&lt;br /&gt;
== Risks ==&lt;br /&gt;
&lt;br /&gt;
Many commanders who have used a Q-bomb have not lived to tell the tale - even in a fast craft like a [[Fer de Lance (Oolite)|Fer de Lance]], it is necessary to fly directly away from the device as soon as it is launched, otherwise the sinister blue sphere of energy will catch up and destroy the ship that launched the weapon. Most manufacturers recommend that the device is only carried on ships that have witch space fuel injectors.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
The Q-bomb is carried on a standard missile mounting point. Select the Q-bomb like any other missile ('''t'''). It does not need to be fixed on any particular target (and cannot be targeted). Release it like a normal missile ('''m'''). Be sure to drop it as close to the centre of any action you wish to see an end to.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
 Cost: 2500.0 Cr.&lt;br /&gt;
 Techlevel: 6&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
Back to: [[Oolite Equipment]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Status_Quo&amp;diff=6179</id>
		<title>Status Quo</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Status_Quo&amp;diff=6179"/>
		<updated>2007-04-20T12:29:15Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This is a short story based on Oolite, written by [[Drew Wagar]]&lt;br /&gt;
&lt;br /&gt;
It is set in 3138, prior to current Oolite time (Year 3142), but after the events of Elite (Year 3125). Dates for these events are given in Selezen's excellent hypothetical [http://www.hughesd.co.uk/elite/content/oo-timeline.asp Elite/Oolite chronology] and based on his interpretation of GalCop history.&lt;br /&gt;
&lt;br /&gt;
The subject of the story is the how the [[Q bomb]] came to be invented.&lt;br /&gt;
&lt;br /&gt;
This story was an attempt to provide a link between the back stories of Elite, Oolite and the later events of FE2/FFE, giving a newcomer to Oolite some background information on how things differ from Elite in a narrative context, reminiscent of the original Elite novella, 'The Dark Wheel' by Robert Holdstock.&lt;br /&gt;
&lt;br /&gt;
Readers are welcome to submit feedback and comments to the author via his [http://www.wagar.org.uk website].&lt;br /&gt;
&lt;br /&gt;
There is a sequel, [[Mutabilis]], currently being written.&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
You can download the story in PDF format [http://www.wagar.org.uk/downloads/book/oolite/Status_Quo_Chapter_Four.pdf here]. Please note the 'Creative Commons' license contained within.&lt;br /&gt;
&lt;br /&gt;
''NB: The filename refers to 'chapter four', this is due to historical reasons and can be safely ignored. The full story is contained within!&lt;br /&gt;
&lt;br /&gt;
Status Quo is just over 200 pages long.''&lt;br /&gt;
&lt;br /&gt;
You can buy a hard copy of the story [http://www.cafepress.com/drews_shop.83694981 here], if you'd prefer a copy to hold in your hand. This is sold at 'cost' with the buyer only paying for the production costs at cafepress. The author makes no profit from the sales of the story. This is due to Oolite being a 'Creative Commons' production, and 'Status Quo' thus being a derivative work.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
For readers familiar with Oolite, the story includes the [[Imperial Courier]] and [[SuperCobra]] OXP vessels. Whilst these ships are well known and relatively common vessels by the time of Oolite (Year 3142), the author has made the assumption that these vessels didn't become a common place sight in GalCop space lanes until after the events of this story. Thus their appearance provokes alarm and surprise to the characters portrayed. The justification is that these vessels did not appear in the original 8-bit Elite computer games with which the author was familiar. &lt;br /&gt;
&lt;br /&gt;
Unfortunately this doesn't quite gel with [http://eywtkaticawata.alioth.net/ Ewtkaticawata], which records the first Courier prototype coming into service (Year 2899). This author's view is that perhaps it was always engaged in Galcop/Empire skirmishes outside of GalCop planetary space, still being a Navy only vessel, and not available to the general public. [http://eywtkaticawata.alioth.net/ Ewtkaticawata] also marks the Courier being available on general release (Year 3250). For an explanation of why the Courier is seen in the Oolite timeframe, please see the entry on [[Seldar Shipyards]].&lt;br /&gt;
&lt;br /&gt;
In the absence of specific introduction dates given on the EliteWiki entry for the [[Q bomb]], the author has presumed it appeared immediately after the events of the story (Year 3138), thus coming onto the market four years prior to Oolite itself (Year 3142). Thus it is a relatively new weapon, and people are still getting acclimated to its usage, resulting in a number of high profile accidents.&lt;br /&gt;
&lt;br /&gt;
Since the Q-Bomb did not appear in the Frontier and First Encounter Games, the author has presumed that it was banned by treaty before the events of these two later games (Year 3199 onwards). The date of this event has been set, by the author, twenty years later as a result of the [[Aesbion Conflict]] (Year 3158), notably after the major Thargoid war (Year 3151). Thus the Q-Bomb may have been a key component in the Thargoids' demise.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Status_Quo&amp;diff=6178</id>
		<title>Status Quo</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Status_Quo&amp;diff=6178"/>
		<updated>2007-04-20T12:29:05Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: Spaces are allowed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This is a short story based on Oolite, written by [[Drew Wagar]]&lt;br /&gt;
&lt;br /&gt;
It is set in 3138, prior to current Oolite time (Year 3142), but after the events of Elite (Year 3125). Dates for these events are given in Selezen's excellent hypothetical [http://www.hughesd.co.uk/elite/content/oo-timeline.asp Elite/Oolite chronology] and based on his interpretation of GalCop history.&lt;br /&gt;
&lt;br /&gt;
The subject of the story is the how the [[Q bomb]] came to be invented.&lt;br /&gt;
&lt;br /&gt;
This story was an attempt to provide a link between the back stories of Elite, Oolite and the later events of FE2/FFE, giving a newcomer to Oolite some background information on how things differ from Elite in a narrative context, reminiscent of the original Elite novella, 'The Dark Wheel' by Robert Holdstock.&lt;br /&gt;
&lt;br /&gt;
Readers are welcome to submit feedback and comments to the author via his [http://www.wagar.org.uk website].&lt;br /&gt;
&lt;br /&gt;
There is a sequel, [[Mutabilis]], currently being written.&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
You can download the story in PDF format [http://www.wagar.org.uk/downloads/book/oolite/Status_Quo_Chapter_Four.pdf here]. Please note the 'Creative Commons' license contained within.&lt;br /&gt;
&lt;br /&gt;
''NB: The filename refers to 'chapter four', this is due to historical reasons and can be safely ignored. The full story is contained within!&lt;br /&gt;
&lt;br /&gt;
Status Quo is just over 200 pages long.''&lt;br /&gt;
&lt;br /&gt;
You can buy a hard copy of the story [http://www.cafepress.com/drews_shop.83694981 here], if you'd prefer a copy to hold in your hand. This is sold at 'cost' with the buyer only paying for the production costs at cafepress. The author makes no profit from the sales of the story. This is due to Oolite being a 'Creative Commons' production, and 'Status Quo' thus being a derivative work.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
For readers familiar with Oolite, the story includes the [[Imperial Courier]] and [[SuperCobra]] OXP vessels. Whilst these ships are well known and relatively common vessels by the time of Oolite (Year 3142), the author has made the assumption that these vessels didn't become a common place sight in GalCop space lanes until after the events of this story. Thus their appearance provokes alarm and surprise to the characters portrayed. The justification is that these vessels did not appear in the original 8-bit Elite computer games with which the author was familiar. &lt;br /&gt;
&lt;br /&gt;
Unfortunately this doesn't quite gel with [http://eywtkaticawata.alioth.net/ Ewtkaticawata], which records the first Courier prototype coming into service (Year 2899). This author's view is that perhaps it was always engaged in Galcop/Empire skirmishes outside of GalCop planetary space, still being a Navy only vessel, and not available to the general public. [http://eywtkaticawata.alioth.net/ Ewtkaticawata] also marks the Courier being available on general release (Year 3250). For an explanation of why the Courier is seen in the Oolite timeframe, please see the entry on [[Seldar Shipyards]].&lt;br /&gt;
&lt;br /&gt;
In the absence of specific introduction dates given on the EliteWiki entry for the [[Q_bomb]], the author has presumed it appeared immediately after the events of the story (Year 3138), thus coming onto the market four years prior to Oolite itself (Year 3142). Thus it is a relatively new weapon, and people are still getting acclimated to its usage, resulting in a number of high profile accidents.&lt;br /&gt;
&lt;br /&gt;
Since the Q-Bomb did not appear in the Frontier and First Encounter Games, the author has presumed that it was banned by treaty before the events of these two later games (Year 3199 onwards). The date of this event has been set, by the author, twenty years later as a result of the [[Aesbion Conflict]] (Year 3158), notably after the major Thargoid war (Year 3151). Thus the Q-Bomb may have been a key component in the Thargoids' demise.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Mutabilis&amp;diff=6177</id>
		<title>Mutabilis</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Mutabilis&amp;diff=6177"/>
		<updated>2007-04-20T12:28:32Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This is a short story based on Oolite, sequel to [[Status Quo]], written by [[Drew Wagar]]&lt;br /&gt;
&lt;br /&gt;
It is set in 3140, prior to current Oolite time (Year 3142), but after the events of Elite (Year 3125) and subsequent to the events of [[Status Quo]]. Dates for these events are given in Selezen's excellent hypothetical [http://www.hughesd.co.uk/elite/content/oo-timeline.asp Elite/Oolite chronology] and based on his interpretation of GalCop history.&lt;br /&gt;
&lt;br /&gt;
The Story is about the nature of the mythical planet [[Raxxla]].&lt;br /&gt;
&lt;br /&gt;
The story is currently being written and the latest installment can be located on the [http://www.aegidian.org/bb Oolite Bulletin Board]&lt;br /&gt;
&lt;br /&gt;
Readers are welcome to submit feedback and comments to the author via his [http://www.wagar.org.uk website].&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
Will be listed here once the story is completed.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
The author will add notes as the story progresses.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Astro_Mines&amp;diff=6163</id>
		<title>Astro Mines</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Astro_Mines&amp;diff=6163"/>
		<updated>2007-04-16T13:27:54Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Crime and Punishment==&lt;br /&gt;
Of all the penal institutions in the galaxy, saving GalPen One, the Asteroid Mines controlled by the Communist systems are most feared. After the introduction of the [[Ray Mk.I|Ray Mark I]] and the People's Police, the number of pirates and freebooters in Communist systems dropped off dramatically, but they continued to be a threat to shipping. The party leaders of the more advanced systems, already disenchanted with what they saw as GalCop's 'soft Capitalist response' to piracy and crime in general, decided that fining and a few hours scraping the scuffed paint off of the docking ports of space station was too lenient a punishment for disturbing the peace and productivity of the Communist ideal. Thus they began their own legal system alongside their own police forces, to properly deal with perpetrators of 'crimes against the People', be they pirates or foreign traders shipping contraband commodities. It is also rumoured that many native political opponents of the Communists, such as democrats, imperialists and royalists have been arrested on trumped up charges and forced into the convoluted legal system of the People's Justice.&lt;br /&gt;
&lt;br /&gt;
Once in the system, a prisoner's fate is sealed. The legal system appears deceptively simple, a crime has been committed, the police have identified and arrested a culprit, all that remains is to determine the sentence. For many, the sentence is often read out at the preliminary hearing and little more occurs. However, if a prisoner has connections within the hierarchy of the Communist party, it is often the case that many backroom deals are made, with the swapping of favours and advancing or demoting of officials within the party. This can result in an individual ending up under House Arrest for a period of years, or even being exiled from the system for the rest of their lives.&lt;br /&gt;
&lt;br /&gt;
For the common masses, however, this is not the case and the sentence is often the exact same: life imprisonment, hard labour. Originally, the Communists had simply locked convicts up in prisons and penitentiaries, but a forward-thinking young activist objected to the fact that these prisoners were supposed to be punished for the crimes they had committed. While they languished in their eight-foot by eight-foot by six-foot cells, they were unrepentant and, worse, were an unnecessary burden upon the hard-working People. He went on to suggest enforced labour as a means to both increase the productivity of Communist systems and rid the planets of these convicts.  His name was Alexei Gulag and the result of his work was named after him.&lt;br /&gt;
&lt;br /&gt;
==Astromines==&lt;br /&gt;
[[Image:AstromineV2.png|thumb|Right|350px|The notorious Astro-Gulag 18 at Teisen, final destination of many reckless Commanders]]&lt;br /&gt;
The Asteroid Mines, or Astro-Gulags as they are referred to by most Party officials, are simply Rock Hermits that have been worked out and then bought up by the system government as a means to house convicts in a near-escape-proof prison and to force the convicts to contribute to the Communist ideal, every citizen works for the betterment of all, whether they want to or not. Most Astro-Gulags are located a fair distance away from the planet, within the Witchspace beacon to planet spacelane, and are a usual sight in most medium to high TL systems. Within these massive, hollowed-out asteroids, thousands of convicts live and toil amongst noisy, dusty and incredibly dangerous ore processing machines.&lt;br /&gt;
The living conditions for the average convict is dire. After the demeaning process of admitting, where a prisoner is strip-washed with disinfectants, have their heads shaved, their hair follicles cauterised for ‘hygiene purposes’ and an identity tattoo lasered into their scalps, most new convicts are assigned to work in ‘The Pits’.  This is the main processing floor, where they gather the fragments of asteroids collected from outside the Gulag and transfer them by hand to the processors. They perform this job for sixteen out of twenty-four hours with three half hour food periods, a half hour ‘recreation period’ and then six hours designated as a sleep period. Most convicts lump their ‘recreation period’ into their sleep period. The convicts all eat and sleep together in the Pits, resting by the silent and inactive machines, though no convict actually sleeps for a full six (or six and a half) hours, since there is always the threat that someone will try to kill you in your sleep, just so they can have more legroom. &lt;br /&gt;
Life for the guards is somewhat better, they live in the main docking area, an entirely separate section of the asteroid, with retractable walkways and duralium walls and doors to prevent convicts attempting to escape.  The docking area also comprises the approach control for docking incoming ships, a small trade port where passing traders can off-load commodities or take on the Gulag’s products, as well as the area where the Gulag’s own defence and mining vessels are stored.  The guards ensure the convicts are working by patrolling along walkways suspended high above the Pit floor, armed with weapons like the 0.1Mw ‘Kurarkov’ laser rifle or, in the case of riots, the gruesomely effective ‘Sarcovitz’ plasma projector, along with electro-stun batons and military grade body armour. Order is maintained in the Pit by cadres of military-grade combat androids, whose panoramic threat acquisition sensors and in-built weaponry ensure that discipline is as hard as their duralium shells.&lt;br /&gt;
&lt;br /&gt;
Only the marginally few ‘lucky’ convicts will be allowed beyond the hot, dusty, noisy and cramped conditions of the Pits to fly one of the Gulag’s fleet of Mining Pods or Scavenger Rays. These vessels are used to harvest asteroids from fields near the Gulag and as such are hardly capable of much more.&lt;br /&gt;
&lt;br /&gt;
==Mining Pods==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Mining Pod&lt;br /&gt;
|image = [[Image:Mining_pod.jpg|250px]]&lt;br /&gt;
|dimensions = 12 x 14 x 22&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|gunmounts = Fore&lt;br /&gt;
|maxspeed = 0.24 LM&lt;br /&gt;
|maneuverability = Roll: 1.0&amp;lt;br /&amp;gt;Pitch: 0.5&lt;br /&gt;
|energybanks = 1&lt;br /&gt;
|milshields = Not Available&lt;br /&gt;
|shieldboost = Not Available&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Designed to be as minimalist as to fulfil their primary purpose, these vessels redefine the term basic. They are literally an engine with a laser and a pilot’s seat, all other systems are pared down to the absolute lowest standards required to maintain life outside an atmosphere. Air is supplied via an oxygen recycler that has an operational lifespan of 12 hours, heating is provided but at the requirement of firing the pod’s mining laser to allow heat to leach through the weapon’s heat sinks into the pilot’s compartment.  The main purpose of this ultra-basic fitting is to prevent convicts from escaping. When you only have half a day’s air to breathe and the only way to keep warm is to constantly fire a laser, you learn that escape in a mining pod is futile. The fact that Mining pods also have minimal shielding, something that is among many matters of contention with the liberalist branches of the GalCop Security Council, means that even a couple of impacts from a Pulse Laser can breach the paper-thin hull. ‘Accidents’ involving political prisoners and malfunctioning mining pods are common, as are summary executions by Mining Laser. But while the Astro-Gulags continue to be productive, there is little chance that the Party officials will even consider measures to improve conditions. Most commonly, the Mining Pods travel in formations of four or five, closing on asteroids and blasting them at close range, before peeling off to allow Scavenger Rays to scoop the debris.&lt;br /&gt;
&lt;br /&gt;
==Scavenger Rays==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Scavenger Ray&lt;br /&gt;
|image = [[Image:Convict_Ray.jpg|250px]]&lt;br /&gt;
|dimensions = 41 x 11 x 47&lt;br /&gt;
|capacity = 16&lt;br /&gt;
|gunmounts = None&lt;br /&gt;
|maxspeed = 0.25 LM&lt;br /&gt;
|maneuverability = Roll: 2.8&amp;lt;br /&amp;gt;Pitch: 2.1&lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|milshields = Not Available&lt;br /&gt;
|shieldboost = Not Available&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Based on the effective [[Ray Mk.I|Ray Mark I]] hull, the Scavenger Rays go by a gamut of names, such as Convict Rays, Scoopers, Scavengers or ‘Orange Eyesores’. The Scavenger Rays are completely unarmed, their hulls devoid of laser mountings, missile pylons or any of the paraphernalia associated with this normally combat-oriented vessel. Instead, it mounts a [[Fuel Scoops|Fuel Scoop]] and a cargo bay that quadruples the capacity of other Rays.  It’s primary function is to follow the Mining Pods and scoop the mineral deposits extracted from asteroids pulverised by the Pods’ lasers.  Once filled, it returns to the Gulag to transfer it’s cargo to the ore processors in the Pits. With it’s depleted energy reserves and excruciatingly slow speed, even if someone by some miracle managed to stage an escape in it, it would be a long and perilous flight to the nearest safe haven.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Astro Mines are found in the [http://sancho.dk/oolite/commies.zip ''Commies''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=OXP_howto_model&amp;diff=6135</id>
		<title>OXP howto model</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=OXP_howto_model&amp;diff=6135"/>
		<updated>2007-04-13T20:27:16Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Create your model ==&lt;br /&gt;
in Wings3D or a similar program.&lt;br /&gt;
How you do this is up to your creativity, but following a few tutorials for Wings3D and Meshwork and the [http://oolite.aegidian.org/cyoship2/ 'brickship tutorial'] or [http://oolite.aegidian.org/cyoship/ 'Oogie ship'] by Aegidian are highly recommended if you are not familiar with 3D modeling.&lt;br /&gt;
&lt;br /&gt;
== Export the model == &lt;br /&gt;
to obj( mtl texture) and convert to *.dat format.&lt;br /&gt;
(windows users will have to wrangle a mac user to do the converting for them)&lt;br /&gt;
&lt;br /&gt;
== Edit [[shipdata.plist]] ==&lt;br /&gt;
Supply the in-game values relevant to your model.&lt;br /&gt;
&lt;br /&gt;
== [[Shipdata.plist#subentities|Subentities]] ==&lt;br /&gt;
Entities can have sub-entities, which are defined by quaternions.&lt;br /&gt;
There are several types of SE:&lt;br /&gt;
*Model Entities: can be any model, with any properties.&lt;br /&gt;
*Turrets: are a specialised model entity.&lt;br /&gt;
*Flashers: blinking lights&lt;br /&gt;
*Exhausts: although they are defined seperate from subentities, they can be regarded as subentities.&lt;br /&gt;
&lt;br /&gt;
One important thing to remember about subentities is that they cannot have sub-sub-entities.&lt;br /&gt;
The other is that [[Shipdata.plist#frangible|frangibility]] is defined for the main entity, not seperately for every SE.&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=SuperCobra&amp;diff=6134</id>
		<title>SuperCobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=SuperCobra&amp;diff=6134"/>
		<updated>2007-04-13T20:25:01Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: rv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=SuperCobra&lt;br /&gt;
|image = [[Image:SuperCobra.png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm&lt;br /&gt;
|capacity = 40 TC&lt;br /&gt;
|gunmounts = Fore, Aft, Starboard, Port&lt;br /&gt;
|maxspeed = 0.45 LM&lt;br /&gt;
|maneuverability = Roll: 2.2&amp;lt;br /&amp;gt;Pitch: 1.2&lt;br /&gt;
|energybanks = 7&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The SuperCobra is the newest in the range of Cobra ships from Cowell &amp;amp; MgRath Shipyards of Lave. Intended as a follow-up to the enormously successful [[Cobra Mk.3 (Oolite)|Cobra Mk.3]], the ship is larger and faster with a stronger hull, with the ability to carry military shield enhancements and shield energy boosters. It exemplifies the latest generation of small multi-role ships that can be used for trading, military purposes, bounty hunting (and to the dismay of the Police, piracy).&lt;br /&gt;
&lt;br /&gt;
== Notable features ==&lt;br /&gt;
&lt;br /&gt;
The ship is most notable for being the Cobra Mk.3 replacement - and basically looks like a Cobra Mk.3, the differences only becoming obvious when the two ships are together, or when the SuperCobra lights up its engines trailing four bright plumes instead of two. Although its predecessor is still popular, most ship afficionados considered the Cobra range to be getting long in the tooth, and even becoming outclassed in most respects by newer designs such as the [[Python Class Cruiser]]. With 'What Spaceship' recommending the somewhat large and unweildy PCC over the Cobra Mk.3 in a recent issue, CMR shipyards decided to expedite bringing the SuperCobra design to market.&lt;br /&gt;
&lt;br /&gt;
[[Image:SuperCobra-Thargoid.png|thumb|left|200px|A SuperCobra attacks a [[Thargoid Warship (Oolite)|Thargoid warship]]]]&lt;br /&gt;
&lt;br /&gt;
Few of the ships have been seen in trader's hands; the increases in size and speed have made this a very expensive ship to buy. However, the ability to fit military shield enhancements and at the same time, fit shield boosters, have made this craft extremely attractive to well-heeled bounty hunters and pirates alike. Pirates in particular like the cavernous cargo area - extendable to 55 TC - and lone marauding SuperCobras have been spotted in the more dangerous systems. Bounty hunters have also discovered the advantages of a large cargo area as pirates will often spill copious quantities of loot - and bounty hunters returning with the cargo the pirate stole is no longer an uncommon sight (blurring even more the difference between a pirate and a bounty hunter).&lt;br /&gt;
&lt;br /&gt;
The ship is universally liked by those who have flown one - it is one of the most manoevrable ships in its size class, as well as having a good turn of speed. The addition of witch space fuel injectors make the ship a courier's dream.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip OXP Download from Oosat]&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=First_Encounters/Missions&amp;diff=6133</id>
		<title>First Encounters/Missions</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=First_Encounters/Missions&amp;diff=6133"/>
		<updated>2007-04-13T20:24:44Z</updated>

		<summary type="html">&lt;p&gt;United Blobs: rv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
The First Encounters plot line bridges the gap between the first and last of the Elite games by bringing Humanity and Thargoids together again.  Plots and subterfuge are discovered, secrets are released and shadowy government agencies are overturned.  New technologies are developed and humanity travels further into the galaxy than ever before.  &lt;br /&gt;
&lt;br /&gt;
The player is at the centre of this plot line.&lt;br /&gt;
&lt;br /&gt;
Additionally, there are several 'hand coded' missions, which do not add to the plot per se, but help to enhance the 'atmosphere' the realism of the universe that the game is set in by adding subplots to the storyline.  It is a big galaxy, so there is always something happening in the back ground, whether it is a plot to destroy a Law School to stealing a prized piece of art off the Emperor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''WARNING: THE FOLLOWING CONTAINS SPOILERS'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hand Coded Missions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wiccan Ware Race'''&lt;br /&gt;
&lt;br /&gt;
When: January - February 3250&lt;br /&gt;
&lt;br /&gt;
News: All journals except Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Old Curie, Gateway (-1,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: WICCAN WARE &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: 1,010 Credits and good Reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The job is to take a Dreamware recording by popular music group Jjagged Bbanner from Gateway to Alioth.  Unfortunately, it is a race, as thousands of people attempt the job, and only the fastest gets paid.  There are two main strategies to succeed in this mission:&lt;br /&gt;
&lt;br /&gt;
If you are using an original version of First Encounters:&lt;br /&gt;
You need to do a double jump to get to Alioth.  Once there, lock onto your target starport, then turn the autopilot off, hold down the accelerator, to go as fast as you can.  Turn on maximum stardreamer.  3-5AU out from the target, turn the autopilot back on.  A few seconds later you will be ready to land.  congratulations, you have just defied the laws of physics, and made a couple of bucks on the side:&lt;br /&gt;
&lt;br /&gt;
If you are using JJFFE:&lt;br /&gt;
Do the Soholia Medicine Relief run first (see below) until you can afford a Class 2 Military Drive, and then do the mission. You will still be able to win, as the program only takes into account your travel time, rather than the actual date!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Soholia Medicine Relief'''&lt;br /&gt;
When: January - February 3250 &lt;br /&gt;
&lt;br /&gt;
News: Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Soholia &lt;br /&gt;
&lt;br /&gt;
BBS Message: MEDICAL SUPPLIES WANTED... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: 2,000 Credits per ton &amp;amp; good reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readers of the Universal Scientist discover that there is a plague in Soholia (-1,5) and it needs medical supplies desperately.  This means high prices!  Buy medicines, and then hyperspace to Soholia. Look on the bulletin board and look for the message: &amp;quot;Medical Supplies Wanted&amp;quot; (NOT a message where a price is offered).  You will get a very good profit and your reputation will be improved. Doing this you can earn a lot of money quickly, and make you feel like a better person for having helped others in need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Transport 'Duval Artefact''''&lt;br /&gt;
&lt;br /&gt;
When: January - February 3250 &lt;br /&gt;
&lt;br /&gt;
News: None before the mission &lt;br /&gt;
&lt;br /&gt;
Where: Alliance / Anywhere? &lt;br /&gt;
&lt;br /&gt;
BBS Message: INVALUABLE ARTWORK &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: 6,000 Credits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This mission involves taking a statue known as the Duval Artefact from Checkovport in Achenar (1,-4) to Scott Town in Beta Hydri (0,-2). Upon landing at Checkovport, you are informed that the statue has been loaded and you should take off for Beta Hydri. Upon arrival at Beta Hydri you receive your reward.&lt;br /&gt;
&lt;br /&gt;
If you do this straight away, the timing for the Achenar to Beta Hydri leg is very tight. Your best bet is to do the Soholia Run until you can afford a Class 2 Military Drive, and set off for Achenar no later than 24th Feb. The rest of the mission will then be much easier. You will be collecting the artefact on the 14th of March, and you should fast-forward during that day until you are told to take off. You need to be at Scott Town by 4th April.&lt;br /&gt;
&lt;br /&gt;
Upon reading the papers later, you will be surprised to learn that the Artefact had been stolen, the Empire might be upset at you for doing this!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Assassinate Dentara Rast'''&lt;br /&gt;
&lt;br /&gt;
When: From late August 3250 (hit takes place early December) &lt;br /&gt;
&lt;br /&gt;
News: Frontier News (report on Tiliala Treaty talks at Exioce)&lt;br /&gt;
 &lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: Friends of the Valhallan Democratic Peace Party wish to arrange a prolonged holiday... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None? &lt;br /&gt;
&lt;br /&gt;
Reward: 50,000 Credits, a lot of adverse press and being the subject of a manhunt!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a civil war taking place in the system of Tiliala (-4,-1), with the Dictator and leader of the Valhallan Democratic Peace Party, Augustus Checkin, being under threat from the Valhallan Liberation Front. 'Friends' of the ruling party put out a contract on the leader of the Valhallan Liberation Army (the armed wing of the VLF), Dentara Rast.&lt;br /&gt;
&lt;br /&gt;
Over the next few months, reports continue on the progress of the conflict, and it looks like there might be the possibility of a peace deal. One of the rebel leaders meets with an 'accident,' and Dentara Rast swears vengeance. Hostilities increase once more. By now, the Great Powers are taking an interest, in no small part due to the chance discovery of Tantalum (an exceptionally rare and valuable metal) on the planet. By the time that you have to carry out the contract, it is looking like there may be a peace deal on the table.&lt;br /&gt;
&lt;br /&gt;
Unlike other assassinations, you must destroy the ship Rast is travelling on before it hyperspaces. If you don't, she is assumed to have escaped - even if you blow the ship away after it emerges from hyperspace. You will fail the mission. In plot terms, I think the flight was supposed to be an internal one to the planet Democracy in the same system.&lt;br /&gt;
&lt;br /&gt;
Due to your actions, hostilities increase once more, with the rebels refusing to talk peace until the assassin (you) is brought to justice. You hit just about every one of the Journals, with your name, ship details and location being printed over the next few months. All of the authorities put out a contract on you, so you may want to sell your ship...&lt;br /&gt;
&lt;br /&gt;
While all of this dodging the authorities may become a little annoying, they eventually get sick of looking for you, and all claim credit for your death. You may find this news particularly amusing if you kept your ship, as you will still be alive!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Assassinate Dr. Joreb Innitu'''&lt;br /&gt;
&lt;br /&gt;
When: February 3251 (hit takes place at the end of the month) &lt;br /&gt;
&lt;br /&gt;
News: Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Any Imperial Navy / Federal Military BBS &lt;br /&gt;
&lt;br /&gt;
BBS Message: Associates of Dr. Joreb Innitu... wish him to find the gift of silence... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None? &lt;br /&gt;
&lt;br /&gt;
Reward: 1,500 Credits and a medal from the force who you took the mission from&lt;br /&gt;
&lt;br /&gt;
You will have read a number of articles in Universal Scientist about the Thargoids, some of which are based on the work of renowned alien expert Doctor Joreb Innitu. is mentioned in the context of a new theory about the war between Human and Thargoid. The Federal and Imperial militaries (INRA?) are worried about him getting too close to the truth, so put out the contract on him.&lt;br /&gt;
&lt;br /&gt;
The actual assassination takes place at Fort Grant in Beta Hydri (0,-2). You have to kill him before the ship he's on hyperspaces, otherwise he is assumed to have escaped. Upon returning to the system you got the contract from, you will get your money and a medal. Since you got this mission from a military BBS, it will count as your first successful assassination, so you get the relevant medal from the power you got the mission from. In the case of the Empire, you get the Golden Spike. If you're working for the Federal Military, you get a Purple Omega. Unlike most assassination missions, you get your reward as soon as you return to the system you got the contract from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Two Hitchhikers'''&lt;br /&gt;
&lt;br /&gt;
When: February 3251 &lt;br /&gt;
&lt;br /&gt;
News: None &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: PASSAGE REQUIRED for two hitchhikers... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Two passenger cabins &lt;br /&gt;
&lt;br /&gt;
Reward: 6,000 Credits&lt;br /&gt;
&lt;br /&gt;
Two hitchhikers need to be transported to Solo's Rock in Urtize, (3,-4). They are probably Federal Spies, so you may annoy the Empire by doing this. You have to do this in the dates they specify, otherwise your passengers will get annoyed and blow you up. Your contract is to deliver them to Urtize (Moore Starport), by the 25th of March 3251 they say, and then drop them off at Singh Starport (on the planet Finn) at Edethex (3,-3) by the 17th of June 3251. When they board your ship to go to Edethex, you should take off very quickly and go straight there.&lt;br /&gt;
&lt;br /&gt;
The Imperial Herald claims that Imperial forces have apprehended the hitchhikers before your return to Urtize, but your passengers have either managed to escape, or the Herald was lying. Following your delivery of the hitchhikers at Edethex, the Federal Times reports that they are safe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Assassinate the Assassin of Dentara Rast'''&lt;br /&gt;
&lt;br /&gt;
When: March 3251 (hit takes place April 3251)&lt;br /&gt;
 &lt;br /&gt;
News: Every journal except Universal Scientist &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: BOUNTY OFFERED for the assassin of the Valhallan Liberation Army leader Dentara Rast &lt;br /&gt;
&lt;br /&gt;
Alternative BBS Message: WANTED Dead or Alive... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Not being the assassin of Dentara Rast! &lt;br /&gt;
&lt;br /&gt;
Reward: 50,000 Credits&lt;br /&gt;
&lt;br /&gt;
Following the unfortunate demise of the Valhallan Liberation Army leader Dentara Rast, the big powers put out a contract on the assassin responsible in order to persuade the VLA to return to peace talks. Tactics are exactly the same as for the Rast contract. Doing this mission may enhance your standing with the major authorities.&lt;br /&gt;
&lt;br /&gt;
In case you were trying to work out the logistics of killing yourself, but still being in a position to receive your reward should note that the authorities are not stupid enough to give you this contract if you killed Rast - they do notice what you do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Visitor to Thompson's Planet'''&lt;br /&gt;
&lt;br /&gt;
When: June 3251 &lt;br /&gt;
&lt;br /&gt;
News: None (On offer at the same time as 'Destroy Rockforth Legal Academy') &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere? &lt;br /&gt;
&lt;br /&gt;
BBS Message: TRANSPORT REQUIRED... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: 6,000 Credits&lt;br /&gt;
&lt;br /&gt;
This mission seems to be connected to the Rockforth mission, and is, in terms of the method of doing it, just a standard passenger run. You should land at any starport on the surface of Thompson's Planet in Ackwada (-5,-3) to complete this mission.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Destroy Rockforth Legal Academy'''&lt;br /&gt;
&lt;br /&gt;
When: June 3251 (takes place 16th July 3251) &lt;br /&gt;
&lt;br /&gt;
News: Imperial Herald, Federal Times, RIG &lt;br /&gt;
&lt;br /&gt;
Where: Federation, Empire, &lt;br /&gt;
&lt;br /&gt;
BBS Message: RENOVATION REQUIRED &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None? &lt;br /&gt;
&lt;br /&gt;
Reward: 10,000 Credits&lt;br /&gt;
&lt;br /&gt;
You will see press reports of a big case in Ackwada (-5,-3) involving the family of Dien D'Writ who are being sued for libel by the Rockforth Corporation. Apparently, D'Writ was assassinated by the Rockforth Corp, and his family tried to bring Rockforth to trial for murder. However, the Rockforths buy up a complete legal establishment, and move it to Ackwada. They then rewrite Independent Systems Law to enable them to sue the D'Writs for libel. Since the D'Writs have nowhere near the financial resources of the huge Corporation, they put out a contract to destroy the legal academy.&lt;br /&gt;
&lt;br /&gt;
This mission is fairly difficult, as the Academy is defended with a large number of fighters. Therefore, it is recommended that you fly very low to stay safe. When you are in range, fire a number of missiles at the Academy (ideally, you should use the most explosive ones you can get), then run away very quickly. It is best to save before firing, as people have had problems with destroying the target properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deliver Junior's Friend'''&lt;br /&gt;
&lt;br /&gt;
When: June 3251 &lt;br /&gt;
&lt;br /&gt;
News: RIG &lt;br /&gt;
&lt;br /&gt;
Where: Anywhere &lt;br /&gt;
&lt;br /&gt;
BBS Message: DOLPHIN TRANSPORTER REQUIRED &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: 2,000 Credits&lt;br /&gt;
&lt;br /&gt;
There is a dolphin called Junior in the jungle world of Fawaol (2,-3), who is lonely. RIG decide that what Junior needs is another Dolphin to be his friend, so put out this contract.&lt;br /&gt;
&lt;br /&gt;
Another one of those simple passenger runs, you must go to Liaququ (2,-2) and land at Fort Cousens. You will be informed that the dolphin has been loaded, and you should then go to Fawaol and land at Edmonds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Transport the 5 Furies'''&lt;br /&gt;
&lt;br /&gt;
When: March 3252 &lt;br /&gt;
&lt;br /&gt;
News: Imperial Herald &lt;br /&gt;
&lt;br /&gt;
Where: Empire, Federation &lt;br /&gt;
&lt;br /&gt;
BBS Message: CULTURALLY INCLINED transporter required... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: TBC&lt;br /&gt;
&lt;br /&gt;
Another mission involving taking artefacts from the Empire, this one seems to be above-board. The main thing you should know is that the times given in the mission description on the BBS are wrong, and you should do the mission as soon as you receive the contract. You will need a passenger compartment to do this mission.&lt;br /&gt;
&lt;br /&gt;
You should go to Fort O'Brien in Cemiess (-2,-2), where you will be informed that the statue has been loaded. Takeoff straight away, and travel to Epsilon Eridani (1,0), where you should land at Oliverport.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rescue Stranded Hitchhiker'''&lt;br /&gt;
&lt;br /&gt;
When: March 3252 &lt;br /&gt;
&lt;br /&gt;
News: Imperial Herald &lt;br /&gt;
&lt;br /&gt;
Where: Federation only? &lt;br /&gt;
&lt;br /&gt;
BBS Message: HITCH-HIKER STRANDED... &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Passenger cabin &lt;br /&gt;
&lt;br /&gt;
Reward: 2000 Credits &amp;amp; a promotion from the Federation&lt;br /&gt;
&lt;br /&gt;
There is a hitchhiker called Jan Thikka stranded in the Imperial system of Miargre (-8,-3), who gets into a spot of bother with the Imperial Guard. The Imperial Herald loudly denounces her as a Federation spy. The Federation are, understandably, very keen to have her returned to them and therefore put out a contract for someone to do the job.&lt;br /&gt;
&lt;br /&gt;
The pickup is at the starport of Camp Cambell on New America on the 14th of August. You should drop her off at the nearest Federal base, which is Wafaphi (-6,-3).&lt;br /&gt;
&lt;br /&gt;
When you complete this mission, you will be thanked by the Federation, and they will raise your rank by one. You will also be praised in the Federal Times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Humanities Destiny - The Main Plot ==&lt;br /&gt;
&lt;br /&gt;
'''Argent's Quest #1'''&lt;br /&gt;
&lt;br /&gt;
When: 5th October 3252 &lt;br /&gt;
&lt;br /&gt;
News: Universal Scientist during August? &lt;br /&gt;
&lt;br /&gt;
Where: New Rossyth, Alioth (0,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: TURNER'S REQUIEM &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Combat rating of Competent &lt;br /&gt;
&lt;br /&gt;
Reward: Twice your current credits (up front) and the ship Argent's Quest&lt;br /&gt;
&lt;br /&gt;
You must be rated as Competent to get this mission.&lt;br /&gt;
&lt;br /&gt;
Following the death of Mic Turner, Universal Scientist will report that a Requiem for Mic Turner will be held in Alioth (0,4) on the 5th of October 3252. You should set off for Alioth, and arrive before that date. When the message appears on the BBS, trade in your ship for the cheapest available (probably a Lifter), and donate 10,000 credits to the fund. You will be thanked and offered the chance to find out what happened to Mic Turner.&lt;br /&gt;
&lt;br /&gt;
Accept the mission, and you will be given command of the super-ship Argent's Quest, and twice your credits (which is why you should sell your ship). You are told to set off to Pleione (32,32) which was the last system Mic Turner explored, and to photograph the remains of his ship and recover his flight recorder.&lt;br /&gt;
&lt;br /&gt;
I strongly recommend that you save the game under a different filename at this point and keep it at a backup in case you make a mistake later. Although there is no contract page generated by accepting the mission, getting back from Pleione any later than around the 15th of December 3252 is likely to result in you being ignored and not getting the next mission. For some reason, you never get a 'mission failed' message.&lt;br /&gt;
&lt;br /&gt;
Pleione is protected by a military defence satellite, which had reported Mic Turner's position to INRA. Therefore, you will require a transmission jammer and nuclear missile. To get one, you should go to one of the superpowers' military BBS to get a 'classified' mission before going to Pleione. They'll give you what you need. As mentioned above, there's a time limit in this mission, so if it takes a long time to get the nuke, reload the backup save and try again. Military mission lists are randomly generated every time you enter a system.&lt;br /&gt;
&lt;br /&gt;
On arrival in Pleione, you should use your current system map to find Pleione 4b, around which the various bits for this mission are orbiting. The first thing you should do is target the Military Defence satellite (MDS), which has a standard registration number, and is also very large. When you can see it, hit F5 to bring up the combat console and click on the satellite to set the combat target. Fire the nuclear missile, which you do by clicking on the nuke icon (black and white diamond).&lt;br /&gt;
&lt;br /&gt;
There seems to be a problem with launching missiles from the Quest, they blow up on launch. This problem can be solved by selecting level 4 time acceleration and then firing. Once the satellite is destroyed (you'll get a &amp;quot;target lost&amp;quot; message), you should next travel towards Turner's Quest.&lt;br /&gt;
&lt;br /&gt;
When within 10 km of Turner's Quest, take a number of photographs from different angles, and then look for the Flight Recorder, which should be drifting nearby. You should scoop it into your cargo bay, if there isn't room then dump some radioactives. While in that area, you may want to scoop up the more valuable items of cargo which are also drifting nearby. Next stop, the Thargoid.&lt;br /&gt;
&lt;br /&gt;
You don't really need to do this bit, but your employers may like the photos anyway. The Thargoid is labelled ????, and you should proceed in the same manner as with Turner's Quest. One reason to be in this area is the number of Alien Artefacts floating around near the dead Thargoid ship.&lt;br /&gt;
&lt;br /&gt;
When you have finished, you should return to Alioth. You should receive a message congratulating you on your maiden voyage, and a request to dock at New Rossyth. If you've brought back the Flight Recorder, you will be congratulated, and offered 'Argent's Quest #2', otherwise you will be told off and offered...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Red Square Flowers Mission'''&lt;br /&gt;
&lt;br /&gt;
When: Early December 3252 (after you return from Pleione)&lt;br /&gt;
 &lt;br /&gt;
News: N/A &lt;br /&gt;
&lt;br /&gt;
Where: New Rossyth, Alioth (0,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: N/A &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Not having brought back Turner's Flight Recorder &lt;br /&gt;
&lt;br /&gt;
Reward: Absolutely bugger all, but the Alliance will be happy...&lt;br /&gt;
&lt;br /&gt;
Because you somehow managed to lose Turner's Flight Recorder, your employers are slightly annoyed, but they offer you this mission. You are to go / return to Liaethfa (0,7) to pick up an Alliance agent (possibly the one responsible for getting Merion's message out).&lt;br /&gt;
&lt;br /&gt;
Land at Werner Starport on Gold, and look at the BBS for a message which begins 'INTERGALACTIC FLORA AND FAUNA INC'. Answer the advert, and you will be in contact with the agent. Accept the contract, and then takeoff for Alioth very quickly, otherwise INRA will get you!&lt;br /&gt;
&lt;br /&gt;
Once you get to Alioth, your employers thank you, and then you are offered....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Argent's Quest #2'''&lt;br /&gt;
&lt;br /&gt;
When: December 3252, after you return from either Pleione or Liaethfa (exact date depends on result of #1) &lt;br /&gt;
&lt;br /&gt;
News: N/A &lt;br /&gt;
&lt;br /&gt;
Where: New Rossyth, Alioth (0,4) &lt;br /&gt;
&lt;br /&gt;
BBS Message: N/A &lt;br /&gt;
&lt;br /&gt;
Prerequisites: Having brought back Turner's Flight Recorder or completing the Red Square Flowers mission &lt;br /&gt;
&lt;br /&gt;
Reward: None?&lt;br /&gt;
&lt;br /&gt;
Note: This mission is accessed either by bringing back Mic Turner's Flight Recorder or returning from the 'Red Square Flowers' mission.&lt;br /&gt;
&lt;br /&gt;
Your employers will tell you that Turner found a Thargoid Shuttle in the system of Polaris (0,76). They want you to go and investigate it. This time, they know about the MDS, so you have a transmission jammer and nuclear missile. You should have a lot of fuel for this, as you will find out later. Try selling the large plasma accelerator in Gateway (-1,4) and replacing it with the Small version.&lt;br /&gt;
&lt;br /&gt;
Upon your arrival in Polaris, you will get the usual message about trespassing on military territory. This time, however, the satellite is orbiting a different planet to the shuttle, namely Polaris 3d. Once you have destroyed the satellite, select ???? from your navigation computer, and dock with the Thargoid Shuttle. You will notice that there are suddenly a lot of radar blips around you. A look at your system map reveals that you are now a long way from Polaris. Centring your map reveals that you are now in the unexplored system of Miacke (32,144).&lt;br /&gt;
&lt;br /&gt;
Request launch permission, and you will see that the ships around you are Thargoids! Seasoned commanders who remember the Thargoids from the various incarnations of Elite 1 will now be attempting to ignore the impulse to blow the aliens away. Don't shoot, but increase time acceleration until you receive a message from the Thargoid commander to dock with their main ship. Select the top ???? on your navigation computer, and engage autopilot.&lt;br /&gt;
&lt;br /&gt;
Once you have docked, you are greeted by the Thargoids. They tell you about their mycoid problem (which was hinted at in the journals and in the short stories), and ask you to help them by stealing the vaccine from an INRA store in Hotice (-3,-2). This is one of those 'offers you can't refuse,' since the Thargoids will blow you up to keep their weakness a secret, so you'll be doing this mission...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Thargoids' Mycoid Mission'''&lt;br /&gt;
&lt;br /&gt;
When: After your landing at the Thargoids' main space station &lt;br /&gt;
&lt;br /&gt;
News: N/A &lt;br /&gt;
&lt;br /&gt;
Where: Thargoid Space Station, Miacke (37,144) &lt;br /&gt;
&lt;br /&gt;
BBS Message: N/A &lt;br /&gt;
&lt;br /&gt;
Prerequisites: None &lt;br /&gt;
&lt;br /&gt;
Reward: A Thargoid ship of your own and loads of Alien Artefacts&lt;br /&gt;
&lt;br /&gt;
The large amount of fuel you got before setting off for Polaris will now come in very handy! You are told about the INRA mycoid vaccine store in Hotice (-3,-2), and are given an MB4 to pick up the vaccine.&lt;br /&gt;
&lt;br /&gt;
When you have finally arrived in Hotice, you should go to Hotice 1. Get within laser range of the dome, and blow it up with your plasma accelerator (there will be a bang and flames will come out of the building). Land next to the facility and deploy your MB4. It will collect some of the vaccine (check your cargo list), and you should recall the machine, and set off for Miacke.&lt;br /&gt;
&lt;br /&gt;
Upon landing back at the Thargoid space station you will be thanked by the Thargoids. Wait a little, and you will be offered a Thargoid warship as a reward. You could decline their offer, but you'd have wasted your time, wouldn't you? The Thargoids tell you to go into time acceleration while they build your ship. When it is finished, they will thank you again. Launch, and set off for Alioth (0,4) to get your reward from your employers.&lt;br /&gt;
&lt;br /&gt;
When you arrive in Alioth, you will have to manually fly your ship to Gotham Park, which orbits Argent's Claim, because the Thargoids didn't give you a navigation computer or autopilot. There is a bug in the game, where the Thargoids have given you some 65,000 (?) tons of Alien Items, and the cargo capacity of your ship is too large, and is therefore shown as a negative number. After a little while, the program notices this and drastically revises it downwards to a point where the Thargoid isn't much use. Sell all of the Alien Items, and buy every item of equipment, 1000 shield generators, lots of passenger cabins, military fuel and chaff. The space filled by all of this cannot be stolen by the program!&lt;br /&gt;
&lt;br /&gt;
Once you have equipped your Thargoid to your tastes, leave Gotham Park, and land at New Rossyth. You will be thanked by the Alliance, and allowed to keep your ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
(Information on the Missions taken from Jades FFE Webpage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFE]]&lt;/div&gt;</summary>
		<author><name>United Blobs</name></author>
		
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