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	<updated>2026-04-16T01:57:52Z</updated>
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	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Clippers&amp;diff=33485</id>
		<title>Clippers</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Clippers&amp;diff=33485"/>
		<updated>2012-07-10T19:16:14Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Teensy typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Image:clipper-main.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Inspired by the great Clipper ships of  Old Earth's 19th Century  the Boa II Clipper was developed by the Gerege Federation Space Works as a result of extensive market research carried out for them by respected pollsters Moori. The research indicated that there was an un-filled niche in the market for a very fast combat-capable transport, a ship capable of covering great distances comfortably, safely, but most of all, quickly.&lt;br /&gt;
&lt;br /&gt;
To keep development time and costs down it was decided to adapt the proven hull of the Boa Class Cruiser, rather than design a new ship from scratch. As the Boa CC was strong, capacious, and very manoeuvrable, little needed to be done other than increase the engine power. By enlarging the engine room they were able to shoe-horn in a third Stardrive, thus giving the Clipper an immediate 50% power increase over the Class Cruiser, and a top speed of a highly creditable 0.362 LM. The trade-off  is a 25 ton reduction in cargo space, but the remaining 150 tons capacity was considered more than adequate.&lt;br /&gt;
&lt;br /&gt;
Following the success of their Clipper upgrade to the Boa 2, the Gerege Federation SpaceWorks felt that a similar upgrade to a smaller freighter would also be worthwhile. Following negotiations with Whatt and Pritney, they obtained a licence to adapt Python hulls to 'Clipper' specification. &lt;br /&gt;
&lt;br /&gt;
Both Python and Boa Clippers have sacrificed some cargo space to allow fitment of extra drive units allowing higher top speeds. GFS favour the DeClapton and Layla Quark-scintillation StarDrive as these units are powerful yet compact and are extremely reliable.&lt;br /&gt;
&lt;br /&gt;
In keeping with their role as long distance express transports, both Clipper models are equipped as standard with Fuel Scoops and Heat Shielding to allow 'sunskimming', and with the introduction of the Python variant external secondary fuel tanks were introduced across the range. These hold 4LY of fuel and this can be moved into the main tanks when their level falls below 3LY. Owners of Series One Boa Clippers are offered a cost-price retro-fit of these tanks.&lt;br /&gt;
&lt;br /&gt;
These ships have custom HUDs, with a clear logical layout optimised for combat situations.&lt;br /&gt;
&lt;br /&gt;
This OXP also shares the visual SFX features of [[Smivs'_ShipSet|Smivs' ShipSet]]. NPCs will show visible damage when they throw sparks, and the ship will progressively become derelict if the pilot ejects. They also have the Enhanced Death Effects feature, big dramatic explosions when the ship is destroyed. These effects are not dependant on having Smivs'Shipset installed.&lt;br /&gt;
&amp;lt;!--- Note that the next two commands include all the details of the 2 variants via transclusion, i.e. by importing it from their own pages. ---&amp;gt;&lt;br /&gt;
{{:Python Clipper Class}}{{:Boa II Clipper Class}} &lt;br /&gt;
&lt;br /&gt;
==Original Boa Clipper OXP==&lt;br /&gt;
This OXP replaces the Boa Clipper OXP. I have tried to make the transition to the new OXP seamless and the upgrade to External Fuel Tanks as easy as possible. If you already have the Boa Clipper OXP installed, simply remove it and replace it with Clippers OXP. &lt;br /&gt;
Owners of Series One Boa Clippers are offered a cost-price retro-fit of the External Fuel Tanks. If your player ship is a Boa Clipper go to the F3 screen (outfitters) once this new OXP is installed and you will see 'External Fuel Tanks - Full' listed at a cost of 500Cr. Click on this and your Clipper will be upgraded with External Fuel Tanks. Once used these can be refilled for 40Cr.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
This OXP is compatible with [[ExtraFuelTanks]] OXP. Both OXPs can be installed together. If you fly a Boa or Python Clipper with External Fuel Tanks you will not see ExtraFuelTanks offered, but if you have several Commanders flying various ships and use ExtraFuelTanks these will continue to work normally.&lt;br /&gt;
&lt;br /&gt;
This OXP is also compatible with [[BattleDamage]] OXP, which will add visible player-ship damage if the shields fail and the hull takes direct hits. Both OXPs must be installed if this feature is required.&lt;br /&gt;
&lt;br /&gt;
==Author==&lt;br /&gt;
&lt;br /&gt;
OXP by [[User:Smivs|Smivs]]&lt;br /&gt;
&lt;br /&gt;
==Credits== &lt;br /&gt;
&lt;br /&gt;
Many thanks to Griff for allowing me to 'borrow' the engine model from his 'Boa', and to Okti for advice and help scripting the external fuel tanks.&lt;br /&gt;
&lt;br /&gt;
==License==&lt;br /&gt;
&lt;br /&gt;
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
Version 1.3.1 released 9th June 2012 Corrected AI error in shipdata.plist.&lt;br /&gt;
&lt;br /&gt;
Version 1.3 released 18th may, 2012. Interactive features from Smivs'Shipset added. Now compatible with BattleDamage OXP&lt;br /&gt;
&lt;br /&gt;
Version 1.2 released 10th January, 2012. HUD upgrade.&lt;br /&gt;
&lt;br /&gt;
Version 1.1 released 3rd January, 2012. shipdata.plist error corrected - improvements to custom HUD&lt;br /&gt;
&lt;br /&gt;
Version 1.0 Released 22nd December, 2011.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[http://www.smivsonline.co.uk/oxps_Clipper.htm  Clippers OXP] direct download from Smivsonline.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&lt;br /&gt;
Unzip the download and place the .oxp folder in your Oolite AddOns folder.&lt;br /&gt;
&lt;br /&gt;
==Oolite Forum thread==&lt;br /&gt;
&lt;br /&gt;
Any questions, problems or bug reports should be posted on this OXP's BB thread [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11370 here]&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Chopped_Cobra&amp;diff=33438</id>
		<title>Chopped Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Chopped_Cobra&amp;diff=33438"/>
		<updated>2012-07-09T05:37:09Z</updated>

		<summary type="html">&lt;p&gt;SandJ: /* Chopped Cobra */ Tiny typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite|title=Chopped Cobra&lt;br /&gt;
|image = [[Image:Igor.jpg|250px]]&lt;br /&gt;
|dimensions = 119 x 30 x 72&lt;br /&gt;
|capacity = 18 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.380 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|energyrecharge = good (4.0)&lt;br /&gt;
|gunmounts = Fore, Aft&amp;lt;br /&amp;gt;Port, Starboard&lt;br /&gt;
|missileslots = 3&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox ShipStats Oolite|title=Cobra S9&lt;br /&gt;
|image = [[Image:CobraS9.png|250px]]&lt;br /&gt;
|dimensions = 119 x 30 x 72&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = None&lt;br /&gt;
|maxspeed = 0.380 LM&lt;br /&gt;
|maneuverability = Roll: 2.2&amp;lt;br /&amp;gt;Pitch: 1.1&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|energyrecharge = v.good (5.0)&lt;br /&gt;
|gunmounts = Fore, Aft&amp;lt;br /&amp;gt;Port, Starboard&lt;br /&gt;
|missileslots = 4&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 450000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Chopped Cobra ==&lt;br /&gt;
&lt;br /&gt;
Aegidian Shipyards, creators of the [[Behemoth]] for [[GalCop]] were first to step up with their design dubbed the Cobra Mark 3.5, which rapidly became known as the '''&amp;quot;Chopped Cobra&amp;quot;''' after its revolutionary hull design.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, a few years on most of the ships in the galaxy had been re-worked by either [[Griff Industries]] or [[Neolite_Ships|Neolite Shipyards]], because nearly all ship designers had to step-up to compete with such incredible designs most of the older ships were either scrapped or sold on cheaply to other manufacturers. This was the case with the Chopped Cobra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The re-design of the hull was based largely on the Griff Cobra and most parts were salvaged from crashed or destroyed cobras, this made the ships much cheaper and enabled them to compete with the mass-market. It didn't take long for the ship to catch on, and much like its predecessor it was largely favoured by boy-racers who adorned the hull with fancy paintings. Very shortly after, the paintings became an optional extra, with 19 different designs to choose from.&lt;br /&gt;
&lt;br /&gt;
== Cobra S9 and GalCop Enforcer ==&lt;br /&gt;
&lt;br /&gt;
Also included in this OXP are Smivs' GalCop Cobra Enforcer and the Cobra S9, which are based on the Chopped Cobra. The Enforcer is a tough Police version of the chopped Cobra which will be seen from time to time in the more troubled systems - Anarchies, Feudal worlds and Multi-government systems. The Cobra S9 is the civilian version of the Enforcer. There are Hunter, Trader and Pirate NPC versions, and the Cobra S9 is also Player-buyable.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
[[http://www.smivsonline.co.uk/oxps_staercobra.htm Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
== Author ==&lt;br /&gt;
&lt;br /&gt;
Modeled, textured and coded by Staer9&lt;br /&gt;
&lt;br /&gt;
== Special Thanks ==&lt;br /&gt;
&lt;br /&gt;
Griff: for the cobra mk3 model that was ripped apart and sewn back together to make this ship model and for the texture that was also modified extensively for the ship. Thanks also to Griff for the gun sub-entity model/texture.&lt;br /&gt;
&lt;br /&gt;
Smivs: for the 'Cobra S9' variants, tweaking the textures and shipdata.plist, adding the gun sub-entity and for hosting this OXP on his site&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
v1.1 Released 2011/07/22 Improved textures and code. Cobra S9 variants added. Gun added to all versions.&lt;br /&gt;
&lt;br /&gt;
v1.0 Released 2011/07/01&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33436</id>
		<title>Keyboard Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33436"/>
		<updated>2012-07-08T11:09:16Z</updated>

		<summary type="html">&lt;p&gt;SandJ: /* Quick Facts */   Got date wrong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &amp;quot;Keyboard Cobra&amp;quot; add-on, when installed, applies a damper to the pitch, roll and yaw of the player's vessel reducing each to 40% to 50% of their original values, thereby making it easier to line up the ship with targets.  This aids flying when using the keyboard.  It now works with all the standard Oolite ships, not just the Cobra Mk III.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
While the Cobra Mark III is a great ship to fly, those species without opposable thumbs, extensible claw-mandibles, pseudopodia or other means of gripping the analogue mouse / joystick astrogational navigation equipment struggle with the alternative press button &amp;quot;keyboard&amp;quot; flight interface, primarily because the digital turn/no turn does not work well with the Cobbie's super performance.&lt;br /&gt;
&lt;br /&gt;
To aid these customers - and any space-travelling cold-blooded, sloth-like or plant-based life forms - the ship's standard rotational attitude performance control mechanism can be modified to have a greater temporal to rotational velocity ratio, that is, make the ship turn more slowly. This is achieved by applying the original KeyboardCobra OXP, which converts the Cobra Mk III into a Cobra Mk III-KB. Resale value is in no way affected and ''there is no cost involved''.&lt;br /&gt;
&lt;br /&gt;
=== The Omni-Keyboard interface upgrade (the &amp;quot;Keyboard OK&amp;quot;) ===&lt;br /&gt;
Reinvestment from sales has permitted the enhancement to the KeyboardCobra to make it compatible with ALL the standard ships the modern Commander is flying in the vanilla Oolite Ooniverse.  Purchase of the v1.1 KeyboardCobra add-on will function on everything from an Asp to a Boa Class Cruiser ... at the same fantastic price.  The v1.2 release also includes the far Star Murderer, the Dram AN, the Dragon SE and the Dragon M.&lt;br /&gt;
&lt;br /&gt;
=== Privacy concerns ===&lt;br /&gt;
There is no need for everyone to know you are using the backup keyboard controls so only you know it is a Mark III-KB. Fitting this device will not result in jibes from grizzled bounty hunters or greater interest from pirates. Equally, this means you will never see a Mk III-KB in the space-lanes. Ships for sale which can take the keyboard adaptation will have &amp;quot;-KB&amp;quot; or &amp;quot;(KB)&amp;quot; at the end of their name. But should you need a new vessel, such as when you use your Escape Capsule, rest assured the dockyard will discretely fit your required keyboard adaptation to your new Cobra Mk III ''at no cost to you''.&lt;br /&gt;
&lt;br /&gt;
=== Technical details ===&lt;br /&gt;
How much the controls are reduced depends upon the vessel.  The Cobra Mk III is toned down by 40% to 50% of the original values. The nimble Adder is down to 20%, but the lumbering Anaconda is untouched.&lt;br /&gt;
&lt;br /&gt;
=== Constraints ===&lt;br /&gt;
As at version 1.2 all core Oolite ships are affected, plus five OXP ships, the Shady Sugs Cobbie Mk 3, the Far Star Murderer and the three Dragon ships.&lt;br /&gt;
&lt;br /&gt;
Mouse and joystick players who install this OXP will be equally slowed down.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download from [http://db.tt/nWTFHFWB my DropBox account] (just 2.6 Kb !)&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
This OXP has [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 a discussion thread on the forum].&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* v1.2 2012-07-08 Added the Far Star Murderer and thte 3 Dragon ships.&lt;br /&gt;
* v1.1 2012-06-17 All standard Oolite ships are supported, plus the Shady Sugs Cobra.  The &amp;quot;Keyboard OK&amp;quot;.&lt;br /&gt;
* v1 2012-06-15 Initial release.  The KeyboardCobra.&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = KeyboardCobra&lt;br /&gt;
|version = 1.2&lt;br /&gt;
|release = 2012-07-08&lt;br /&gt;
|license = Public domain &lt;br /&gt;
|features = Ship control&lt;br /&gt;
|category = Mechanics OXPs&lt;br /&gt;
|author = Commander SandJ&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 Forum link]&lt;br /&gt;
}}&lt;br /&gt;
{{mechanics-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33435</id>
		<title>Keyboard Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33435"/>
		<updated>2012-07-08T11:08:20Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added the Far Star Murderer and the 3 Dragon ships.  Also, a link to the forum.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &amp;quot;Keyboard Cobra&amp;quot; add-on, when installed, applies a damper to the pitch, roll and yaw of the player's vessel reducing each to 40% to 50% of their original values, thereby making it easier to line up the ship with targets.  This aids flying when using the keyboard.  It now works with all the standard Oolite ships, not just the Cobra Mk III.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
While the Cobra Mark III is a great ship to fly, those species without opposable thumbs, extensible claw-mandibles, pseudopodia or other means of gripping the analogue mouse / joystick astrogational navigation equipment struggle with the alternative press button &amp;quot;keyboard&amp;quot; flight interface, primarily because the digital turn/no turn does not work well with the Cobbie's super performance.&lt;br /&gt;
&lt;br /&gt;
To aid these customers - and any space-travelling cold-blooded, sloth-like or plant-based life forms - the ship's standard rotational attitude performance control mechanism can be modified to have a greater temporal to rotational velocity ratio, that is, make the ship turn more slowly. This is achieved by applying the original KeyboardCobra OXP, which converts the Cobra Mk III into a Cobra Mk III-KB. Resale value is in no way affected and ''there is no cost involved''.&lt;br /&gt;
&lt;br /&gt;
=== The Omni-Keyboard interface upgrade (the &amp;quot;Keyboard OK&amp;quot;) ===&lt;br /&gt;
Reinvestment from sales has permitted the enhancement to the KeyboardCobra to make it compatible with ALL the standard ships the modern Commander is flying in the vanilla Oolite Ooniverse.  Purchase of the v1.1 KeyboardCobra add-on will function on everything from an Asp to a Boa Class Cruiser ... at the same fantastic price.  The v1.2 release also includes the far Star Murderer, the Dram AN, the Dragon SE and the Dragon M.&lt;br /&gt;
&lt;br /&gt;
=== Privacy concerns ===&lt;br /&gt;
There is no need for everyone to know you are using the backup keyboard controls so only you know it is a Mark III-KB. Fitting this device will not result in jibes from grizzled bounty hunters or greater interest from pirates. Equally, this means you will never see a Mk III-KB in the space-lanes. Ships for sale which can take the keyboard adaptation will have &amp;quot;-KB&amp;quot; or &amp;quot;(KB)&amp;quot; at the end of their name. But should you need a new vessel, such as when you use your Escape Capsule, rest assured the dockyard will discretely fit your required keyboard adaptation to your new Cobra Mk III ''at no cost to you''.&lt;br /&gt;
&lt;br /&gt;
=== Technical details ===&lt;br /&gt;
How much the controls are reduced depends upon the vessel.  The Cobra Mk III is toned down by 40% to 50% of the original values. The nimble Adder is down to 20%, but the lumbering Anaconda is untouched.&lt;br /&gt;
&lt;br /&gt;
=== Constraints ===&lt;br /&gt;
As at version 1.2 all core Oolite ships are affected, plus five OXP ships, the Shady Sugs Cobbie Mk 3, the Far Star Murderer and the three Dragon ships.&lt;br /&gt;
&lt;br /&gt;
Mouse and joystick players who install this OXP will be equally slowed down.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download from [http://db.tt/nWTFHFWB my DropBox account] (just 2.6 Kb !)&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
This OXP has [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 a discussion thread on the forum].&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* v1.2 2012-07-08 Added the Far Star Murderer and thte 3 Dragon ships.&lt;br /&gt;
* v1.1 2012-06-17 All standard Oolite ships are supported, plus the Shady Sugs Cobra.  The &amp;quot;Keyboard OK&amp;quot;.&lt;br /&gt;
* v1 2012-06-15 Initial release.  The KeyboardCobra.&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = KeyboardCobra&lt;br /&gt;
|version = 1.2&lt;br /&gt;
|release = 2012-07-&lt;br /&gt;
|license = Public domain &lt;br /&gt;
|features = Ship control&lt;br /&gt;
|category = Mechanics OXPs&lt;br /&gt;
|author = Commander SandJ&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 Forum link]&lt;br /&gt;
}}&lt;br /&gt;
{{mechanics-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33431</id>
		<title>Keyboard Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33431"/>
		<updated>2012-07-07T21:34:09Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &amp;quot;Keyboard Cobra&amp;quot; add-on, when installed, applies a damper to the pitch, roll and yaw of the player's vessel reducing each to 40% to 50% of their original values, thereby making it easier to line up the ship with targets.  This aids flying when using the keyboard.  It now works with all the standard Oolite ships, not just the Cobra Mk III.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
While the Cobra Mark III is a great ship to fly, those species without opposable thumbs, extensible claw-mandibles, pseudopodia or other means of gripping the analogue mouse / joystick astrogational navigation equipment struggle with the alternative press button &amp;quot;keyboard&amp;quot; flight interface, primarily because the digital turn/no turn does not work well with the Cobbie's super performance.&lt;br /&gt;
&lt;br /&gt;
To aid these customers - and any space-travelling cold-blooded, sloth-like or plant-based life forms - the ship's standard rotational attitude performance control mechanism can be modified to have a greater temporal to rotational velocity ratio, that is, make the ship turn more slowly. This is achieved by applying the original KeyboardCobra OXP, which converts the Cobra Mk III into a Cobra Mk III-KB. Resale value is in no way affected and ''there is no cost involved''.&lt;br /&gt;
&lt;br /&gt;
=== Version 1.1: the Omni-Keyboard interface upgrade (the &amp;quot;Keyboard OK&amp;quot;) ===&lt;br /&gt;
Reinvestment from sales has permitted the enhancement to the KeyboardCobra to make it compatible with ALL the standard ships the modern Commander is flying in the vanilla Oolite Ooniverse.  Purchase of the v1.1 KeyboardCobra add-on will function on everything from an Asp to a Boa Class Cruiser ... at the same fantastic price.&lt;br /&gt;
&lt;br /&gt;
=== Privacy concerns ===&lt;br /&gt;
There is no need for everyone to know you are using the backup keyboard controls so only you know it is a Mark III-KB. Fitting this device will not result in jibes from grizzled bounty hunters or greater interest from pirates. Equally, this means you will never see a Mk III-KB in the space-lanes. Ships for sale which can take the keyboard adaptation will have &amp;quot;-KB&amp;quot; or &amp;quot;(KB)&amp;quot; at the end of their name. But should you need a new vessel, such as when you use your Escape Capsule, rest assured the dockyard will discretely fit your required keyboard adaptation to your new Cobra Mk III ''at no cost to you''.&lt;br /&gt;
&lt;br /&gt;
=== Technical details ===&lt;br /&gt;
How much the controls are reduced depends upon the vessel.  The Cobra Mk III is toned down by 40% to 50% of the original values. The nimble Adder is down to 20%, but the lumbering Anaconda is untouched.&lt;br /&gt;
&lt;br /&gt;
=== Constraints ===&lt;br /&gt;
As at version 1.1 all core Oolite ships are affected, but no OXP ships yet, other than the Shady Sugs Cobbie Mk 3 because that's what I fly.&lt;br /&gt;
&lt;br /&gt;
Mouse and joystick players who install this OXP will be equally slowed down.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download from [http://dl.dropbox.com/u/25422843/keyboardCobra%20v1.1.zip my DropBox account] (just 2.4 Kb !)&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* v1.1 2012-06-17 All standard Oolite ships are supported, plus the Shady Sugs Cobra.  The &amp;quot;Keyboard OK&amp;quot;.&lt;br /&gt;
* v1 2012-06-15 Initial release.  The KeyboardCobra.&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = KeyboardCobra&lt;br /&gt;
|version = 1.1&lt;br /&gt;
|release = 2012-06-15&lt;br /&gt;
|license = Public domain &lt;br /&gt;
|features = Ship control&lt;br /&gt;
|category = Mechanics OXPs&lt;br /&gt;
|author = Commander SandJ&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 Forum link]&lt;br /&gt;
}}&lt;br /&gt;
{{mechanics-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:SandJ&amp;diff=33430</id>
		<title>User:SandJ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:SandJ&amp;diff=33430"/>
		<updated>2012-07-07T21:32:49Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added my one-and-only OXP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Commander SandJ =&lt;br /&gt;
== Who? ==&lt;br /&gt;
Yet another commander cruising the spacelanes, earning a Credit here and there, often by mining, and trying to keep a clean status.   Kills any and all Fugitives and Offenders on sight.  Always responds to please for help.  Goes to ridiculous lengths to gather escape pods, frequently stealing them from under the noses of official system rescue ships.  Does not normally kill innocents ... except Wasps, of course.&lt;br /&gt;
&lt;br /&gt;
Flies a Belter Python fitted with custom upgrades that give ''unexpected'' performance and cargo capacity.&lt;br /&gt;
&lt;br /&gt;
Can be found spending hour after hour converting asteroid fields into processed materials for sale.  Do NOT get caught scooping splinters Commander SandJ has produced unless there is a GalCop Viper nearby.&lt;br /&gt;
&lt;br /&gt;
Also, if you call for help and Commander SandJ rescues you at your request, do NOT go scooping the pirate's remaining ship parts and cargo ... you might just find yourself being rammed at VERY high speed.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Had made it to Elite status, but had 2,000 kills deducted for cheating.  Having confessed publicly, he is now of special status Elite Penitent until he gets up to 8,400 kills.  Often flew with wingmen who would pass on their kill counts; no longer does so.&lt;br /&gt;
&lt;br /&gt;
Undertakes the odd Galactic Navy missions and has done a couple of dozen so far.  He has perfected a technique of dropping one Quirium Mine to wipe out an entire invasion fleet.&lt;br /&gt;
&lt;br /&gt;
Also carried out 'cleansing' operations picked up at Seedy Space Bars - least said, soonest not shot in the back.&lt;br /&gt;
&lt;br /&gt;
Has an immensely long criminal record:&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped narcotics;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped firearms;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped slaves;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped firearms;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped slaves;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped narcotics;&lt;br /&gt;
&amp;lt;br&amp;gt;- repeat ad nauseum.&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
Cobra Mark III ✓ verdict: lack of cargo space is frustrating&amp;lt;br&amp;gt;&lt;br /&gt;
Belter Python ✓ verdict: a fine vessel&amp;lt;br&amp;gt;&lt;br /&gt;
Cobra Mk I ✓ verdict: rubbish.  A first ship to practice on. &amp;lt;br&amp;gt;&lt;br /&gt;
Shady Sugs Cobra Mk III ✓ verdict: a prettified version of a classic.&amp;lt;br&amp;gt;&lt;br /&gt;
Adder .&amp;lt;br&amp;gt;&lt;br /&gt;
Anaconda .&amp;lt;br&amp;gt;&lt;br /&gt;
Asp Mark II .&amp;lt;br&amp;gt;&lt;br /&gt;
Boa .&amp;lt;br&amp;gt;&lt;br /&gt;
Boa Class Cruiser .&amp;lt;br&amp;gt;&lt;br /&gt;
Fer-de-Lance .&amp;lt;br&amp;gt;&lt;br /&gt;
Moray Star Boat .&amp;lt;br&amp;gt;&lt;br /&gt;
Moray Medical Boat .&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== OXPs ==&lt;br /&gt;
[[Keyboard_Cobra|Keyboard Cobra]]&lt;br /&gt;
&lt;br /&gt;
= Ideas for OXPs =&lt;br /&gt;
'''Only one targeted missile per object'''&amp;lt;br&amp;gt;&lt;br /&gt;
Where it is possible to target one of one's missiles at Target A, then switch to the next missile and point it at Target B and so on, I would like the option for it to not be possible to target the same object twice.  I do NOT mean, fire a missile at Target A and be prevented from targeting another missile at Target A.  I DO mean, target a missile at Target A, do not fire it, and so be prevented from targeting another missile at Target A.&lt;br /&gt;
&lt;br /&gt;
'''Police IFF Scanner Jammer'''&amp;lt;br&amp;gt;&lt;br /&gt;
Every electronic device results in a counter measure. Will some über-pirates be fitted with IFF jammers?  Which prompts the idea for ... scanner jammers! What a nasty piece of kit one of those would be.&lt;br /&gt;
&lt;br /&gt;
'''A Fuel-Scoop Bung'''&amp;lt;br&amp;gt;&lt;br /&gt;
Looks like a conventional cargopod but, when scooped by anyone other than oneself, suddenly expands enormously, thereby blocking the fuel scoop. The ship scooping it effectively has its cargo scoop removed from its manifest.  Think of a HUGE can of TyreWeld, or Polycell Expanding Foam, or Diet Coke and Mentos, or polyurethane foam production.  Carried by mining ships to stop cheeky thieving Jameson's from zooming in and pinching their asteroid splinters, and by bounty hunters to stop opportunist toe-rags helping themselves to liberated pirate loot.  &amp;quot;''Here you go, my pilfering pal. Let's see the smug look wiped off your face when you try to clean out a cubic km of solid expanded foam from your scoops. Mwa-ha-ha-ha-haa!''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''The Wormhole Bomb'''&amp;lt;br&amp;gt;&lt;br /&gt;
Non-lethal defensive weapon.  Intended for use when being pursued.  Launched like a mine, it it expelled from the rear of the vessel and opens a much-larger-than-normal, long-lasting wormhole behind the ship.  Any vessel flying into this wormhole cloud will find itself dumped somewhere in space, 0.1 light years away from where it was.  Uses up all the witch fuel in the ship that fired it.  Ships that enter it that are unable to jump back to a system will in time, no doubt, be 'rescued' by bounty hunters / GalCops entering the wormhole cloud to 'rescue' / investigate anyone who passed through.&lt;br /&gt;
&lt;br /&gt;
'''Uses for the Biosphere'''&amp;lt;br&amp;gt;&lt;br /&gt;
a) a Kew Gardens type greenhouse being constructed for exotica and funded by tourism. It would import Food (for the cafe) and export trinkets and the usual gift shop crap, i.e. Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
b) Biospheres could also be producing really special, delicate, pristine-conditions floristry items, e.g. luminous orchids, latticework roses, thermochromatic dahlias and the like for top-of-society weddings. To grow these luxury items they just need biomass: cheap food for composting would be sufficient. They also make use of gilding and exotic stones for decoration. Import Food, Gold, Platinum and Gems; export Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
c) Production of specialist medicines based on ravenous antibiotic fungi (e.g. polydentilepenicillin), genetically-modified antiviral bacteria and hyper-virulent pathogenical antiparisitical viruses cannot be done planet-side - it is far too dangerous. Instead they are produced in the space labs (&amp;quot;biospheres&amp;quot;) where there is minimal risk of contamination or inadvertent release. These space labs import biomass (&amp;quot;Food&amp;quot;), body parts (&amp;quot;Slaves&amp;quot;), exotic species (&amp;quot;Furs&amp;quot;) and export exotic medicines (&amp;quot;Luxuries&amp;quot;).&amp;lt;br&amp;gt;&lt;br /&gt;
d) Whenever legislation regarding biological weapons was produced, it always only applied to a geographical area; production in free space remains legal. Viruses used to wipe out basic alien life prior to terraforming, anti-Thargoid fungi, star-jelly dispersal parasites and the like are manufactured in these vast, space-bound &amp;quot;biospheres&amp;quot;. They import Food and Liquor/Wines for the staff, Alien Items for testing, Minerals for processing, and export weapons (&amp;quot;Firearms&amp;quot;).&amp;lt;br&amp;gt;&lt;br /&gt;
e) Trumble breeders!  Imports: Food &amp;amp; Liquor/Wines (or all the things Trumbles eat). Exports: Furs. And a free Trumble, whether you want it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
f) Brothels. Comfortable, secure, mating opportunities with a variety of species in a zero-G environment would, I am sure, be popular. Import: Liquor + Food, export: Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
g) Butterfly (&amp;amp; similar critter) farms. Import food, export luxuries and alien items.&amp;lt;br&amp;gt;&lt;br /&gt;
h) Specialist hospitals.  Decontamination units and isolation wards.  Import: Food, Textiles, Narcotics. Export: nothing.&amp;lt;br&amp;gt;&lt;br /&gt;
i) Quarantine establishments.  Import: Food. Export: Furs (hey, not everything survives).&amp;lt;br&amp;gt;&lt;br /&gt;
j) Posh hotels.  Accommodation, entertainment and retail opportunities.  Import: Food, Textiles, Narcotics, Slaves. Export (all expensive): Liquor/Wines, Luxuries, Furs, Gold, Platinum, Gems.&amp;lt;br&amp;gt;&lt;br /&gt;
k) Planetary Governor / President / Chairperson / Great Leader's Head Office.  Import: Food, Liquor/Wines, Luxuries, Computers, Firearms.  Export: nothing.&amp;lt;br&amp;gt;&lt;br /&gt;
l) Woodland Friends toy manufactorium.  Import: Food, Textiles, Slaves, Machinery, Alloys, Minerals.   Export: Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
m) Santa's grotto.  Import: Food, Textiles, Slaves, Alloys, Minerals.  Export: Liquor/Wines, Luxuries, Computers, Furs (reindeer don't live forever), Gold, Gems.&amp;lt;br&amp;gt;&lt;br /&gt;
n) Space Elevator Counterweight Shop Link.  Import &amp;amp; export: identical to the standard system prices, but at 'unlimited' quantities (i.e. 64 tonnes of everything so you can buy 63 tonnes, or sell 64 tonnes of anything. Or Kgs or gs as appropriate.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Lifeboat ships'''&amp;lt;br&amp;gt;&lt;br /&gt;
Not escape pods, lifeboat ships.  Unarmed, loads of defence shields, loads of flashers, bright orange, launched from big ships when they are under attack?  Fitted with the same beacons as escape pods.  Attract GalCop escorts?&lt;br /&gt;
&lt;br /&gt;
'''Science experiments / probes'''&amp;lt;br&amp;gt;&lt;br /&gt;
We fill the oceans and skies and the ground with science experiment equipment. We have just started (this past 50 years) putting them in space too.  Wouldn't there be space telescopes, sun-monitors, asteroid trackers and all manner of other crap valuable equipment in space?  Appearing as white blobs on the radar as asteroids do, but normally no larger than splinters (maybe some as big as boulders), these bits of gear would be anywhere in a system doing who-knows-what.  Scooping one might sometimes give 1 tonne of computers.  They might be tubes, boxes, X-shaped thingies, long strips of solar panel.  Ramming one would barely register on the front shield.&lt;br /&gt;
&lt;br /&gt;
'''No peace for cop-killers'''&amp;lt;br&amp;gt;&lt;br /&gt;
I was thinking about the Fugitive --&amp;gt; Offender --&amp;gt; Clean status evaporating as one jumps, and I think cop-killers would be an exception. If you shoot and destroy a GalCop vessel, every GalCop in the galaxy will be after you. It'll be personal, and unrelated to one's official Fugitive status.&lt;br /&gt;
&lt;br /&gt;
So, an idea for a No Peace for Cop-Killers OXP:&lt;br /&gt;
The idea for this OXP is that it should be a right royal pain in the bum to kill a cop. There is no benefit for the Commander to this OXP, it makes the galaxy a tougher place to be a bad guy. Being the Cop-Killer will be worse than being a Fugitive - it is not for newbies! It would be tough and relentless and miserable yet could be exhilarating and exciting, if it works!&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
+ If you destroy a GalCop Police vessel, your are your ship is tagged as a Cop-Killer.&lt;br /&gt;
+ Once tagged as a Cop-Killer, every cop in the system will home in on you and attack.&lt;br /&gt;
+ This includes the GalCop defence ships in the space station which will all launch and join in.&lt;br /&gt;
+ When you jump systems, you leave the GalCop ships behind, but the Cop-Killer tag comes with you, and the cops in the new system start to home in on you.&lt;br /&gt;
+ Every so often (e.g. one to five minutes) an off-duty GalCop vessel will jump into the system at the witchpoint from an adjoining system and join in.&lt;br /&gt;
+ Your bounty and legal status still degrade back to clean just as they do now. Eventually you could be a Clean Cop-Killer!&lt;br /&gt;
+ Your legal status is irrelevant; GalCops will hunt down and destroy the Cop-Killer regardless.&lt;br /&gt;
&lt;br /&gt;
When does it end? (It should feel like 'never')&lt;br /&gt;
- Trading one's ship removes the Cop-Killer tag (&amp;quot;He got away&amp;quot;).&lt;br /&gt;
- Leaving the Galaxy removes the Cop-Killer tag (&amp;quot;We lost him&amp;quot;).&lt;br /&gt;
- Using one's escape pod removes the Cop-Killer tag (&amp;quot;Someone got him&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Secondary effects: (As few as possible)&lt;br /&gt;
= Impact on bounty hunters: none, they react just as they do now to bounties.&lt;br /&gt;
= Impact in Anarchies: nothing special, any Police vessels present come for you just like anywhere else.&lt;br /&gt;
= Impact on pirates: none. They neither know nor care about your tag.&lt;br /&gt;
= Impact on Navy ships: none. They don't care and don't get involved.&lt;br /&gt;
= Impact on NPCs: none. We see GalCops attacking pirates who may or may not be Cop-Killers, we have no way of knowing as it's private GalCop business.&lt;br /&gt;
= Destruction of other system vessels or installations: none. You only become a Cop-Killer by destroying a GalCop Police vessel.&lt;br /&gt;
&lt;br /&gt;
Restriction:&lt;br /&gt;
* If the GalCops use injectors to get to you, this would create an unsurvivable scenario. Without GalCop using injectors, you could avoid them indefinitely and dock at stations normally by leaving the cops behind. You'd be on the run, one step ahead of the law, all the time.&lt;br /&gt;
&lt;br /&gt;
Incomplete thoughts:&lt;br /&gt;
# Are there any other end conditions (besides death!)?&lt;br /&gt;
# Can you buy an end-condition? For example, when you dock at a high tech-level Anarchy, a screen pops up: &amp;quot;Someone in the docking bay whispers 'Psst. Cop-Killer. Need help? 100,000 credits / 25% of your bank balance / 100 Kgs of Platinum &amp;amp; 100 Kgs of Gold might buy you a friend with access to the GalCop computer records. Interested?' Yes/No?&amp;quot;&lt;br /&gt;
# What about Commies.OXP security vessels? Should they join in the GalCop hunt? Does it matter either way?&lt;br /&gt;
# How do the cops find you? Do they patrol sun/system/jump point then report your position when you are spotted, or just home in on you directly? (I think they should home in on you straight away.)&lt;br /&gt;
# When you out-run the GalCops and dock at a space station, what happens when you launch? Will the cops be waiting, or patrolling normally or docked and ready to launch?&lt;br /&gt;
&lt;br /&gt;
'''Secret Megaweed Farm'''&amp;lt;br&amp;gt;&lt;br /&gt;
A secret megaweed farm where traders can buy plenty of cheap narcotics from a cloaked yet dockable MegaWeed solar-orbit space station.  It buys &amp;quot;organic material&amp;quot;, i.e. food.  You will need a Megaweed Space Station Tracker to find it, much like the Hermit Rock Locator.  The space station will be made of glass-like material rendering it visible as a wire frame.&lt;br /&gt;
&lt;br /&gt;
'''Alloys-to-Firearm Machine'''&amp;lt;br&amp;gt;&lt;br /&gt;
Like the Missile Machine, this will slowly turn your alloys into firearms a tonne at a time, at the cost of a continuous trickle of energy.  (Upside: it makes you money.  Downside: energy banks and shields will recharge more slowly.)&lt;br /&gt;
&lt;br /&gt;
'''Automatic Contraband Seller'''&amp;lt;br&amp;gt;&lt;br /&gt;
Every time you dock at a main station, this OXP will automatically sell all your contraband to protect your legal status.&lt;br /&gt;
&lt;br /&gt;
'''Gentlemen of Fortune'''&amp;lt;br&amp;gt;&lt;br /&gt;
A pirate version of Hired Guns.  Build up a good enough bounty on your own head and other independent space dogs will volunteer to join you.  Combined bounty / booty sharing between you (they scoop cargo too and the spoils are shared as credits, somehow) ensures more 'volunteers'; a fall-off in liberated booty results in one of the other vying for the position of Cap'n, the 'fleet' splits and turns on you.  And Heavens help you if you fall from Fugitive to Offender - the mutinous dogs will all attack you at once.&lt;br /&gt;
&lt;br /&gt;
'''Black Holes'''&amp;lt;br&amp;gt;&lt;br /&gt;
Random wormholes start appearing within systems, that eat everything.  Ships are sucked in and re-appear on the other side in interstellar space.  When you next dock there is a call for pilots with experience of the phenomenon - i.e. who have been through it and survived - to go to [some planet] to give evidence.  There you get given the job of going to [another planet] for a conference where you personally are told to go to [third planet] to meet someone, where you can volunteer to take a specially modified Q-Bomb back to [original planet], where you are to set it off to destroy the anomaly causing the black holes.  Sadly, when you get to [original planet], you find the Thargoid war fleet that created the 'anomaly' and discover the truth that it is a Thargoid weapon, and, having detonated the modified Q-Bomb you return to [third planet] to report it, where you are told your counter-Thargoid-special-weapon activities have only just begun...&lt;br /&gt;
&lt;br /&gt;
'''Lazy Pilot'''&amp;lt;br&amp;gt;&lt;br /&gt;
When activated in the station's aegis, the LazyPilot device will safely fly away from the space station and activate the ship's hyperspace.  Just choose your target system when in the space station, launch and immediately activate the device.  Control will be returned to you as you emerge from hyperspace in the target system.  When activated outside a station's aegis, the LazyPilot device will fly the ship away from the space lanes and make its way to the space station as fast as it can, avoiding other ships and using injectors when necessary and jump drive whenever possible.  With a &amp;quot;Can't evade, reverting to manual&amp;quot; alert, of course.&lt;br /&gt;
&lt;br /&gt;
''' Flaky Ships'''&amp;lt;br&amp;gt;&lt;br /&gt;
NPCs should shed alloys from time to time when being hit.  I can think of a very contrived way.  Add a new missile AlloyMissile.  Available to NPCs but not the player.  If I understand Armoury.oxp's influence correctly, adding a new weapon means some NPCs randomly are fitted with it.   NPCs tend to fire a missile when they have taken damage; this specific missile could, when fired, also generate 1 tonne of alloys in the vicinity of the rear of the NPC.  It would /seem/ as if the NPC has had something fall off and the pilot has fired their missile in desperation / vengeance.&lt;br /&gt;
&lt;br /&gt;
'''The Never-Ending Furball'''&amp;lt;br&amp;gt;&lt;br /&gt;
There is a particular type of table-top wargame: the &amp;quot;meat grinder&amp;quot;.  When a unit is destroyed, it is replaced back on the table edge as a new unit.  (Score is kept of who wipes out most units to determine the winner.)  An OXP equivalent may be to have a ship from one faction / a random pirate a random Thargoid hyperspace into a fixed point in the space lane and a ship from another faction / a random GalCop / a random Navy ship hyperspace in at a fixed point 30 km away.  Every time one is killed, it is replaced.  Start out with between 2 to 5 of each to begin with, and just let it keep running all the time the pilot is in the system.  A never-ending furball.  (A downside may be the amount of cargo and alloys floating about will eventually slow the game right down.)&lt;br /&gt;
&lt;br /&gt;
'''DIY Repairs'''&amp;lt;br&amp;gt;&lt;br /&gt;
An item you buy in the form of a repair kit.  When used, it gives an x% chance of repairing one of the damaged items, but with a y% chance of destroying a working item.  Every time you use it successfully, x% rises slightly. For the minute or so it takes to use it, your ship is in 'tumble' mode and cannot be piloted at all, because you are not in the cabin.  You will NOT be wanting to use this in a battle.&lt;br /&gt;
&lt;br /&gt;
= Things I have 'Enhanced' =&lt;br /&gt;
I have increased the magnetism of my Cargo Shepherd so that it sucks in almost everything except asteroids, piloted ships and space stations, and does so for many km around.  They come whizzing n and stop 1km from the Cargo Shepherd.&lt;br /&gt;
&lt;br /&gt;
Hired Guns, supposedly two wingmen, gets interesting' when there are '''thirty'''-two of them.  They don't half crash a lot!  And when they hit anything by accident, they invariably start shooting the hell out of me!&lt;br /&gt;
&lt;br /&gt;
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= heading with one equals =&lt;br /&gt;
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== heading with two equals ==&lt;br /&gt;
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=== heading with three equals ===&lt;br /&gt;
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==== heading with four equals ====&lt;br /&gt;
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===== heading with five equals =====&lt;br /&gt;
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====== heading with six equals ======&lt;br /&gt;
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======= heading with seven equals =======&lt;br /&gt;
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======== heading with eight equals ========&lt;br /&gt;
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= Formatting =&lt;br /&gt;
'''Bold'''  ''Italic''  horizontal line ... &lt;br /&gt;
----&lt;br /&gt;
 This paragraph is in a funny blue box because it starts with a space.&lt;br /&gt;
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This is not in a funny blue box because it does not start with a space.&lt;br /&gt;
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	A TAB character precedes this paragraph; it has no effect.&lt;br /&gt;
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     Two or more spaces have no more magic than one space.&lt;br /&gt;
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Pressing &amp;lt;ENTER&amp;gt; in the middle of a paragraph, like here --&amp;gt;&lt;br /&gt;
&amp;lt;-- results in a paragraph without a break in it.&lt;br /&gt;
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Paragraphs with a blank line between them&lt;br /&gt;
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look like this.&lt;br /&gt;
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Whereas three lines separated by &amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; look like this&amp;lt;br&amp;gt;and this.&lt;br /&gt;
&lt;br /&gt;
Three lines separated by &amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt; look like this&amp;lt;br /&amp;gt;and this too.&lt;br /&gt;
&lt;br /&gt;
= Lists and Indentation =&lt;br /&gt;
No asterisks&lt;br /&gt;
* one asterisk&lt;br /&gt;
** two asterisks&lt;br /&gt;
*** three asterisks&lt;br /&gt;
**** four asterisks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No colons&lt;br /&gt;
: One colon&lt;br /&gt;
:: Two colons&lt;br /&gt;
::: Three colons&lt;br /&gt;
:::: Four colons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No semi-colons&lt;br /&gt;
; One semi-colon&lt;br /&gt;
;; Two semi-colons&lt;br /&gt;
;;; Three semi-colons&lt;br /&gt;
;;;; Four semi-colons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lists&lt;br /&gt;
# One hash&lt;br /&gt;
# One hash&lt;br /&gt;
## Two hashes&lt;br /&gt;
# One hash&lt;br /&gt;
# One hash&lt;br /&gt;
## Two hashes&lt;br /&gt;
### Three hashes&lt;br /&gt;
### Three hashes&lt;br /&gt;
#### Four hashes&lt;br /&gt;
######## Eight hashes&lt;br /&gt;
# One hash&lt;br /&gt;
######## Eight hashes&lt;br /&gt;
&lt;br /&gt;
= Transclusion =&lt;br /&gt;
 '''*** Immediately before the transclusion of Fair Cobra III ***'''&lt;br /&gt;
{{:Fair_Cobra_III}}&lt;br /&gt;
 '''*** Immediately after the transclusion of Fair Cobra III ***'''&lt;br /&gt;
&lt;br /&gt;
= Timestamp and signature =&lt;br /&gt;
Timestamp: [[User:SandJ|SandJ]] 23:22, 1 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
My signature with a timestamp: --[[User:SandJ|SandJ]] 23:22, 1 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Timestamp: [[User:SandJ|SandJ]]&lt;br /&gt;
&lt;br /&gt;
My signature with a timestamp: --[[User:SandJ|SandJ]]&lt;br /&gt;
&lt;br /&gt;
= Testing the Wiki search =&lt;br /&gt;
''Here is a test to see if a Wiki search for [http://www.boxcn.com/wibble/whatever.html ''box.com with cn in the name''] can be found in a hyperlink.  '''Conclusion:''' even the wiki's advanced search does not return text strings in hyperlinks.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Testing the Wiki for flakiness=&lt;br /&gt;
Yep, it sure is flaky.  17th June 2012 at 19:31.&lt;br /&gt;
yes, I can edit this page, just not the OXP List.  21st June 2012 at 14:53.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=OXP_List&amp;diff=33429</id>
		<title>OXP List</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=OXP_List&amp;diff=33429"/>
		<updated>2012-07-07T21:27:15Z</updated>

		<summary type="html">&lt;p&gt;SandJ: /* Sortable Table of OXPs */  Added KeyboardCobra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== OXP Categories ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #ffffff; table-layout: fixed; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70px&amp;quot; style=&amp;quot;margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot; |&amp;lt;p style=&amp;quot;font-size: 13px;&amp;quot;&amp;gt;Category&amp;lt;/p&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;margin: 0px; padding: 0px; border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot; |&amp;lt;p style=&amp;quot;font-size: 13px;&amp;quot;&amp;gt;Description of OXP Category&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Activities_OXPs|Activities]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Allow Commanders to carry out a new activity or task eg. racing, gas giant skimming, taking out loans&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Dockables_OXPs|Dockables]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Add new objects that the player can dock with eg. carriers, space bars, casinos, fuel stations. Also, see [[Oolite Stations]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Ambience_OXPs|Ambience]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Change or add to the scenery, visuals or sound effects eg. planet skins, add new planets/moons to systems, move suns further away, dim nebulae, add monuments&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Equipment_OXPs|Equipment]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Buy upgrades for your ship excluding weapons&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Mechanics_OXPs|Mechanics]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Change the game play in a specific way eg. alter market mechanics, add more pirates&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:HUDs_OXPs|HUDs]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Modifications of your dials, gauges and other read-outs&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Missions_OXPs|Missions]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|New missions for Commanders to undertake. For more information, see [[Oolite Missions]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Retextures_OXPs|Retextures]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Retexture existing objects, either by replacing or adding variations, but without adding objects that did not exist before&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Ships_OXPs|Ships]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|New ships, except dockable ships. Also, see [[Oolite Ships]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Systems_OXPs|Systems]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Alter multiple star systems in a number of ways eg. combinations of changing main station and local police ships, adding new stations, ships, activities, missions&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Weapons_OXPs|Weapons]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|Addons for your ship for blowing up the baddies&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;|[[:Category:Misc_OXPs|Misc]]&lt;br /&gt;
|style=&amp;quot;margin: 0px; padding: 0px; border-style: solid; border-width: 1px; border-color: #ffffff; background-color:#f0f0ff; font-size: 12px; vertical-align: top; text-align: left; white-space:normal; word-wrap: break-word;&amp;quot;|OXPs that don't fit into the other categories eg. debug consoles, internationalisations, config mechanisms, demo OXPs&lt;br /&gt;
|}&lt;br /&gt;
OXP authors: if you are unsure how to categorise your OXP or if you wish to update the details of an OXP for an author who has disappeared, please seek advice on the [http://www.aegidian.org/bb/viewforum.php?f=4 Expansion Pack Forum] before proceeding. Please put your OXP in one category only. You can edit the section below to add your OXP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sortable Table of OXPs ==&lt;br /&gt;
The following table is optimized for a horizontal screen resolution of at least 1280px so that all OXP descriptions fit on one line.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #ffffff; table-layout: fixed; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border-width: 1px; border-style: solid; border-color: #ffffff; background-color: #e7e7ff; vertical-align: top; text-align: left; overflow: hidden; white-space: nowrap;&amp;quot; |The &amp;quot;C&amp;quot; column indicates compatibility with Oolite 1.76.1:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Y&amp;quot;=compatible, &amp;quot;Y*&amp;quot;=compatible (with caveats), &amp;quot;N&amp;quot;=incompatible, &amp;quot;N*&amp;quot;=incompatible (but a fix is described), blank=unknown/untested.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- KEEP DESCRIPTIONS (desc=...) ALPHABETICAL --&amp;gt;&lt;br /&gt;
&amp;lt;!-- KEEP LENGTHS OF DESCRIPTIONS TO THAT OF EXISTING ENTRIES OR LESS --&amp;gt;&lt;br /&gt;
{{OXPListTableHeader}}&lt;br /&gt;
&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Accessories OXP|Accessories]] replaces the textures of all Stations and non-ship objects in Oolite with a more detailed and realistic look&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-03-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Accipiter]] is the market entry from Xeceesian shipyards, a strong &amp;amp; fast all purpose vessel for experienced commanders&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|con=Staer9, Griff&lt;br /&gt;
|date=2011-05-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Aegidian%27s Specials]] adds the powerful [[Mussurana]], the [[Asp (Oolite)#Notable features|Asp Mark II Special]], and a new cargo canister&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2009-07-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Aegidian%27s X-Ships]] adds [[Python ET Special]]s, [[Cobra Mk.2 (Oolite)|Cobra Mk II]]s, [[Taipan]]s, [[Asp (Oolite)#Notable features|Asp Mark II Special]]s, and [[Sidewinder (Oolite)#Notable features|Sidewinder Special]]s&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2009-04-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[AI Trading Assistant]] monitors cargo trading, and immediately warns of unprofitable mistakes&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|con=Capt. Murphy&lt;br /&gt;
|date=2012-05-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Pirate Clan Blitzspears|Amen Brick's Pirate Clan One: The Blitzspears]] adds the [[Assassin Blitzspear|Assassin]], the [[Hoodlum]], the [[Scoundrel]], and the [[Spiv]]&lt;br /&gt;
|aut=[[User:Amen Brick|Amen Brick]]&lt;br /&gt;
|date=2008-06-30}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Amiga Replacement Sounds]] is based on the sound set used in the Amiga version of the original Elite&lt;br /&gt;
|aut=EAGLE 5&lt;br /&gt;
|date=2006-03-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[Anarchies OXP|Anarchies]] overhauls legal ratings and spices up anarchies with [[Hacker Outpost]]s, [[Salvage Gang]]s, special stations &amp;amp; ships&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|con=Killer Wolf, Griff, Cdr. Wyvern, Murgh, Aegidian, 8-Bit Apocalypse&lt;br /&gt;
|date=2012-04-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Anguis Primus (Ship)|Anguis Primus]] is a rare and powerful pirate ship that is player buyable.&lt;br /&gt;
|aut=[[User:RyanHoots|Ryan Hoots]]&lt;br /&gt;
|date=2012-06-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9462 Another HUD] is based on Killer Wolf's Generic HUD&lt;br /&gt;
|aut=NorthenderPNE&lt;br /&gt;
|date=2011-03-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Aphid]] adds the stylish Aphid Escort Service&lt;br /&gt;
|aut=8-Bit Apocalypse&lt;br /&gt;
|date=2005-01-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[APRIL OXP|APRIL]] is an expandable in-flight pylon reloading piece of equipment.&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-04-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Aquatics OXP|Aquatics]] adds the Aquarian Shipbuilding Corporation of Aqualina, G3 along with its ships and a mission&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-01-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Armoured Transport Type 1]] adds Gaundlet's [[Gaundlet Armoured Transport Type1|Armoured Transport Type 1]] and [[Gaundlet Armoured Escort Viper|Armoured Escort Viper]] that ferry valuables&lt;br /&gt;
|aut=[[User:Arexack|Arexack Heretic]]&lt;br /&gt;
|date=2005-12-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Armoury OXP|Armoury]] adds AMS, captured Thargons, drones, probes, a missile rack, some bombs, and the missile machine&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-03-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[The Assassins Guild OXP|Assassins Guild]] adds 21 missions involving murder to order in Galaxy 7&lt;br /&gt;
|aut=[[User:LittleBear|Littlebear]]&lt;br /&gt;
|date=2012-04-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Asteroid Storm]] adds different types of asteroids &amp;amp; a mission where a station in G1 is threatened by a large asteroid strike&lt;br /&gt;
|aut=[[User:LittleBear|Littlebear]], Charlie&lt;br /&gt;
|date=2012-05-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Aurora]] adds huge passenger ships for the wealthiest in society&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|con=Griff, Thargoid&lt;br /&gt;
|date=2010-11-10&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12008 Autodock] allows the player to authorise the main station to pilot his ship into the hangar on remote control for a fee when no docking computer is installed.&lt;br /&gt;
|aut=CommonSenseOTB&lt;br /&gt;
|date=2012-06-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://www.mediafire.com/?fnc65em7uh5un1d Auto ECM] fires the ECM once when a missile is fired at the player's ship. See the [http://aegidian.org/bb/viewtopic.php?p=138124#p138124 BB] for more info&lt;br /&gt;
|aut=Switeck&lt;br /&gt;
|date=2011-05-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Auto eject OXP|Auto Eject]] ejects your escape pod automatically when your energy becomes too low&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2010-06-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Automatic Chaff System]] provides an enhanced chaff-based missile countermeasure system&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2010-06-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Auto_Skim_OXP|Auto Skim]] gives the player ship an AI to automatically sun skim.&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=3171 Okti]&lt;br /&gt;
|date=2011-07-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Baakili Far Trader]] adds a dockable alien ship&lt;br /&gt;
|aut=[[User:Zieman|Zieman]]&lt;br /&gt;
|date=2010-09-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Bandersnatch]] adds a pirate capital vessel armed with 4 x fore lasers&lt;br /&gt;
|aut=[[User:Flying Circus|Flying_Circus]]&lt;br /&gt;
|date=2009-11-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11857 Battle Damage] Improved immersive experience by adding hull damage when you take un-shielded laser fire.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-04-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Beer Cooler]] allows you to fit your ship with a beer cooler&lt;br /&gt;
|aut=[[User:Maik|Maik]]&lt;br /&gt;
|date=2010-08-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Behemoth]] adds a dockable Navy cruiser carrying [[Navy Asp]]s and [[Navy Viper]]s&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2011-01-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Behemoth Spacewar]] adds intelligence to the Behemoth and brings a combat with Thargoids&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2012-03-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[BGS|BGS - Background Set]] framework for images, sounds and ambient music&lt;br /&gt;
|aut=[[User:Svengali|Svengali]]&lt;br /&gt;
|con=Pagroove, PhantorGorth&lt;br /&gt;
|date=2012-06-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11890 BigBlimpy] It's a big balloon.  Carries big cargo, or display signs.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-04-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[BigShips OXP|Big Ships]] ensures that large ships do not dock and controls population of systems with them&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2009-11-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Black Monk Monastery]] offers loans in advanced systems and adds the [[Black Monk Gunship]] to persecute defaulters&lt;br /&gt;
|aut=[[User:LittleBear|Littlebear]]&lt;br /&gt;
|date=2010-06-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[BlackjacksBullion OXP|Blackjack's Bullion]] starts in galaxy 2 at Telace as Commander Blackjack arrives via escape pod&lt;br /&gt;
|aut=[[User:Rustybolts|Rustybolts]]&lt;br /&gt;
|date=2012-06-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[BlOomberg Markets]] varies the in-game economy by generating random events that affect commodity prices&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2011-10-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Boomslang]] adds a mid-range multi-role ship. Used by pirates and traders alike&lt;br /&gt;
|aut=milinks, [[User:Jar|Jar]]&lt;br /&gt;
|date=2008-09-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Bounty Scanner]] adds bounty details (if any) to the targeting lock-box display when locked onto other ships&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|date=2010-07-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[BountyStatus OXP|Bounty Status]] displays your current bounty (and your legal status) on the F5 manifest screen&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-05-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Breakable_'Standard'_Equipment_OXPs|Breakable 'Standard' Equipment]] can make standard equipment like Shields, HUD, Engines etc damageable in combat&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt Murphy]]&lt;br /&gt;
|date=2012-06-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Bulk Haulers]] adds the [[Lynx Bulk Carrier (Oolite)|Lynx Bulk Carrier]], the [[Long Range Cruiser (Oolite)|Long Range Cruiser]], the [[Bulk Hauler]], and the [[Super Bulk Hauler]]&lt;br /&gt;
|aut=[[User:ADCK|ADCK]]&lt;br /&gt;
|con=Aegidian, pagroove&lt;br /&gt;
|date=2010-04-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[BuoyRepair|Buoy Repair]] adds a [[Buoy Repair Facility]] and related ships to repair defect or destroyed nav-beacons&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|con=Svengali, Murgh, Zieman&lt;br /&gt;
|date=2012-03-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[[Cabal Common Library]] is a collection of snippets and helpers for OXPs&lt;br /&gt;
|aut=[[User:Svengali|Svengali]]&lt;br /&gt;
|con=Cdr. Cheyd, PhantorGorth&lt;br /&gt;
|date=2012-06-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Caduceus]] adds the very expensive (and deadly) Caduceus&lt;br /&gt;
|aut=[[User:ClymAngus|ClymAngus]]&lt;br /&gt;
|con=Cdr. Wyvern, another_commander, Eric Walch, Thargoid&lt;br /&gt;
|date=2010-12-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Capisastra]] adds [[Capisastra Defender]]s, [[Capisastra Hauler]]s, and [[Capisastra Warrior]]s&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|date=2006-01-12}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Captain Berf Engineer]] adds a voice for crew members&lt;br /&gt;
|aut=[[User:Captain Berf|Captain Berf]]&lt;br /&gt;
|date=2009-12-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Captain Berf Pilot]] adds a voice for crew members&lt;br /&gt;
|aut=[[User:Captain Berf|Captain Berf]]&lt;br /&gt;
|date=2009-12-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Captain Berf Pilot Alien]] adds a voice for crew members&lt;br /&gt;
|aut=[[User:Captain Berf|Captain Berf]]&lt;br /&gt;
|date=2009-12-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Captain Berf Tactical Officer]] adds a voice for crew members&lt;br /&gt;
|aut=[[User:Captain Berf|Captain Berf]]&lt;br /&gt;
|date=2009-12-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Cargo Shepherd OXP|Cargo Shepherd]] attracts cargo pods and holds them until you can scoop them, also includes a beacon&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-04-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Cargo_Wreck_Teaser_OXP|Cargo Wreck Teaser]] adds alternative cargo pods to the system.&lt;br /&gt;
|aut=[[User:Arexack|Arexack Heretic]]&lt;br /&gt;
|date=2012-02-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[CB-HUD Mark II]] features a HUD that changes based on installed equipment. See the [http://aegidian.org/bb/viewtopic.php?p=141035#p141035 BB post] for more information&lt;br /&gt;
|aut=Captain Beatnik&lt;br /&gt;
|date=2011-09-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11502 CCR-HUD] is the stand-alone version of the Coluber Red Racer HUD&lt;br /&gt;
|aut=Captain Beatnik&lt;br /&gt;
|date=2012-01-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Chopped Cobra]] adds a chopped version of Griff's Cobra and also includes Enforcer and S9 variants by Smivs.&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|con=Smivs&lt;br /&gt;
|date=2011-07-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Chupacabra]] is a bird-like ship featuring the ChupaCabraHUD&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-11-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[ChupacabraHUD]] has central curved bar gauges, custom missile displays and shield capacitor gauges&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-10-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Clippers]] Long-legged variants of the Python and Boa 2, with new features! Replaces Boa Clipper OXP.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-06-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11678 Cloak Repair] Allows a damaged Cloaking Device to be replaced at TL15 systems.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-02-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9157 Cobra AC] is a faithful reproduction of the Cobra on the cover of the Dark Wheel novella with improved specs&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Cobra Clipper SAR]] adds a custom Cobra Mk III to rescue stranded Commanders&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2010-04-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Cobra III NjX]] adds a faster, tougher variation on the Classic Cobra Mk III&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|date=2006-08-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Cobra 3.5]] adds the Cobra Mk 3.5, a slightly faster and tougher variant with a reduced cargo bay&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2006-12-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Cobra Mark III-XT]] Cobra3 with revamped architecture and upgraded systems to boost performance&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-07-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.purgatori.net/cobra4.htm Cobra MkIV] is [[Isis Interstellar]]'s successor to the Cobra MkIII, available in trader and fighter variants&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2010-11-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11974 Colonial Viper Mark 1] adds a single seater fighter from GalTech Industries Corporation&lt;br /&gt;
|aut=[[User:Shipbuilder|Shipbuilder]]&lt;br /&gt;
|date=2012-05-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11206 Coluber Ships] adds the [[Coluber Blue Racer|Blue Racer]], a medium cargo ship, and the Red Racer, a fast, heavy, long-range fighter&lt;br /&gt;
|aut=Captain Beatnik&lt;br /&gt;
|date=2011-12-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[CombatHUD|Combat HUD]] A stylish, logically arranged HUD designed to give clear information during combat.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-01-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[OosoundsCombined OXP|Combined Murgh, Wiggy &amp;amp; xaotik's sounds]] combines the 3 available packs from Murgh, Wiggy and xaotik&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|con=Murgh, Wiggy, xaotik&lt;br /&gt;
|date=2009-09-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[Commies]] Adds [[Astro Mines]], [[CZGF|Factories]], [[SLAPU|Production Units]], [[Worker%27s Commuter|Commuters]] &amp;amp; special police ships to Communist systems&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|con=Ramirez, Murgh, johnsmith, HueijRevisited&lt;br /&gt;
|date=2010-05-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[CompactHUD|Compact HUD]] provides an alternative HUD with a clean look&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Condor]] adds a very powerful police and Navy Cruiser&lt;br /&gt;
|aut=Charlie&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2010-10-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Console HUD]] Azure themed semi-transparent HUD with balanced array of indicators&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-12-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Contractor ZZ1 | Contractor Mk II]] Very fast combat 'stealth' ship. Appears in-game as a Bounty-hunter and rarely as Pirate. Buyable&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-01-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Copperhead]] Redux of core ship in Archimedes Elite slightly modified. NPC and player buyable&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-05-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Coyote's_Run|Coyote's Run]] brings [[:User:El Viejo|El Viejo]]'s novella [[:Category:Oolite stories#El Viejo|Coyote]] to life as an exciting mission OXP&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|con=El Viejo, Smivs, Wyvern&lt;br /&gt;
|date=2011-12-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Croydon Starsoarer]] adds a ship that is similar to the Asp in specification&lt;br /&gt;
|aut=[[User:Simon B|SimonB]]&lt;br /&gt;
|con=pagroove&lt;br /&gt;
|date=2010-05-08&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11129 Cruzer] adds ace's Cruzer&lt;br /&gt;
|aut=ace\56&lt;br /&gt;
|con=Staer9&lt;br /&gt;
|date=2011-11-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[CustomSounds OXP|CustomSounds]] replaces/adds 40+ sounds, featuring music &amp;amp; extensive use of calm female computer voice for warnings&lt;br /&gt;
|aut=milinks&lt;br /&gt;
|date=2006-12-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10842 Dark Rainbow] is an 'uberfied' and tweaked version of the [[Caduceus]] with more turrets, pylons, and cargo&lt;br /&gt;
|aut=sdrubble&lt;br /&gt;
|date=2011-09-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[DWCobra|Dark Wheel Cobra]] is a custom Cobra Mk III model, as seen on the cover of the Elite Manual&lt;br /&gt;
|aut=[[User:Ramon|Ramon]]&lt;br /&gt;
|date=2006-11-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Darkspace]] removes the nebula from the sky and limits the number of stars visible to improve game performance&lt;br /&gt;
|aut=[[User:Gimi|Gimi]]&lt;br /&gt;
|date=2011-12-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[[Debug OXP]] is a special OXP that enables JavaScript console support in test releases of Oolite (1.70 and later)&lt;br /&gt;
|aut=[[User:Ahruman|Ahruman]]&lt;br /&gt;
|date=2011-12-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[http://deephorizonindustries.com/Gas_Giant_Skimming.html Deep Horizon - Gas Giants Skimming] allows to skim gas giants to refuel a ship or mine them for rare minerals&lt;br /&gt;
|aut=[[User:Cmd. Cheyd|Cdr. Cheyd]]&lt;br /&gt;
|date=2010-07-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://deephorizonindustries.com/Lights_Down.html Deep Horizon - Lights Down] lowers ambient light within system to give more natural feel to planets and ships&lt;br /&gt;
|aut=[[User:Cmd. Cheyd|Cdr. Cheyd]]&lt;br /&gt;
|date=2010-07-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://deephorizonindustries.com/Nav_Buoy.html Deep Horizon - Nav Buoy 1.0] replaces Witchpoint, Station, and other Nav Buoys with a new model&lt;br /&gt;
|aut=[[User:Cmd. Cheyd|Cdr. Cheyd]]&lt;br /&gt;
|date=2011-07-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://deephorizonindustries.com/Pirate_Ambushes.html Deep Horizon - Pirate Ambushes] adds pirates that ambush the player upon exit from witchspace&lt;br /&gt;
|aut=[[User:Cmd. Cheyd|Cdr. Cheyd]]&lt;br /&gt;
|date=2010-07-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://deephorizonindustries.com/DH-Systems.html Deep Horizon - Systems] textures the main planet of a system as well as adding moons and additional planets&lt;br /&gt;
|aut=[[User:Cmd. Cheyd|Cdr. Cheyd]]&lt;br /&gt;
|date=2010-07-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Deep Space Dredger]] adds dockable Space Dredgers, defended by [[Sabre]] fighters, and a missile to salvage derelict ships&lt;br /&gt;
|aut=[[User:Sabre|Sabre]]&lt;br /&gt;
|date=2011-01-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[DeepSpacePirates|Deep Space Pirates]] adds pirates and asteroids outside the space lanes&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2010-01-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Deepspace Ships#Deepspace HUDs|Deepspace HUD]] is an alternative HUD with two versions&lt;br /&gt;
|aut=DeepSpace&lt;br /&gt;
|date=2010-02-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Deepspace Ships]] replaces the default ships with new textures&lt;br /&gt;
|aut=DeepSpace&lt;br /&gt;
|date=2010-02-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Delightful Docking]] Improved docking experience. Slower stations. View the station when queueing. Better music.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-02-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Deposed OXP|Deposed]] is a series of missions set in Galaxy 4 for an experienced Commander&lt;br /&gt;
|aut=[[User:Cmdr. Wombat|Cdr. Wombat]]&lt;br /&gt;
|con=Commander McLane, Eric Walch&lt;br /&gt;
|date=2009-03-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[Dictators OXP|Dictators]] adds a range of ships and stations to each dictatorship and offers new trading opportunities to players&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2011-07-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Diso OXP|Diso]] adds extra planets and stations to the Diso system in Galaxy 1&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2010-11-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Display reputation OXP|Display Reputation]] lets you know your current reputations in the passenger ferrying and the cargo contract market&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2010-03-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Dock Assist System OXP|Dock Assist System™]] helps you to align better with a main station's docking bay by adding a set of runway lights&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2012-07-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Oolite Docking Clearance Protocol (v1.72 or later)|Docking Clearance]] enables the docking clearance protocol for all stations&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2008-12-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Docklights OXP|Docklights]] adds a trail of green docking lights to tech 3+ main stations, which turn red on station launches&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-06-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Griff Industries|Dodo Stations]] adds new textures for Dodecahedron stations&lt;br /&gt;
|aut=[[User:Griff|Griff]], [[User:CaptKev|CaptKev]]&lt;br /&gt;
|date=2010-05-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Dr HUD OXP|Dr HUD]] is an alternative HUD&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2006-12-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Dragon|Dragon Assault Craft]] adds a heavy combat ship, and the Military Smart Missile, an improved hard head&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2008-11-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Dragon#Download|Dragon Military Missile]] adds an enhanced hardhead, seeks priority targets when ECM'd&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2008-11-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.mediafire.com/?rllzzcbkwgm Dragonfly/Firefly S.T] adds [[Dragonfly S.T]] &amp;amp; much faster [[Firefly S.T]]. Ideal small fast ships for pirates or bounty hunters&lt;br /&gt;
|aut=[[User:Rustybolts|Rustybolts]]&lt;br /&gt;
|date=2009-10-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Eagle Mk II]] adds the cheap Eagle Mk II escort vessel in several different versions, including an enhanced SE&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|date=2006-03-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[ADCK%27s Eagles|Eagles Mk I to IV]] adds four Eagle Long Range Fighters to the game&lt;br /&gt;
|aut=[[User:ADCK|ADCK]]&lt;br /&gt;
|date=2010-04-07&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11935 Elbereth] Large, unusual cargo hauler.  Lights up pretty.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-05-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[https://www.box.com/s/6470a1bcc4fce34919db EnergyBombfor1.77.oxp] makes the Energy Bomb available on 'unrestricted play' mode in Oolite 1.77+ (Trunk/Nightly)&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt. Murphy]]&lt;br /&gt;
|date=2012-04-24&lt;br /&gt;
|work=N*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Energy Equipment OXP|Energy Equipment]] adds a pylon-mounted automatically triggered top-up for when the juice runs low&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2010-03-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Enhanced_Misjump_OXP|Enhanced Misjump]] changes the effect of the jump tunnel when having a misjump&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2011-12-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Escape Pod Locator OXP|Escape Pod Locator v1.4.1]] is a piece of equipment to allow tracking of escape pods in system&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt Murphy]]&lt;br /&gt;
|date=2012-06-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Escort Contracts OXP|Escort Contracts v1.5.6]] allows players to enter into short-term escort contracts with NPC lone wolf traders&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt Murphy]]&lt;br /&gt;
|date=2012-05-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Escort_Formations|Escort Formations]] adds some variety to the formations used by escort craft&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2012-06-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[ETT Homing Beacon]] marks a position in space by deploying a pylon-mounted beacon&lt;br /&gt;
|aut=Twisted&lt;br /&gt;
|con=Lone_Wolf&lt;br /&gt;
|date=2011-04-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Executive SpaceWays]] adds [[Delta Long-Range Escort|Delta]]/[[Gemini Escort|Gemini]] Escorts, [[Starseeker Personal Shuttle|Starseeker]]/[[Trident Executive Shuttle|Trident Exec]] Shuttles, [[Strelka Cruise Liner]]s&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2010-06-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Explorers' Club OXP|Explorers' Club]] v1.3.3 keeps a record of the systems you have visited and gives you an explorer rank&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt Murphy]]&lt;br /&gt;
|date=2012-06-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[ExtraFuelTanks]] Re-fillable extra fuel tanks fitted inside your ship. 1LY Reserve or 3LY Auxiliary tanks available.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-04-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.box.net/shared/moreq536ht#/shared/moreq536ht/1/71484311/786362645/1 Extra Thargoids] adds some types of Thargoid ship, each of which packs surprises.&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=2628 UK_Eliter]&lt;br /&gt;
|date=2012-06-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[Factions OXP|Factions]] from anarchy, feudal, dictatorship &amp;amp; communist systems meet in multi-government systems and start fighting&lt;br /&gt;
|aut= m4r35n357&lt;br /&gt;
|date=2012-04-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Fair_Cobra_III|Fair Cobra III]] upgrades the NPC Cobra IIIs to equal the basic player ship&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2012-06-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Famous Planets OXP|Famous Planets]] adds unique textures, new descriptions, and theme tunes for many planets in G1 and G2&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|con=Cdr. Cheyd, Stromboli, Pangloss, CaptKev, Drew Wagar, Thargoid, Svengali, Lestradae, UK Eliter&lt;br /&gt;
|date=2010-09-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Famous Planets Liners OXP|Famous Planets Liners]] adds Spaceway Liners on the 4 spaceways from Lave to Zadies&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|con=Ramirez, Presti70, Thargoid&lt;br /&gt;
|date=2009-03-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Far Arm ships|Far Arm Ships]] adds [[Far Arm Sunracer|Sunracer]]s, [[Far Arm Scow|Scow]]s, [[Far Arm Tanker|Tanker]]s, [[Far Arm Corsair|Corsair]]s, [[Far Arm Dart|Dart]]s, [[Far Arm Hunter|Hunter]]s, [[Far Arm Cruiser|Cruiser]]s, [[Far Arm Titan|Titan]]s, [[Far Arm Manchi Vulture|Vulture]]s, and [[Far Arm Manchi Wasp|Wasp]]s&lt;br /&gt;
|aut=[[User:Zieman|Zieman]]&lt;br /&gt;
|date=2010-10-02&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Far Star Murderer]] adds a mid-range fighter / trader, with a fair sized cargo bay&lt;br /&gt;
|aut=8-Bit Apocalypse&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2011-11-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Far Sun OXP|Far Sun]] places suns further away from the planet than standard Oolite&lt;br /&gt;
|aut=[[User:Kaks|Kaks]]&lt;br /&gt;
|date=2010-05-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.box.net/shared/moreq536ht Fer de Lance 3G] adds player &amp;amp; NPC Fer de Lance versions with custom paint jobs &amp;amp; altered specs&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=2628 UK_Eliter]&lt;br /&gt;
|date=2012-06-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Fer de Lance NG]] adds a more powerful version of the Fer de Lance with several custom paint jobs&lt;br /&gt;
|aut=alien&lt;br /&gt;
|date=2005-03-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11626 Feramborini] Fast, unarmed, and fast.  For Rich folk.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-02-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Ferdepai]] adds a new fighter / trader to Galaxy 2&lt;br /&gt;
|aut=[[User:Johnsmith|johnsmith]]&lt;br /&gt;
|date=2006-12-17&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[Feudal States]] adds the [[Jäger]], the [[Korvette]], the [[Zerstörer]], a [[Royal Hunting Lodge]] and other elements to feudal systems&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2011-12-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Fighter HUD (Oolite)|Fighter HUD]] is an alternative HUD&lt;br /&gt;
|aut=[[User:CaptKev|CaptKev]]&lt;br /&gt;
|date=2008-05-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11933 FireAnt] Killer bug series.  Tiny fighter, with tiny ball turrets, and above average speed.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-05-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11437 Firebird] adds a ship inspired by an early 70s Pontiac Firebird&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-01-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11642 Firefly (Serenity)] adds the Firefly from Serenity&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2012-02-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Firewasp]] adds a fast interceptor&lt;br /&gt;
|aut=[[User:Draco Caeles|Draco_Caeles]]&lt;br /&gt;
|date=2006-05-10&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Fireworks OXP|Fireworks]] allows you a joyful celebration of whatever it is you want to celebrate&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-05-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Flight Log OXP|Flight Log]] adds a log of the last 10 systems visited&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-01-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Flying Dutchman OXP|Flying Dutchman]] adds the small chance to meet a Ghost Ship in the Ooniverse&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|con=Griff&lt;br /&gt;
|date=2011-04-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[[Freaky Thargoids OXP|Freaky Thargoids]] is a shader demonstration for Oolite&lt;br /&gt;
|aut=[[User:Ahruman|Ahruman]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2011-02-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Free Trade Zone]] adds an independent trading post of dubious legality to Multi-Government systems&lt;br /&gt;
|aut=[[User:Disembodied|Disembodied]]&lt;br /&gt;
|con=Commander McLane&lt;br /&gt;
|date=2010-10-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Frog Space Rickshaw]] adds a chatty space taxi service to the safer systems&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2006-01-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Fuel Collector OXP|Fuel Collector]] scoops fuel from killed ships and collects fuel while cruising, even in witch space&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|con=Commander McLane&lt;br /&gt;
|date=2011-07-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Fuel Station OXP|Fuel Station]] adds fly-thru Fuel Stations and Fuel Satellites near the witchpoint and along route one&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-01-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Fuel Tank]] mounts in place of a missile, to top up 3 light years of fuel&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2008-05-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Furball OXP|Furball]] adds barroom brawls that've got out of hand. Furious fugitives flee from pissed off police on the station's doorstep&lt;br /&gt;
|aut=Caracal&lt;br /&gt;
|con=m4r35n357&lt;br /&gt;
|date=2012-04-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Galactic Hyperdrive OXP|Galactic Hyperdrive]] is a free upgrade to the core game's equipment. Improves usability, costs nothing&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|date=2012-07-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Galactic_Misjump_OXP|Galactic Misjump]] allows intergalactic space to be reached by the brave&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2012-06-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[Galactic Navy OXP|Galactic Navy]] adds more ships and stations to the arsenal of the Galactic Navy. Allows to join the Navy Reserves&lt;br /&gt;
|aut=[[User:Nemoricus|Nemoricus]]&lt;br /&gt;
|date=2011-10-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9530 Galaxy Info] helps you search for systems by criteria you select and will try to locate the nearest one&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=3171 Okti]&lt;br /&gt;
|date=2012-01-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[GalCop Rewards]] adds a loyalty reward scheme with a lottery.&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=2456 PhantorGorth]&lt;br /&gt;
|date=2012-06-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[GalDrivePod]] A portable Galactic Hyperdrive unit, allowing you to complete the &amp;quot;Lost Worlds Grand Tour&amp;quot;&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2011-03-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Gates OXP|Gates]] adds short-cut jump gates to suitable systems, speeding journeys between the main station and witchpoint&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-10-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Generation Ships OXP|Generation Ships]] adds encounters with the mythical Generation Ships from time to time&lt;br /&gt;
|aut=[[User:Draco Caeles|Draco_Caeles]]&lt;br /&gt;
|con=Commander McLane&lt;br /&gt;
|date=2011-04-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11438 Genesis] adds a huge player-flyable trader with 8 ball-turrets. The NPC version comes with 6 SunBat Mk II escorts&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2011-01-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[GHOST Gunship]] is GHOST's entry into the ship market, a good value for money ship with multiple front lasers&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-10-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11135 GHOST Raptor] is a very light dog-fighter with high speed capabilities and decent shielding and energy banks&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-11-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Globe station|Globe Station]] is a new type of stations that appears in advanced systems&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2009-10-22&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10073 Graffiti Asteroids] add asteroids with graffitis&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-06-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Greek Ships OXP|Greek Ships]] adds [[Penelope Class Freighter]]s, [[Telemachus Class Escort]]s, and [[Ulysses Class Interceptor]]s&lt;br /&gt;
|aut=8-Bit Apocalypse&lt;br /&gt;
|date=2005-07-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Green Gecko|Green Gecko]] features the Green Knights of Lago in their awesome twin-laser Geckos&lt;br /&gt;
|aut=[[User:El Viejo|El Viejo]]&lt;br /&gt;
|date=2011-09-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11960 GreenHornet] Largest in the Killer Insect series.  Good for hauling, or mauling.&lt;br /&gt;
|date=2012-05-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Griff ArcElite|Griff's ArcElite]] adds versions of native Oolite ships textured &amp;amp; shaded to resemble the Acorn Archimedes version of Elite&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|date=2008-09-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Griff Boa]] contains the famous Griff Boa&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|date=2011-10-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://www.box.com/shared/k2lvh3enuy Griff's Explosion Debris] adds new alloy &amp;amp; debris models to exploding ships&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|con=Thargoid&lt;br /&gt;
|date=2009-02-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Griff Krait]] adds a heavily modified Krait, similar in design to the Griff Boa&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|date=2010-06-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Griff Industries|Griff's Normalmapped Ships]] adds some of the best looking ships, stations, and flotsam available in Oolite&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|date=2012-02-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Griff's No Shaders Shipset|Griff's No Shaders Shipset]] Texture mod of Griff's normalmapped ships&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|con=CaptSolo&lt;br /&gt;
|date=2012-05-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Griffin Two (Oolite)|Griffin Two]] adds the Griffin Mk II from Frontier&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2005-10-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Gritty Coriolis OXP|Gritty Coriolis]] alternates the Coriolis stations with two elaborate gritty Corioli&lt;br /&gt;
|aut=xaotik&lt;br /&gt;
|date=2006-02-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://wiki.alioth.net/images/2/2d/G-HUD_Mk2.oxp.zip G-HUD Mk2] adds an alternative HUD&lt;br /&gt;
|aut=[[User:Gunney Plym|Gunney Plym]]&lt;br /&gt;
|date=2008-07-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11050 Halloween Witch] adds a witch that fires pumpkins at the player&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|con=CommonSenseOTB, Eric Walch&lt;br /&gt;
|date=2011-10-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Halsis]] features a female cockpit voice, sometimes called Hal's Hot Sister&lt;br /&gt;
|aut=[[User:Ovvldc|Ovvldc]]&lt;br /&gt;
|date=2006-08-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[BoyRacer|Hatchling BoyRacers]] adds the  talkative (and often insulting) [[BoyRacer]]s to more advanced systems&lt;br /&gt;
|date=2006-01-13&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Staer9 haulerp30|Hauler P30]] is a very large cargo ship made by Staer9 Industries&lt;br /&gt;
|date=2011-07-15&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Hawksound]] features a quality female computer voice, new weapon, damage and some station interface sounds&lt;br /&gt;
|aut=[[User:Hawkstrom|Hawkstrom]]&lt;br /&gt;
|date=2008-11-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Herald Military Gunboat|Herald]] adds the [[Herald Military Gunboat]], a powerful police and Navy interceptor&lt;br /&gt;
||aut=[[User:Flying Circus|Flying_Circus]]&lt;br /&gt;
|date=2005-01-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Hired Guns OXP|Hired Guns]] adds escort ships that can be contracted to accompany you on your next journey&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-01-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Hognose|Hognose Tugships]] adds the [[Hognose]], a chatty tug ship that can be seen towing broken down ships&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Jonnycuba&lt;br /&gt;
|date=2006-03-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[HoOpy Casino]]s appear near the station in advanced systems. You can win or lose credits in games of chance&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2012-04-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11106 Hornet] adds ace's Hornet&lt;br /&gt;
|aut=ace\56&lt;br /&gt;
|con=Staer9&lt;br /&gt;
|date=2011-11-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Hotrods OXP|Hotrods]] adds custom paint jobs to classic Elite ships, racing vehicles, and a space gang that doesn't like the player&lt;br /&gt;
|aut=[[User:Kaks|Kaks]]&lt;br /&gt;
|con=Arexack_Heretic, Murgh&lt;br /&gt;
|date=2011-12-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[HyperCargo OXP|HyperCargo]] adds an extended and expanded cargo handling system&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-04-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Hyperradio js OXP|Hyperradio]] is an expandable music-player&lt;br /&gt;
|aut=[[User:Svengali|Svengali]]&lt;br /&gt;
|date=2012-06-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[I_Missile |I-Missile OXP]] Adds a very fast &amp;quot;interceptor&amp;quot; missile to the players arsenal&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-10-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Icarus (Oolite)|Icarus]] adds a small fighter / trader based on blueprints from the lost Solice system&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|date=2007-07-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Icesteroids]] are like normal asteroids but are frozen lumps of water instead&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|con=Griff&lt;br /&gt;
|date=2011-10-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Illegal_Goods_Tweak_OXP|Illegal Goods Tweak v1.7.3]] adds interactions with Galcop customs on docking at a main station with Contraband in the hold&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt Murphy]]&lt;br /&gt;
|date=2012-05-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Illicit Unlock OXP|Illicit Unlock]] allows the player to fly all the classic Elite ships&lt;br /&gt;
|aut=tgape&lt;br /&gt;
|date=2005-10-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Griff_Industries#Related_OXP's_by_Other_Authors|Illicit Unlock - Griff Version]] allows the player to fly [[Griff Industries#Griff's Normalmapped Ships OXP|Griff's]] pirate/viper Ships&lt;br /&gt;
|aut=[[User:ADCK|ADCK]]&lt;br /&gt;
|con=dertien&lt;br /&gt;
|date=2011-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Imperial Courier (Oolite)|Imperial Courier]] adds the powerful Imperial Courier from Frontier, constructed by [[Seldar Shipyards]]&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|con=Commander McLane&lt;br /&gt;
|date=2007-06-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Imperial_Star_Destroyer|Imperial Star Destroyer]] adds a battleship&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-06-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Imperial Trader (Oolite)|Imperial Trader]] adds the powerful Imperial Trader from Frontier&lt;br /&gt;
|aut=[[User:ADCK|ADCK]]&lt;br /&gt;
|date=2010-06-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Interstellar help OXP|Interstellar Help]] allows you to help out traders who got stuck in interstellar space without fuel&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-03-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://www.box.com/shared/moreq536ht Interstellar Tweaks] modifies what happens in interstellar space.&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=2628 UK_Eliter]&lt;br /&gt;
|date=2012-06-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Ionics OXP|Ionics]] adds a series of missions featuring the Ionics Company of Zaria, the Ramaza Liberation Front and The Link&lt;br /&gt;
|aut=[[User:Galileo|Galileo]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2010-08-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[IronHide OXP|IronHide]] introduces the new range of IronHide ship armour from the Aquarian Shipbuilding Corporation&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-02-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Iron Raven]] is a multi-stage mission to investigate a dangerous conspiracy on behalf of GalCop High Command&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2011-11-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Ixian Ships|Ixian Military Ships]] adds Ixian [[Ixian Battle Cruiser|Battle Cruiser]]s, [[Ixian Bezerka|Bezerka]]s, [[Ixian Gunship|Gunship]]s and [[Ixian No-Ship Mark I|No-Ship]]s from Dune&lt;br /&gt;
|aut=8-Bit Apocalypse&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2009-03-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Ixian Ships#Ixian Freighter|Ixian Freighter]] adds a civilian freighter to the universe&lt;br /&gt;
|aut=8-Bit Apocalypse&lt;br /&gt;
|date=2005-01-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Jabberwocky]] adds the powerful Jabberwocky fighter / trader&lt;br /&gt;
|aut=[[User:Flying Circus|Flying_Circus]]&lt;br /&gt;
|date=2006-03-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[JellyBaby Dispenser]] adds a handy Jellybaby Dispenser for your cockpit&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2011-03-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Keyboard_Cobra|Keyboard Cobra]] reduces the turning speed of ships to aid keyboard players &lt;br /&gt;
|aut=[[User:SandJ|SandJ]]&lt;br /&gt;
|date=2012-06-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Kestrel &amp;amp; Falcon OXP|Kestrel &amp;amp; Falcon]] adds buyable Star Wars style [[Falcon_%28Oolite%29|Falcon]] for pirates/traders and the [[Kestrel]], a police/navy interceptor&lt;br /&gt;
|aut=Charlie&lt;br /&gt;
|con=Kaks&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Killer_Wolf's_Dynamic_HUD|Killer Wolf's Dynamic HUD]] adds a version of the dynamic HUD first seen in Killer Wolf's Werewolf ships, to all ships&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|con=Thargoid&lt;br /&gt;
|date=2010-07-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Killit_OXP|Killit]] adds a bunch of insane super weapons&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-05-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://purgatori.net/kingcobra.htm King Cobra] is [[Isis Interstellar]]'s Cobra MkVI, with new missiles and a custom HUD&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2012-01-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Kirin]] adds a heavy military hauler, CV &amp;amp; XM versions used by both pirates &amp;amp; traders&lt;br /&gt;
|aut=[[User:ClymAngus|ClymAngus]]&lt;br /&gt;
|con=Cdr. Wyvern&lt;br /&gt;
|date=2009-09-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Klepto-HUD OXP|Klepto-HUD]] is a different take on a HUD with precise crosshairs&lt;br /&gt;
|aut=Kleptoid&lt;br /&gt;
|date=2006-03-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Koneko Industries OXP]] adds the [[Koneko Industries]] line of ships to the game, along with the Koneko Industries HQ station and Ryan's Villa&lt;br /&gt;
|aut=[[Ryan Hoots]]&lt;br /&gt;
|date=2012-06-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers''] adds NPC versions of [[Krait]]s, [[Mamba]]s, and [[Sidewinder]]s from different [[Racers#Listing_of_sponsored_teams|racing teams]]&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-09-27&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Lave OXP|Lave]] is a system make-over for Lave, adding all features described in The Dark Wheel novella included with original Elite&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2009-12-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Lave Academy OXP|Lave Academy]] adds Lave Academy Station above Lave &amp;amp; other planets, with 3 mini-games to test Commanders' skills&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-12-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=130015#p130015 LinkG7] is a mission in Galaxy 7&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-02-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Liners]] adds some beautiful and very large vessels to the spacelanes.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|con=pagroove, Thargoid, Griff, Eric Walch&lt;br /&gt;
|date=2012-05-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Llama]] adds the Llama fighter / trader. Updated from the version of Oosat1 to fix a small bug&lt;br /&gt;
|aut=[[User:Flying Circus|Flying_Circus]]&lt;br /&gt;
|date=2006-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://www.boxcn.net/shared/bpl582x1hu Long Range Target Scanner] shows all ships currently in your system and allows to target them&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-05-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[LongWay_OXP|Long Way Around]] adds a transport mission well suited to the novice in Galaxy 1&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2009-04-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Lovecats.oxp|Lovecats]] is a mission about love &amp;amp; betrayal amongst the feline races of Galaxy 4. Fast ship &amp;amp; hard heart required!&lt;br /&gt;
|aut=[[User:Johnsmith|johnsmith]]&lt;br /&gt;
|date=2011-07-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Second-hand ships|M-Pack (rusties)]] adds rusty banger versions of all Classic Elite ships in poor condition but still can haul cargo&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2006-01-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Manta]] adds the Manta light escort craft&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11290 Marauder] is a small ship with huge engines, intended to be an escort, or a speed mission runner.&lt;br /&gt;
|aut=Mandoman&lt;br /&gt;
|date=2011-12-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Marett Space Corporation OXP|Marett Space Corporation]] releases [[Adder Mk II]], [[Mosquito Trader]], [[Mosquito Sport]], new fighters / medium traders&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://www.crimsonforge.co.uk/cloister/MedusaHud.oxp.zip Medusa HUD] is an alternative HUD&lt;br /&gt;
|aut=[[User:ClymAngus|ClymAngus]]&lt;br /&gt;
|date=2009-01-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Mega-Walnut Dashboard OXP|Mega-Walnut Dashboard]] is a generic version of the fabled Fer de Lance HUD&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2005-07-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11959 Megaladon] It's a huge shark ship.  Nasty looking, but really just a cargo ship.&lt;br /&gt;
|aut=Mandoman&lt;br /&gt;
|date=2012-05-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Merlin_(Oolite)|Merlin]] Ships are interceptors used by the Police &amp;amp; Navy, but also available on the open market&lt;br /&gt;
|aut=Charlie&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[MFLPS]] introduces player flyable versions of NPC ships with multiple forward lasers&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-10-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[MildAudio]] Sound Set&lt;br /&gt;
|aut=xaotik&lt;br /&gt;
|date=2006-02-15&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[MilHUD 4000]] is a fork of Milspec HUD with updated script and new features&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|con=Cdr. Wyvern&lt;br /&gt;
|date=2012-06-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Military_Fiasco|Military Fiasco]] adds a navy mission for Commanders with &amp;gt; 1,000 kills. Also equips Navy with powerful cruisers&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2011-01-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Military Fuel Injectors OXP|Military Fuel Injectors]] is an upgrade to the vanilla injectors that gives a velocity boost and recaptures unburnt fuel&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-07-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Military station|Military Station]] adds well armed Military Stations to the more advanced systems&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Military Stingray Mk. II|Military Stingray]] adds an ex-military ship that may show up in pirate hands or for the player to buy&lt;br /&gt;
|aut=[[User:CaptKev|CaptKev]]&lt;br /&gt;
|date=2007-03-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12050 Military Targetting System] is a modern up to date style of targetting for oolite aquiring up to 16 targets of a particular type simultaneously at the push of a button.&lt;br /&gt;
|aut=CommonSenseOTB&lt;br /&gt;
|date=2012-06-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Milspec HUD]] is an alternative HUD with targeting aids and an emphasis on functionality&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2011-12-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Misjump Analyser]] scans witchspace &amp;amp; on detection of disturbances sounds an alarm &amp;amp; logs location of disturbance&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2010-05-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=135619#p135619 Misjump Inducer] can turn on/off misjumps on demand&lt;br /&gt;
|aut=Switeck&lt;br /&gt;
|date=2011-04-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Missile_Analyser|Missile Analyser]] scans incoming missiles &amp;amp; sets target to incoming missile when it is no standard missile&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2010-05-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10151 Missile Spoof] is an ECM system that employs flares to deter hardened missiles&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2011-12-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Missiles_and_Bombs|Missiles &amp;amp; Bombs]] adds a wide variety of missiles &amp;amp; bombs that are are available to player &amp;amp; NPCs alike&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2011-12-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Missionaries OXP|Missionaries]] adds clerics of four faiths who spam Commanders with requests to worship their Gods&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Moccasin]] adds light escort craft from Xeceesian Shipyards modeled after ArcElite core ship&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-06-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Mod-HUD]] is a slight modification / re-organization of the standard Oolite HUD without surround boxes&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-05-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[More Core Player Ships OXP]] makes some NPC-only core ships playable..&lt;br /&gt;
|aut=[[Ryan Hoots]]&lt;br /&gt;
|date=2012-06-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Morrigan]] adds a vast trade ship to the Universe&lt;br /&gt;
|aut=[[User:Flying Circus|Flying_Circus]]&lt;br /&gt;
|date=2009-12-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Oosounds2_OXP|Murgh's Replacement Sounds]] contains 10 new sounds&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2005-08-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Murgh_Xships OXP|Murgh's X-Ships]] adds [[Bandy-Bandy]], [[Chuckwalla]], [[Eel Rapier]], [[Taipan]] (fast courier craft &amp;amp; 2 light escort ships)&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2009-09-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[NavalGrid OXP|Naval Grid]] enhances recharging rates by linking the naval energy unit to military-boosted shields&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-03-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Naval Torpedo]] is slower and less maneuverable but is more destructive than standard missiles&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-07-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Neolite Ships]] is an Oolite ships replacement set. Version 1.1.1 is available.&lt;br /&gt;
|aut=[[User:Simon B|SimonB]]&lt;br /&gt;
|date=2012-06-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[New_Cargoes|New Cargoes]] adds special cargoes and markets for them with high risk high profit trading opportunities&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2012-05-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships''] adds [[Hamadryad]], [[Josher]], [[Naga]], [[Ringhals]] (mining and trade ships from previous versions of Elite)&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2006-05-15&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[http://www.box.net/shared/moreq536ht Nexus missile] adds multiple versions of a multi-warhead, 'anti-hostile' (or, in one case, anti-thargoid) missile&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=2628 UK_Eliter]&lt;br /&gt;
|date=2012-06-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip NG HUD] is an alternate HUD. All standard functions, but with a personal view&lt;br /&gt;
|aut=alien&lt;br /&gt;
|date=2005-03-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11075 Night Adder] adds ace's Night Adder, a fully shadered, light escort player ship&lt;br /&gt;
|aut=ace\56&lt;br /&gt;
|con=Staer9&lt;br /&gt;
|date=2011-11-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11142 NovaBat] is a 3x enlarged version of the SunBat with larger cargo capacity, higher speed, and better weapons&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2011-11-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[NPC-shields OXP|NPC-shields]] gives shields to NPCs, together with a nice glow effect&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2012-01-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Numeric_Style_HUDs|Numeric Style HUDs]] numeric gauges, now version 3.&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2012-04-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip Nu Vipers] increases the types of Viper patrol ships with [[GalCop Viper Mark II]], [[GalCop Viper Cruiser]]&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Nukes.oxp|Nuclear Torpedos]] adds some powerful, but slow moving, missiles&lt;br /&gt;
|aut=[[User:Eric Walch|E. Walch]], [[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2012-01-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Offender traders OXP|Offender Traders]] makes some traders into offenders/fugitives&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-04-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Old Ships]] adds Elite-A [[Bushmaster Miner]]s, [[Cat (Oolite)|Cat]]s, [[Chameleon (Oolite)|Chameleon]]s, [[Ghavial (Oolite)|Ghavial]]s, [[Iguana (Oolite)|Iguana]]s, [[Monitor (Oolite)|Monitor]]s, [[Ophidian (Oolite)|Ophidian]]s, [[Salamander (Oolite)|Salamander]]s&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2006-08-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Old Ships 2010]] is a retextured version of [[Old Ships]], adding the bonus Monitor 2 ship&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|con=Murgh, ADCK, Simon B, Lestradae&lt;br /&gt;
|date=2011-02-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Oo-Haul]] adds vast bulk [[L-Crate Hauler]]s to the space lanes and offers missions at [[Your Ad Here!|constores]] to safely escort them&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|con=Eric Walch, Ark&lt;br /&gt;
|date=2009-02-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[ooCheat_OXP|ooCheat]] adds a cheat menu to the game&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-02-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[http://marc-schaffer.ch/data/OoliteGerman_V0.3.zip Oolite auf Deutsch] is a German Oolite localization&lt;br /&gt;
|aut=[[User:SwissMÃ¤c|SwissMäc]]&lt;br /&gt;
|date=2009-06-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=4490 Oolite Italiano] is an Italian Oolite localization&lt;br /&gt;
|aut=[[User:Another commander|another_commander]]&lt;br /&gt;
|date=2012-01-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=Oolite in Russian: [http://www.roolite.org Roolite.org] provides localizations of Oolite 1.76 and some OXPs. Also check [http://www.elite-games.ru/conference/viewtopic.php?t=48476&amp;amp;start=0 Elite Games]&lt;br /&gt;
|aut=Seventh&lt;br /&gt;
|date=2009-03-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=8216 Orbits] positions planets on orbits around the sun&lt;br /&gt;
|date=2012-04-21&lt;br /&gt;
|aut=[[User:Ebi|Ebi]]&lt;br /&gt;
|con=Kaks, Wildeblood&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Ore Processor]] extracts valuable materials from asteroid fragments when mounted to a ship's fuel scoop&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|con=Ark, Kaks, Eric Walch&lt;br /&gt;
|date=2012-02-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Orisis]] BigTraders are new passenger liners that ferry passengers around&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|con=ADCK, Thargoid&lt;br /&gt;
|date=2010-01-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Outrider (Oolite)|Outrider]] is a medium fighter produced by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]]&lt;br /&gt;
|aut=[[User:Roberto|Roberto]]&lt;br /&gt;
|date=2006-08-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[[OXPConfig]] provides menus to configure supported OXPs, to recognize errors, or to avoid clashes&lt;br /&gt;
|aut=[[User:Svengali|Svengali]]&lt;br /&gt;
|date=2012-06-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[P.A. Groove Stations OXP|P.A. Groove Stations]] adds lots of different types of Coriolis and Dodec Stations&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|con=Griff, Commander McLane&lt;br /&gt;
|date=2010-04-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Pallas]] adds a fast but lightly shielded fighter.&lt;br /&gt;
|aut=Charlie&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2011-10-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Pelamis]] adds the Pelamis trade ship&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2006-04-24&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Phoenix]] is a strange ship, built from salvaged parts from various Serpent Class ships&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2007-01-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Pie_Chart_Style_HUDs|Pie Chart Style HUDs]] New invention=&amp;gt;pie gauges.&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-05-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Pirate Coves OXP|Pirate Coves]] adds rock hermits that have been taken over by pirates in more dangerous systems&lt;br /&gt;
|aut=lazygun&lt;br /&gt;
|date=2012-04-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip Pirate Traps] are dummy traders which transmit details of pirates firing on them to the police&lt;br /&gt;
|aut=popsch&lt;br /&gt;
|date=2006-01-04&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Planetfall_OXP|Planetfall]] allows the player to land on and trade at the planets and moons of each system&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2010-04-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Pods_OXP|Pods]] adds fuel, missile, bulk &amp;amp; empty cargo pods and pods which jam, explode, have trumbles or take a few scoops&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2010-03-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Police_IFF_Scanner_Upgrade|Police IFF Scanner Upgrade v 1.3.1]] highlights offender and fugitive ships with custom IFF scanner colours&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt Murphy]]&lt;br /&gt;
|date=2011-12-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[PovrayPlanets OXP|Povray Planets]] adds procedurally generated textures to planets in galaxies 1, 2, 4 and 5&lt;br /&gt;
|aut=submersible&lt;br /&gt;
|date=2012-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11338 Primable Laser] adds a secondary forward laser&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=3171 Okti]&lt;br /&gt;
|date=2011-12-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Pteradyne Technologies Ships OXP|Pteradyne Technologies Ships]] adds the [[Excalibur]], a buyable combat ship and the [[Paladin]], a military version&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2006-12-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://www.boxcn.net/shared/bpl582x1hu Pylon Based Equipment Remover] allows to remove a selected piece of equipment from your pylons&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-04-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Python Class Cruiser]] is a large powerful trade ship, which can also hold its own in battle&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2007-07-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Q-Charger]] is a Quirium supercharger which promises a 100% speed gain with twice the fuel efficiency of fuel injectors&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-08-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip Racers] adds [[Chicaneer Mk II]], [[Chicaneer Mk IV]], [[Dragster Mk I]], and [[Dragster Mk II]] racing ships&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|date=2006-01-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Weapons&lt;br /&gt;
|desc=[[Railgun OXP|Railgun]] introduces a revolutionary new weapons system to the Ooniverse&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-05-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Ramon's Anaconda]] is a fantastic re-imagining of the Anaconda freighter. Check out its special features&lt;br /&gt;
|aut=[[User:Ramon|Ramon]]&lt;br /&gt;
|con=Griff&lt;br /&gt;
|date=2009-04-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Random_Docking_Music_OXP|Random Docking Music]] plays a random music track from a pre-set list on activating docking computers&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|date=2010-05-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Random Hits OXP|Random Hits]] adds [[Space Bar|seedy space bars]] to anarchy systems that offer large bounties on the galaxy's Most Wanted Criminals&lt;br /&gt;
|aut=[[User:LittleBear|Littlebear]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2011-11-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Randomshipnames OXP|Random Ship Names]] adds randomly generated names to all normal ship classes&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|con=Disembodied&lt;br /&gt;
|date=2012-04-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://terrastorage.ath.cx/Marmagka/e8e9ce360da6bb40f5952cbe00f02501/RedSet.zip RedSet] contains red-themed backgrounds for the UI screens&lt;br /&gt;
|aut=[[User:Another commander|another_commander]]&lt;br /&gt;
|date=2010-06-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.purgatori.net/reduxedvamps.htm Reduxed Vampires] adds reworked versions of the Vampire Mk I and Mk II and a Reaper &amp;quot;Gold Edition&amp;quot;&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2010-10-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[RegistrationID|Registration ID]] adds ID tags to all Oolite standard ships&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|date=2010-02-28&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Remorse_Of_Conscience_v2|Remorse Of Conscience]] is a trade ship with a large hold, that can hold its own in combat&lt;br /&gt;
|aut=8-bit Apocalypse&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2011-11-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Renegade Pirates OXP|Renegade Pirates]] adds rare, very well-armed, high bounty pirate versions of Classic Elite ships&lt;br /&gt;
|aut=[[User:LittleBear|Littlebear]]&lt;br /&gt;
|con=Aegidian, Griff&lt;br /&gt;
|date=2006-12-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[RVandGS|Renegade Viper + Grass Snake]] adds [[Renegade Viper|stolen Vipers]] which earn large bounties &amp;amp; [[Grass Snake]], a large pirate trade ship&lt;br /&gt;
|aut=8-bit Apocalypse&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2011-10-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Repair_Bots_OXP|Repair 'Bots]] adds a pylon mounted canister of repair nanobots which attempt to fix damaged equipment in mid-flight&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-03-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Systems&lt;br /&gt;
|desc=[[RRS Group|Rescue Stations]] adds Rescue Stations to stable systems, for rescue and recovery.&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2012-03-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Resistance Commander]] gives players a chance to command a squadron in combat&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2012-02-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Retro Rockets OXP|Retro Rockets]] are a handy little piece of equipment which gives your ship a backwards boost out of trouble&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-07-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Ringpod|Ring Pod]] adds a series of racing rings to the Galaxy 1 systems of Lave and Zaonce&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2011-10-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Ring_Racer_OXP|Ring Racer]] adds the Corporate Systems Ring Racing League to Galaxy 1&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2010-04-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Rock Hermit Locator]] adds equipment to locate Rock Hermits&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|date=2011-03-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11791 Romulan Bird of Prey] is a rendition of the ship from the first Star Trek series&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-03-30&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10869 RXSoftware Shipset] is a remake of all standard player ships plus 18 new ships, most of them player useable&lt;br /&gt;
|aut=commanderxairon&lt;br /&gt;
|date=2011-10-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Safe Docking]] allows you to earn GalCop Reward Points for safe manual docking.&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=2456 PhantorGorth]&lt;br /&gt;
|date=2012-06-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11921 SafeJumps] Warns the player if they are about to jump to a Nova system&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2012-05-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Saleza Aeronautics]] adds [[Bellatrix Cruiser]]s, [[Rigel Bomber|Rigel Tactical Bomber]]s, and [[Saiph Interceptor]]s to high tech corporate systems&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2010-10-24&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Santa]] adds very rare Santa Sledge to space lanes escorted by plasma gun toting reindeer space bikers!&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2010-05-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[[Save Anywhere]] allows you to save your game at any OXP Station&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|date=2011-12-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Scimitar]] Adds a fast and nimble ship well kitted out for the serious bounty hunter&lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2012-01-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.purgatori.net/scorpius.htm Scorpius] adds a heavily armoured private trading and transport vessel, protected by Vampire escorts&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|con=Griff&lt;br /&gt;
|date=2011-08-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Scourge of the Black Baron]] features combat &amp;amp; transport Galaxy 1 missions&lt;br /&gt;
|aut=[[User:Rxke|Rxke]]&lt;br /&gt;
|con=Kaks, Thargoid&lt;br /&gt;
|date=2012-06-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Scout]] is a cheap but good looking ship from Staer9 that shares a lot of technology with the [[Xeikil]]&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-05-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Second Wave OXP|Second Wave]] adds variants of Thargoid Warship, Thargon Robot Fighter and alien ships&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-12-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Selezen's S-Ships]] adds [[GalCop SWAT Viper]]s and [[Oresrian Trader]]s&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|date=2007-07-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Sell equipment OXP|Sell Equipment]] allows, for a small fee, resale of equipment at 60% price at suitable tech level world&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11123 Sensible Lasers] allows to sell a laser weapon and leave the weapon mounting point empty&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|date=2011-11-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Sensible Sun|Sensible Sun]] creates suns 2.75 times further from the planet than the default configuration&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|date=2011-11-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[[Shady Cobra OXP|Shady Cobra]] adds shader effects to Cobra Mk III&lt;br /&gt;
|aut=[[User:Ahruman|Ahruman]]&lt;br /&gt;
|date=2007-07-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Shady Sungs]] adds replacement textures for all Classic Elite Ships&lt;br /&gt;
|aut=[[User:Sung|Sung]], [[User:ADCK|ADCK]]&lt;br /&gt;
|con=Micha&lt;br /&gt;
|date=2012-01-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Shield_Equalizer_%26_Capacitors_OXP|Shield Equalizer &amp;amp; Capacitors]] balances shield energy and stores unused shield energy&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-07-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Skrounk All-Stars Limited]] adds [[All Stars Large Freighter|Large Freighter]], [[Seymour Class Sled]], [[Starbelly Class Sled]], [[Starhawk]] &amp;amp; [[Starwolf_Mark_I|Starwolf Mk I]]&lt;br /&gt;
|aut=goji62&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11890 SmallBlimpy] Smaller than BigBlimpy, but looks just as silly.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2011-12-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Smivs%27_ShipSet|Smivs' Shipset v4.1.3]] re-textures all the core ships, with non-shader lighting effects and stunning visual SFX. &lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-06-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11387 Snapper] is a VERY large ship, able to move at 250LM, while hauling around 760 tons of cargo&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2011-12-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Snark]] is a powerful fighter/trader, often used by pirates and bounty hunters&lt;br /&gt;
|aut=[[User:Flying Circus|Flying_Circus]]&lt;br /&gt;
|date=2006-06-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Sniper Camera System HUD|Sniper Camera System]] Zoomable camera for surveillance and long-range sniping.&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-08-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[SniperLock]] More accurate targeting by automatically keeping ship's aim on target longer.&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-12-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11542 Sniper Sight] is the Ooniverse's most customizable precision gun sight. (A variant is included in [[MilHUD 4000]])&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|date=2012-04-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Snoopers]] adds the galactic news network channels&lt;br /&gt;
|aut=[[User:Daddyhoggy|DaddyHoggy]]&lt;br /&gt;
|con=Disembodied, Drew, Svengali&lt;br /&gt;
|date=2012-07-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Solid Gold Cobra Mk.3]] is a limited edition Cobra Mk3 to celebrate its 25 years anniversary&lt;br /&gt;
|aut=[[User:ADCK|ADCK]]&lt;br /&gt;
|date=2010-06-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Solo's Silver Ships]] Adds three ships with silver themed textures &lt;br /&gt;
|aut=[[User:CaptSolo|CaptSolo]]&lt;br /&gt;
|date=2011-08-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://www.purgatori.net/Sothis.htm Sothis Space Station] is a station from [[Isis Interstellar]] with a compact design of comparable size to a standard Coriolis&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2010-08-08&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Spearhead Interceptor Mk.I]] is a pure fighter, fast and nippy but with weak shields and without cargo bay&lt;br /&gt;
|aut=Rendell&lt;br /&gt;
|date=2011-11-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[S.I.R.F.|Special Interstellar Repair Facilities]] offer different trading strategies &amp;amp; repair facilities on uncommon trading routes&lt;br /&gt;
|aut=Tinker&lt;br /&gt;
|date=2010-07-02&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.purgatori.net/spectres.htm Spectre] adds [[Isis Interstellar]]'s Vampire Mk V, a secret military vessel fighting Thargoids in witch space&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2011-01-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Spy Hunter OXP|Spy Hunter]] is a mission for Galactic Navy for Commander with rating of 'Dangerous' or above&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|date=2009-04-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[[Staer9's Shipset]] replaces the same ships as [[Neolite Ships]] using a style similar to Griff's to be used alongside his shipset&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|con=Griff&lt;br /&gt;
|date=2012-05-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Staer9 Spectre]] is a cheap small fighter with high maneuverability that flopped in the market&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-05-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Star-Jelly]] Beautiful translucent organisms sometimes found in Asteroid fields&lt;br /&gt;
|aut=[[User:Smivs|Smivs]],[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2012-03-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11963 StarMoth] Colorful trader ship for brightening your Ooniverse.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-05-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Star Wars Ships]] adds [[A-Wing]], [[B-Wing]], [[Lambda Shuttle]], [[Tie-Fighter]], [[Tie-Interceptor]], [[X-Wing]], [[Y-Wing]]&lt;br /&gt;
|aut=Azzameen&lt;br /&gt;
|date=2006-05-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Status Quo Q-bomb OXP|Status Quo Q-bomb]] changes the behaviour of Q-bombs according to the [[Status Quo]] novel&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[S.T.E]] is a step up from the Cobra III with improved trading capabilities and increased speed&lt;br /&gt;
|aut=[[User:Rustybolts|Rustybolts]]&lt;br /&gt;
|date=2009-07-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Stealth OXP|Stealth]] is a small G3 mission showcasing new scanner capabilities &amp;amp; introducing stealth ships&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-07-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://www.purgatori.net/Steampunk%20HUD.htm Steampunk HUD] adds a steampunk style HUD by [[Isis Interstellar]]&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2010-01-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Stellar Serpents OXP|Stellar Serpents]] adds huge space-born serpent monsters which move from system to system and are good hunting prey&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-02-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11373 Submersible Nebulae] replaces the traditional four nebulae textures&lt;br /&gt;
|aut=submersible&lt;br /&gt;
|date=2011-12-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11054 SunBat] is a black, fast fighter, now packing aft laser.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2011-10-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11305&amp;amp;hilit=SunBatMkII SunBat MkII] is a black, faster than SunBat fighter, and very hard to kill.&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2011-12-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://sancho.dk/oolite/sunskimmers.zip Sunskimmers] adds ships to the sun/planet corridor&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-08-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[SuperCobra]] is larger, faster with stronger hull than Cobra Mk III&lt;br /&gt;
|aut=8-Bit Apocalypse&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2010-10-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Superhub]] from GASEC is the first station that is capable of transporting itself to its destination&lt;br /&gt;
|aut=[[User:Pagroove|pagroove]]&lt;br /&gt;
|date=2012-03-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Swarm OXP|Swarm]] adds a new swarming variant on the Thargoid mothership and thargons.&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-02-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Swift]] is a very fast ship often used by pirates or bounty hunters with limited cargo space &amp;amp; nominal shields&lt;br /&gt;
|aut=Charlie&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Switeck's Shipping OXP|Switeck's Shipping]] tweaks ships, market prices and NPC behavior. Adds Medium, Hard, and Harder Jameson saves&lt;br /&gt;
|aut=Switeck&lt;br /&gt;
|date=2011-07-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[System Demux (Oolite)|System Demux]] textures home planet, adds planet/moon combination to systems&lt;br /&gt;
|aut=[[User:DrBeeb|DrBeeb]]&lt;br /&gt;
|date=2010-07-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[System Redux (Oolite)|System Redux]] textures home planet, adds planet/moon combination to systems&lt;br /&gt;
|aut=[[User:CaptKev|CaptKev]]&lt;br /&gt;
|date=2011-12-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://www.box.net/shared/r05ub873b5 TAF Reset] resets the Time Acceleration Factor (TAF) to 1.0 upon docking&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2009-09-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[[Talkative_Space_Compass|Talkative Space Compass]] is an upgrade to the advanced space compass that shows the name of the current target&lt;br /&gt;
|aut=[[User:cim|cim]]&lt;br /&gt;
|date=2011-11-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Taranis OXP|Taranis]] is a mission for law abiding Commanders with rating of Competent+. Adds [[Taranis Corporation HQ (Oolite)|Taranis Corporation HQ]]&lt;br /&gt;
|aut=[[User:Roberto|Roberto]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2012-05-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Target_Autolock_OXP|Target Autolock]] updates [[Scanner Targeting Enhancement]] to auto-lock onto attacking ships&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2011-02-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[[Target Range OXP|Target Range]] is found in all rich systems with stable governments&lt;br /&gt;
|aut=Caracal&lt;br /&gt;
|date=2010-07-24&lt;br /&gt;
|work=Y*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Target Reticle]] updates [[Scanner Targeting Enhancement]] to turn reticle red when target centred&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2010-05-31&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Taxi Galactica]] adds a Taxi Service and a non player flyable taxi cab ship to systems&lt;br /&gt;
|aut=[[User:Pleb87|pleb87]]&lt;br /&gt;
|date=2012-05-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Teretrurus Mk.I]] is a medium fighter/trader somewhat faster &amp;amp; tougher than Cobra Mk III, but with smaller cargo bay&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2008-02-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Terrapin|Terrapin Trader]] is a medium fighter/trader. A good upgrade from Cobra Mk III&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2008-02-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Tesoura]] is a slow, but well shielded trade ship&lt;br /&gt;
|aut=[[User:Randall|Randall]], [[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2008-02-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Thargoid Carrier]] arms Thargoids with capital carrier&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|con=Commander McLane&lt;br /&gt;
|date=2012-03-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Thargorn_Threat_oxp|Thargoid Threat]] adds [[Thargoid Terrorizer Frigate]], [[Thargoid Thargorn Battleship]], [[Thargoid Thorgon Cruiser]]&lt;br /&gt;
|aut=[[User:Arexack|Arexack Heretic]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2012-04-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Thargoid Wars]] intensifies war with the Thargoids, featuring new attack and defense missions&lt;br /&gt;
|aut=[[User:Cmdr. Wombat|Cdr. Wombat]]&lt;br /&gt;
|date=2011-11-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Thargoid Witchspace Drive]] v0.9.4 adds a rare equipment item allowing long range jumps &amp;gt; 7 light years&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt.Murphy]]&lt;br /&gt;
|date=2012-04-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Tianve OXP|Tianve]] adds [[Navy Station]], as well as Visuals, including a pulsar, to the Galaxy 1 system of Tianve&lt;br /&gt;
|aut=[[User:Drew|Drew]]&lt;br /&gt;
|date=2009-12-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Tiger Mark I]] is a truly awesome (and very expensive) multi-role craft&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2006-05-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11760 Tionisla Chronicle Array] adds the huge transmitter, serving newsfeeds across the galaxy&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=18304 Storm]&lt;br /&gt;
|date=2012-03-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Tionisla Orbital Graveyard]] adds the famed graveyard to Tionisla, G1, as described in “The Dark Wheel” novella&lt;br /&gt;
|aut=[[User:Selezen|Selezen]]&lt;br /&gt;
|con=Eric Walch&lt;br /&gt;
|date=2011-02-14&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Tionisla Reporter]] adds a mission for a starting commander&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2011-07-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[TCAT OXP|To Catch a Thargoid]] is a G3 follow-up mission to Thargoid Plans, for Dangerous or Elite rank Commanders&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-04-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Torus station|Torus Station]] adds a vast 2001 style space station to very high tech level systems&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2010-10-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Total patrol OXP|Total Patrol]] makes police ships patrol between planet, witchpoint &amp;amp; sun&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-03-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[ToughGuys|ToughGuys]] Adds increased toughness of 'Baddies' for everyday use or as a backdrop for an immersive storyline.&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-05-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Tracker OXP|Tracker]] gives the capability to track up to 6 targets per system via the ASC&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-03-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Trader Outpost (Oolite)|Trade Outpost]] adds Griff's trade outpost without ads&lt;br /&gt;
|aut=[[User:CaptKev|CaptKev]], [[User:Griff|Griff]], [[User:Ark|Ark]]&lt;br /&gt;
|date=2009-02-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Traffic_Control_OXP|Traffic Control]] personnel gives help with approach to and manual docking at all main stations&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2010-06-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Transhab station|Transhab Station]] adds a large station with rotating arms to some medium tech level systems&lt;br /&gt;
|aut=[[User:Draco Caeles|Draco_Caeles]]&lt;br /&gt;
|date=2006-06-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Transports]] adds [[CoachWhip]], [[Coral]], [[Woma]]&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Eric Walch, Kaks&lt;br /&gt;
|date=2010-12-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://wiki.alioth.net/images/d/d9/TrekHud.zip Trek HUD] replaces your HUD with a Star Trek NG LCARS-style HUD&lt;br /&gt;
|aut=[[User:Barabis|barabis]]&lt;br /&gt;
|date=2008-11-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Trident Down]] contains a series of Galaxy 4 missions investigating a vicious attack on a [[Executive SpaceWays|Trident Shuttle]]&lt;br /&gt;
|aut=[[User:Ramirez|Ramirez]]&lt;br /&gt;
|date=2012-04-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://www.box.net/shared/ghkefshhib tty] replaces the standard Oolite font with a typewriter-like font&lt;br /&gt;
|aut=[[User:Kaks|Kaks]]&lt;br /&gt;
|date=2009-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11004 Turbo Anaconda] is a faster Anaconda with reduced manoeuvrability, thrust, and combat abilities&lt;br /&gt;
|aut=Cdr. MacSeumas&lt;br /&gt;
|date=2011-10-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11685 UHU] is a new fast ship from Mandoman Technologies' &lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-02-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[UPS Courier]] offers Commanders transport of goods/documents &amp;amp; occasional combat missions&lt;br /&gt;
|aut=[[User:Eric Walch|Eric Walch]]&lt;br /&gt;
|date=2012-02-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Urutu Mark III &amp;amp; Urutu Mark IV]] are medium fighters/traders from Elite-A&lt;br /&gt;
|aut=milinks&lt;br /&gt;
|date=2006-09-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Vampire]] adds the Purgatori Vampire series of combat ships&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2007-01-29&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Vampire - Diamondback]] adds the Diamondback Vampire series of combat ships&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2010-04-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Vampire - Dominatrix]] adds the Dominatrix Vampire series of combat ships&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2009-12-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Vector OXP|Vector]] is a unusual mission type - fast money, slavers, tricks and GalCop is watching you...&lt;br /&gt;
|aut=[[User:Svengali|Svengali]]&lt;br /&gt;
|date=2012-06-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Velocity_OXP|Velocity]] is a fast fighter ship&lt;br /&gt;
|aut=[[User:Sabre|Sabre]]&lt;br /&gt;
|date=2009-09-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11300 Vendetta] is a heavy attack fighter with bounty hunters in mind&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2011-12-19&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.purgatori.net/Venom.oxp.zip Venom] adds [[Venom]]s in normal and renegade versions  from [[Isis Interstellar]]&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2009-12-25&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11801 Ventura] adds a trader, the NPC version comes with 3 Yellow Jacket escorts&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-04-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Victim 11]] extends the [[The Assassins Guild OXP|Assassins Guild]] mission with an additional target&lt;br /&gt;
|aut=[[User:Fatleaf|Fatleaf]]&lt;br /&gt;
|con=Okti, Smivs, El Viejo, Switeck&lt;br /&gt;
|date=2011-12-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Vortex OXP|Vortex]] A new ex-military player ship. Rare, expensive and powerful - kitted out with advanced and unique features&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-04-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.purgatori.net/wasps.htm Wasps] adds formation flying wasps, queen wasps, and wasp nests&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|con=Thargoid, Ahruman, Eric Walch&lt;br /&gt;
|date=2010-08-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid''] adds [[Weeviloid Hunter]]s, fearsome multi-gunned war ships and [[Weeviloid Scoutship]]s, light trade ships&lt;br /&gt;
|aut=[[User:Aegidian|Aegidian]]&lt;br /&gt;
|date=2006-05-11&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Welcome_Mat_OXP|Welcome Mat]] upgrades the comms systems to expand the information that is given on arrival in new system&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-04-15&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Werewolf]] from [[Isis Interstellar]] has 3 variants:  [[Werewolf|Werewolf ~ Damage Inc.]], [[Werewolf|Werewolf (Civilian)]] &amp;amp; [[Werewolf|Werewolf (Purgatori Model)]]&lt;br /&gt;
|aut=[[User:Killer Wolf|Killer Wolf]]&lt;br /&gt;
|date=2011-12-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[WildShips OXP|WildShips]] adds Kiota stations plus four other ships to the game&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-05-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Wolf_Mk.2_%28Oolite%29|Wolf Mk II]] adds the powerful Wolf Mk II, as seen in Elite-A&lt;br /&gt;
|aut=[[User:Ark|Ark]]&lt;br /&gt;
|date=2009-07-07&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://wiki.alioth.net/images/0/06/Wolfs_variants.zip Wolfwood's Variants] adds [[Asp_Mk.I|Asp Mk I]], [[Cobra Courier]], [[Cobra Rapier]], [[Drake]], [[Drake Mk II]] &amp;amp; [[Wolf Mk I]]&lt;br /&gt;
|aut=Wolfwood&lt;br /&gt;
|date=2008-02-02&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[WonderWorm]] adds 'Time Raiders' and a buyable version of their uber-ships. Not to be taken seriously!&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2012-01-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Wormhole restoration OXP|Wormhole Restoration]] adds a new way to leave interstellar space without using fuel, expanding on Thargoid backstory&lt;br /&gt;
|aut=[[User:Commander McLane|Commander McLane]]&lt;br /&gt;
|date=2011-05-12&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[WPB_OXP|WPB]] adds a different witchpoint beacon in some systems&lt;br /&gt;
|aut=[[User:Murgh|Murgh]]&lt;br /&gt;
|con=Svengali&lt;br /&gt;
|date=2011-10-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.box.net/shared/n9xla832xbccuk7yuzrf Wyvern Ladies] adds armed long-range transports Wyvern Empress &amp;amp; Wyvern Queen, and the Wyvern Princess escort&lt;br /&gt;
|aut=Wyvern&lt;br /&gt;
|date=2011-08-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Xarik]] is an advanced aircraft, last creation of the late Prof. Eisel Xarik. Used by pirates, traders, and hunters&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2010-02-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Xeikil]] adds a player, a GalCop interceptor, and 24 pirate variants of Staer9 Industries' current top fighter&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-05-16&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Xeikil MK2]] adds a player, a GalCop interceptor, and 24 pirate variants of Staer9 Industries' replacement [[Xeikil]]&lt;br /&gt;
|aut=[[User:Staer9|Staer9]]&lt;br /&gt;
|date=2011-05-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Xeptatl's Sword]] An epic mission to thwart the Thargoids, spanning all eight galaxies. &lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|con=Okti, El Viejo, Fatleaf&lt;br /&gt;
|date=2011-12-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[YellOo Cabs]] adds YellOo Cab Co taxis to the Ooniverse. NPC and Buyable&lt;br /&gt;
|aut=[[User:Smivs|Smivs]]&lt;br /&gt;
|date=2011-12-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11800 Yellow Jacket] is an escort ship from the Killer Insects series&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-04-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Your Ad Here!]] adds Convenience Stores [[Pi-42]], [[Tescoo Oxpress]], [[Star]], [[Mall Wart]], [[Sainsboory's]] &amp;amp; [[Security Sidewinder|security sidewinders]]&lt;br /&gt;
|aut=[[User:Griff|Griff]]&lt;br /&gt;
|con=DaddyHoggy, Pangloss, Disembodied, Eric Walch&lt;br /&gt;
|date=2011-02-20&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[YAHMobile OXP|Your Ad Here Mobile Billboards]] introduces ship-towed mobile ad billboards to route one of most systems&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2012-03-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11384 Zeke Mining Transporter] introduces a cheap, playable ship, and a save file to start as miner&lt;br /&gt;
|aut=Captain Patrick&lt;br /&gt;
|date=2012-05-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Z-ships]] adds [[Z-ships_Asp_Explorer|Asp Explorer]], [[Z-ships_Cobra_Commodore|Cobra Commodore]], [[Z-ships_Porcupine|Porcupine]] &amp;amp; [[Z-ships_Python_Courier|Python Courier]]&lt;br /&gt;
|aut=[[User:Zieman|Zieman]]&lt;br /&gt;
|date=2010-03-01&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9056 Z-GrOovY Griff's Cobra Mk3 Variety Pack] adds multiple Griff's Cobra Mk3 with alternate hull paintings&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-01-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11745 Z-GrOovY SML System Stations] adds Griff-based small/medium/large Coriolis, Tetrahedron, and Octahedron stations&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2012-03-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9306 Z-GrOovY System Stations] adds Griff-based Tetrahedron, Octahedron, Coriolis, Dodecahedron, Icosahederon stations&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-03-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9146 Z-GrOovY Viper Raider] adds a new player ship based on the police Viper&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-02-13&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9056 Z-GrOovY YAH Sidewinder Variety Pack] adds multiple Your Ad Here! Constore defenders with alternate hull paintings&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-01-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9056 Z-GrOovY YellOo Cab Variety Pack] adds the Moray Starboat with taxi hull painting&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-01-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress OXPs  ==&lt;br /&gt;
The following table contains OXPs that either have not yet been released by their authors but are already being discussed on the [http://www.aegidian.org/bb/viewforum.php?f=4 Expansion Pack Forum], or released OXPs that still have WIP status. Links get you either to the respective discussion or the Wiki page if it already exists.&lt;br /&gt;
{{OXPListTableHeader}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11817 Amaranth Eagles] mixes ADCK's and Selezen's Eagles and adds new textures&lt;br /&gt;
|aut=Amaranth&lt;br /&gt;
|con=ADCK, Selezen&lt;br /&gt;
|date=2012-04-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Misc&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?t=8341 Animated Ships] adds animated butterflies flapping their wings as a demo&lt;br /&gt;
|aut=[[User:Thargoid|Thargoid]]&lt;br /&gt;
|date=2010-08-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11835 Beatnik's Shipset] adds new versions of the core ships with individual HUDs and cross hairs&lt;br /&gt;
|aut=Captain Beatnik&lt;br /&gt;
|date=2012-04-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11282 Borg] adds the Borg cube from Star Trek&lt;br /&gt;
|aut=[[User:RyanHoots|RyanHoots]]&lt;br /&gt;
|date=2011-12-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9864 Cargo Scanner] scans targeted cargo containers to find out what they contain&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-05-17&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11726 Colonization] sets up colonies, huge structures that you can fly into and dock inside&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2012-03-13&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=154365#p154365 Commies Retexture] gives the Commies a new face&lt;br /&gt;
|aut=Amaranth&lt;br /&gt;
|date=2012-04-06&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11837 Criminal Record] introduces GalCrim and changes the way Oolite remembers criminal records&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|date=2012-04-12&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Docking Computers OXP|Docking Computers]] equips new commanders with fee-per-use docking computers while they learn to dock&lt;br /&gt;
|aut=Wildeblood&lt;br /&gt;
|date=2012-06-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=156153#p156153 Draven Ships] adds the Oodulldoff station, and Draven Carriers, Gunships, Raiders, Traders, Shuttles, and Krackens&lt;br /&gt;
|aut=Ironfist&lt;br /&gt;
|date=2011-11-10&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11971 Extended Shipyards v0.15] offers additional options at the shipyard including test-flights, hire, and ship storage. Requires Oolite 1.77(trunk/nightly)&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt. Murphy]]&lt;br /&gt;
|date=2012-06-24&lt;br /&gt;
|work=N*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=HUDs&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10794 External Missiles HUD] allows control over external missile pylons&lt;br /&gt;
|aut=[[User:CommonSenseOTB|CommonSenseOTB]]&lt;br /&gt;
|date=2011-09-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11787 FE2 Imperial Courier] will be a new version of the ship from Frontier Elite 2&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2012-03-29&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=160986#p160986 Hornet] adds a ship that looks like a hornet&lt;br /&gt;
|aut=mandoman&lt;br /&gt;
|date=2012-01-02&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11775 Ico Station V2] adds a new Icosahedron station based on Griff's textures&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2012-03-24&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[[Jaguar_Company|Jaguar Company]] adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems. Current version 1.4 (July 4, 2012)&lt;br /&gt;
|aut=[[User:Tricky|Tricky]]&lt;br /&gt;
|date=2012-07-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.box.net/shared/0i2fnrc175t Katipo] adds a very fast, moderate maneuverability, low cargo ship with low thrust&lt;br /&gt;
|aut=[[User:Simon_B|SimonB]]&lt;br /&gt;
|date=2011-03-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9441 Miner Pod] breaks up asteroids and collects the splinters&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-03-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?t=8275 Mining] adds mines to protect and provide resources for to get gold&lt;br /&gt;
|aut=docwild&lt;br /&gt;
|date=2010-07-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip Monument] sometimes adds a monument to famous Commanders close to the Sun at the Lave system only.&lt;br /&gt;
|aut=[[User:Dajt|dajt]]&lt;br /&gt;
|date=2005-05-28&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[[Nuit Space Station OXP|Nuit Space Station]] is the newest creation of [[Isis Interstellar]]&lt;br /&gt;
|aut=[[User:Killer_Wolf|Killer Wolf]]&lt;br /&gt;
|date=2009-11-11&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Dockables&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11711 Oolific Princess] adds a dockable starliner&lt;br /&gt;
|aut=SimonB&lt;br /&gt;
|date=2012-03-15&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=130221#p130221 Oresrati Challenge] adds a fun mission to the loneliest system of the Ooniverse, Oresrati&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-04-26&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10820 Peregrine Fighter] is a very small stand-alone ship in its early design stages&lt;br /&gt;
|aut=Wyvern&lt;br /&gt;
|date=2011-09-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9946 Phantom] is a trader/fighter from [[Isis Interstellar]] with external missiles&lt;br /&gt;
|aut=[[User:Killer_Wolf|Killer Wolf]]&lt;br /&gt;
|date=2011-05-27&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?p=158934#p158934 Red Racer] is a heavy long range fighter or escort ship from the coluber shipyard in the Riredi system&lt;br /&gt;
|aut=Captain Beatnik&lt;br /&gt;
|date=2011-12-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12024 Respray for Griff's v0.4] allows in game changes to the paint job of player ships from Griff's shipset. Requires Oolite 1.77(trunk/nightly)&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt. Murphy]]&lt;br /&gt;
|date=2012-06-24&lt;br /&gt;
|work=N*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=138226#p138226 Shield Cycler] distributes shield energy between fore and aft shields&lt;br /&gt;
|aut=Lone_Wolf&lt;br /&gt;
|date=2011-05-18&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11892 Ship_Storage_Helper v0.20] is a helper OXP with functions to store/restore current ship info. Requires Oolite 1.77(trunk/nightly)&lt;br /&gt;
|aut=[[User:Capt. Murphy|Capt. Murphy]]&lt;br /&gt;
|date=2012-06-24&lt;br /&gt;
|work=N*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Activities&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=5484 Solar System] adds extra planets and jump gates to a system&lt;br /&gt;
|aut=[[User:Frame|Frame]]&lt;br /&gt;
|date=2009-01-11&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11619 Storm Shipyards] work on alternative versions of the core ship set&lt;br /&gt;
|aut=[http://aegidian.org/bb/memberlist.php?mode=viewprofile&amp;amp;u=18304 Storm]&lt;br /&gt;
|date=2012-02-12&lt;br /&gt;
|work=}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9472 Sun Skimmer Pod] adds a pod that goes sun skimming and returns full of fuel&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-03-21&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9488 Target Tracker] aligns your ship on your target&lt;br /&gt;
|aut=Okti&lt;br /&gt;
|date=2011-03-23&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9353 Thor Class Supercarrier] adds a Navy Carrier as a replacement pack for the Behemoth and the Galactic Navy&lt;br /&gt;
|aut=dertien&lt;br /&gt;
|date=2011-03-03&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10809 Trident Shipyard Corp] adds the Trident Privateer Mark II in trader, hunter, pirate, and police versions&lt;br /&gt;
|aut=Cmdr Vault&lt;br /&gt;
|date=2012-04-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Mechanics&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=8254 Trumble Treats] makes Trumbles sellable, and turn to fur when dead. Bought ships have an infection risk&lt;br /&gt;
|aut=[[User:Arexack|Arexack_Heretic]]&lt;br /&gt;
|date=2010-08-04&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9242 Wormhole Drones] creates a path of worm holes to lead you to your destination system&lt;br /&gt;
|aut=Mauiby de Fug&lt;br /&gt;
|date=2011-02-22&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[http://aegidian.org/bb/viewtopic.php?p=161606#p161606 RL] adds the Yasen-N, a heavy courier-trader with good storage capabilities, and the Skat, a very fast courier&lt;br /&gt;
|aut=MiMoriarty&lt;br /&gt;
|date=2012-01-09&lt;br /&gt;
|work=Y}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Retextures&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?t=8541 Zygoroids] add new beautifully textured asteroid models to the Ooniverse&lt;br /&gt;
|aut=ZygoUgo&lt;br /&gt;
|date=2010-10-05&lt;br /&gt;
|work=Y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== OXPs with Problems ==&lt;br /&gt;
The following table contains OXPs that have problems eg. broken download, or have been written for versions of Oolite earlier than the current 1.76&lt;br /&gt;
{{OXPListTableHeader}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Amen Bricks Megaships|Amen Brick's Megaships]] adds [[Battleship]]s, [[Biodome]]s, [[Cruiseship]]s, [[Hospitalship]]s, [[Supercargo]]s, [[Superlifter]]s, and [[Yacht - Amen Class|Yacht]]s&lt;br /&gt;
|aut=[[User:Amen_Brick|Amen Brick]]&lt;br /&gt;
|date=2008-07-11&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[ADCK%27s Behemoths]] adds shadered versions of the [[Behemoth]],  [[Galactic Navy OXP|Galactic Navy]] ships and stations, and then some&lt;br /&gt;
|aut=[[User:ADCK|ADCK]]&lt;br /&gt;
|con=Aegidian, pagroove, Nemoricus, Selezen, Simon B&lt;br /&gt;
|date=2010-04-20&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Cataclysm OXP|Cataclysm]] takes up the threads of Constrictor Hunt and Thargoid Plans, and sends you on your biggest Navy mission yet&lt;br /&gt;
|aut=[[User:Commander_McLane|Commander McLane]]&lt;br /&gt;
|date=2009-01-06&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Equipment&lt;br /&gt;
|desc=[[Clear Skies OXP|Clear Skies]] reduces nebula effects and dims stars. (OXP is an un-installable mess!)&lt;br /&gt;
|aut=[[User:Johnsmith|johnsmith]]&lt;br /&gt;
|date=2006-11-12&lt;br /&gt;
|work=N*}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[http://www.aegidian.org/bb/viewtopic.php?t=8526 Comms Demo] provides a way to communicate with NPC ships&lt;br /&gt;
|aut=[[User:Kaks|Kaks]]&lt;br /&gt;
|date=2009-10-26&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[http://www.box.net/shared/mq1mzoc79t Constrictor Mission Hints] adds more hints for those doing the native Constrictor Mission&lt;br /&gt;
|aut=[[User:Arexack|Arexack Heretic]]&lt;br /&gt;
|date=2010-08-04&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Kirin#Download|Kirin Sport]] adds a a smaller, faster, more agile - and less well armed - civilian variant of the [[Kirin]]&lt;br /&gt;
|aut=[[User:Wyvern|Cdr. Wyvern]]&lt;br /&gt;
|date=2009-07-22&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Missions&lt;br /&gt;
|desc=[[Localhero_OXP|Localhero]] adds a mission campaign in the first galaxies&lt;br /&gt;
|aut=[[User:Svengali|Svengali]]&lt;br /&gt;
|date=2008-04-09&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Longshot]] adds the Longshot fighter / trader, regarded by many as a cheaper alternative to the Cobra Mk III&lt;br /&gt;
|aut=[[User:Dr. Nil|Dr. Nil]]&lt;br /&gt;
|date=2007-02-24&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ships&lt;br /&gt;
|desc=[[Orb]] adds a new alien race, which might help GalCop in the battle against the Thargoids.&lt;br /&gt;
|aut=Charlie&lt;br /&gt;
|date=2007-02-13&lt;br /&gt;
|work=N}}&lt;br /&gt;
{{OXPSortableTableRow&lt;br /&gt;
|cat=Ambience&lt;br /&gt;
|desc=[[Personalities OXP|Personalities]] adds a bunch of unique, well-known personalities from the Bulletin Board to the Ooniverse&lt;br /&gt;
|aut=[[User:Commander_McLane|Commander McLane]]&lt;br /&gt;
|date=2009-11-05&lt;br /&gt;
|work=N}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Oolite expansion packs]]&lt;br /&gt;
[[Category:OXP Lists]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33427</id>
		<title>Keyboard Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33427"/>
		<updated>2012-07-07T21:14:08Z</updated>

		<summary type="html">&lt;p&gt;SandJ: moved KeyBoardCobra to Keyboard Cobra: Better name.  No typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &amp;quot;Keyboard Cobra&amp;quot; add-on, when installed, applies a damper to the pitch, roll and yaw of the player's vessel reducing each to 40% to 50% of their original values, thereby making it easier to line up the ship with targets.  This aids flying when using the keyboard.  It now works with all the standard Oolite ships, not just the Cobra Mk III.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
While the Cobra Mark III is a great ship to fly, those species without opposable thumbs, extensible claw-mandibles, pseudopodia or other means of gripping the analogue mouse / joystick astrogational navigation equipment struggle with the alternative press button &amp;quot;keyboard&amp;quot; flight interface, primarily because the digital turn/no turn does not work well with the Cobbie's super performance.&lt;br /&gt;
&lt;br /&gt;
To aid these customers - and any space-travelling cold-blooded, sloth-like or plant-based life forms - the ship's standard rotational attitude performance control mechanism can be modified to have a greater temporal to rotational velocity ratio, that is, make the ship turn more slowly. This is achieved by applying the original KeyboardCobra OXP, which converts the Cobra Mk III into a Cobra Mk III-KB. Resale value is in no way affected and ''there is no cost involved''.&lt;br /&gt;
&lt;br /&gt;
=== Version 1.1: the Omni-Keyboard interface upgrade (the &amp;quot;Keyboard OK&amp;quot;) ===&lt;br /&gt;
Reinvestment from sales has permitted the enhancement to the KeyboardCobra to make it compatible with ALL the standard ships the modern Commander is flying in the vanilla Oolite Ooniverse.  Purchase of the v1.1 KeyboardCobra add-on will function on everything from an Asp to a Boa Class Cruiser ... at the same fantastic price.&lt;br /&gt;
&lt;br /&gt;
=== Privacy concerns ===&lt;br /&gt;
There is no need for everyone to know you are using the backup keyboard controls so only you know it is a Mark III-KB. Fitting this device will not result in jibes from grizzled bounty hunters or greater interest from pirates. Equally, this means you will never see a Mk III-KB in the space-lanes. Ships for sale which can take the keyboard adaptation will have &amp;quot;-KB&amp;quot; or &amp;quot;(KB)&amp;quot; at the end of their name. But should you need a new vessel, such as when you use your Escape Capsule, rest assured the dockyard will discretely fit your required keyboard adaptation to your new Cobra Mk III ''at no cost to you''.&lt;br /&gt;
&lt;br /&gt;
=== Technical details ===&lt;br /&gt;
How much the controls are reduced depends upon the vessel.  The Cobra Mk III is toned down by 40% to 50% of the original values.  &lt;br /&gt;
&lt;br /&gt;
== Constraints ==&lt;br /&gt;
As at version 1.1 all core Oolite ships are affected, but no OXP ships yet (other than the Shady Sugs Cobbie Mk 3 because that's what I fly.)&lt;br /&gt;
&lt;br /&gt;
Mouse and joystick players who install this OXP will be equally slowed down.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download from:&lt;br /&gt;
* [http://dl.dropbox.com/u/25422843/keyboardCobra%20v1.1.zip my DropBox account] (just 2.4 Kb !).&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* v 1.1 All standard Oolite ships are supported, plus the Shady Sugs Cobra.  The &amp;quot;Keyboard OK&amp;quot;.&lt;br /&gt;
* v 1 Initial release.  The KeyboardCobra.&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = KeyboardCobra&lt;br /&gt;
|version = 1.1&lt;br /&gt;
|release = 2012-06-15&lt;br /&gt;
|license = Public domain &lt;br /&gt;
|features = Ship control&lt;br /&gt;
|category = Mechanics OXPs&lt;br /&gt;
|author = Commander SandJ&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 Forum link]&lt;br /&gt;
}}&lt;br /&gt;
{{mechanics-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=KeyBoardCobra&amp;diff=33428</id>
		<title>KeyBoardCobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=KeyBoardCobra&amp;diff=33428"/>
		<updated>2012-07-07T21:14:08Z</updated>

		<summary type="html">&lt;p&gt;SandJ: moved KeyBoardCobra to Keyboard Cobra: Better name.  No typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Keyboard Cobra]]&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33426</id>
		<title>Keyboard Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33426"/>
		<updated>2012-07-07T21:12:54Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added {{mechanics-OXP}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &amp;quot;Keyboard Cobra&amp;quot; add-on, when installed, applies a damper to the pitch, roll and yaw of the player's vessel reducing each to 40% to 50% of their original values, thereby making it easier to line up the ship with targets.  This aids flying when using the keyboard.  It now works with all the standard Oolite ships, not just the Cobra Mk III.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
While the Cobra Mark III is a great ship to fly, those species without opposable thumbs, extensible claw-mandibles, pseudopodia or other means of gripping the analogue mouse / joystick astrogational navigation equipment struggle with the alternative press button &amp;quot;keyboard&amp;quot; flight interface, primarily because the digital turn/no turn does not work well with the Cobbie's super performance.&lt;br /&gt;
&lt;br /&gt;
To aid these customers - and any space-travelling cold-blooded, sloth-like or plant-based life forms - the ship's standard rotational attitude performance control mechanism can be modified to have a greater temporal to rotational velocity ratio, that is, make the ship turn more slowly. This is achieved by applying the original KeyboardCobra OXP, which converts the Cobra Mk III into a Cobra Mk III-KB. Resale value is in no way affected and ''there is no cost involved''.&lt;br /&gt;
&lt;br /&gt;
=== Version 1.1: the Omni-Keyboard interface upgrade (the &amp;quot;Keyboard OK&amp;quot;) ===&lt;br /&gt;
Reinvestment from sales has permitted the enhancement to the KeyboardCobra to make it compatible with ALL the standard ships the modern Commander is flying in the vanilla Oolite Ooniverse.  Purchase of the v1.1 KeyboardCobra add-on will function on everything from an Asp to a Boa Class Cruiser ... at the same fantastic price.&lt;br /&gt;
&lt;br /&gt;
=== Privacy concerns ===&lt;br /&gt;
There is no need for everyone to know you are using the backup keyboard controls so only you know it is a Mark III-KB. Fitting this device will not result in jibes from grizzled bounty hunters or greater interest from pirates. Equally, this means you will never see a Mk III-KB in the space-lanes. Ships for sale which can take the keyboard adaptation will have &amp;quot;-KB&amp;quot; or &amp;quot;(KB)&amp;quot; at the end of their name. But should you need a new vessel, such as when you use your Escape Capsule, rest assured the dockyard will discretely fit your required keyboard adaptation to your new Cobra Mk III ''at no cost to you''.&lt;br /&gt;
&lt;br /&gt;
=== Technical details ===&lt;br /&gt;
How much the controls are reduced depends upon the vessel.  The Cobra Mk III is toned down by 40% to 50% of the original values.  &lt;br /&gt;
&lt;br /&gt;
== Constraints ==&lt;br /&gt;
As at version 1.1 all core Oolite ships are affected, but no OXP ships yet (other than the Shady Sugs Cobbie Mk 3 because that's what I fly.)&lt;br /&gt;
&lt;br /&gt;
Mouse and joystick players who install this OXP will be equally slowed down.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download from:&lt;br /&gt;
* [http://dl.dropbox.com/u/25422843/keyboardCobra%20v1.1.zip my DropBox account] (just 2.4 Kb !).&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* v 1.1 All standard Oolite ships are supported, plus the Shady Sugs Cobra.  The &amp;quot;Keyboard OK&amp;quot;.&lt;br /&gt;
* v 1 Initial release.  The KeyboardCobra.&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = KeyboardCobra&lt;br /&gt;
|version = 1.1&lt;br /&gt;
|release = 2012-06-15&lt;br /&gt;
|license = Public domain &lt;br /&gt;
|features = Ship control&lt;br /&gt;
|category = Mechanics OXPs&lt;br /&gt;
|author = Commander SandJ&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 Forum link]&lt;br /&gt;
}}&lt;br /&gt;
{{mechanics-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33425</id>
		<title>Keyboard Cobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Keyboard_Cobra&amp;diff=33425"/>
		<updated>2012-07-07T21:05:47Z</updated>

		<summary type="html">&lt;p&gt;SandJ: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &amp;quot;Keyboard Cobra&amp;quot; add-on, when installed, applies a damper to the pitch, roll and yaw of the player's vessel reducing each to 40% to 50% of their original values, thereby making it easier to line up the ship with targets.  This aids flying when using the keyboard.  It now works with all the standard Oolite ships, not just the Cobra Mk III.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
While the Cobra Mark III is a great ship to fly, those species without opposable thumbs, extensible claw-mandibles, pseudopodia or other means of gripping the analogue mouse / joystick astrogational navigation equipment struggle with the alternative press button &amp;quot;keyboard&amp;quot; flight interface, primarily because the digital turn/no turn does not work well with the Cobbie's super performance.&lt;br /&gt;
&lt;br /&gt;
To aid these customers - and any space-travelling cold-blooded, sloth-like or plant-based life forms - the ship's standard rotational attitude performance control mechanism can be modified to have a greater temporal to rotational velocity ratio, that is, make the ship turn more slowly. This is achieved by applying the original KeyboardCobra OXP, which converts the Cobra Mk III into a Cobra Mk III-KB. Resale value is in no way affected and ''there is no cost involved''.&lt;br /&gt;
&lt;br /&gt;
=== Version 1.1: the Omni-Keyboard interface upgrade (the &amp;quot;Keyboard OK&amp;quot;) ===&lt;br /&gt;
Reinvestment from sales has permitted the enhancement to the KeyboardCobra to make it compatible with ALL the standard ships the modern Commander is flying in the vanilla Oolite Ooniverse.  Purchase of the v1.1 KeyboardCobra add-on will function on everything from an Asp to a Boa Class Cruiser ... at the same fantastic price.&lt;br /&gt;
&lt;br /&gt;
=== Privacy concerns ===&lt;br /&gt;
There is no need for everyone to know you are using the backup keyboard controls so only you know it is a Mark III-KB. Fitting this device will not result in jibes from grizzled bounty hunters or greater interest from pirates. Equally, this means you will never see a Mk III-KB in the space-lanes. Ships for sale which can take the keyboard adaptation will have &amp;quot;-KB&amp;quot; or &amp;quot;(KB)&amp;quot; at the end of their name. But should you need a new vessel, such as when you use your Escape Capsule, rest assured the dockyard will discretely fit your required keyboard adaptation to your new Cobra Mk III ''at no cost to you''.&lt;br /&gt;
&lt;br /&gt;
== Constraints ==&lt;br /&gt;
As at version 1.1 all core Oolite ships are affected, but no OXP ships yet (other than the Shady Sugs Cobbie Mk 3 because that's what I fly.)&lt;br /&gt;
&lt;br /&gt;
Mouse and joystick players who install this OXP will be equally slowed down.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download from:&lt;br /&gt;
* [http://dl.dropbox.com/u/25422843/keyboardCobra%20v1.1.zip my DropBox account] (just 2.4 Kb !).&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = KeyboardCobra&lt;br /&gt;
|version = 1.1&lt;br /&gt;
|release = 2012-06-15&lt;br /&gt;
|license = Public domain &lt;br /&gt;
|features = Ship control&lt;br /&gt;
|category = Mechanics OXPs&lt;br /&gt;
|author = Commander SandJ&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=12056 Forum link]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33337</id>
		<title>Dragon M</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33337"/>
		<updated>2012-07-04T20:29:23Z</updated>

		<summary type="html">&lt;p&gt;SandJ: This sub-page actually requires a link back to itself which only appears when the page is transcluded into another page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon M&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.9&amp;lt;br /&amp;gt;Pitch: 0.9&amp;lt;br /&amp;gt;Yaw: 0.9&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with &amp;lt;br /&amp;gt;rear, top &amp;amp; bottom turrets&lt;br /&gt;
|missileslots = 12&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====[[Dragon M|Dragon M]] - The Centurion====&lt;br /&gt;
As the designation suggests, this model is built to appeal to the career killers, the mercenaries and the bounty hunters. A thoroughbred brawler, the Dragon M loads up to 12 missiles and adds top and bottom turrets, but downsizes cargo capacity to 15 TC. Not suited for milk-run trading, the Dragon M is piloted by career bounty hunters, no-compromise mercenaries, pirates, and freelance escort pilots. &lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33336</id>
		<title>Dragon SE</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33336"/>
		<updated>2012-07-04T20:29:12Z</updated>

		<summary type="html">&lt;p&gt;SandJ: This sub-page actually requires a link back to itself which only appears when the page is transcluded into another page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon SE&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.1&amp;lt;br /&amp;gt;Pitch: 1.1&amp;lt;br /&amp;gt;Yaw: 1.1&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with rear turret&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 250000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====[[Dragon SE|Dragon SE]] - The Tailgater Hater====&lt;br /&gt;
This speedy model replaces the aft gun mount with a powerful aft plasma turret, and upgrades the engines, but loses the ability to upgrade the cargo bay as a trade-off. It's excellent as a blockade runner and/or sensitive cargo courier. Flown by traders, hunters, pirates, couriers, and escort pilots.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33335</id>
		<title>Dragon AN</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33335"/>
		<updated>2012-07-04T20:29:06Z</updated>

		<summary type="html">&lt;p&gt;SandJ: This sub-page actually requires a link back to itself which only appears when the page is transcluded into another page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon AN&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.30 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.0)&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 200000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====[[Dragon AN|Dragon AN]] - The Classic====&lt;br /&gt;
This is a nod to the original Dragon, specced to appeal to cargo jockeys.&lt;br /&gt;
Kitted with an upgradeable 20 TC cargo space, an empty aft gun mount and an 8 round missile launcher, the Dragon AN is a superb upgrade from the Cobra Mk 3. Traders, hunters, and pirates are seen flying the Dragon AN.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Tepiu&amp;diff=33299</id>
		<title>Tepiu</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Tepiu&amp;diff=33299"/>
		<updated>2012-07-02T15:18:48Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Confirmed the download works&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title = Tepiu &lt;br /&gt;
|image = [[image:Tepiu_sm.png|250px]]&lt;br /&gt;
|dimensions = unknown&lt;br /&gt;
|capacity = unknown&lt;br /&gt;
|capacityext = unknown&lt;br /&gt;
|maxspeed = 0.755 LM &lt;br /&gt;
|maneuverability =  Roll: 1.8&amp;lt;br /&amp;gt;Pitch: 1.6 &lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|energyrecharge =  2.8&lt;br /&gt;
|gunmounts = Fore, Aft &lt;br /&gt;
|missileslots = 6&lt;br /&gt;
|shieldboost = unknown&lt;br /&gt;
|milshields = unknown&lt;br /&gt;
|hyperspace = unknown&lt;br /&gt;
|isoxp = unknown&lt;br /&gt;
|isplayer = unknown&lt;br /&gt;
|baseprice = unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Announcement ==&lt;br /&gt;
The creation of this ship was announced on the forum [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=2506&amp;amp;p=27740&amp;amp;hilit=tepiu#p27740 here].&lt;br /&gt;
&lt;br /&gt;
New Ship! &lt;br /&gt;
&lt;br /&gt;
Once again Benulobiweed.inc brings you the latest in 'Out of this World' (tm) performance Spacecraft. &lt;br /&gt;
 &lt;br /&gt;
The Tepiu &lt;br /&gt;
&lt;br /&gt;
Did you like the Swift? &lt;br /&gt;
'Well now with Benulobiweed.inc you see the full realisation of the concept.' &lt;br /&gt;
'With with knobs on!'.Q &lt;br /&gt;
&lt;br /&gt;
'Go on. Treat yourself to a new experience.&lt;br /&gt;
You deserve it!' &lt;br /&gt;
&lt;br /&gt;
The Tepiu is the latest in the Swift-class of ships.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Tepiu is available as part of the Swift.OXP set [https://www.box.com/public/b2tic3tjsk#/s/b2tic3tjsk/1/4083657 here].  (The link on the forum is to a box.net download which is password protected, and a link to an image which is no longer available online.)&lt;br /&gt;
&lt;br /&gt;
There 'swift.oxp' is referenced [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=2506&amp;amp;p=27858&amp;amp;hilit=tepiu#p27858 here].&lt;br /&gt;
&lt;br /&gt;
{{oolite-ship-stub}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Tepiu&amp;diff=33292</id>
		<title>Tepiu</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Tepiu&amp;diff=33292"/>
		<updated>2012-07-02T15:07:49Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Fleshed out with information from the forum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title = Tepiu &lt;br /&gt;
|image = [[image:Tepiu_sm.png|250px]]&lt;br /&gt;
|dimensions = unknown&lt;br /&gt;
|capacity = unknown&lt;br /&gt;
|capacityext = unknown&lt;br /&gt;
|maxspeed = 0.755 LM &lt;br /&gt;
|maneuverability =  Roll: 1.8&amp;lt;br /&amp;gt;Pitch: 1.6 &lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|energyrecharge =  2.8&lt;br /&gt;
|gunmounts = Fore, Aft &lt;br /&gt;
|missileslots = 6&lt;br /&gt;
|shieldboost = unknown&lt;br /&gt;
|milshields = unknown&lt;br /&gt;
|hyperspace = unknown&lt;br /&gt;
|isoxp = unknown&lt;br /&gt;
|isplayer = unknown&lt;br /&gt;
|baseprice = unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Announcement ==&lt;br /&gt;
The creation of this ship was announced on the forum [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=2506&amp;amp;p=27740&amp;amp;hilit=tepiu#p27740 here].&lt;br /&gt;
&lt;br /&gt;
New Ship! &lt;br /&gt;
&lt;br /&gt;
Once again Benulobiweed.inc brings you the latest in 'Out of this World' (tm) performance Spacecraft. &lt;br /&gt;
 &lt;br /&gt;
The Tepiu &lt;br /&gt;
&lt;br /&gt;
Did you like the Swift? &lt;br /&gt;
'Well now with Benulobiweed.inc you see the full realisation of the concept.' &lt;br /&gt;
'With with knobs on!'.Q &lt;br /&gt;
&lt;br /&gt;
'Go on. Treat yourself to a new experience.&lt;br /&gt;
You deserve it!' &lt;br /&gt;
&lt;br /&gt;
The Tepiu is the latest in the Swift-class of ships.&lt;br /&gt;
&lt;br /&gt;
_________________&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Tepiu is available as part of the Swift.OXP set [https://www.box.com/public/b2tic3tjsk#/s/b2tic3tjsk/1/4083657 here].  (The link on the forum is to a box.net download which is password protected, and a link to an image which is no longer available online.)&lt;br /&gt;
&lt;br /&gt;
There 'swift.oxp' is referenced [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=2506&amp;amp;p=27858&amp;amp;hilit=tepiu#p27858 here].&lt;br /&gt;
&lt;br /&gt;
{{oolite-ship-stub}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Tepiu&amp;diff=33291</id>
		<title>Tepiu</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Tepiu&amp;diff=33291"/>
		<updated>2012-07-02T14:56:20Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Gathering stuff for this empty page; wiki data used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title = Tepiu &lt;br /&gt;
|image = [[image:Tepiu_sm.png|250px]]&lt;br /&gt;
|dimensions = unknown&lt;br /&gt;
|capacity = unknown&lt;br /&gt;
|capacityext = unknown&lt;br /&gt;
|maxspeed = 0.755 LM &lt;br /&gt;
|maneuverability =  Roll: 1.8&amp;lt;br /&amp;gt;Pitch: 1.6 &lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|energyrecharge =  2.8&lt;br /&gt;
|gunmounts = Fore, Aft &lt;br /&gt;
|missileslots = 6&lt;br /&gt;
|shieldboost = unknown&lt;br /&gt;
|milshields = unknown&lt;br /&gt;
|hyperspace = unknown&lt;br /&gt;
|isoxp = unknown&lt;br /&gt;
|isplayer = unknown&lt;br /&gt;
|baseprice = unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Tepiu  is available at: [[Realistic Shipyards|still searching... could it be Realistic Shipyards?]] OXP.&lt;br /&gt;
&lt;br /&gt;
{{oolite-ship-stub}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Salamander_(Oolite)&amp;diff=33290</id>
		<title>Salamander (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Salamander_(Oolite)&amp;diff=33290"/>
		<updated>2012-07-02T08:34:22Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed &amp;quot;.&amp;quot; from the baseprice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Semantic Infobox ShipStats Oolite| title= Salamander (Oolite)&lt;br /&gt;
|image = [[Image:Oolite-salamander.png|250px]]&lt;br /&gt;
|dimensions = 96 x 30 x 70&lt;br /&gt;
|width = 96m&lt;br /&gt;
|height = 30m&lt;br /&gt;
|length = 70m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = +10 TC&lt;br /&gt;
|gunmounts = Fore, Aft&amp;lt;br /&amp;gt;Port, Starboard&lt;br /&gt;
|missileslots = 3&lt;br /&gt;
|maxspeed = 0.37 LM&lt;br /&gt;
|maneuverability = Roll: 1.8&amp;lt;br /&amp;gt;Pitch: 1.2&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Good (4.0)&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 185000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Mystery ship from EliteA.&lt;br /&gt;
&lt;br /&gt;
== Oldships 2010 version ==&lt;br /&gt;
Commanders absolutely love the sporty looks of the Salamander. It still is a very capable ship in the hands of the right pilot. When you see one, buy one. You will love it.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Jack Voysey]] flies a Salamander in [[Justice for Mrs Combs]].&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
* The [[Old Ships]] OXP containing the Salamander.&lt;br /&gt;
* Also found in the [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''&lt;br /&gt;
* And also now found in the [[Old_Ships_2010|Old Ships 2010  OXP]] by P.A.Groove.&lt;br /&gt;
&lt;br /&gt;
== Custom Paintjobs  ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Neolite_Salamander.jpg|[[Neolite_Ships|Neolite Salamander]]&lt;br /&gt;
Image:Salamander.jpg|[[Old_Ships_2010|Old Ships 2010 Salamander]]&lt;br /&gt;
Image:Staer9 shipset (13).jpg|[[Staer9%27s_Shipset|Staer9's Salamander]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Monitor_2&amp;diff=33289</id>
		<title>Monitor 2</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Monitor_2&amp;diff=33289"/>
		<updated>2012-07-02T08:31:59Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed &amp;quot;.&amp;quot; from the baseprice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox  ShipStats Oolite| title=Monitor 2&lt;br /&gt;
|image = [[Image:Monitor2.png|250px]]&lt;br /&gt;
|dimensions =  50 x 40 x 100&lt;br /&gt;
|width = 50m&lt;br /&gt;
|height = 40m&lt;br /&gt;
|length = 100m&lt;br /&gt;
|capacity = 75 TC&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|maxspeed =  0.21 LM&lt;br /&gt;
|maneuverability = Roll: 1.4&amp;lt;br /&amp;gt;Pitch: 0.6&amp;lt;br /&amp;gt;&lt;br /&gt;
|energybanks =  6&lt;br /&gt;
|energyrecharge = Good (4.0)&lt;br /&gt;
|gunmounts =  Fore, Aft&amp;lt;br /&amp;gt;Port, Starboard&lt;br /&gt;
|missileslots = 5&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields  = Yes&lt;br /&gt;
|hyperspace =  Yes&lt;br /&gt;
|isoxp  = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 23000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Oldships 2010 exclusive upgraded version from the Monitor 1.&lt;br /&gt;
&lt;br /&gt;
== Old Ships 2010 Version ==&lt;br /&gt;
Monitor Industries sold the Monitor Trademark in 3114 after Zorgon Petterson Group was not interested any more in selling the Monitor 1. After some cutting into the Monitor program they where able to sell a lot of them until in 3115 a new version was on the drawing board.&lt;br /&gt;
&lt;br /&gt;
The Monitor 2 is an upgrade in almost every aspect from the Monitor 1. It has better pitch, roll and it has even decent speed for a trader. The Monitor 2 was launched as a poor trader's Python although the commanders that fly it are absolutely in love with the redesign.&lt;br /&gt;
&lt;br /&gt;
== Link ==&lt;br /&gt;
&lt;br /&gt;
The ship is found in the [[Old_Ships_2010|Old Ships 2010 OXP]] by P.A.Groove.&lt;br /&gt;
&lt;br /&gt;
{{oolite-ship-stub}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Xeikil&amp;diff=33221</id>
		<title>Xeikil</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Xeikil&amp;diff=33221"/>
		<updated>2012-07-01T22:47:50Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Staer9 Xeikil&lt;br /&gt;
|image = [[Image:Xeikil.jpg|250px]]&lt;br /&gt;
|dimensions = unknown&lt;br /&gt;
|capacity = 0 TC&lt;br /&gt;
|capacityext = unavailable&lt;br /&gt;
|gunmounts = Fore, Aft, Starboard, Port&lt;br /&gt;
|maxspeed = 0.4 LM&lt;br /&gt;
|maneuverability = Roll: 2.5&amp;lt;br /&amp;gt;Pitch: 1.5&lt;br /&gt;
|missileslots = 5&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|energyrecharge = 6&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 450,000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Xeikil is Staer9 Industries' current top fighter, it is very fast and manouverable due to massive twin witchturbo engines on both sides. It is small and hard to hit, but because its shields are not particularly strong it is very easy to destroy with a military laser... if you get it into the crosshairs. When it was first put into production [[GalCop]] requested some special edition Xeikils to help combat the growing piracy in the galaxy. The police version has very recently gone into production and is already protecting all 8 galaxies.&lt;br /&gt;
&lt;br /&gt;
== Notable features ==&lt;br /&gt;
&lt;br /&gt;
Often when someone is shot by a Xeikil their first reaction is 'wow, that looks like a lobster' their second reaction is not repeatable and comes shortly after a 'press space commander' message appearing on their screen.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
[http://www.box.com/shared/2dbh8o8cx0 Download version 1.2] Updated on 11/5/2011, now on box.com&lt;br /&gt;
&lt;br /&gt;
[http://www.box.com/shared/uhvpjlreht Download version 2] Updated on 16/5/2011, now on box.com&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
Version 1.1,  removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.&lt;br /&gt;
&lt;br /&gt;
Version 1.2,  removed the bug that was causing the shipyard to give it passenger booths resulting in negative cargo.&lt;br /&gt;
&lt;br /&gt;
Version 2,    features fully working shaders 24 pirate variants with 8 different paint jobs varying in equipment, a player variant (which at the moment is purple but you can make it whatever colour you want) and a Galcop intercepter variant. If you purchased a Xeikil in version 1.1 or 1.2 you can still use that save file with this oxp, the materials also work on shader disabled machines so you can still see the hull lights.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Adder_Mk_II&amp;diff=33220</id>
		<title>Adder Mk II</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Adder_Mk_II&amp;diff=33220"/>
		<updated>2012-07-01T22:40:20Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Confirmed extra cargo capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Adder Mk II&lt;br /&gt;
|image = [[Image:Adder_MkII_sm.png]]&lt;br /&gt;
|dimensions = 30x11x53&lt;br /&gt;
|width = 30m&lt;br /&gt;
|height = 11m&lt;br /&gt;
|length = 53m&lt;br /&gt;
|capacity = 7 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.400 LM&lt;br /&gt;
|maneuverability = Roll: 2.8&amp;lt;br /&amp;gt;Pitch: 1.5&lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|energyrecharge = 2.5 &amp;lt;!-- 4 for player --&amp;gt;&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 3&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 115000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
An enhanced, larger version of the [[Adder_(Oolite)|Adder Mk I]] with more missile pylons and more power.  Complete with Fuel Injectors as standard.  Still slightly too small to be viable for serious trading, the Mk II is large enough to be useful as a selective pirate or assassin vessel able to make a single kill and scoop any valuables left behind.  &lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{Infobox ShipEquipment Oolite&lt;br /&gt;
|misc={{ListWithSeparator| • |{{EQ_CARGO_BAY}}|{{EQ_ESCAPE_POD}}|{{EQ_FUEL_SCOOPS}}|{{EQ_PASSENGER_BERTH}}|{{EQ_FUEL_INJECTION|'''}}|{{EQ_MULTI_TARGET}}|{{EQ_GAL_DRIVE}}|{{EQ_DOCK_COMP}}|{{EQ_ADVANCED_COMPASS}}}}&lt;br /&gt;
|weaponry={{ListWithSeparator| • |{{EQ_PULSE_LASER}}|{{EQ_BEAM_LASER}}|{{EQ_MINING_LASER}}|{{EQ_MILITARY_LASER}}|{{EQ_ENERGY_BOMB}}}}&lt;br /&gt;
|defence={{ListWithSeparator| • |{{EQ_ECM}}|{{EQ_SHIELD_BOOSTER}}|{{EQ_NAVAL_SHIELD_BOOSTER}}|{{EQ_HEAT_SHIELD}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
The Adder Mk II is found in the [[Marett Space Corporation OXP]].&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Griff_Krait&amp;diff=33219</id>
		<title>Griff Krait</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Griff_Krait&amp;diff=33219"/>
		<updated>2012-07-01T22:32:19Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Griff Krait&lt;br /&gt;
|image = [[Image:Griff-krait.jpg|200px|Griff Krait]]&lt;br /&gt;
|dimensions = 88 x 50 x 105&lt;br /&gt;
|width = 88m&lt;br /&gt;
|height = 50m&lt;br /&gt;
|length = 105m&lt;br /&gt;
|capacity = 2 TC&lt;br /&gt;
|capacityext = Not Available&lt;br /&gt;
|maxspeed = 0.19 LM&lt;br /&gt;
|maneuverability = Roll: 0.5&amp;lt;br /&amp;gt;Pitch: 0.7&lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|energyrecharge = 6.5&lt;br /&gt;
|gunmounts = Twin Fore&lt;br /&gt;
|missileslots = 3&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|milshields = Not Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for Sale&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Although [[Powers_and_Organisations#Griff_Research_Ltd|Griff Research Limited]] is today a reputable company, in his younger days the Company's founder learned his trade in the illegal 'chop shops' of Galaxy 7. One of his most infamous creations was the [[Krait (Oolite)|Krait]] modification. The ship was rebuilt from the ground up in order to house a laser under each wing, creating a small fighter with a big punch. The Krait's small frame was ill-suited to mounting such heavy weaponry, the power drain problems only being solved by the installation of a heavy quark reactor and a substantial loss of both speed and agility. &lt;br /&gt;
&lt;br /&gt;
The Griff Krait is not however to be under estimated as an assault ship. The craft's ability to mount fuel injectors compensates for its weak engines and although it may be slow to draw a bead on an enemy, once acquired the target can be easily swept with fire from its twin guns. Shielding is minimal, but its powerful reactor quickly restores any damage. A Griff Krait will melt under a few seconds of Military Laser, but if not killed cleanly it will quickly recover and re-engage its foe. A lone ship poses little danger to a moderately well-equipped trader, but a pack can cause even an experienced Commander to reach for the eject handle.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the ship's revolutionary reactor proved its commercial undoing. Tests by the Galactic Health and Safety Executive quickly established that the shielding was inadequate and prolonged exposure caused insanity in most species higher up the evolutionary ladder than a demented bee. Sale of the craft was banned in 2998 and no reputable shipyard would dream of servicing one. Production of the Griff Krait continues however in underground workshops and Renegade Stations.&lt;br /&gt;
&lt;br /&gt;
== Deployment History ==&lt;br /&gt;
Despite the banning of the craft in 2998, legal controversy beset the single pilot fighter again in early 3027 when [[Faulcon de Lacy]] Spaceworks sued for damages. Faulcon de Lacy Spaceworks claimed that they owned the Krait name and that the schematics of the Griff Krait bore a 'unique or strikingly similar' resemblance to their model. Although Griff Research Limited maintained that their ship was only a minor modification of the original design, Faulcon de Lacy commenced court proceedings under the incomprehensibly tortuous Galactic Copyright Laws. The ensuing court battle cost both companies heavily. Griff Research Limited's image was tarnished and Faulcon De Lacy had to temporarily halt the manufacture of the Krait and spare parts for the duration of the case.&lt;br /&gt;
&lt;br /&gt;
However, an undisclosed out of court settlement in Faulcon de Lacy's favour ensured that spare parts and serviceable mechanics for their version of the Krait would be available for some time, despite the introduction of the sleeker, faster Mamba and the fears that this new ship would render the Krait undesirable. Although the banning of the Griff Krait was almost the undoing of the fledgling company, it did lead to the detailed examination (3031-3035) of the galactic laws regarding the copyright of ship names.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
The Griff Krait is found in the [http://www.box.net/shared/ik9j0fi5co ''Griff Krait''] OXP. Note that the OXP contains test code which spawns a few aggressive Griff Kraits right outside your station whenever you leave. Remove script.js from the Config folder in the OXP to stop this.&lt;br /&gt;
&lt;br /&gt;
There also is a [http://www.box.net/shared/i9aznk80x9/1/41129188/440935708 variation] of the original by Eric Walch where some subentities are linked to equipment. When the subentity dies, the linked equipment is removed. No need to remove script.js from this one.&lt;br /&gt;
&lt;br /&gt;
[[Category:Griff Industries]]&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=GHOST_Gunship&amp;diff=33218</id>
		<title>GHOST Gunship</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=GHOST_Gunship&amp;diff=33218"/>
		<updated>2012-07-01T22:25:30Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=GHOST Gunship&lt;br /&gt;
|image = [[Image:Asad gunship.jpg|250px]]&lt;br /&gt;
|dimensions = 49 x 61 x 69&lt;br /&gt;
|width = 49m&lt;br /&gt;
|height = 61m&lt;br /&gt;
|length = 69m&lt;br /&gt;
|capacity = 1 TC&lt;br /&gt;
|capacityext = Unavailable&lt;br /&gt;
|maxspeed = 0.4 LM&lt;br /&gt;
|maneuverability = Roll: 2.5&amp;lt;br /&amp;gt;Pitch: 1.5&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|energyrecharge = 5.5&lt;br /&gt;
|gunmounts = Fore, Aft, Port, Starboard&lt;br /&gt;
|missileslots = 3&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 650,000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Shortly after Staer9 Industries had its assets frozen by [[GalCop]] a new company was formed, known as GHOST (Galactic Heavy Ordnance And Ship Technology). It is rumoured that Staer9 has some place in the R&amp;amp;D team, but so far nothing can be proven.&lt;br /&gt;
&lt;br /&gt;
The GHOST Gunship is the first ship to be officially released by GHOST, although several others have somehow found their way into the black market. GHOST requested a special grant from [[GalCop]] to produce ships tax-free, which the corrupt officials quickly agreed to after accepting a shipment of the Gunships for their fleet. Because of this the Gunships are quite good value-for-money and were quickly snapped up by many pirates.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
[http://www.box.com/shared/p0p44c535zc7d3ckgl6d Download version 1] Updated on 27/10/2011, now on box.com&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
version 1 - original release&lt;br /&gt;
&lt;br /&gt;
version 1.1 - unreleased test version (unreleased due to a misspelling which was thankfully found before release)&lt;br /&gt;
&lt;br /&gt;
version 1.2 - made the lasers frangible and added two more front lasers, which was the original intent, also changed its name to GHOST Gunship (thanks El Viejo) as well as heavy polygon removal which chops it from 6400 to 3600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33202</id>
		<title>Dragon M</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33202"/>
		<updated>2012-07-01T19:36:28Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed redundant {{ship-OXP}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon M&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.9&amp;lt;br /&amp;gt;Pitch: 0.9&amp;lt;br /&amp;gt;Yaw: 0.9&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with &amp;lt;br /&amp;gt;rear, top &amp;amp; bottom turrets&lt;br /&gt;
|missileslots = 12&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon M - The Centurion====&lt;br /&gt;
As the designation suggests, this model is built to appeal to the career killers, the mercs and bounty hunters. A thoroughbred brawler, the Dragon M loads up to 12 missiles and adds top and bottom turrets, but downsizes cargo capacity to 15 TC. Not suited for milk-run trading, the Dragon M is piloted by career bounty hunters, no-compromise mercenaries, pirates, and freelance escort pilots. &lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33201</id>
		<title>Dragon SE</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33201"/>
		<updated>2012-07-01T19:36:20Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed redundant {{ship-OXP}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon SE&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.1&amp;lt;br /&amp;gt;Pitch: 1.1&amp;lt;br /&amp;gt;Yaw: 1.1&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with rear turret&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 250000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon SE - The Tailgater Hater====&lt;br /&gt;
This speedy model replaces the aft gun mount with a powerful aft plasma turret, and upgrades the engines, but loses the ability to upgrade the cargo bay as a tradeoff. It's excellent as a blockade runner and/or sensitive cargo courier. Flown by traders, hunters, pirates, couriers, and escort pilots.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33200</id>
		<title>Dragon AN</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33200"/>
		<updated>2012-07-01T19:35:55Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed redundant {{ship-OXP}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon AN&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.30 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.0)&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 200000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon AN - The Classic====&lt;br /&gt;
This is a nod to the original Dragon, specced to appeal to cargo jockeys.&lt;br /&gt;
Kitted with an upgradeable 20 TC cargo space, an empty aft gun mount and an 8 round missile launcher, the Dragon AN is a superb upgrade from the Cobra Mk 3. Traders, hunters, and pirates are seen flying the Dragon AN.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon&amp;diff=33196</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon&amp;diff=33196"/>
		<updated>2012-07-01T18:19:48Z</updated>

		<summary type="html">&lt;p&gt;SandJ: /* Available models */  Removed spurious blank lines and added a comment about transclusion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon FB-103 Assault Craft&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = unknown&lt;br /&gt;
|capacityext = unknown&lt;br /&gt;
|maxspeed = Classified&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = N/A&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Dragon was originally designed by Pteradyne Tech, Aerospace Division for the [[Galactic Navy|Galactic Navy]] to serve in a niche role, somewhere between heavy strike fighter and light bomber, and as close-cover escort for heavy bombers and logistics details.&lt;br /&gt;
&lt;br /&gt;
However, due to more and more high performance attack craft and military grade kit being released on the civilian market and landing in the hands of aggressive outlaws, Pteradyne licenced Sirrane Starworks of Tionisla to begin limited production of a civilian version marketed to the [[Bountyhunter|bounty hunter]] community, to be sold only with proper background checks.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, a few Dragons have been reported stolen off the showroom floors. (Not to mention dealers that may be a little crooked and got paid extra to let the ships go sans security checks.)&lt;br /&gt;
&lt;br /&gt;
Though lacking the armor, enhanced performance, and exclusive military technology of the Naval version, the civilian models are reliable, rugged, and formidable ships, and with a skilled crew, is able to survive duels in the most lawless of anarchy systems.&lt;br /&gt;
&lt;br /&gt;
==Noteable Features==&lt;br /&gt;
The Dragon comes with an accuracy tuned forward [[Military Lasers|Military Laser]] as the standard weapon. Some models are equipped with automatic, defensive plasma turrets (Dragon 1.72.oxp). As a strike oriented fighter-bomber and heavy escort by design, it carries a large payload of missiles; some models up to 8, others being more heavily armed with 12.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the heavily armed models compromise for the additional firepower with reduced cargo space.&lt;br /&gt;
&lt;br /&gt;
==Available models==&lt;br /&gt;
&lt;br /&gt;
====Dragon FB-103 Assault Craft - The Military Version====&lt;br /&gt;
The original Dragon, the FB-103 Assault Craft, is no longer seen in the 8 galaxies.&lt;br /&gt;
&amp;lt;!--- Note that the next three commands include all the details of the 3 variants via transclusion, i.e. by importing it from their own pages. ---&amp;gt;&lt;br /&gt;
{{:Dragon AN}}{{:Dragon SE}}{{:Dragon M}}&lt;br /&gt;
&lt;br /&gt;
==Controversy &amp;amp; historical points==&lt;br /&gt;
* While details are unclear and wrapped in mystery, Pteradyne Tech was served a lawsuit by [[Faulcon de Lacy]] days after the Dragon was marketed, which was suddenly dropped, no explanation given. Conspirists have suggested that FdL wanted the Dragon off the market, but this theory has been dismissed by FdL spokesbeings.&lt;br /&gt;
* The Ambassador from Achenar was found dead aboard the battered wreck of his shot up Imperial Courier, drifting some distance from the Lave Witchspace beacon. Video from the recovered gun camera shows a Dragon M with pirate markings firing on the Courier.&lt;br /&gt;
* Over one-third of the membership of the notorious pirate gang and slavers Harbingers Of Doom was wiped out. Virtually all bounties on the destroyed pirate craft were paid to a Dragon pilot, bounty hunter [[User:Wyvern|Derik Roh'i]]. Police no longer consider the Harbingers as a significant threat.&lt;br /&gt;
* A Naval assault on a Thargoid staging area in deep space near Orrora is on record as a smashing success. The Naval strike force included a wing of FB-103s, the Naval version of the Dragon.&lt;br /&gt;
&lt;br /&gt;
==External references==&lt;br /&gt;
The Dragon M features in [[Rise_of_the_Kirin|''The Rise of the Kirin'']], a novella by Wyvern &amp;amp; Clym Angus.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
* [[Media:Military_Missile_1.02.zip|Military Missile]] An enhanced hardhead, seeks priority targets when ECM'd. For Oolite 1.65 - 1.72+ See Readme within this zip.&lt;br /&gt;
&lt;br /&gt;
* [http://www.box.net/shared/v0yf6dd53b Download Dragon 1.72.2.oxp] Brand spankin' new version created for Oolite 1.72+. Obsoletes older versions of Dragon.OXP, works correctly only on Oolite 1.72+. Contains the three ships described above: Dragon AN, the Classic; Dragon SE, with aft turret; and Dragon M, with aft, top and bottom turrets. Includes an earlier version of Milhud. Go grab MilHUDv3 for Oolite 1.73+.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}{{weapon-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33190</id>
		<title>Dragon AN</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33190"/>
		<updated>2012-07-01T18:11:12Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added a link back to the parent page that only appears when this page is viewed directly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon AN&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.30 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.0)&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 200000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon AN - The Classic====&lt;br /&gt;
This is a nod to the original Dragon, specced to appeal to cargo jockeys.&lt;br /&gt;
Kitted with an upgradeable 20 TC cargo space, an empty aft gun mount and an 8 round missile launcher, the Dragon AN is a superb upgrade from the Cobra Mk 3. Traders, hunters, and pirates are seen flying the Dragon AN.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33189</id>
		<title>Dragon SE</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33189"/>
		<updated>2012-07-01T18:11:06Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added a link back to the parent page that only appears when this page is viewed directly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon SE&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.1&amp;lt;br /&amp;gt;Pitch: 1.1&amp;lt;br /&amp;gt;Yaw: 1.1&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with rear turret&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 250000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon SE - The Tailgater Hater====&lt;br /&gt;
This speedy model replaces the aft gun mount with a powerful aft plasma turret, and upgrades the engines, but loses the ability to upgrade the cargo bay as a tradeoff. It's excellent as a blockade runner and/or sensitive cargo courier. Flown by traders, hunters, pirates, couriers, and escort pilots.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33188</id>
		<title>Dragon M</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33188"/>
		<updated>2012-07-01T18:11:00Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Added a link back to the parent page that only appears when this page is viewed directly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon M&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.9&amp;lt;br /&amp;gt;Pitch: 0.9&amp;lt;br /&amp;gt;Yaw: 0.9&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with &amp;lt;br /&amp;gt;rear, top &amp;amp; bottom turrets&lt;br /&gt;
|missileslots = 12&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon M - The Centurion====&lt;br /&gt;
As the designation suggests, this model is built to appeal to the career killers, the mercs and bounty hunters. A thoroughbred brawler, the Dragon M loads up to 12 missiles and adds top and bottom turrets, but downsizes cargo capacity to 15 TC. Not suited for milk-run trading, the Dragon M is piloted by career bounty hunters, no-compromise mercenaries, pirates, and freelance escort pilots. &lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Dragon|the Dragon page]] for more information on the other Dragon variants.&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33181</id>
		<title>Dragon M</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33181"/>
		<updated>2012-07-01T17:54:09Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Wrapped the text in &amp;lt;onlyinclude&amp;gt; tags to prevent the Semantic Infobox being transcluded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon M&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.9&amp;lt;br /&amp;gt;Pitch: 0.9&amp;lt;br /&amp;gt;Yaw: 0.9&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with &amp;lt;br /&amp;gt;rear, top &amp;amp; bottom turrets&lt;br /&gt;
|missileslots = 12&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon M - The Centurion====&lt;br /&gt;
As the designation suggests, this model is built to appeal to the career killers, the mercs and bounty hunters. A thoroughbred brawler, the Dragon M loads up to 12 missiles and adds top and bottom turrets, but downsizes cargo capacity to 15 TC. Not suited for milk-run trading, the Dragon M is piloted by career bounty hunters, no-compromise mercenaries, pirates, and freelance escort pilots. &lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33180</id>
		<title>Dragon SE</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33180"/>
		<updated>2012-07-01T17:53:57Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Wrapped the text in &amp;lt;onlyinclude&amp;gt; tags to prevent the Semantic Infobox being transcluded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon SE&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.1&amp;lt;br /&amp;gt;Pitch: 1.1&amp;lt;br /&amp;gt;Yaw: 1.1&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with rear turret&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 250000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon SE - The Tailgater Hater====&lt;br /&gt;
This speedy model replaces the aft gun mount with a powerful aft plasma turret, and upgrades the engines, but loses the ability to upgrade the cargo bay as a tradeoff. It's excellent as a blockade runner and/or sensitive cargo courier. Flown by traders, hunters, pirates, couriers, and escort pilots.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33179</id>
		<title>Dragon AN</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33179"/>
		<updated>2012-07-01T17:52:43Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Wrapped the text in &amp;lt;onlyinclude&amp;gt; tags to prevent the Semantic Infobox being transcluded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon AN&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.30 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.0)&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 200000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
====Dragon AN - The Classic====&lt;br /&gt;
This is a nod to the original Dragon, specced to appeal to cargo jockeys.&lt;br /&gt;
Kitted with an upgradeable 20 TC cargo space, an empty aft gun mount and an 8 round missile launcher, the Dragon AN is a superb upgrade from the Cobra Mk 3. Traders, hunters, and pirates are seen flying the Dragon AN.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33171</id>
		<title>Dragon M</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33171"/>
		<updated>2012-07-01T17:10:04Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed redundant link to itself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon M&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.9&amp;lt;br /&amp;gt;Pitch: 0.9&amp;lt;br /&amp;gt;Yaw: 0.9&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with &amp;lt;br /&amp;gt;rear, top &amp;amp; bottom turrets&lt;br /&gt;
|missileslots = 12&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Dragon M - The Centurion====&lt;br /&gt;
As the designation suggests, this model is built to appeal to the career killers, the mercs and bounty hunters. A thoroughbred brawler, the Dragon M loads up to 12 missiles and adds top and bottom turrets, but downsizes cargo capacity to 15 TC. Not suited for milk-run trading, the Dragon M is piloted by career bounty hunters, no-compromise mercenaries, pirates, and freelance escort pilots. &lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33170</id>
		<title>Dragon SE</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33170"/>
		<updated>2012-07-01T17:09:35Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed redundant link to itself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon SE&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.1&amp;lt;br /&amp;gt;Pitch: 1.1&amp;lt;br /&amp;gt;Yaw: 1.1&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with rear turret&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 250000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Dragon SE - The Tailgater Hater====&lt;br /&gt;
This speedy model replaces the aft gun mount with a powerful aft plasma turret, and upgrades the engines, but loses the ability to upgrade the cargo bay as a tradeoff. It's excellent as a blockade runner and/or sensitive cargo courier. Flown by traders, hunters, pirates, couriers, and escort pilots.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33168</id>
		<title>Dragon AN</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33168"/>
		<updated>2012-07-01T17:08:41Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed redundant link to itself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon AN&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.30 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.0)&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 200000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Dragon AN - The Classic====&lt;br /&gt;
This is a nod to the original Dragon, specced to appeal to cargo jockeys.&lt;br /&gt;
Kitted with an upgradeable 20 TC cargo space, an empty aft gun mount and an 8 round missile launcher, the Dragon AN is a superb upgrade from the Cobra Mk 3. Traders, hunters, and pirates are seen flying the Dragon AN.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon&amp;diff=33158</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon&amp;diff=33158"/>
		<updated>2012-07-01T16:54:20Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Transcluded the Dragon variants and added a reference to The Rise of the Kirin novella&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon FB-103 Assault Craft&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = unknown&lt;br /&gt;
|capacityext = unknown&lt;br /&gt;
|maxspeed = Classified&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = N/A&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Dragon was originally designed by Pteradyne Tech, Aerospace Division for the [[Galactic Navy|Galactic Navy]] to serve in a niche role, somewhere between heavy strike fighter and light bomber, and as close-cover escort for heavy bombers and logistics details.&lt;br /&gt;
&lt;br /&gt;
However, due to more and more high performance attack craft and military grade kit being released on the civilian market and landing in the hands of aggressive outlaws, Pteradyne licenced Sirrane Starworks of Tionisla to begin limited production of a civilian version marketed to the [[Bountyhunter|bounty hunter]] community, to be sold only with proper background checks.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, a few Dragons have been reported stolen off the showroom floors. (Not to mention dealers that may be a little crooked and got paid extra to let the ships go sans security checks.)&lt;br /&gt;
&lt;br /&gt;
Though lacking the armor, enhanced performance, and exclusive military technology of the Naval version, the civilian models are reliable, rugged, and formidable ships, and with a skilled crew, is able to survive duels in the most lawless of anarchy systems.&lt;br /&gt;
&lt;br /&gt;
==Noteable Features==&lt;br /&gt;
The Dragon comes with an accuracy tuned forward [[Military Lasers|Military Laser]] as the standard weapon. Some models are equipped with automatic, defensive plasma turrets (Dragon 1.72.oxp). As a strike oriented fighter-bomber and heavy escort by design, it carries a large payload of missiles; some models up to 8, others being more heavily armed with 12.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the heavily armed models compromise for the additional firepower with reduced cargo space.&lt;br /&gt;
&lt;br /&gt;
==Available models==&lt;br /&gt;
&lt;br /&gt;
====Dragon FB-103 Assault Craft - The Military Version====&lt;br /&gt;
The original Dragon, the FB-103 Assault Craft, is no longer seen in the 8 galaxies.&lt;br /&gt;
{{:Dragon AN}}&lt;br /&gt;
{{:Dragon SE}}&lt;br /&gt;
{{:Dragon M}}&lt;br /&gt;
&lt;br /&gt;
==Controversy &amp;amp; historical points==&lt;br /&gt;
* While details are unclear and wrapped in mystery, Pteradyne Tech was served a lawsuit by [[Faulcon de Lacy]] days after the Dragon was marketed, which was suddenly dropped, no explanation given. Conspirists have suggested that FdL wanted the Dragon off the market, but this theory has been dismissed by FdL spokesbeings.&lt;br /&gt;
* The Ambassador from Achenar was found dead aboard the battered wreck of his shot up Imperial Courier, drifting some distance from the Lave Witchspace beacon. Video from the recovered gun camera shows a Dragon M with pirate markings firing on the Courier.&lt;br /&gt;
* Over one-third of the membership of the notorious pirate gang and slavers Harbingers Of Doom was wiped out. Virtually all bounties on the destroyed pirate craft were paid to a Dragon pilot, bounty hunter [[User:Wyvern|Derik Roh'i]]. Police no longer consider the Harbingers as a significant threat.&lt;br /&gt;
* A Naval assault on a Thargoid staging area in deep space near Orrora is on record as a smashing success. The Naval strike force included a wing of FB-103s, the Naval version of the Dragon.&lt;br /&gt;
&lt;br /&gt;
==External references==&lt;br /&gt;
The Dragon M features in [[Rise_of_the_Kirin|''The Rise of the Kirin'']], a novella by Wyvern &amp;amp; Clym Angus.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
* [[Media:Military_Missile_1.02.zip|Military Missile]] An enhanced hardhead, seeks priority targets when ECM'd. For Oolite 1.65 - 1.72+ See Readme within this zip.&lt;br /&gt;
&lt;br /&gt;
* [http://www.box.net/shared/v0yf6dd53b Download Dragon 1.72.2.oxp] Brand spankin' new version created for Oolite 1.72+. Obsoletes older versions of Dragon.OXP, works correctly only on Oolite 1.72+. Contains the three ships described above: Dragon AN, the Classic; Dragon SE, with aft turret; and Dragon M, with aft, top and bottom turrets. Includes an earlier version of Milhud. Go grab MilHUDv3 for Oolite 1.73+.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}{{weapon-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33153</id>
		<title>Dragon AN</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_AN&amp;diff=33153"/>
		<updated>2012-07-01T16:07:32Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Split off from Dragon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon AN&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|maxspeed = 0.30 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.0)&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 200000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====[[Dragon AN|Dragon AN]] - The Classic====&lt;br /&gt;
This is a nod to the original Dragon, specced to appeal to cargo jockeys.&lt;br /&gt;
Kitted with an upgradeable 20 TC cargo space, an empty aft gun mount and an 8 round missile launcher, the Dragon AN is a superb upgrade from the Cobra mk 3. Traders, hunters, and pirates are seen flying the Dragon AN.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33152</id>
		<title>Dragon SE</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_SE&amp;diff=33152"/>
		<updated>2012-07-01T16:07:26Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Split off from Dragon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon SE&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.1&amp;lt;br /&amp;gt;Pitch: 1.1&amp;lt;br /&amp;gt;Yaw: 1.1&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with rear turret&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 250000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====[[Dragon SE|Dragon SE]] - The Tailgater Hater====&lt;br /&gt;
This speedy model replaces the aft gun mount with a powerful aft plasma turret, and upgrades the engines, but loses the ability to upgrade the cargo bay as a tradeoff. It's excellent as a blockade runner and/or sensitive cargo courier. Flown by traders, hunters, pirates, couriers, and escort pilots.&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33151</id>
		<title>Dragon M</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Dragon_M&amp;diff=33151"/>
		<updated>2012-07-01T16:07:00Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Split off from Dragon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Dragon M&lt;br /&gt;
|image = [[Image:Dragon_in_flight.png|250px]]&lt;br /&gt;
|dimensions = 100 × 16 × 91&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 16m&lt;br /&gt;
|length = 91m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = No&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.9&amp;lt;br /&amp;gt;Pitch: 0.9&amp;lt;br /&amp;gt;Yaw: 0.9&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = Excellent (6.5)&lt;br /&gt;
|gunmounts = Fore with &amp;lt;br /&amp;gt;rear, top &amp;amp; bottom turrets&lt;br /&gt;
|missileslots = 12&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 300000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====[[Dragon M|Dragon M]] - The Centurion====&lt;br /&gt;
As the designation suggests, this model is built to appeal to the career killers, the mercs and bounty hunters. A thoroughbred brawler, the Dragon M loads up to 12 missiles and adds top and bottom turrets, but downsizes cargo capacity to 15 TC. Not suited for milk-run trading, the Dragon M is piloted by career bounty hunters, no-compromise mercenaries, pirates, and freelance escort pilots. &lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:SandJ&amp;diff=33123</id>
		<title>User:SandJ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:SandJ&amp;diff=33123"/>
		<updated>2012-07-01T15:00:03Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Testing transclusion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Commander SandJ =&lt;br /&gt;
== Who? ==&lt;br /&gt;
Yet another commander cruising the spacelanes, earning a Credit here and there, often by mining, and trying to keep a clean status.   Kills any and all Fugitives and Offenders on sight.  Always responds to please for help.  Goes to ridiculous lengths to gather escape pods, frequently stealing them from under the noses of official system rescue ships.  Does not normally kill innocents ... except Wasps, of course.&lt;br /&gt;
&lt;br /&gt;
Flies a Belter Python fitted with custom upgrades that give ''unexpected'' performance and cargo capacity.&lt;br /&gt;
&lt;br /&gt;
Can be found spending hour after hour converting asteroid fields into processed materials for sale.  Do NOT get caught scooping splinters Commander SandJ has produced unless there is a GalCop Viper nearby.&lt;br /&gt;
&lt;br /&gt;
Also, if you call for help and Commander SandJ rescues you at your request, do NOT go scooping the pirate's remaining ship parts and cargo ... you might just find yourself being rammed at VERY high speed.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Had made it to Elite status, but had 2,000 kills deducted for cheating.  Having confessed publicly, he is now of special status Elite Penitent until he gets up to 8,400 kills.  Often flew with wingmen who would pass on their kill counts; no longer does so.&lt;br /&gt;
&lt;br /&gt;
Undertakes the odd Galactic Navy missions and has done a couple of dozen so far.  He has perfected a technique of dropping one Quirium Mine to wipe out an entire invasion fleet.&lt;br /&gt;
&lt;br /&gt;
Also carried out 'cleansing' operations picked up at Seedy Space Bars - least said, soonest not shot in the back.&lt;br /&gt;
&lt;br /&gt;
Has an immensely long criminal record:&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped narcotics;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped firearms;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped slaves;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped firearms;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped slaves;&lt;br /&gt;
&amp;lt;br&amp;gt;- Offender status for launching while carrying one tonne of scooped narcotics;&lt;br /&gt;
&amp;lt;br&amp;gt;- repeat ad nauseum.&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
Cobra Mark III ✓ verdict: lack of cargo space is frustrating&amp;lt;br&amp;gt;&lt;br /&gt;
Belter Python ✓ verdict: a fine vessel&amp;lt;br&amp;gt;&lt;br /&gt;
Cobra Mk I ✓ verdict: rubbish.  A first ship to practice on. &amp;lt;br&amp;gt;&lt;br /&gt;
Shady Sugs Cobra Mk III ✓ verdict: a prettified version of a classic.&amp;lt;br&amp;gt;&lt;br /&gt;
Adder .&amp;lt;br&amp;gt;&lt;br /&gt;
Anaconda .&amp;lt;br&amp;gt;&lt;br /&gt;
Asp Mark II .&amp;lt;br&amp;gt;&lt;br /&gt;
Boa .&amp;lt;br&amp;gt;&lt;br /&gt;
Boa Class Cruiser .&amp;lt;br&amp;gt;&lt;br /&gt;
Fer-de-Lance .&amp;lt;br&amp;gt;&lt;br /&gt;
Moray Star Boat .&amp;lt;br&amp;gt;&lt;br /&gt;
Moray Medical Boat .&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Ideas for OXPs =&lt;br /&gt;
'''Only one targeted missile per object'''&amp;lt;br&amp;gt;&lt;br /&gt;
Where it is possible to target one of one's missiles at Target A, then switch to the next missile and point it at Target B and so on, I would like the option for it to not be possible to target the same object twice.  I do NOT mean, fire a missile at Target A and be prevented from targeting another missile at Target A.  I DO mean, target a missile at Target A, do not fire it, and so be prevented from targeting another missile at Target A.&lt;br /&gt;
&lt;br /&gt;
'''Police IFF Scanner Jammer'''&amp;lt;br&amp;gt;&lt;br /&gt;
Every electronic device results in a counter measure. Will some über-pirates be fitted with IFF jammers?  Which prompts the idea for ... scanner jammers! What a nasty piece of kit one of those would be.&lt;br /&gt;
&lt;br /&gt;
'''A Fuel-Scoop Bung'''&amp;lt;br&amp;gt;&lt;br /&gt;
Looks like a conventional cargopod but, when scooped by anyone other than oneself, suddenly expands enormously, thereby blocking the fuel scoop. The ship scooping it effectively has its cargo scoop removed from its manifest.  Think of a HUGE can of TyreWeld, or Polycell Expanding Foam, or Diet Coke and Mentos, or polyurethane foam production.  Carried by mining ships to stop cheeky thieving Jameson's from zooming in and pinching their asteroid splinters, and by bounty hunters to stop opportunist toe-rags helping themselves to liberated pirate loot.  &amp;quot;''Here you go, my pilfering pal. Let's see the smug look wiped off your face when you try to clean out a cubic km of solid expanded foam from your scoops. Mwa-ha-ha-ha-haa!''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''The Wormhole Bomb'''&amp;lt;br&amp;gt;&lt;br /&gt;
Non-lethal defensive weapon.  Intended for use when being pursued.  Launched like a mine, it it expelled from the rear of the vessel and opens a much-larger-than-normal, long-lasting wormhole behind the ship.  Any vessel flying into this wormhole cloud will find itself dumped somewhere in space, 0.1 light years away from where it was.  Uses up all the witch fuel in the ship that fired it.  Ships that enter it that are unable to jump back to a system will in time, no doubt, be 'rescued' by bounty hunters / GalCops entering the wormhole cloud to 'rescue' / investigate anyone who passed through.&lt;br /&gt;
&lt;br /&gt;
'''Uses for the Biosphere'''&amp;lt;br&amp;gt;&lt;br /&gt;
a) a Kew Gardens type greenhouse being constructed for exotica and funded by tourism. It would import Food (for the cafe) and export trinkets and the usual gift shop crap, i.e. Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
b) Biospheres could also be producing really special, delicate, pristine-conditions floristry items, e.g. luminous orchids, latticework roses, thermochromatic dahlias and the like for top-of-society weddings. To grow these luxury items they just need biomass: cheap food for composting would be sufficient. They also make use of gilding and exotic stones for decoration. Import Food, Gold, Platinum and Gems; export Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
c) Production of specialist medicines based on ravenous antibiotic fungi (e.g. polydentilepenicillin), genetically-modified antiviral bacteria and hyper-virulent pathogenical antiparisitical viruses cannot be done planet-side - it is far too dangerous. Instead they are produced in the space labs (&amp;quot;biospheres&amp;quot;) where there is minimal risk of contamination or inadvertent release. These space labs import biomass (&amp;quot;Food&amp;quot;), body parts (&amp;quot;Slaves&amp;quot;), exotic species (&amp;quot;Furs&amp;quot;) and export exotic medicines (&amp;quot;Luxuries&amp;quot;).&amp;lt;br&amp;gt;&lt;br /&gt;
d) Whenever legislation regarding biological weapons was produced, it always only applied to a geographical area; production in free space remains legal. Viruses used to wipe out basic alien life prior to terraforming, anti-Thargoid fungi, star-jelly dispersal parasites and the like are manufactured in these vast, space-bound &amp;quot;biospheres&amp;quot;. They import Food and Liquor/Wines for the staff, Alien Items for testing, Minerals for processing, and export weapons (&amp;quot;Firearms&amp;quot;).&amp;lt;br&amp;gt;&lt;br /&gt;
e) Trumble breeders!  Imports: Food &amp;amp; Liquor/Wines (or all the things Trumbles eat). Exports: Furs. And a free Trumble, whether you want it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
f) Brothels. Comfortable, secure, mating opportunities with a variety of species in a zero-G environment would, I am sure, be popular. Import: Liquor + Food, export: Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
g) Butterfly (&amp;amp; similar critter) farms. Import food, export luxuries and alien items.&amp;lt;br&amp;gt;&lt;br /&gt;
h) Specialist hospitals.  Decontamination units and isolation wards.  Import: Food, Textiles, Narcotics. Export: nothing.&amp;lt;br&amp;gt;&lt;br /&gt;
i) Quarantine establishments.  Import: Food. Export: Furs (hey, not everything survives).&amp;lt;br&amp;gt;&lt;br /&gt;
j) Posh hotels.  Accommodation, entertainment and retail opportunities.  Import: Food, Textiles, Narcotics, Slaves. Export (all expensive): Liquor/Wines, Luxuries, Furs, Gold, Platinum, Gems.&amp;lt;br&amp;gt;&lt;br /&gt;
k) Planetary Governor / President / Chairperson / Great Leader's Head Office.  Import: Food, Liquor/Wines, Luxuries, Computers, Firearms.  Export: nothing.&amp;lt;br&amp;gt;&lt;br /&gt;
l) Woodland Friends toy manufactorium.  Import: Food, Textiles, Slaves, Machinery, Alloys, Minerals.   Export: Luxuries.&amp;lt;br&amp;gt;&lt;br /&gt;
m) Santa's grotto.  Import: Food, Textiles, Slaves, Alloys, Minerals.  Export: Liquor/Wines, Luxuries, Computers, Furs (reindeer don't live forever), Gold, Gems.&amp;lt;br&amp;gt;&lt;br /&gt;
n) Space Elevator Counterweight Shop Link.  Import &amp;amp; export: identical to the standard system prices, but at 'unlimited' quantities (i.e. 64 tonnes of everything so you can buy 63 tonnes, or sell 64 tonnes of anything. Or Kgs or gs as appropriate.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Lifeboat ships'''&amp;lt;br&amp;gt;&lt;br /&gt;
Not escape pods, lifeboat ships.  Unarmed, loads of defence shields, loads of flashers, bright orange, launched from big ships when they are under attack?  Fitted with the same beacons as escape pods.  Attract GalCop escorts?&lt;br /&gt;
&lt;br /&gt;
'''Science experiments / probes'''&amp;lt;br&amp;gt;&lt;br /&gt;
We fill the oceans and skies and the ground with science experiment equipment. We have just started (this past 50 years) putting them in space too.  Wouldn't there be space telescopes, sun-monitors, asteroid trackers and all manner of other crap valuable equipment in space?  Appearing as white blobs on the radar as asteroids do, but normally no larger than splinters (maybe some as big as boulders), these bits of gear would be anywhere in a system doing who-knows-what.  Scooping one might sometimes give 1 tonne of computers.  They might be tubes, boxes, X-shaped thingies, long strips of solar panel.  Ramming one would barely register on the front shield.&lt;br /&gt;
&lt;br /&gt;
'''No peace for cop-killers'''&amp;lt;br&amp;gt;&lt;br /&gt;
I was thinking about the Fugitive --&amp;gt; Offender --&amp;gt; Clean status evaporating as one jumps, and I think cop-killers would be an exception. If you shoot and destroy a GalCop vessel, every GalCop in the galaxy will be after you. It'll be personal, and unrelated to one's official Fugitive status.&lt;br /&gt;
&lt;br /&gt;
So, an idea for a No Peace for Cop-Killers OXP:&lt;br /&gt;
The idea for this OXP is that it should be a right royal pain in the bum to kill a cop. There is no benefit for the Commander to this OXP, it makes the galaxy a tougher place to be a bad guy. Being the Cop-Killer will be worse than being a Fugitive - it is not for newbies! It would be tough and relentless and miserable yet could be exhilarating and exciting, if it works!&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
+ If you destroy a GalCop Police vessel, your are your ship is tagged as a Cop-Killer.&lt;br /&gt;
+ Once tagged as a Cop-Killer, every cop in the system will home in on you and attack.&lt;br /&gt;
+ This includes the GalCop defence ships in the space station which will all launch and join in.&lt;br /&gt;
+ When you jump systems, you leave the GalCop ships behind, but the Cop-Killer tag comes with you, and the cops in the new system start to home in on you.&lt;br /&gt;
+ Every so often (e.g. one to five minutes) an off-duty GalCop vessel will jump into the system at the witchpoint from an adjoining system and join in.&lt;br /&gt;
+ Your bounty and legal status still degrade back to clean just as they do now. Eventually you could be a Clean Cop-Killer!&lt;br /&gt;
+ Your legal status is irrelevant; GalCops will hunt down and destroy the Cop-Killer regardless.&lt;br /&gt;
&lt;br /&gt;
When does it end? (It should feel like 'never')&lt;br /&gt;
- Trading one's ship removes the Cop-Killer tag (&amp;quot;He got away&amp;quot;).&lt;br /&gt;
- Leaving the Galaxy removes the Cop-Killer tag (&amp;quot;We lost him&amp;quot;).&lt;br /&gt;
- Using one's escape pod removes the Cop-Killer tag (&amp;quot;Someone got him&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Secondary effects: (As few as possible)&lt;br /&gt;
= Impact on bounty hunters: none, they react just as they do now to bounties.&lt;br /&gt;
= Impact in Anarchies: nothing special, any Police vessels present come for you just like anywhere else.&lt;br /&gt;
= Impact on pirates: none. They neither know nor care about your tag.&lt;br /&gt;
= Impact on Navy ships: none. They don't care and don't get involved.&lt;br /&gt;
= Impact on NPCs: none. We see GalCops attacking pirates who may or may not be Cop-Killers, we have no way of knowing as it's private GalCop business.&lt;br /&gt;
= Destruction of other system vessels or installations: none. You only become a Cop-Killer by destroying a GalCop Police vessel.&lt;br /&gt;
&lt;br /&gt;
Restriction:&lt;br /&gt;
* If the GalCops use injectors to get to you, this would create an unsurvivable scenario. Without GalCop using injectors, you could avoid them indefinitely and dock at stations normally by leaving the cops behind. You'd be on the run, one step ahead of the law, all the time.&lt;br /&gt;
&lt;br /&gt;
Incomplete thoughts:&lt;br /&gt;
# Are there any other end conditions (besides death!)?&lt;br /&gt;
# Can you buy an end-condition? For example, when you dock at a high tech-level Anarchy, a screen pops up: &amp;quot;Someone in the docking bay whispers 'Psst. Cop-Killer. Need help? 100,000 credits / 25% of your bank balance / 100 Kgs of Platinum &amp;amp; 100 Kgs of Gold might buy you a friend with access to the GalCop computer records. Interested?' Yes/No?&amp;quot;&lt;br /&gt;
# What about Commies.OXP security vessels? Should they join in the GalCop hunt? Does it matter either way?&lt;br /&gt;
# How do the cops find you? Do they patrol sun/system/jump point then report your position when you are spotted, or just home in on you directly? (I think they should home in on you straight away.)&lt;br /&gt;
# When you out-run the GalCops and dock at a space station, what happens when you launch? Will the cops be waiting, or patrolling normally or docked and ready to launch?&lt;br /&gt;
&lt;br /&gt;
'''Secret Megaweed Farm'''&amp;lt;br&amp;gt;&lt;br /&gt;
A secret megaweed farm where traders can buy plenty of cheap narcotics from a cloaked yet dockable MegaWeed solar-orbit space station.  It buys &amp;quot;organic material&amp;quot;, i.e. food.  You will need a Megaweed Space Station Tracker to find it, much like the Hermit Rock Locator.  The space station will be made of glass-like material rendering it visible as a wire frame.&lt;br /&gt;
&lt;br /&gt;
'''Alloys-to-Firearm Machine'''&amp;lt;br&amp;gt;&lt;br /&gt;
Like the Missile Machine, this will slowly turn your alloys into firearms a tonne at a time, at the cost of a continuous trickle of energy.  (Upside: it makes you money.  Downside: energy banks and shields will recharge more slowly.)&lt;br /&gt;
&lt;br /&gt;
'''Automatic Contraband Seller'''&amp;lt;br&amp;gt;&lt;br /&gt;
Every time you dock at a main station, this OXP will automatically sell all your contraband to protect your legal status.&lt;br /&gt;
&lt;br /&gt;
'''Gentlemen of Fortune'''&amp;lt;br&amp;gt;&lt;br /&gt;
A pirate version of Hired Guns.  Build up a good enough bounty on your own head and other independent space dogs will volunteer to join you.  Combined bounty / booty sharing between you (they scoop cargo too and the spoils are shared as credits, somehow) ensures more 'volunteers'; a fall-off in liberated booty results in one of the other vying for the position of Cap'n, the 'fleet' splits and turns on you.  And Heavens help you if you fall from Fugitive to Offender - the mutinous dogs will all attack you at once.&lt;br /&gt;
&lt;br /&gt;
'''Black Holes'''&amp;lt;br&amp;gt;&lt;br /&gt;
Random wormholes start appearing within systems, that eat everything.  Ships are sucked in and re-appear on the other side in interstellar space.  When you next dock there is a call for pilots with experience of the phenomenon - i.e. who have been through it and survived - to go to [some planet] to give evidence.  There you get given the job of going to [another planet] for a conference where you personally are told to go to [third planet] to meet someone, where you can volunteer to take a specially modified Q-Bomb back to [original planet], where you are to set it off to destroy the anomaly causing the black holes.  Sadly, when you get to [original planet], you find the Thargoid war fleet that created the 'anomaly' and discover the truth that it is a Thargoid weapon, and, having detonated the modified Q-Bomb you return to [third planet] to report it, where you are told your counter-Thargoid-special-weapon activities have only just begun...&lt;br /&gt;
&lt;br /&gt;
'''Lazy Pilot'''&amp;lt;br&amp;gt;&lt;br /&gt;
When activated in the station's aegis, the LazyPilot device will safely fly away from the space station and activate the ship's hyperspace.  Just choose your target system when in the space station, launch and immediately activate the device.  Control will be returned to you as you emerge from hyperspace in the target system.  When activated outside a station's aegis, the LazyPilot device will fly the ship away from the space lanes and make its way to the space station as fast as it can, avoiding other ships and using injectors when necessary and jump drive whenever possible.  With a &amp;quot;Can't evade, reverting to manual&amp;quot; alert, of course.&lt;br /&gt;
&lt;br /&gt;
''' Flaky Ships'''&amp;lt;br&amp;gt;&lt;br /&gt;
NPCs should shed alloys from time to time when being hit.  I can think of a very contrived way.  Add a new missile AlloyMissile.  Available to NPCs but not the player.  If I understand Armoury.oxp's influence correctly, adding a new weapon means some NPCs randomly are fitted with it.   NPCs tend to fire a missile when they have taken damage; this specific missile could, when fired, also generate 1 tonne of alloys in the vicinity of the rear of the NPC.  It would /seem/ as if the NPC has had something fall off and the pilot has fired their missile in desperation / vengeance.&lt;br /&gt;
&lt;br /&gt;
'''The Never-Ending Furball'''&amp;lt;br&amp;gt;&lt;br /&gt;
There is a particular type of table-top wargame: the &amp;quot;meat grinder&amp;quot;.  When a unit is destroyed, it is replaced back on the table edge as a new unit.  (Score is kept of who wipes out most units to determine the winner.)  An OXP equivalent may be to have a ship from one faction / a random pirate a random Thargoid hyperspace into a fixed point in the space lane and a ship from another faction / a random GalCop / a random Navy ship hyperspace in at a fixed point 30 km away.  Every time one is killed, it is replaced.  Start out with between 2 to 5 of each to begin with, and just let it keep running all the time the pilot is in the system.  A never-ending furball.  (A downside may be the amount of cargo and alloys floating about will eventually slow the game right down.)&lt;br /&gt;
&lt;br /&gt;
'''DIY Repairs'''&amp;lt;br&amp;gt;&lt;br /&gt;
An item you buy in the form of a repair kit.  When used, it gives an x% chance of repairing one of the damaged items, but with a y% chance of destroying a working item.  Every time you use it successfully, x% rises slightly. For the minute or so it takes to use it, your ship is in 'tumble' mode and cannot be piloted at all, because you are not in the cabin.  You will NOT be wanting to use this in a battle.&lt;br /&gt;
&lt;br /&gt;
= Things I have 'Enhanced' =&lt;br /&gt;
I have increased the magnetism of my Cargo Shepherd so that it sucks in almost everything except asteroids, piloted ships and space stations, and does so for many km around.  They come whizzing n and stop 1km from the Cargo Shepherd.&lt;br /&gt;
&lt;br /&gt;
Hired Guns, supposedly two wingmen, gets interesting' when there are '''thirty'''-two of them.  They don't half crash a lot!  And when they hit anything by accident, they invariably start shooting the hell out of me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= heading with one equals =&lt;br /&gt;
&lt;br /&gt;
== heading with two equals ==&lt;br /&gt;
&lt;br /&gt;
=== heading with three equals ===&lt;br /&gt;
&lt;br /&gt;
==== heading with four equals ====&lt;br /&gt;
&lt;br /&gt;
===== heading with five equals =====&lt;br /&gt;
&lt;br /&gt;
====== heading with six equals ======&lt;br /&gt;
&lt;br /&gt;
======= heading with seven equals =======&lt;br /&gt;
&lt;br /&gt;
======== heading with eight equals ========&lt;br /&gt;
&lt;br /&gt;
= Formatting =&lt;br /&gt;
'''Bold'''  ''Italic''  horizontal line ... &lt;br /&gt;
----&lt;br /&gt;
 This paragraph is in a funny blue box because it starts with a space.&lt;br /&gt;
&lt;br /&gt;
This is not in a funny blue box because it does not start with a space.&lt;br /&gt;
&lt;br /&gt;
	A TAB character precedes this paragraph; it has no effect.&lt;br /&gt;
&lt;br /&gt;
     Two or more spaces have no more magic than one space.&lt;br /&gt;
&lt;br /&gt;
Pressing &amp;lt;ENTER&amp;gt; in the middle of a paragraph, like here --&amp;gt;&lt;br /&gt;
&amp;lt;-- results in a paragraph without a break in it.&lt;br /&gt;
&lt;br /&gt;
Paragraphs with a blank line between them&lt;br /&gt;
&lt;br /&gt;
look like this.&lt;br /&gt;
&lt;br /&gt;
Whereas three lines separated by &amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt; look like this&amp;lt;br&amp;gt;and this.&lt;br /&gt;
&lt;br /&gt;
Three lines separated by &amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt; look like this&amp;lt;br /&amp;gt;and this too.&lt;br /&gt;
&lt;br /&gt;
= Lists and Indentation =&lt;br /&gt;
No asterisks&lt;br /&gt;
* one asterisk&lt;br /&gt;
** two asterisks&lt;br /&gt;
*** three asterisks&lt;br /&gt;
**** four asterisks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No colons&lt;br /&gt;
: One colon&lt;br /&gt;
:: Two colons&lt;br /&gt;
::: Three colons&lt;br /&gt;
:::: Four colons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No semi-colons&lt;br /&gt;
; One semi-colon&lt;br /&gt;
;; Two semi-colons&lt;br /&gt;
;;; Three semi-colons&lt;br /&gt;
;;;; Four semi-colons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lists&lt;br /&gt;
# One hash&lt;br /&gt;
# One hash&lt;br /&gt;
## Two hashes&lt;br /&gt;
# One hash&lt;br /&gt;
# One hash&lt;br /&gt;
## Two hashes&lt;br /&gt;
### Three hashes&lt;br /&gt;
### Three hashes&lt;br /&gt;
#### Four hashes&lt;br /&gt;
######## Eight hashes&lt;br /&gt;
# One hash&lt;br /&gt;
######## Eight hashes&lt;br /&gt;
&lt;br /&gt;
= Transclusion =&lt;br /&gt;
 '''*** Immediately before the transclusion of Fair Cobra III ***'''&lt;br /&gt;
{{:Fair_Cobra_III}}&lt;br /&gt;
 '''*** Immediately after the transclusion of Fair Cobra III ***'''&lt;br /&gt;
&lt;br /&gt;
= Timestamp and signature =&lt;br /&gt;
Timestamp: [[User:SandJ|SandJ]] 23:22, 1 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
My signature with a timestamp: --[[User:SandJ|SandJ]] 23:22, 1 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Timestamp: [[User:SandJ|SandJ]]&lt;br /&gt;
&lt;br /&gt;
My signature with a timestamp: --[[User:SandJ|SandJ]]&lt;br /&gt;
&lt;br /&gt;
= Testing the Wiki search =&lt;br /&gt;
''Here is a test to see if a Wiki search for [http://www.boxcn.com/wibble/whatever.html ''box.com with cn in the name''] can be found in a hyperlink.  '''Conclusion:''' even the wiki's advanced search does not return text strings in hyperlinks.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Testing the Wiki for flakiness=&lt;br /&gt;
Yep, it sure is flaky.  17th June 2012 at 19:31.&lt;br /&gt;
yes, I can edit this page, just not the OXP List.  21st June 2012 at 14:53.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Firewasp&amp;diff=33117</id>
		<title>Firewasp</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Firewasp&amp;diff=33117"/>
		<updated>2012-07-01T14:27:53Z</updated>

		<summary type="html">&lt;p&gt;SandJ: /* Overview */  Tiny typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Firewasp&lt;br /&gt;
|image = [[image:Firewasp_sm.png|100px]]&lt;br /&gt;
|dimensions = 61 x 14 x 138&lt;br /&gt;
|width = 61m&lt;br /&gt;
|height = 14m&lt;br /&gt;
|length = 138m&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|maxspeed = 0.525 LM&lt;br /&gt;
|maneuverability = Roll: 4.35&amp;lt;br /&amp;gt;Pitch: 2.85&lt;br /&gt;
|energybanks = Unknown&lt;br /&gt;
|energyrecharge = 2&lt;br /&gt;
|gunmounts = Fore&lt;br /&gt;
|missileslots = 2&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|milshields = No&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 475000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Firewasp has been described by some as basically an engine with a gun. A light interceptor, the ship is lightning fast but has no cargo capacity, a weak shield and can be a twitchy bird to fly.&lt;br /&gt;
&lt;br /&gt;
Available to both the player and NPCs, the ship is often seen as part of a pirate squadron acting in a hit and run role.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
The Firewasp is found in the [http://www.box.net/shared/b5omxmlo0u Firewasp] OXP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Benulobiweed_Inc.&amp;diff=33116</id>
		<title>Benulobiweed Inc.</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Benulobiweed_Inc.&amp;diff=33116"/>
		<updated>2012-07-01T14:26:45Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origins==&lt;br /&gt;
&lt;br /&gt;
The origins of this company, which has enjoyed meteoric success, began on the planet Tezaeded in Galaxy 2.  The planet was home to a large community of scrap merchants, amateur ship-builders, technicians and back yard hot-rodders whose only means of entertainment was taking the hulls of defunct ships that had been stripped by the professional ship-breaking companies, re-equipping them with salvaged parts and racing them to the planet's witchpoint and back. The lack of formal training and appropriate ship parts pushed the hot-rodders to think 'outside-the-box' when it came to their designs and the work-arounds they devised for their newest creations, though some critics claim these innovative designs came from the result of the copious smoking of an illegally imported plant, Benulobiweed, of which the smoke is found to have relaxing effects in moderation, but hallucinogenic and mind-altering effects in excess.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Early Years==&lt;br /&gt;
&lt;br /&gt;
From this motley breed, a pair of engineers emerged. History only records their names as 'Q' and 'A', and to this day Chairman Q and Chief Developer A strenuously deny any other names. They came across a spacecraft that had not been broken up by the breakers, indeed it appeared to have been abandoned and concealed within the sprawling scrap-fields that litter the surface of Tezaeded. Their investigation of the ship found that although a number of key systems were damaged, the main drives and navigational computer were still functional, so after a few patch repairs, they retraced the ship's last course into a region of space controlled by an independent Empire (which was not aligned in any way to the Empire of Achenar). They learnt that the vessel they had found was a trading ship known as a YT-1300 'Falcon' and that the vessels were fast being superseded by imported trader ships from GalCop space.  &lt;br /&gt;
&lt;br /&gt;
With this knowledge, they purchased a number of the YT-1300s and towed them back to their workshops on Tezaeded. After upgrading the woefully dilapidated engines with ones of their own design, as well as some cosmetic alterations, they produced their first run of '[[Falcon (Oolite)|Falcon]]' traders. The first ships sold within a month, and both men were stunned when they received orders for more Falcons. So many more, in fact, that they had to start hiring other hot-rodders and ship-builders with the promise of greater profits to come. Thus a small 'cottage industry' swiftly became a stunning success with sales across the eight regions of the Galaxy.[[Image:Falcon_Large_Ad.jpg|thumb|centre||500px|The Falcon Advertisement, the first of many.]]&lt;br /&gt;
&lt;br /&gt;
==A Spanner in the Works==&lt;br /&gt;
&lt;br /&gt;
However, even as things started to look rosy for Q and A's futures, reality caught up with them and fast.  On Tezaeded, there exists a class system in which citizens who work for one of the super-companies that rule the planet have all the benefits, while all those who live outside the companies, the 'Outsiders' are entitled nothing. Q and A were Outsiders and now they were earning enough money to set themselves up for life. Their revolutionary designs and success were causing concern for the greater powers, who dare not move against them for fear that they were really a front for one of their competitors. Thus the government appealed to the Galactic Cooperative of Worlds to intercede. GalCop quickly discovered that Q and A were importing ships from outside the bounds of the Cooperative and decided to shut them down for 'illegal trading with foreign powers'. Thus the early success of the fledgling company was extinguished by the weight of GalCop justice. Angered and disgusted by the decision, Q and A took their designs, their work crews and those Falcons that were either complete and awaiting sale or awaiting completion and left Tezaeded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A New Start==&lt;br /&gt;
&lt;br /&gt;
The aspirations of the two entrepreneurs were not so easily extinguished. Prior to GalCop's long expected decision, Q had contacted his source within the Empire far, far away and told him to covertly move his recently purchased stock to a planet within GalCop space. When asked which planet, the young Q was at a loss until he looked on his desk at the bag full of Benulobiweed. He chose the home of his favourite vice, Usceed. The planet turned out to be a good choice. With a respectable level of technology and a government system a little too volatile for direct intervention by GalCop, Usceed would be perfect as a new home for the reborn ship-building company. As a tribute to their inspiration, the pair named the company Benulobiweed Incorporated. Now they had a secure supply of imported YT-1300s and a ready supply of customers eager to purchase, Benulobiweed Inc. was back in business.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security and Diversification==&lt;br /&gt;
&lt;br /&gt;
Benulobiweed Inc. continued to improve on their early successes and managed to cut a deal with the GalCop police to import specialist fighter craft from their Empire contacts, the Twin Ion Engine [[Tie-Fighter]] and the [[Tie-Interceptor]]. These, sold at a reasonable discount to the eager police force, ensured that Benulobiweed's importers would never be investigated and the company was more secure than ever. With the security offered by GalCop's slightly less than legal purchases, Benulobiweed Inc were able to strip down some of the imported YT-1300s, TIE Fighters and Interceptors, reverse-engineer the technology and produce exact copies in their own workshops, further reducing their overheads and maximising their profits! In a stroke of genius, A managed to meld together the technologies of their new Falcon and TIE Interceptor to produce a top-range space-superiority fighter, the [[Kestrel|Kestrel]]. This model was marketed with great aplomb by Q, who saw the advantage of selling one of the fastest ships in GalCop space. Soon GalCop were ordering their own Kestrels to counter the threat of ships owned by pirates and privateers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Present==&lt;br /&gt;
&lt;br /&gt;
Following calls for more cargo space in the Kestrel, A produced the [[Merlin (Oolite)|Merlin]], a remodelled Kestrel with an enhanced cargo area. This was followed by the truly ground-breaking [[Swift|Swift]], a vessel that relies on its shields to aid the hull integrity to counter the effects of its immensely powerful drives.  This in turn was followed up by the [[Pallas|Pallas]], a saucer-shaped vessel that was designed to counter the stability issues encountered in the Swift's directional controls. It was after this that a high-ranked GalCop official approached the Chairman requesting an all-new ship to act as a police and Naval command vessel, but with the ability to defend itself independently. A set to work immediately and the [[Condor|Condor]] was born, though the launch of this vessel was somewhat marred by Q's deciding to 'leak' details of the vessel's specifications and having GalCop suppress the data. With all the media hype, Q happily went on to sell it on the open market, effectively nullifying GalCop's advantage.&lt;br /&gt;
&lt;br /&gt;
The [[Firefly|Firefly]] was an attempt by Benulobiweed to add extra cargo capacity to the Swift by the simple expedient of adding a detachable cargo pod within the open framework of the hull.  After a rethink of the Swift design, A managed to rectify the handling difficulties as well as add cargo and crew accommodation and named it the Tepui and a short while after, the Tepui's variant the Lampyris.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumours and Gossip==&lt;br /&gt;
&lt;br /&gt;
Rumours abound that the company has entered into even closer relations with GalCop, some saying that GalCop has pretty much taken the company over and that Q is merely a figurehead with a mysterious Commissioner actually running the show. Others say that the sudden appearance of a sizeable force of GalCop ground troops in the Benulobiweed Inc. offices and construction complexes are simply a beefing up of security while final modifications are made to a new variant of the Naval Condor. True or not, there is no knowing what this innovative and drug-addled company will do next, or indeed, what new creations will be unveiled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
To purchase one of these fine vessels, contact your nearest [http://www.box.net/shared/b2tic3tjsk/1/3103900/41062182 Benulobiweed Inc.] stockist!&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Firefly&amp;diff=33113</id>
		<title>Firefly</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Firefly&amp;diff=33113"/>
		<updated>2012-07-01T14:18:34Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Explained who 'A' is and fixed typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Firefly&lt;br /&gt;
|image = [[Image:Firefly_sm.png | link= Gemini_Escort | width=100px | height=100px]]&lt;br /&gt;
|dimensions = 11.521 x 10.574 x 21.518&lt;br /&gt;
|width = 11.521m&lt;br /&gt;
|height = 10.574m&lt;br /&gt;
|length = 21.518m&lt;br /&gt;
|capacity = 35 TC&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|maxspeed = 0.755 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.8&lt;br /&gt;
|energybanks = 1&lt;br /&gt;
|energyrecharge = 2.5&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 3&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 775000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The firefly was a derivative of [[Swift|''Swift'']] from [[Benulobiweed_Inc.|''Benulobiweed Inc.'']]&lt;br /&gt;
&lt;br /&gt;
To quote &amp;quot;The Firefly was an attempt by Benulobiweed to add extra cargo capacity to the Swift by the simple expedient of adding a detachable cargo pod within the open framework of the hull. After a rethink of the Swift design, Benulobiweed Inc.'s Chief Developer 'A' managed to rectify the handling difficulties as well as add cargo and crew accommodation and named it the Tepui and a short while after, the Tepui's variant the Lampyris.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notable Features ==&lt;br /&gt;
&lt;br /&gt;
Very small, fast and agile, but a little fragile. Beam laser to the fore with Twin Plasma Cannon to the aft.&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
&lt;br /&gt;
The design is very antiquated and is similar to an old starship, utilising nacelles.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Anguis_Primus_(ship)&amp;diff=33085</id>
		<title>Anguis Primus (ship)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Anguis_Primus_(ship)&amp;diff=33085"/>
		<updated>2012-07-01T12:49:03Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Capacity from &amp;quot;2 T&amp;quot; to &amp;quot;2 TC&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite&lt;br /&gt;
|title=Anguis Primus&lt;br /&gt;
|image = [[File:Anguis-v2.png|350px|The ''Anguis'' in flight]]&lt;br /&gt;
|capacity = 2 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|gunmounts = Front, Aft, Port, Starboard.&lt;br /&gt;
|maxspeed = 0.5 LM&lt;br /&gt;
|energybanks = 8&lt;br /&gt;
|missileslots = 5&lt;br /&gt;
|energyrecharge = 4.0&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|maneuverability = Roll 2.75, pitch 1.5.&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 1000000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
The ''Anguis Primus'', as seen in the [[Anguis Primus (Book) | novel of the same name]] by [[User:RyanHoots | Ryan Hoots]], is a powerful ship. Not much is known about this ship, except it is very fast at .5 LM. The Anguis was made to be a pirate ship, but the prototype went missing from its builder's lair, and found by Anna Richardson.&lt;br /&gt;
&lt;br /&gt;
Nowadays, the ship can be found very rarely in the hands of pirates. With fore and aft military lasers, they are a formidable opponent. The one catch is that they carry no missiles, as all the inside space has been converted for maximum speed.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
The Anguis Primus was built by Maximus Malum, a pirate gang leader, and designed to be a pirate vessel. The ship was constructed using several damaged [[Krait (Oolite) | Krait]] fighters, along with plans for a fast engine designed by [[Koneko Industries]] that can go .5 LM. The ship has military lasers, high-power shields, and eight energy banks. It was made to be a fighter, so cargo space is limited at 2 TC, with a 15 ton extension possible.&lt;br /&gt;
&lt;br /&gt;
== Download &amp;amp; Notes ==&lt;br /&gt;
&lt;br /&gt;
Version 2.0 by Ryan Hoots can be downloaded here: [https://www.box.com/s/93e6c8d51fbc00a391a3 https://www.box.com/s/93e6c8d51fbc00a391a3]&lt;br /&gt;
&lt;br /&gt;
The first version of this OXP was originally made by Staer9, and later modified by Ryan Hoots. The current version is 100% Ryan's work.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Anguis Primus (Book)]]&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Bushmaster_Miner&amp;diff=33083</id>
		<title>Bushmaster Miner</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Bushmaster_Miner&amp;diff=33083"/>
		<updated>2012-07-01T12:41:25Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Changed &amp;quot;baseprice=10,000 Cr&amp;quot; to &amp;quot;baseprice = 10000 Cr&amp;quot;.  Fixed typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite&lt;br /&gt;
|title= Bushmaster Miner &lt;br /&gt;
|image = [[Image:Bushmastersit.png|250px]]&lt;br /&gt;
|width = 50m&lt;br /&gt;
|height = 10m&lt;br /&gt;
|length = 70m&lt;br /&gt;
|capacity = 20 TC&lt;br /&gt;
|gunmounts = Front&lt;br /&gt;
|maxspeed = 0.28 LM&lt;br /&gt;
|maneuverability = Roll: 1.2&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = N/A&lt;br /&gt;
|milshields = N/A&lt;br /&gt;
|shieldboost = N/A&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = 10000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
First in service in 3001, and launched at the Onrira Orbital, Bushmasters are only available to members of the Mining Guild. These peaceful ships, protected under GalCop statutes, plough through space, mining asteroids and extracting trace minerals. They only attack when freeloading pilots steal their hard-earned profits. However, mining lasers aren't particularly worrying.&lt;br /&gt;
&lt;br /&gt;
==Oldships 2010.oxp version==&lt;br /&gt;
Moorspace inc. Updated the Bushmaster Miner in 3101 to celebrate its 100 years of service to more all-round trading ship with emphasis on mining. They sold them in low quantities on the open market for an average of 10000 credits. A lot of enhancements were made. Better computers, more room and better living quarters.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The [[Old Ships|Old Ships OXP]] containing the Bushmaster Miner.&lt;br /&gt;
&lt;br /&gt;
Also found in the [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''&lt;br /&gt;
&lt;br /&gt;
And also now found in the [[Old_Ships_2010|Old Ships 2010 OXP]] by P.A.Groove.&lt;br /&gt;
&lt;br /&gt;
== Custom Paintjobs ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Neolite_Bushmaster.jpg|[[Neolite_Ships|Neolite Bushmaster]]&lt;br /&gt;
Image:Bushmaster_Miner.jpg|[[Old_Ships_2010|Old Ships 2010 Bushmaster]]&lt;br /&gt;
Image:Staer9 shipset (2).jpg|[[Staer9%27s_Shipset|Staer9's Bushmaster]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Coluber_Blue_Racer&amp;diff=33082</id>
		<title>Coluber Blue Racer</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Coluber_Blue_Racer&amp;diff=33082"/>
		<updated>2012-07-01T12:38:10Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed &amp;quot;.&amp;quot; from the price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Coluber Blue Racer&lt;br /&gt;
|image = [[Image:Blueracer_player.png]]&lt;br /&gt;
|dimensions = 100 x 40 x 112&lt;br /&gt;
|width = 100m&lt;br /&gt;
|height = 40m&lt;br /&gt;
|length = 112m&lt;br /&gt;
|capacity = 70 TC&lt;br /&gt;
|capacityext = 85 TC&lt;br /&gt;
|maxspeed = 0.333 LM&lt;br /&gt;
|maneuverability = Roll: 2.25&amp;lt;br/&amp;gt;Pitch: 1.0&amp;lt;br/&amp;gt;Yaw: 0.8&amp;lt;br/&amp;gt;Thrust: 36&lt;br /&gt;
|energybanks = 6&lt;br /&gt;
|energyrecharge = 3.6&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 5&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 327000 Cr&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Coluber CB-70333 &amp;quot;Blue Racer&amp;quot; is a medium size cargo ship, a further development of the good old Python. The ship is being developed and produced by the Coluber Works and Shipyards Ltd. located in the Riredi system, Xexedi cluster in galaxy one. After the industrial property rights for the Python had finally expired in 2807, Coluber Ltd. decided to use this tried and tested workhorse as basis for its first own ship design.&lt;br /&gt;
&lt;br /&gt;
==Notable features==&lt;br /&gt;
The Blue Racer has 30% less cargo space than a Python, but overall - except for the number of energy banks - better stats. This makes the Blue Racer more suitable for a role as multi-purpose ship. It is fast, maneuverable, and armed well enough to defend itself against pirates without the help of escort ships. The flight, weapon, and navigation systems of a Blue Racer are mostly widely automated so it can easily be handled by a single pilot. Nevertheless the standard crew consist of a pilot and a flight engineer.&lt;br /&gt;
&lt;br /&gt;
A special [[CB-HUD Mark II|HUD]] design for the Blue Racer is included:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Blueracer_hud.png]]&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
At the moment there are two variations of the standard Blue Racer that are worthy of mention. The first is a less welcome one, the Buccaneer Blue Racer. This version is used by some veteran pirates. If you have bad luck and encounter one of this red and orange painted (well, you know pirates - and even veteran pirates - seldom have an eye for colors) Blue Racer, you should ask yourself: Do I have an iron-assed ship and need some challenging target practice or is it the better choice to jettison my cargo and run? You can absolutely be sure that the pirate flying the Buccaneer Blue Racer HAS an iron-assed ship!&lt;br /&gt;
&lt;br /&gt;
The second variation is the Riredisec Blue Racer. Riredisec Inc. is a well established transport company that is specialized in the transportation of larger quantities of gold, platinum and gemstones. Of course this makes the Riredisec Blue Racer a rewarding target for a pirate attack. Even so a Riredisec Blue Racer is only very seldom bothered by pirates, because it is widely known that it is always escorted by a full squadron of heavy fighters flown by experienced veterans and it always carries a least one q-bomb. ALWAYS!&lt;br /&gt;
&lt;br /&gt;
==Notable pilots==&lt;br /&gt;
*''This section's factual accuracy is disputed. Please help to ensure that disputed facts are reliably sourced.''&lt;br /&gt;
&lt;br /&gt;
Captain Leo T. Eccles and flight engineer Atou Bedidiso formed one of the first crews on a Riredisec Blue Racer. This crew came to some fame because Eccles and Bedidiso survived a massive, coordinated attack of 15 pirate ships in the Gelaed system. After eliminating the three escort ships, seven remaining pirate ships moved forward to the Blue Racer flown by Eccles and Bedidiso for the final kill. But while the pirates were busy with the escorts, Bedidiso had managed to transfer the high-energy fuel from three missiles to the ship's fuel tanks. Then they put everything at stake and Eccles activated the fuel injectors. For a short period of time the high-energy fuel produced enough thrust to be faster than the fastest pirate ship, but also a rapidly growing risk of overheating and an engine explosion. But they were lucky and as their ship came out of masslock range with almost ruined engines, Eccles activated the jumpdrive and they escaped.&lt;br /&gt;
&lt;br /&gt;
Finally they reached the station aegis and delivered the cargo - three tons of platinum - safe to its destination. After this incident Riredisec general management decided to equip every of their cargo ship with at least one q-bomb. Eccles and Bedidiso are still on duty for Riredisec Inc. And in the space bars there is still the tale of the two to be the first crew that ever flew a fire-ass ship. Well, I think Eccles and Bedidiso never were very happy about that tale and if you ever happen to encounter the two veterans in a space bar, it is a wise decision not to hint at it.&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{Infobox ShipEquipment Oolite&lt;br /&gt;
|misc={{ListWithSeparator| • |{{EQ_ADVANCED_COMPASS|'''}}|{{EQ_DOCK_COMP|'''}}|{{EQ_ESCAPE_POD|'''}}|{{EQ_FUEL_INJECTION|'''}}|{{EQ_FUEL_SCOOPS|'''}}|{{EQ_GAL_DRIVE}}|{{EQ_MULTI_TARGET}}|{{EQ_PASSENGER_BERTH|'''}}|{{EQ_SCANNER_SHOW_MISSILE_TARGET}}}}&lt;br /&gt;
|weaponry={{ListWithSeparator| • |{{EQ_ENERGY_BOMB}}|{{EQ_BEAM_LASER|'''}}|{{EQ_PULSE_LASER}}|{{EQ_MINING_LASER}}|{{EQ_MILITARY_LASER}}}}&lt;br /&gt;
|defence={{ListWithSeparator| • |{{EQ_ECM}}|{{EQ_ENERGY_UNIT}}|{{EQ_NAVAL_ENERGY_UNIT}}|{{EQ_NAVAL_SHIELD_BOOSTER}}|{{EQ_SHIELD_BOOSTER}}|{{EQ_HEAT_SHIELD}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Custom paint jobs==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blueracer_buccaneer.png|Buccaneer Blue Racer&lt;br /&gt;
Image:Blueracer_riredisec.png|Riredisec Blue Racer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Blue Racer is part of the [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11206 Coluber.oxp].&lt;br /&gt;
&lt;br /&gt;
Current version:&lt;br /&gt;
* [http://www.box.com/s/m68mbc9vlc31h8hyive5 0.6.0] Changed ships names and the backgroundstory; added the Red Racer; minor changes at the textures.&lt;br /&gt;
&lt;br /&gt;
Old versions:&lt;br /&gt;
* [http://www.box.com/s/8ozor8ipae2653o5q1np 0.5.1] Bugfix in the shipyard.plist. Bug caused problems on windows systems. Thanks to JD for reporting the Bug and fixing it.&lt;br /&gt;
* 0.5.0 First release&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Far_Star_Murderer&amp;diff=33081</id>
		<title>Far Star Murderer</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Far_Star_Murderer&amp;diff=33081"/>
		<updated>2012-07-01T12:37:28Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed &amp;quot;.&amp;quot; from the price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Far star Murderer&lt;br /&gt;
|image = [[Image:Farstar_murderer.png|200px]]&lt;br /&gt;
|dimensions = 56 x 53 x 115&lt;br /&gt;
|width = 56m&lt;br /&gt;
|height = 53m&lt;br /&gt;
|length = 115m&lt;br /&gt;
|capacity = 10 TC&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 1.1&amp;lt;br /&amp;gt;Pitch: 1.7&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|energyrecharge = 7&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 2&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|milshields = No&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 270000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
v1.1 is a updated version of 8-bit Apocalypse Farstar Murderer and uses later implemented features in Oolite (like materials entries).&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* NPC and Player version&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Far_Star_sm.png|v1.0&lt;br /&gt;
File:Farstar_Murderer_sm.png|v1.1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Latest version needs Oolite v1.75.3+.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
* Latest version: [http://www.box.com/shared/qay3ud5fv1ib8fy8iulj FarstarMurderer1.1.zip] (231.5 KB)&lt;br /&gt;
* Original version: [http://www.box.com/shared/oufb3chuui Far Star OXP]. Alternate download from capnhack.com [http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip here].&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|1}}&lt;br /&gt;
{{Infobox OXPb| title = Farstar Murderer&lt;br /&gt;
|version = 1.1&lt;br /&gt;
|release = 2011-11-03&lt;br /&gt;
|license = CC-by-nc-sa&lt;br /&gt;
|features = Ship&lt;br /&gt;
|category = Ships OXPs&lt;br /&gt;
|author = 8-bit Apocalypse &lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11071 BB-Link]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Ghavial_(Oolite)&amp;diff=33080</id>
		<title>Ghavial (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Ghavial_(Oolite)&amp;diff=33080"/>
		<updated>2012-07-01T12:36:25Z</updated>

		<summary type="html">&lt;p&gt;SandJ: Removed &amp;quot;.&amp;quot; from price and &amp;quot;a&amp;quot; from the capacity.  Fixed typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title=Ghavial (Oolite)&lt;br /&gt;
|image = [[Image:Oolite-ghavial.png|120px]]&lt;br /&gt;
|dimensions = 60 x 30 x 80&lt;br /&gt;
|width = 60m&lt;br /&gt;
|height = 30m&lt;br /&gt;
|length = 80m&lt;br /&gt;
|capacity = 150 TC&lt;br /&gt;
|capacityext = 10 TC&lt;br /&gt;
|maxspeed = 0.25 LM&lt;br /&gt;
|maneuverability = Roll: 1.6&amp;lt;br /&amp;gt;Pitch: 0.6&amp;lt;br /&amp;gt;&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = 4&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|missileslots = 4&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 180000 Cr&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
From EliteA.&lt;br /&gt;
&lt;br /&gt;
Ship built in 3077 by Aligatormen, an alien race from outside of GalCop. &lt;br /&gt;
The Aligator race is slightly backward technologically, but they are fierce and numerous.&lt;br /&gt;
They are no match for the Navy, but as the Thargoid Threat keeps our boys and gals occupied in deep space, the Gators have grown bolder of late and have been making savage raids into GalCop territory and preying on commercial shipping.&lt;br /&gt;
&lt;br /&gt;
==Oldships 2010 Version==&lt;br /&gt;
After the Gators where defeated lots of their ships where considered suitable for conversion. The Ghavial is still a good ship with a reasonable cargo space albeit slow. It has a 'Crocodile teeth livery' as a decoration on the hull.&lt;br /&gt;
&lt;br /&gt;
== Drawbacks ==&lt;br /&gt;
As this is a non-GalCop ship, it does not have standard fittings for GalCop hightech goodies. Nor is it commonly available, Spacedredgers and Deepspace Hermits specialising in ship salvage are your best bet if you collect alien artefacts. &lt;br /&gt;
'Wild' Ghavials have only basic weaponry and no shields to speak of, but the more basic GalCop-made equipment can be fitted by a specialised mechanic.&lt;br /&gt;
&lt;br /&gt;
The 'converted' Ghavials are adapted to make use of standard weapon slots&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
It is illegal to supply the Gators with classified technology, this includes ECM and shield technologies as well as witchspace locators.   &lt;br /&gt;
&lt;br /&gt;
== Custom Paintjobs   ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Neolite_Ghavial.jpg|[[Neolite_Ships|Neolite Ghavial]]&lt;br /&gt;
Image:Ghavial.jpg|[[Old_Ships_2010|Old  Ships 2010  Ghavial]]&lt;br /&gt;
Image:Staer9 shipset (6).jpg|[[Staer9%27s_Shipset|Staer9's Ghavail]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
* The [[Old Ships|Old Ships OXP]] containing the Ghavial.&lt;br /&gt;
* Also found in the [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''&lt;br /&gt;
* And also now found in the [[Old_Ships_2010|Old Ships 2010  OXP]] by P.A.Groove.&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Xarik&amp;diff=33079</id>
		<title>Xarik</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Xarik&amp;diff=33079"/>
		<updated>2012-07-01T12:31:47Z</updated>

		<summary type="html">&lt;p&gt;SandJ: ... and added Cr to the price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Semantic Infobox ShipStats Oolite| title = Xarik Spaceplane&lt;br /&gt;
|image = [[Image:Xarik.jpg]]&lt;br /&gt;
|dimensions = 83 x 12 x 113&lt;br /&gt;
|width = 83m&lt;br /&gt;
|height = 12m&lt;br /&gt;
|length = 113m&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|capacityext = 30 TC&lt;br /&gt;
|maxspeed = 0.36 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&amp;lt;br /&amp;gt;Yaw: 1.0&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|energyrecharge = 5.2&lt;br /&gt;
|gunmounts = 4&lt;br /&gt;
|missileslots = 6&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 155000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Xarik Spaceplane ==&lt;br /&gt;
&lt;br /&gt;
A space-capable advanced aircraft, the last creation of the late Prof. Eisel Xarik.&lt;br /&gt;
&lt;br /&gt;
Used by pirates, traders, and hunters. A special variant is flown by GalCop vice police. Two paint jobs available to the player: The standard silver/red edition, and a classy metalflake gold. :)&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Interview with magazine [[What_Spaceship%3F|What Spaceship]].&lt;br /&gt;
&lt;br /&gt;
Today, we have an exclusive interview with Derik Rohi, the test pilot who flew the Xarik spaceplane prototype.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: Thank you for speaking with me today, Mr. Rohi.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: No problem. I trust your flight to the bar wasn't too harrowing. These Anarchy systems can get rather wild.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: Yes, without a doubt. So... The Xarik spaceplane. Why is it called a spaceplane?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: Pteradyne took an interesting direction with its design. As you're probably aware, there's no frictional resistance in space, apart from little bits of space dust. So a spaceship can be any shape, with little impact to its performance. But in atmosphere, it's a wholly different ballgame. Atmosphere has resistance, lots of it. The Xarik isn't a spaceship retrofitted to fly in air, it's an aircraft designed to operate in space.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: Ahh...I see...I think. Forgive me, I'm not too familiar with aircraft. Moving on, what's it like to fly a Xarik?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: I take it you fellows haven't got one to review yet?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: No sir. They've just went into production, and it seems there's already a lot of interest.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: Oh. Well, there were two prototypes. The first prototype didn't handle too well...Very twitchy in space, and even worse in the air.&lt;br /&gt;
The engineers used the flight recorder data and my recommendations to tune the flight computer on prototype two. After that, it was just simple tweaks to get very smooth performance.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: We've heard that the flight control system is customizable by the crew.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: That's true. The flight computer comes with user-definable software. It's an ingenious approach; you don't like how it performs? Do something about it. Of course, as the used land vehicle salesbeings like to say, 'your mileage may vary'.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: The Xarik is said to be heavily armed, some may say too much so. Your thoughts?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: Between pirates, Thargoids, and others that for whatever reasons want you dead, combat is an enviable reality. The Xarik is meant to be a multi-role craft, and unfortunately, surviving getting shot at just happens to be one of the roles in question. Compared to a Dragon, the Xarik's armaments are rather light in my opinion. But the Xarik can do things a Dragon cannot, like enter atmosphere and make a profit on the milk run routes.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: OK, that makes sense. We've priced it, and for such an adaptable machine, it's incredibly inexpensive.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: It may not look it on the outside, but on the inside it shows - the Xarik is built as cheaply as they can get away with and maintain structural stability, as well as meet design goals. It's not a luxury craft. It's a no-frills, gets the job done machine. The old Cobra 3 is the height of luxury compared to a Xarik's cockpit. Much of the components have been around for decades. There's no reactor; it uses thermodynes and solar collectors for energy generation. At least it's reliable and easily serviced, something you just don't get in bleeding edge components.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: Sounds like if I buy one, I'll have to bring my own seat covers! And hire a co-pilot who's also a shadetree mechanic and computer geek.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#ececec&amp;quot;&amp;gt;DR: &amp;lt;chuckling&amp;gt; Precisely. Now, if you'll excuse me, I've got to go. Too much ale and it wants to leave.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#f4f4f4&amp;quot;&amp;gt;WS: I understand. Thank you for your time, and this wonderful insight.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Oolite v1.72 or higher.&lt;br /&gt;
* No dependencies.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
[http://www.box.net/shared/7ebx1i3v8k Xarik Spaceplane] (2.6MB) Updated 01/02/2010.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>SandJ</name></author>
		
	</entry>
</feed>