<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gsagostinho</id>
	<title>Elite Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gsagostinho"/>
	<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php/Special:Contributions/Gsagostinho"/>
	<updated>2026-04-16T09:08:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.12</generator>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:Gsagostinho&amp;diff=66477</id>
		<title>User:Gsagostinho</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:Gsagostinho&amp;diff=66477"/>
		<updated>2021-06-10T16:06:35Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Gsagostinho-dangeroushud-blue.png|thumb|right|800px|Gsagostinho's HUD (Blue version)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Gsagostinho Asp.png|thumb|600px|right|one of the Asps]]&lt;br /&gt;
[[File:Gsagostinho FdL.png|thumb|600px|right|one of the Fer de Lances]]&lt;br /&gt;
== OXPs ==&lt;br /&gt;
&lt;br /&gt;
=== Ships &amp;amp; Retextures ===&lt;br /&gt;
*[[Cobra Mk.4 (Oolite)]]&lt;br /&gt;
*gsagostinho's Texture Pack: Adder - 6 new paint jobs&lt;br /&gt;
*gsagostinho's Texture Pack: Asp Mk II - 6 new paint jobs&lt;br /&gt;
*gsagostinho's Texture Pack: Cobra Mk III - 23 new paint-jobs&lt;br /&gt;
*gsagostinho's Texture Pack: Fer-de-Lance&lt;br /&gt;
*gsagostinho's Texture Pack: Python - 6 new paint jobs&lt;br /&gt;
&lt;br /&gt;
Note: [[User:Another commander|Another commander]] upgraded Gsagostinho's retextures (for v.1.88's improved graphics) for some of the Asps &amp;amp; FdLs: [https://drive.google.com/file/d/1NL68hOY2GgGVmJZV1M1eu_FeZXDEtNxQ/view AspAndFDLSpecGlossMaps.zip] &lt;br /&gt;
&lt;br /&gt;
=== Oolite &amp;amp; Elite:Dangerous ===&lt;br /&gt;
*[[Dangerous Keyconfig OXP]]&lt;br /&gt;
*[[Dangerous HUD]] - with his own sounds! Note that [[User:Another_commander|Another_commander]], who also has a very keen sense of aesthetics, seems to prefer this as his HUD.&lt;br /&gt;
&lt;br /&gt;
=== Work in progress ===&lt;br /&gt;
Have look at his station models [http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18977 here].&lt;br /&gt;
&lt;br /&gt;
=== Influence ===&lt;br /&gt;
As well as his own OXPs, he has been influential behind the scenes in improving the aesthetics of other OXPs such as [[Dictators OXP]], [[Manual Witchspace Alignment]], [[System Features Rings]] &amp;amp; [[Fuel Station OXP]].&lt;br /&gt;
&lt;br /&gt;
== Outside Oolite ==&lt;br /&gt;
Gilberto has been involved making similar contributions to other games - look at FlightGear.&lt;br /&gt;
&lt;br /&gt;
[[Category:Profiles]]&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=58103</id>
		<title>File:Gsagostinho.TexturePack.AspMkII.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=58103"/>
		<updated>2019-06-14T16:05:11Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.TexturePack.AspMkII.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Asp Mk II ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.4&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Asp Mk II.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=58102</id>
		<title>File:Gsagostinho.TexturePack.FerDeLance.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=58102"/>
		<updated>2019-06-14T16:05:10Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.TexturePack.FerDeLance.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Fer-de-Lance ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.5&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 4.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=58101</id>
		<title>File:Gsagostinho.TexturePack.AspMkII.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=58101"/>
		<updated>2019-06-14T16:04:08Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* gsagostinho's Texture Pack: Asp Mk II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Asp Mk II ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.4&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Asp Mk II.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=58100</id>
		<title>File:Gsagostinho.TexturePack.FerDeLance.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=58100"/>
		<updated>2019-06-14T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* gsagostinho's Texture Pack: Fer-de-Lance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Fer-de-Lance ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.5&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 4.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.GreenVariant.oxz&amp;diff=57791</id>
		<title>File:Gsagostinho.DangerousHUD.GreenVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.GreenVariant.oxz&amp;diff=57791"/>
		<updated>2018-12-08T21:03:13Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.GreenVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PurpleVariant.oxz&amp;diff=57790</id>
		<title>File:Gsagostinho.DangerousHUD.PurpleVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PurpleVariant.oxz&amp;diff=57790"/>
		<updated>2018-12-08T21:02:53Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.PurpleVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.WhiteVariant.oxz&amp;diff=57789</id>
		<title>File:Gsagostinho.DangerousHUD.WhiteVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.WhiteVariant.oxz&amp;diff=57789"/>
		<updated>2018-12-08T21:02:41Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.WhiteVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PinkVariant.oxz&amp;diff=57788</id>
		<title>File:Gsagostinho.DangerousHUD.PinkVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PinkVariant.oxz&amp;diff=57788"/>
		<updated>2018-12-08T20:55:05Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.PinkVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.BlueVariant.oxz&amp;diff=57787</id>
		<title>File:Gsagostinho.DangerousHUD.BlueVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.BlueVariant.oxz&amp;diff=57787"/>
		<updated>2018-12-08T20:44:33Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.BlueVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&amp;diff=57786</id>
		<title>File:Gsagostinho.DangerousHUD.OrangeVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&amp;diff=57786"/>
		<updated>2018-12-08T20:40:57Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PurpleVariant.oxz&amp;diff=57707</id>
		<title>File:Gsagostinho.DangerousHUD.PurpleVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PurpleVariant.oxz&amp;diff=57707"/>
		<updated>2018-10-24T18:11:18Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.PurpleVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PinkVariant.oxz&amp;diff=57706</id>
		<title>File:Gsagostinho.DangerousHUD.PinkVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PinkVariant.oxz&amp;diff=57706"/>
		<updated>2018-10-24T18:11:07Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.PinkVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.GreenVariant.oxz&amp;diff=57705</id>
		<title>File:Gsagostinho.DangerousHUD.GreenVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.GreenVariant.oxz&amp;diff=57705"/>
		<updated>2018-10-24T18:11:05Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.GreenVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.BlueVariant.oxz&amp;diff=57703</id>
		<title>File:Gsagostinho.DangerousHUD.BlueVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.BlueVariant.oxz&amp;diff=57703"/>
		<updated>2018-10-24T18:11:02Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.BlueVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&amp;diff=57704</id>
		<title>File:Gsagostinho.DangerousHUD.OrangeVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&amp;diff=57704"/>
		<updated>2018-10-24T18:11:02Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.WhiteVariant.oxz&amp;diff=57702</id>
		<title>File:Gsagostinho.DangerousHUD.WhiteVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.WhiteVariant.oxz&amp;diff=57702"/>
		<updated>2018-10-24T18:10:35Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.DangerousHUD.WhiteVariant.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.BlueVariant.oxz&amp;diff=57701</id>
		<title>File:Gsagostinho.DangerousHUD.BlueVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.BlueVariant.oxz&amp;diff=57701"/>
		<updated>2018-10-24T17:34:53Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Dangerous HUD (Blue Variant) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PinkVariant.oxz&amp;diff=57700</id>
		<title>File:Gsagostinho.DangerousHUD.PinkVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.PinkVariant.oxz&amp;diff=57700"/>
		<updated>2018-10-24T17:34:01Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.GreenVariant.oxz&amp;diff=57699</id>
		<title>File:Gsagostinho.DangerousHUD.GreenVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.GreenVariant.oxz&amp;diff=57699"/>
		<updated>2018-10-24T17:33:57Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&amp;diff=57698</id>
		<title>File:Gsagostinho.DangerousHUD.OrangeVariant.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.DangerousHUD.OrangeVariant.oxz&amp;diff=57698"/>
		<updated>2018-10-24T17:33:55Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57682</id>
		<title>System Features Rings</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57682"/>
		<updated>2018-10-16T20:59:10Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Download */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This OXP adds some dust rings to a few planets in each galaxy. &lt;br /&gt;
[[File:Systemrings1.jpg|700px|right]]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.10.3]. (Requires Oolite 1.84 or later)&lt;br /&gt;
&lt;br /&gt;
16/10/2018 - Version 2.10.3: &lt;br /&gt;
* Fixing a newly introduced bug in the visuals of the gaps in the rings.&lt;br /&gt;
&lt;br /&gt;
13/10/2018 - Version 2.10.2: &lt;br /&gt;
* some more minor optimizations.&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10.1: &lt;br /&gt;
* more optimizations.&lt;br /&gt;
* rings get more transparent when entering an atmosphere.&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10: &lt;br /&gt;
* optimized some of the shader's code (thanks Svengali!).&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel .&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:systemrings1.jpg|Rings as in version 2.9&lt;br /&gt;
Image:systemrings2.jpg|Transparency is now supported in Oolite 1.87 &lt;br /&gt;
Image:systemrings3.jpg|Close up of new rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|Previous version of rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.6.screenie1.jpg|Close up detail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style='clear:both'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings&lt;br /&gt;
|version = 2.8.1&lt;br /&gt;
|release = 2017-09-23&lt;br /&gt;
|license = CC-BY-SA 3.0&lt;br /&gt;
|features = Ring system&lt;br /&gt;
|category = Ambience OXPs&lt;br /&gt;
|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]&lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18921&amp;amp;p=257815 Bulletin Board thread]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57681</id>
		<title>System Features Rings</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57681"/>
		<updated>2018-10-16T20:58:58Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Download */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This OXP adds some dust rings to a few planets in each galaxy. &lt;br /&gt;
[[File:Systemrings1.jpg|700px|right]]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.10.2]. (Requires Oolite 1.84 or later)&lt;br /&gt;
&lt;br /&gt;
16/10/2018 - Version 2.10.3: &lt;br /&gt;
* Fixing a newly introduced bug in the visuals of the gaps in the rings.&lt;br /&gt;
&lt;br /&gt;
13/10/2018 - Version 2.10.2: &lt;br /&gt;
* some more minor optimizations.&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10.1: &lt;br /&gt;
* more optimizations.&lt;br /&gt;
* rings get more transparent when entering an atmosphere.&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10: &lt;br /&gt;
* optimized some of the shader's code (thanks Svengali!).&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel .&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:systemrings1.jpg|Rings as in version 2.9&lt;br /&gt;
Image:systemrings2.jpg|Transparency is now supported in Oolite 1.87 &lt;br /&gt;
Image:systemrings3.jpg|Close up of new rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|Previous version of rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.6.screenie1.jpg|Close up detail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style='clear:both'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings&lt;br /&gt;
|version = 2.8.1&lt;br /&gt;
|release = 2017-09-23&lt;br /&gt;
|license = CC-BY-SA 3.0&lt;br /&gt;
|features = Ring system&lt;br /&gt;
|category = Ambience OXPs&lt;br /&gt;
|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]&lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18921&amp;amp;p=257815 Bulletin Board thread]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57680</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57680"/>
		<updated>2018-10-16T20:57:41Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Cim.gsagostinho.SystemFeatures.Rings.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10.3&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57679</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57679"/>
		<updated>2018-10-16T20:57:31Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* System Features: Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10.3&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57674</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57674"/>
		<updated>2018-10-13T22:29:41Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* System Features: Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10.2&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57673</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57673"/>
		<updated>2018-10-13T22:29:17Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Cim.gsagostinho.SystemFeatures.Rings.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10.1&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57672</id>
		<title>System Features Rings</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57672"/>
		<updated>2018-10-13T22:29:08Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Download */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This OXP adds some dust rings to a few planets in each galaxy. &lt;br /&gt;
[[File:Systemrings1.jpg|700px|right]]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.10.2]. (Requires Oolite 1.84 or later)&lt;br /&gt;
&lt;br /&gt;
13/10/2018 - Version 2.10.2: &lt;br /&gt;
* some more minor optimizations&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10.1: &lt;br /&gt;
* more optimizations&lt;br /&gt;
* rings get more transparent when entering an atmosphere&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10: &lt;br /&gt;
* optimized some of the shader's code (thanks Svengali!)&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel &lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:systemrings1.jpg|Rings as in version 2.9&lt;br /&gt;
Image:systemrings2.jpg|Transparency is now supported in Oolite 1.87 &lt;br /&gt;
Image:systemrings3.jpg|Close up of new rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|Previous version of rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.6.screenie1.jpg|Close up detail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style='clear:both'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings&lt;br /&gt;
|version = 2.8.1&lt;br /&gt;
|release = 2017-09-23&lt;br /&gt;
|license = CC-BY-SA 3.0&lt;br /&gt;
|features = Ring system&lt;br /&gt;
|category = Ambience OXPs&lt;br /&gt;
|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]&lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18921&amp;amp;p=257815 Bulletin Board thread]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57656</id>
		<title>System Features Rings</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57656"/>
		<updated>2018-10-09T23:10:26Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This OXP adds some dust rings to a few planets in each galaxy. &lt;br /&gt;
[[File:Systemrings1.jpg|700px|right]]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.10.1]. (Requires Oolite 1.84 or later)&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10.1: &lt;br /&gt;
* more optimizations&lt;br /&gt;
* rings get more transparent when entering an atmosphere&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10: &lt;br /&gt;
* optimized some of the shader's code (thanks Svengali!)&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel &lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:systemrings1.jpg|Rings as in version 2.9&lt;br /&gt;
Image:systemrings2.jpg|Transparency is now supported in Oolite 1.87 &lt;br /&gt;
Image:systemrings3.jpg|Close up of new rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|Previous version of rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.6.screenie1.jpg|Close up detail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style='clear:both'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings&lt;br /&gt;
|version = 2.8.1&lt;br /&gt;
|release = 2017-09-23&lt;br /&gt;
|license = CC-BY-SA 3.0&lt;br /&gt;
|features = Ring system&lt;br /&gt;
|category = Ambience OXPs&lt;br /&gt;
|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]&lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18921&amp;amp;p=257815 Bulletin Board thread]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57655</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57655"/>
		<updated>2018-10-09T23:09:50Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* System Features: Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10.1&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57654</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57654"/>
		<updated>2018-10-09T23:09:17Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Cim.gsagostinho.SystemFeatures.Rings.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57653</id>
		<title>System Features Rings</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57653"/>
		<updated>2018-10-09T21:20:40Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Download */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This OXP adds some dust rings to a few planets in each galaxy. &lt;br /&gt;
[[File:Systemrings1.jpg|700px|right]]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.10]. (Requires Oolite 1.84 or later)&lt;br /&gt;
&lt;br /&gt;
09/10/2018 - Version 2.10: &lt;br /&gt;
* optimized some of the shader's code (thanks Svengali!)&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel &lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:systemrings1.jpg|Rings as in version 2.9&lt;br /&gt;
Image:systemrings2.jpg|Transparency is now supported in Oolite 1.87 &lt;br /&gt;
Image:systemrings3.jpg|Close up of new rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|Previous version of rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.6.screenie1.jpg|Close up detail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style='clear:both'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings&lt;br /&gt;
|version = 2.8.1&lt;br /&gt;
|release = 2017-09-23&lt;br /&gt;
|license = CC-BY-SA 3.0&lt;br /&gt;
|features = Ring system&lt;br /&gt;
|category = Ambience OXPs&lt;br /&gt;
|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]&lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18921&amp;amp;p=257815 Bulletin Board thread]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57652</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57652"/>
		<updated>2018-10-09T21:19:46Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Cim.gsagostinho.SystemFeatures.Rings.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57651</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57651"/>
		<updated>2018-10-09T21:19:27Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Replaced content with &amp;quot;== System Features: Rings ==  Version: 2.10  Required Oolite Version: 1.84  Author: cim, Gilberto Agostinho (gsagostinho)  License: CC-BY-SA 3.0&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.10&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57650</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57650"/>
		<updated>2018-10-08T23:01:03Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Cim.gsagostinho.SystemFeatures.Rings.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.9&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This OXP adds some dust rings to a few planets in each galaxy. Whether those rings are traditional gas giant rings or debris rings from industry or long-past battles depends on your planet texture OXP. A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel &lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=HUD_images_here&amp;diff=57648</id>
		<title>HUD images here</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=HUD_images_here&amp;diff=57648"/>
		<updated>2018-10-08T15:42:44Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Dangerous HUD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Images are below their captions.&lt;br /&gt;
&lt;br /&gt;
=== Aad HUD ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Aad-HUD Aad-HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Aad-hud_normal.png]]&lt;br /&gt;
&lt;br /&gt;
=== Another HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9462 Another HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:AnotherHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== CB-HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?p=141035#p141035 CB-HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:CB-HUD_2011-09-25.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== ChupacabraHUD ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/ChupacabraHUD ChupacabraHUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:ChupacabraHUD1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD4.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD5.png]]&lt;br /&gt;
&lt;br /&gt;
=== Coluber HUD CH01 ===&lt;br /&gt;
[[Coluber_HUD_CH01]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:15wo9_coluber_hud_ch01.png||||Screenshot showing the Coluber HUD CH01 on a 2560x1440 pixel (16:9) monitor scaled-down to 1000x563]]&lt;br /&gt;
&lt;br /&gt;
===CombatHUD===&lt;br /&gt;
[[CombatHUD]]-widescreen version (standard version has Comms and Console messages above the dials on either side).&lt;br /&gt;
&lt;br /&gt;
[[Image:Chws2.png]]&lt;br /&gt;
&lt;br /&gt;
Combat HUD (Red Alert mode)&lt;br /&gt;
&lt;br /&gt;
[[image:chRedAlert.png]]&lt;br /&gt;
&lt;br /&gt;
=== Compact HUD ===&lt;br /&gt;
[[CompactHUD]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Ch-std.png]]&lt;br /&gt;
[[Image:Chws2.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CRR-HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11502 CRR-HUD BB]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Crr_hud_pic_001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dangerous HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18886#p257480 Dangerous HUD BB]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Gsagostinho-dangeroushud-green.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Gsagostinho-dangeroushud-blue.png]]&lt;br /&gt;
&lt;br /&gt;
=== DeeperSpace HUD ===&lt;br /&gt;
[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18655 DeeperSpace HUD BB]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:DeeperSpaceHUD.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Deepspace HUD ===&lt;br /&gt;
[[Deepspace_Ships|Deepspace HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Deepspacehud.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Deepspace Retro HUD ===&lt;br /&gt;
[[Deepspace_Ships|Deepspace HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:RetroHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dr HUD ===&lt;br /&gt;
[[Dr HUD OXP|Dr HUD]] &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:huddrhud.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ExtraLarge HUD ===&lt;br /&gt;
[[HUDSelector#ExtraLarge_HUD|ExtraLarge HUD]] provide a very large, alert sensitive scanner and custom dials with [[CombatMFD]] but no 16:10 support due to not enough room for the bottom two MFDs.&lt;br /&gt;
&lt;br /&gt;
[[Image:XLHUD4r.png|800px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XLHUD9y.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fighter HUD ===&lt;br /&gt;
[[Fighter HUD (Oolite)|Fighter HUD Mk2]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudfighter.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== G-HUD ===&lt;br /&gt;
[http://wiki.alioth.net/images/2/2d/G-HUD_Mk2.oxp.zip  ''G-HUD Mk2'']&amp;lt;br  /&amp;gt;&lt;br /&gt;
Mk1 version now superceded.&lt;br /&gt;
[http://wiki.alioth.net/images/7/76/G-HUD_Mk2.png  ''Large version of screenshot'']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:G-HUD_Mk2_resize.png]]&lt;br /&gt;
&lt;br /&gt;
=== Klepto HUD ===&lt;br /&gt;
[[Klepto-HUD OXP]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudKleptoHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Large HUD ===&lt;br /&gt;
[[HUDSelector#Large_HUD|Large HUD]] looks like the default HUD but with 10 MFDs, custom dials with [[CombatMFD]] and a large alert sensitively colored scanner.&lt;br /&gt;
&lt;br /&gt;
[[Image:LargeHUD10r.png|800px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LargeHUD9g.png|800px]]&lt;br /&gt;
&lt;br /&gt;
Both 4:3, 16:9 and 16:10 displays are supported, but in 4:3 &amp;quot;only&amp;quot; 8 MFDs are usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:LargeHUD4r.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medusa HUD ===&lt;br /&gt;
[http://www.crimsonforge.co.uk/cloister/MedusaHud.oxp.zip  ''Medusa HUD'']&amp;lt;br  /&amp;gt;&lt;br /&gt;
[[Image:Medusa_Hud.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Mega Walnut Dash HUD ===&lt;br /&gt;
[[Mega-Walnut Dashboard OXP|Mega-Walnut Dashboard]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudMegaWalnutDashHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== MilHUD 4000 ===&lt;br /&gt;
[[MilHUD 4000]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:M4000_police.png]]&lt;br /&gt;
&lt;br /&gt;
=== Milspec HUD ===&lt;br /&gt;
[[MilSpec HUD OXP|MilSpec HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudmilspec.png]]&lt;br /&gt;
&lt;br /&gt;
=== Mod HUD ===&lt;br /&gt;
[[Mod-HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:ModHUD-v1.0.png]]&lt;br /&gt;
&lt;br /&gt;
=== Numeric Style HUDs ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Numeric_Style_HUDs Numeric Style HUDs] or browse viewtopic for current [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9977 information]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 3.25 with 8 MFDs in 4:3 screen:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.25a.png|center|800px]]&lt;br /&gt;
16:10 screen with wider scanner:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.25b.png|center|800px]]&lt;br /&gt;
16:9 widescreen with wider MFDs:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.25c.png|center|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another layout with 4*4 MFDs in 4:3 screen: (selectable in [[HUDSelector]])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.23a.png|center|800px]]&lt;br /&gt;
The scanner is wider in 16:10 screens:&lt;br /&gt;
[[Image:NumericHudv3.23b.png|center|960px]]&lt;br /&gt;
In 16:9 the scanner is extra wide:&lt;br /&gt;
[[Image:NumericHudv3.23c.png|center|1067px]]&lt;br /&gt;
&lt;br /&gt;
Version 3&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHUDv3 1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv3 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv3 3.png]]&lt;br /&gt;
&lt;br /&gt;
Version 2.1(redesigned crosshair not shown)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHUDv2 1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv2 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv2 3.png]]&lt;br /&gt;
&lt;br /&gt;
Version 1.3.2&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv1.2-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHudv1.2-3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pie Chart Style HUDs ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Pie_Chart_Style_HUDs Pie Chart Style HUDs] or browse viewtopic for current [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9788 information]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:PCS_HUDv2-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PCS_HUDv2-2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PCS_HUDv2-3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PCS_HUDv2-4.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Small HUD ===&lt;br /&gt;
[[HUDSelector#Small_HUD|Small HUD]] looks like the default small HUD but with 10 MFDs.&lt;br /&gt;
&lt;br /&gt;
[[Image:SmallHUD.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Smart HUD===&lt;br /&gt;
[[SmartHUD]]-widescreen version (standard version has Comms and Console messages above the dials on either side).&lt;br /&gt;
&lt;br /&gt;
[[image:Chws2.png]]&lt;br /&gt;
&lt;br /&gt;
=== Sniper Camera System HUD ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Sniper_Camera_System_HUD Sniper Camera System HUD] or browse viewtopic for current [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10461 information]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:SniperCameraSystemv1.1-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SniperCameraSystemv1.1-2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SniperCameraSystemv1.1-3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Steampunk HUD ===&lt;br /&gt;
[http://www.purgatori.net/Steampunk%20HUD.htm Steampunk HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Steamhud.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== Trek HUD ===&lt;br /&gt;
[http://wiki.alioth.net/images/d/d9/TrekHud.zip  ''Trek HUD'']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hud.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wide-Screen HUD ===&lt;br /&gt;
[[Wide-Screen HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Wide-Screen-HUD.png]]&lt;br /&gt;
&lt;br /&gt;
=== Wolfwood HUD ===&lt;br /&gt;
[http://wiki.alioth.net/images/0/06/Wolfs_variants.zip ''Wolfwood HUD'']&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: the image shows an Imperial Cruiser even though at bottom right it says &amp;quot;Cobra Mk III&amp;quot;. Note the Imperial Cruiser has increased energy banks and missles. But this gives you an idea of what it looks like. &lt;br /&gt;
&lt;br /&gt;
[[Image:hudwolfwood2.png]]&lt;br /&gt;
&lt;br /&gt;
===Xenon HUD===&lt;br /&gt;
[[Xenon_HUD|Xenon HUD]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:XenonHUD_Sample.png]]&lt;br /&gt;
&lt;br /&gt;
=== Yet Another HUD ===&lt;br /&gt;
[http://www.palmski.plus.com/Plagiarist_Hud_v0.2.zip ''Yet Another HUD v0.2''] / &lt;br /&gt;
[http://www.aegidian.org/bb/viewtopic.php?t=8406 Oolite BBS Discussion]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Also known as the Plagiarism HUD, due to shamefully stealing parts from Trek HUD, MilHUD and GenericHUD.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Green:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_green.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Yellow:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_yellow.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Red:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_red.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Critical:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_crit.gif]]&lt;br /&gt;
&lt;br /&gt;
{{HUD-OXP}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=HUD_images_here&amp;diff=57647</id>
		<title>HUD images here</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=HUD_images_here&amp;diff=57647"/>
		<updated>2018-10-08T15:42:34Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Dangerous HUD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Images are below their captions.&lt;br /&gt;
&lt;br /&gt;
=== Aad HUD ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Aad-HUD Aad-HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Aad-hud_normal.png]]&lt;br /&gt;
&lt;br /&gt;
=== Another HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9462 Another HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:AnotherHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== CB-HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?p=141035#p141035 CB-HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:CB-HUD_2011-09-25.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== ChupacabraHUD ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/ChupacabraHUD ChupacabraHUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:ChupacabraHUD1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD4.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ChupacabraHUD5.png]]&lt;br /&gt;
&lt;br /&gt;
=== Coluber HUD CH01 ===&lt;br /&gt;
[[Coluber_HUD_CH01]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:15wo9_coluber_hud_ch01.png||||Screenshot showing the Coluber HUD CH01 on a 2560x1440 pixel (16:9) monitor scaled-down to 1000x563]]&lt;br /&gt;
&lt;br /&gt;
===CombatHUD===&lt;br /&gt;
[[CombatHUD]]-widescreen version (standard version has Comms and Console messages above the dials on either side).&lt;br /&gt;
&lt;br /&gt;
[[Image:Chws2.png]]&lt;br /&gt;
&lt;br /&gt;
Combat HUD (Red Alert mode)&lt;br /&gt;
&lt;br /&gt;
[[image:chRedAlert.png]]&lt;br /&gt;
&lt;br /&gt;
=== Compact HUD ===&lt;br /&gt;
[[CompactHUD]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Ch-std.png]]&lt;br /&gt;
[[Image:Chws2.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CRR-HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=11502 CRR-HUD BB]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Crr_hud_pic_001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dangerous HUD ===&lt;br /&gt;
[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18886#p257480 Dangerous HUD BB]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Gsagostinho-dangeroushud-green.jpg]]&lt;br /&gt;
[[Image:Gsagostinho-dangeroushud-blue.png]]&lt;br /&gt;
&lt;br /&gt;
=== DeeperSpace HUD ===&lt;br /&gt;
[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18655 DeeperSpace HUD BB]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:DeeperSpaceHUD.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Deepspace HUD ===&lt;br /&gt;
[[Deepspace_Ships|Deepspace HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Deepspacehud.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Deepspace Retro HUD ===&lt;br /&gt;
[[Deepspace_Ships|Deepspace HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:RetroHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dr HUD ===&lt;br /&gt;
[[Dr HUD OXP|Dr HUD]] &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:huddrhud.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ExtraLarge HUD ===&lt;br /&gt;
[[HUDSelector#ExtraLarge_HUD|ExtraLarge HUD]] provide a very large, alert sensitive scanner and custom dials with [[CombatMFD]] but no 16:10 support due to not enough room for the bottom two MFDs.&lt;br /&gt;
&lt;br /&gt;
[[Image:XLHUD4r.png|800px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XLHUD9y.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fighter HUD ===&lt;br /&gt;
[[Fighter HUD (Oolite)|Fighter HUD Mk2]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudfighter.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== G-HUD ===&lt;br /&gt;
[http://wiki.alioth.net/images/2/2d/G-HUD_Mk2.oxp.zip  ''G-HUD Mk2'']&amp;lt;br  /&amp;gt;&lt;br /&gt;
Mk1 version now superceded.&lt;br /&gt;
[http://wiki.alioth.net/images/7/76/G-HUD_Mk2.png  ''Large version of screenshot'']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:G-HUD_Mk2_resize.png]]&lt;br /&gt;
&lt;br /&gt;
=== Klepto HUD ===&lt;br /&gt;
[[Klepto-HUD OXP]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudKleptoHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Large HUD ===&lt;br /&gt;
[[HUDSelector#Large_HUD|Large HUD]] looks like the default HUD but with 10 MFDs, custom dials with [[CombatMFD]] and a large alert sensitively colored scanner.&lt;br /&gt;
&lt;br /&gt;
[[Image:LargeHUD10r.png|800px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LargeHUD9g.png|800px]]&lt;br /&gt;
&lt;br /&gt;
Both 4:3, 16:9 and 16:10 displays are supported, but in 4:3 &amp;quot;only&amp;quot; 8 MFDs are usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:LargeHUD4r.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medusa HUD ===&lt;br /&gt;
[http://www.crimsonforge.co.uk/cloister/MedusaHud.oxp.zip  ''Medusa HUD'']&amp;lt;br  /&amp;gt;&lt;br /&gt;
[[Image:Medusa_Hud.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Mega Walnut Dash HUD ===&lt;br /&gt;
[[Mega-Walnut Dashboard OXP|Mega-Walnut Dashboard]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudMegaWalnutDashHUD.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== MilHUD 4000 ===&lt;br /&gt;
[[MilHUD 4000]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:M4000_police.png]]&lt;br /&gt;
&lt;br /&gt;
=== Milspec HUD ===&lt;br /&gt;
[[MilSpec HUD OXP|MilSpec HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hudmilspec.png]]&lt;br /&gt;
&lt;br /&gt;
=== Mod HUD ===&lt;br /&gt;
[[Mod-HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:ModHUD-v1.0.png]]&lt;br /&gt;
&lt;br /&gt;
=== Numeric Style HUDs ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Numeric_Style_HUDs Numeric Style HUDs] or browse viewtopic for current [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9977 information]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 3.25 with 8 MFDs in 4:3 screen:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.25a.png|center|800px]]&lt;br /&gt;
16:10 screen with wider scanner:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.25b.png|center|800px]]&lt;br /&gt;
16:9 widescreen with wider MFDs:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.25c.png|center|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another layout with 4*4 MFDs in 4:3 screen: (selectable in [[HUDSelector]])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv3.23a.png|center|800px]]&lt;br /&gt;
The scanner is wider in 16:10 screens:&lt;br /&gt;
[[Image:NumericHudv3.23b.png|center|960px]]&lt;br /&gt;
In 16:9 the scanner is extra wide:&lt;br /&gt;
[[Image:NumericHudv3.23c.png|center|1067px]]&lt;br /&gt;
&lt;br /&gt;
Version 3&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHUDv3 1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv3 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv3 3.png]]&lt;br /&gt;
&lt;br /&gt;
Version 2.1(redesigned crosshair not shown)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHUDv2 1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv2 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHUDv2 3.png]]&lt;br /&gt;
&lt;br /&gt;
Version 1.3.2&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:NumericHudv1.2-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NumericHudv1.2-3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pie Chart Style HUDs ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Pie_Chart_Style_HUDs Pie Chart Style HUDs] or browse viewtopic for current [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=9788 information]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:PCS_HUDv2-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PCS_HUDv2-2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PCS_HUDv2-3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PCS_HUDv2-4.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Small HUD ===&lt;br /&gt;
[[HUDSelector#Small_HUD|Small HUD]] looks like the default small HUD but with 10 MFDs.&lt;br /&gt;
&lt;br /&gt;
[[Image:SmallHUD.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Smart HUD===&lt;br /&gt;
[[SmartHUD]]-widescreen version (standard version has Comms and Console messages above the dials on either side).&lt;br /&gt;
&lt;br /&gt;
[[image:Chws2.png]]&lt;br /&gt;
&lt;br /&gt;
=== Sniper Camera System HUD ===&lt;br /&gt;
[http://wiki.alioth.net/index.php/Sniper_Camera_System_HUD Sniper Camera System HUD] or browse viewtopic for current [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=10461 information]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:SniperCameraSystemv1.1-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SniperCameraSystemv1.1-2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SniperCameraSystemv1.1-3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Steampunk HUD ===&lt;br /&gt;
[http://www.purgatori.net/Steampunk%20HUD.htm Steampunk HUD]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Steamhud.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== Trek HUD ===&lt;br /&gt;
[http://wiki.alioth.net/images/d/d9/TrekHud.zip  ''Trek HUD'']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:hud.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wide-Screen HUD ===&lt;br /&gt;
[[Wide-Screen HUD]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Wide-Screen-HUD.png]]&lt;br /&gt;
&lt;br /&gt;
=== Wolfwood HUD ===&lt;br /&gt;
[http://wiki.alioth.net/images/0/06/Wolfs_variants.zip ''Wolfwood HUD'']&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: the image shows an Imperial Cruiser even though at bottom right it says &amp;quot;Cobra Mk III&amp;quot;. Note the Imperial Cruiser has increased energy banks and missles. But this gives you an idea of what it looks like. &lt;br /&gt;
&lt;br /&gt;
[[Image:hudwolfwood2.png]]&lt;br /&gt;
&lt;br /&gt;
===Xenon HUD===&lt;br /&gt;
[[Xenon_HUD|Xenon HUD]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:XenonHUD_Sample.png]]&lt;br /&gt;
&lt;br /&gt;
=== Yet Another HUD ===&lt;br /&gt;
[http://www.palmski.plus.com/Plagiarist_Hud_v0.2.zip ''Yet Another HUD v0.2''] / &lt;br /&gt;
[http://www.aegidian.org/bb/viewtopic.php?t=8406 Oolite BBS Discussion]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Also known as the Plagiarism HUD, due to shamefully stealing parts from Trek HUD, MilHUD and GenericHUD.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Green:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_green.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Yellow:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_yellow.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Red:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_red.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Condition Critical:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Yet_another_hud_crit.gif]]&lt;br /&gt;
&lt;br /&gt;
{{HUD-OXP}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho-dangeroushud-green.jpg&amp;diff=57646</id>
		<title>File:Gsagostinho-dangeroushud-green.jpg</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho-dangeroushud-green.jpg&amp;diff=57646"/>
		<updated>2018-10-08T15:42:06Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho-dangeroushud-blue.png&amp;diff=57645</id>
		<title>File:Gsagostinho-dangeroushud-blue.png</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho-dangeroushud-blue.png&amp;diff=57645"/>
		<updated>2018-10-08T15:41:57Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57644</id>
		<title>System Features Rings</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=System_Features_Rings&amp;diff=57644"/>
		<updated>2018-10-08T15:37:37Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This OXP adds some dust rings to a few planets in each galaxy. &lt;br /&gt;
[[File:Systemrings1.jpg|700px|right]]&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.9]. (Requires Oolite 1.84 or later)&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel &lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:systemrings1.jpg|Rings as in version 2.9&lt;br /&gt;
Image:systemrings2.jpg|Transparency is now supported in Oolite 1.87 &lt;br /&gt;
Image:systemrings3.jpg|Close up of new rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|Previous version of rings&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble&lt;br /&gt;
Image:Gsagostinho.SystemFeatures.Rings.2.6.screenie1.jpg|Close up detail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style='clear:both'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Facts==&lt;br /&gt;
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings&lt;br /&gt;
|version = 2.8.1&lt;br /&gt;
|release = 2017-09-23&lt;br /&gt;
|license = CC-BY-SA 3.0&lt;br /&gt;
|features = Ring system&lt;br /&gt;
|category = Ambience OXPs&lt;br /&gt;
|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]&lt;br /&gt;
|download = [[#Download|See Download]]&lt;br /&gt;
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18921&amp;amp;p=257815 Bulletin Board thread]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Systemrings3.jpg&amp;diff=57643</id>
		<title>File:Systemrings3.jpg</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Systemrings3.jpg&amp;diff=57643"/>
		<updated>2018-10-08T15:35:29Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Systemrings2.jpg&amp;diff=57642</id>
		<title>File:Systemrings2.jpg</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Systemrings2.jpg&amp;diff=57642"/>
		<updated>2018-10-08T15:35:25Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Systemrings1.jpg&amp;diff=57641</id>
		<title>File:Systemrings1.jpg</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Systemrings1.jpg&amp;diff=57641"/>
		<updated>2018-10-08T15:35:21Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57640</id>
		<title>File:Gsagostinho.TexturePack.FerDeLance.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57640"/>
		<updated>2018-10-08T14:56:27Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Fer-de-Lance ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.4&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 4.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57639</id>
		<title>File:Gsagostinho.TexturePack.FerDeLance.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57639"/>
		<updated>2018-10-08T14:55:27Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.TexturePack.FerDeLance.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Fer-de-Lance ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.4&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 4.0&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This is a bundle which adds 6 new paint jobs for the Fer-de-Lance for both the player and the NPCs. This work is based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
21/07/2018 - Version 1.2:&lt;br /&gt;
&lt;br /&gt;
- three new liveries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 1.1:&lt;br /&gt;
&lt;br /&gt;
- cockpit windows less yellow.&lt;br /&gt;
&lt;br /&gt;
- removed unused texture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
18/07/2017 - Version 1.0:&lt;br /&gt;
&lt;br /&gt;
- initial release.&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57638</id>
		<title>File:Gsagostinho.TexturePack.FerDeLance.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57638"/>
		<updated>2018-10-07T23:26:32Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* gsagostinho's Texture Pack: Fer-de-Lance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Fer-de-Lance ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.4&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 4.0&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This is a bundle which adds 6 new paint jobs for the Fer-de-Lance for both the player and the NPCs. This work is based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
21/07/2018 - Version 1.2:&lt;br /&gt;
&lt;br /&gt;
- three new liveries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 1.1:&lt;br /&gt;
&lt;br /&gt;
- cockpit windows less yellow.&lt;br /&gt;
&lt;br /&gt;
- removed unused texture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
18/07/2017 - Version 1.0:&lt;br /&gt;
&lt;br /&gt;
- initial release.&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=57637</id>
		<title>File:Gsagostinho.TexturePack.AspMkII.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=57637"/>
		<updated>2018-10-07T23:26:25Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* gsagostinho's Texture Pack: Asp Mk II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Asp Mk II ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.3&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Asp Mk II.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57636</id>
		<title>File:Gsagostinho.TexturePack.FerDeLance.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.FerDeLance.oxz&amp;diff=57636"/>
		<updated>2018-10-07T23:26:14Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.TexturePack.FerDeLance.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Fer-de-Lance ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.3&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 4.0&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This is a bundle which adds 6 new paint jobs for the Fer-de-Lance for both the player and the NPCs. This work is based on Griff's Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
21/07/2018 - Version 1.2:&lt;br /&gt;
&lt;br /&gt;
- three new liveries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 1.1:&lt;br /&gt;
&lt;br /&gt;
- cockpit windows less yellow.&lt;br /&gt;
&lt;br /&gt;
- removed unused texture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
18/07/2017 - Version 1.0:&lt;br /&gt;
&lt;br /&gt;
- initial release.&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=57635</id>
		<title>File:Gsagostinho.TexturePack.AspMkII.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Gsagostinho.TexturePack.AspMkII.oxz&amp;diff=57635"/>
		<updated>2018-10-07T23:26:01Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: Gsagostinho uploaded a new version of File:Gsagostinho.TexturePack.AspMkII.oxz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== gsagostinho's Texture Pack: Asp Mk II ==&lt;br /&gt;
&lt;br /&gt;
Version: 1.2&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.80&lt;br /&gt;
&lt;br /&gt;
Author: Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
Credits: based on Griff's Asp Mk II.&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-NC-SA 3.0&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57634</id>
		<title>File:Cim.gsagostinho.SystemFeatures.Rings.oxz</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Cim.gsagostinho.SystemFeatures.Rings.oxz&amp;diff=57634"/>
		<updated>2018-10-07T23:04:21Z</updated>

		<summary type="html">&lt;p&gt;Gsagostinho: /* Version history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Features: Rings ==&lt;br /&gt;
&lt;br /&gt;
Version: 2.9&lt;br /&gt;
&lt;br /&gt;
Required Oolite Version: 1.84&lt;br /&gt;
&lt;br /&gt;
Author: cim, Gilberto Agostinho (gsagostinho)&lt;br /&gt;
&lt;br /&gt;
License: CC-BY-SA 3.0&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
This OXP adds some dust rings to a few planets in each galaxy. Whether those rings are traditional gas giant rings or debris rings from industry or long-past battles depends on your planet texture OXP. A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
07/10/2018 - Version 2.9: &lt;br /&gt;
* better handling of the alpha channel &lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8.1: &lt;br /&gt;
* bug in the description text now properly solved, it was still present due to a small oversight (thanks again, Cody).&lt;br /&gt;
&lt;br /&gt;
23/09/2017 - Version 2.8: &lt;br /&gt;
* changed description text to &amp;quot;This planet has rings.&amp;quot;&lt;br /&gt;
* fixed a bug in which the description text appears many times (thanks Cody and Norby).&lt;br /&gt;
&lt;br /&gt;
19/09/2017 - Version 2.7: &lt;br /&gt;
* added &amp;quot;use strict&amp;quot;; to scripts which removes some warnings in the log.&lt;br /&gt;
* rings are now a little bit more common (1/8 of planets will have them).&lt;br /&gt;
* the description of a system will now tell whether it has rings or not (thanks phkb for the help implementing this!).&lt;br /&gt;
* close-up grain density now proportional to the colour intensity of the ring lane.&lt;br /&gt;
* fixed bug in which Ribior's main station would spawn inside rings (thanks to spara, cim and all others for the suggestions and spara for doing the all hard work for the fix).&lt;br /&gt;
&lt;br /&gt;
27/08/2017 - Version 2.6: &lt;br /&gt;
* the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.&lt;br /&gt;
* shading applied at close distances so that the grains look like rocks.&lt;br /&gt;
&lt;br /&gt;
17/08/2017 - Version 2.5: &lt;br /&gt;
* fix for a small bug affecting certain cards (wrong type for second argument of pow).&lt;br /&gt;
&lt;br /&gt;
03/08/2017 - Version 2.4: &lt;br /&gt;
* change to shader to fix a bug with certain ATI cards.&lt;br /&gt;
&lt;br /&gt;
24/07/2017 - Version 2.3:&lt;br /&gt;
* code refactoring.&lt;br /&gt;
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.2:&lt;br /&gt;
* smaller ring bands and grains only visible at closer distance.&lt;br /&gt;
* improved the issues with moire pattern, in particular at lower resolutions.&lt;br /&gt;
&lt;br /&gt;
20/07/2017 - Version 2.1:&lt;br /&gt;
* the large gaps in the rings are now randomized making each system more unique.&lt;br /&gt;
* the colour gradient function is also randomized for more unique rings.&lt;br /&gt;
* renamed the effect script.&lt;br /&gt;
&lt;br /&gt;
19/07/2017 - Version 2.0:&lt;br /&gt;
* rings now have different relative sizes to the planet.&lt;br /&gt;
* they also have different radial length.&lt;br /&gt;
* applied a slight yellow tint.&lt;br /&gt;
* applied ambient light.&lt;br /&gt;
* shadows are darker.&lt;br /&gt;
* changed the spawning algorithm which, among other things, make the rings more common.&lt;br /&gt;
* ring now uses a colour gradient instead of a texture (which is now only used to generate noise).&lt;br /&gt;
&lt;br /&gt;
Version 1.2:&lt;br /&gt;
* use 1.80 features, repackage.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
* improved ring texture and appearance contributed by ZygoUgo.&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
* initial non-beta release.&lt;/div&gt;</summary>
		<author><name>Gsagostinho</name></author>
		
	</entry>
</feed>