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	<id>http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Captain+Hesperus</id>
	<title>Elite Wiki - User contributions [en]</title>
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	<updated>2026-04-16T01:57:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=SuperCobra&amp;diff=13209</id>
		<title>SuperCobra</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=SuperCobra&amp;diff=13209"/>
		<updated>2009-05-29T19:52:46Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Notable Pilots */  Added information about the 'Notable Pilots'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=SuperCobra&lt;br /&gt;
|image = [[Image:SuperCobra.png|250px]]&lt;br /&gt;
|dimensions = Xm Ym Zm&lt;br /&gt;
|capacity = 40 TC&lt;br /&gt;
|capacityext = 15 TC&lt;br /&gt;
|gunmounts = Fore, Aft, Starboard, Port&lt;br /&gt;
|maxspeed = 0.45 LM&lt;br /&gt;
|maneuverability = Roll: 2.2&amp;lt;br /&amp;gt;Pitch: 1.2&lt;br /&gt;
|missileslots = 4&lt;br /&gt;
|energybanks = 7&lt;br /&gt;
|energyrecharge = (Excellent) 7&lt;br /&gt;
|milshields = Available&lt;br /&gt;
|shieldboost = Available&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
|baseprice = 1,622,000 Cr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The SuperCobra is the newest in the range of Cobra ships from Cowell &amp;amp; MgRath Shipyards of Lave. Intended as a follow-up to the enormously successful [[Cobra Mk.3 (Oolite)|Cobra Mk.3]], the ship is larger and faster with a stronger hull, with the ability to carry military shield enhancements and shield energy boosters. It exemplifies the latest generation of small multi-role ships that can be used for trading, military purposes, bounty hunting (and to the dismay of the Police, piracy).&lt;br /&gt;
&lt;br /&gt;
== Notable features ==&lt;br /&gt;
&lt;br /&gt;
The ship is most notable for being the Cobra Mk.3 replacement - and basically looks like a Cobra Mk.3, the differences only becoming obvious when the two ships are together, or when the SuperCobra lights up its engines trailing four bright plumes instead of two. Although its predecessor is still popular, most ship afficionados considered the Cobra range to be getting long in the tooth, and even becoming outclassed in most respects by newer designs such as the [[Python Class Cruiser]]. With 'What Spaceship' recommending the somewhat large and unweildy PCC over the Cobra Mk.3 in a recent issue, CMR shipyards decided to expedite bringing the SuperCobra design to market.&lt;br /&gt;
&lt;br /&gt;
[[Image:SuperCobra-Thargoid.png|thumb|left|200px|A SuperCobra attacks a [[Thargoid Warship (Oolite)|Thargoid warship]]]]&lt;br /&gt;
&lt;br /&gt;
Few of the ships have been seen in trader's hands; the increases in size and speed have made this a very expensive ship to buy. However, the ability to fit military shield enhancements and at the same time, fit shield boosters, have made this craft extremely attractive to well-heeled bounty hunters and pirates alike. Pirates in particular like the cavernous cargo area - extendable to 55 TC - and lone marauding SuperCobras have been spotted in the more dangerous systems. Bounty hunters have also discovered the advantages of a large cargo area as pirates will often spill copious quantities of loot - and bounty hunters returning with the cargo the pirate stole is no longer an uncommon sight (blurring even more the difference between a pirate and a bounty hunter). The ship is also used quite often by traders with not so legitimate cargo like firearms or narcotics. &lt;br /&gt;
&lt;br /&gt;
The ship is universally liked by those who have flown one - it is one of the most manoeuvrable ships in its size class, as well as having a good turn of speed. The addition of witch space fuel injectors make the ship a courier's dream.&lt;br /&gt;
&lt;br /&gt;
== Notable Pilots ==&lt;br /&gt;
&lt;br /&gt;
The first prototype SuperCobra was flown in 3138, in an abortive coup to attack the capital of the Duval Empire at Achenar. The identities of the crew are restricted under the Galactic Cooperative Official Secrets Act. While destroyed, it proved itself in battle against an [[Imperial Courier]], as told in [[Status Quo]]. It is not known if the crew perished with the ship's destruction.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/xsc8dq6z0x Download version 1.4] Updated on 24/05/2009.&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
Version 1.4  Prepared for Oolite 1.73. Now also reacts on attacks during docking. &lt;br /&gt;
&lt;br /&gt;
{{ship-OXP}}&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Leviathan&amp;diff=13170</id>
		<title>Leviathan</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Leviathan&amp;diff=13170"/>
		<updated>2009-05-19T18:52:17Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Leviathan class carrier&lt;br /&gt;
|image = [[Image:Leviathan6.png|250px]]&lt;br /&gt;
|dimensions = 400 x 200 x 1600&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|gunmounts = 6 ball turrets&lt;br /&gt;
|maxspeed = 0.34 LM&lt;br /&gt;
|maneuverability = Roll: 0.5&amp;lt;br /&amp;gt;Pitch: 0.15&lt;br /&gt;
|energybanks = N/A&lt;br /&gt;
|milshields = N/A&lt;br /&gt;
|shieldboost = N/A&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
}}&lt;br /&gt;
The Leviathan Naval Carrier is the new main fleet support vessel employed by the Galactic Navy to combat the Thargoid menace both in-system and in the interstellar gulfs. &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
In the aftermath of the Galactic Police's commissioning of the [[Behemoth]] carrier vessel, the Navy took a long, hard look at their own aging fleet assets. What they saw was not impressive, antiquated Anaconda command vessels, squadrons of dated Cobra Mark I and Asp Mark II fighters and a smattering of other frigates that dated back to the very founding of the Galactic Cooperative. With the Thargoid situation deteriorating steadily, the Navy top brass realised they needed to modernise or be left behind. The spearhead for their rebirth was a fleet carrier capable of taking the fight to the enemy whenever and wherever they were encountered.&lt;br /&gt;
&lt;br /&gt;
== Birth of the Leviathan ==&lt;br /&gt;
&lt;br /&gt;
The original plans were drawn up by a team headed by the founder of Murgh Shipyards and the first prototype was laid down at their orbital headquarters. The Navy's brief was simple, but to the point: &amp;quot;Create a ship that is capable of operating for extended periods in deep space, with the ability to carry, equip and maintain a full tactical wing of Naval fighter and lander craft and with a reasonable offensive/self-defensive capability for the best possible price.&amp;quot;&lt;br /&gt;
Murgh's designers worked hard on the plans and within fifteen months were at the stage where they could begin laying down the actual hull of the immense ship.&lt;br /&gt;
&lt;br /&gt;
The vessel's size was such that it quickly out-grew the capacity of the orbital shipyard, so the shipyard had to be extended and updated around the Leviathan! The initial prototype took almost two years to be complete and was immediately sent out on its fleet trials. The navy assessors were concerned by the fact the huge ship only carried six plasma casters in ball turrets along the flanks, but concluded that the Leviathan would have to be designated as a support vessel, not a front line ship. This suited just fine, since its cavernous launch decks could accomodate far more ships that the tactical wing first envisaged by the preliminary brief.&lt;br /&gt;
&lt;br /&gt;
== Tactical Operations ==&lt;br /&gt;
&lt;br /&gt;
Following fleet trials, the Leviathans were rolled out across all eight Galaxies, ready to be deployed in a variety of roles, from deep space patrols to humanitarian relief missions. It is a credit to the Galactic Navy, and a nod to the fearsome reputation that the Leviathan swiftly gained, that wherever a Leviathan is deployed, acts of piracy swiftly dwindle. Indeed even the rumour of a Leviathan arriving in system is enough to force most pirates to either lie low or look for any means to avoid it.&lt;br /&gt;
&lt;br /&gt;
In normal operation, the Leviathan will be accompanied by at least two of its fighter craft, which acts as scouts and a first line of defence should their mothership come under attack. In battle, the Leviathan will most often drop back and begin launching wave after wave of fighters, recovering damaged vessels and escape capsules through its yawning docking slit and acting as a rallying point for squadrons to regroup on. The powerful sensors of the Leviathan are believed to be able to cut through most forms of cloaking or jamming technology, although naval spokesbeings neither confirm nor deny this. Close in, the high-powered plasma cannon are a fearsome prospect for any wound-be attacker, while the close defense fighters tend to offer no mercy to those who break through to attack the Leviathan directly.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Leviathan is found in the [[Military_Fiasco|Military Fiasco V2.0 OXP]].&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Ramaza_Liberation_Front&amp;diff=12936</id>
		<title>Ramaza Liberation Front</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Ramaza_Liberation_Front&amp;diff=12936"/>
		<updated>2009-05-05T16:35:09Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ramaza Liberation Front, or RLF, was originally formed to oppose the centuries-old dictatorship on the planet Ramaza in Galaxy 2. &lt;br /&gt;
&lt;br /&gt;
The system was originally a Democracy, but devolved to a Dictatorship following a military coup. Since then, the upper echelons of Ramaza's government have been dominated by a military junta. This has lead to long decades of civil unrest as successive governments have taxed the civilian population almost to poverty, ploughing the money into military projects and maintaining immense forces of ground troops, naval assets, aircraft and, more recently, spacecraft. The overly aggressive standpoint of the Ramazaian government has meant that the Galactic Cooperative's Security Council have maintained a constant vigil on the system government's policies, fearing expansionist actions into neighbouring systems. To date, the Ramaza space navy has been restricted to a few hundred ships, supplied by the [[Ionics | Ionics Corporation]].&lt;br /&gt;
&lt;br /&gt;
Currently, the RLF have made some three hundred representations to the Galactic Cooperative of Worlds for intercession into the on-going struggles between themselves and the current government of Ramaza, but due to its policy of non-intervention in any one system's political, civil or military unrest, GalCop has so far refused to offer any support to them.&lt;br /&gt;
&lt;br /&gt;
Rumours abound that the Ramaza Liberation Front have been courting several outside agencies in their desperation to counter the government's increasingly daunting array of military assets, but only time will tell if these negotiations will come to anything.&lt;br /&gt;
&lt;br /&gt;
[[Category: Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Ramaza_Liberation_Front&amp;diff=12935</id>
		<title>Ramaza Liberation Front</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Ramaza_Liberation_Front&amp;diff=12935"/>
		<updated>2009-05-05T16:34:31Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: New page: The Ramaza Liberation Front, or RLF, was originally formed to oppose the centuries-old dictatorship on the planet Ramaza in Galaxy 2.   The system was originally a Democracy, but devolved ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ramaza Liberation Front, or RLF, was originally formed to oppose the centuries-old dictatorship on the planet Ramaza in Galaxy 2. &lt;br /&gt;
&lt;br /&gt;
The system was originally a Democracy, but devolved to a Dictatorship following a military coup. Since then, the upper echelons of Ramaza's government have been dominated by a military junta. This has lead to long decades of civil unrest as successive governments have taxed the civilian population almost to poverty, ploughing the money into military projects and maintaining immense forces of ground troops, naval assets, aircraft and, more recently, spacecraft. The overly aggressive standpoint of the Ramazaian government has meant that the Galactic Cooperative's Security Council have maintained a constant vigil on the system government's policies, fearing expansionist actions into neighbouring systems. To date, the Ramaza space navy has been restricted to a few hundred ships, supplied by the [[Ionics | Ionics Corporation]].&lt;br /&gt;
&lt;br /&gt;
Currently, the RLF have made some three hundred representations to the Galactic Cooperative of Worlds for intercession into the on-going struggles between themselves and the current government of Ramaza, but due to its policy of non-intervention in any one system's political, civil or military unrest, GalCop has so far refused to offer any support to them.&lt;br /&gt;
&lt;br /&gt;
Rumours abound that the Ramaza Liberation Front have been courting several outside agencies in their desperation to counter the government's increasingly daunting array of military assets, but only time will tell if these negotiations will come to anything.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=9240</id>
		<title>User:Captain Hesperus</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=9240"/>
		<updated>2008-03-07T23:15:25Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origins of a Trumble Trader==&lt;br /&gt;
&lt;br /&gt;
Captain Hesperus started young in his ambition to be inordinately rich and never have to work again. Graduating in the top ten of his class from the Lave Flight Academy at the tender age of 11 (cat years), his parents having spent a fortune on genetic enhancements to increase his intellect and piloting ability, he promptly turned down a position within the Galactic Navy to purchase his first Cobra Mark III. There followed a whirlwind series of illicit deals as the pubescent pilot trading in highly profitable (and highly illegal) Narcotics, Firearms and Slaves. Just when he thought he'd made his fortune, he was caught by a GalCop sting. After a ridiculously one-sided trial in which the GalCop prosecutor produced no less that 800 pieces of irrefutable evidence against Hesperus, his only defence was 'It was my evil twin brother'. The Magistrate was not convinced by this argument and Hesperus had his first stint at the GalPen. Ten years older and not having learned from his previous errors, he embarked on a flurry of money-making schemes. Many turned out to earn money for others, leaving the feckless Hesperus bemused, bankrupt and, at one point, married to no less than eight females of different species and one hermaphrodite Lobstoid. It was perhaps a turning point in his life and career when he was arrested and imprisoned for another 5 years for nine counts of bigamy and seven counts of fraud. The Magistrate at this time was lenient considering that Hesperus would be having to pay off nine divorcees.&lt;br /&gt;
[[Image:GalCop_mugshot.png|centre|thumb|800px|A less than flattering image from the Captain's scrapbook]]&lt;br /&gt;
&lt;br /&gt;
After his prison time, Hesperus sold his Cobra (which wasn't actually the first ship he'd bought, but was his fifteenth, the other fourteen having suffered a variety of bad endings) and bought a decrepit [http://wiki.alioth.net/images/thumb/b/b4/Dubious_rough.png/800px-Dubious_rough.png Python] Cruiser which he promptly christened the 'Dubious Profit'. As he boarded, he found the engine room was inhabited by a six-foot-four-inch horned blue Lizard from Inera. It was after a minute's conversation that Hesperus found out the Lizard's name was Rus, he was the ship's chief engineer and the ship's previous owner owed him eight months back-pay. It took less than three seconds for Hesperus to hire him and all of four seconds for the Lizard to let go of his throat and allow air to enter his lungs again.&lt;br /&gt;
&lt;br /&gt;
Hesperus hired five more crew members (if only to satisfy the GalCop Inspector of Shipping's order that all ships must leave with a full crew compliment).&lt;br /&gt;
&lt;br /&gt;
The first was an Erbitian Large Feline called Stepan, who applied for the job as Navigator, but had to take two days to find the right docking bay to board the 'Dubious Profit'. Hesperus also discovered that the other reasons Stepan couldn't get work elsewhere was his unfeasible and insatiable love of Chewi-bars and incredibly bad personal hygiene.&lt;br /&gt;
&lt;br /&gt;
Next came a Reredian Furry Insect who gave his name as D'vlin and said that he'd worked for the Galactic Navy performing essential maintenance. Later investigation revealed his essential maintenance tasks were to dust the control consoles of Navy Asps with his furry abdomen. &lt;br /&gt;
&lt;br /&gt;
Next came a chef, an actual chef from Ordima. He was a Green Bony Bird called Gasazck. Except on weekends when he donned a gold lame dress, pink feather boa and eight-inch stiletto heels and refused to respond to any name other than 'Juanita'. Anyhow most meals consisted, at least in part, of goat soup...&lt;br /&gt;
&lt;br /&gt;
Finally, he hired a pair of Large Yellow Bug-eyed Lobsters from Xeesenri, reasoning that should he ever become stranded in Witchspace, he could survive just fine with two 'Emergency Meals'. He didn't really know their names and when he asked, the torrent of spittle they sprayed from their mandibles distracted him long enough for him to miss them anyway. Taking advantage of their absolute lack of knowledge regarding Haute Cuisine he named the taller one 'Thermadore' and the shorter 'Bisque'. Since their shyness made them useless at loading and unloading cargo, he assigned them to help in the Engine Room with Rus.&lt;br /&gt;
&lt;br /&gt;
With his surly, Chewi-bar-obsessed, dishonest, transvestite, spittle-spraying crew, he set out to fulfil his destiny.....&lt;br /&gt;
&lt;br /&gt;
Just as soon as he clears the Space Station docking port...''Crunch, scrape, grind, snap'' BOOOOOM!!&lt;br /&gt;
 &lt;br /&gt;
Game Over&lt;br /&gt;
&lt;br /&gt;
Press Space, Commander.&lt;br /&gt;
&lt;br /&gt;
In the time he isn't peeling layers of paint off his worthless wreck of a Python or pleading with GalCop policemen not to give him *another* illegal docking ticket, Captain Hesperus can be found on the [http://www.aegidian.org/bb/ Oolite Bulletin Boards] where he is likely to be in a secluded clock tower with a high-powered sniping rifle ridding the Boards of spam-bots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hesperus_Jnr.jpg‎|centre|thumb|300px|Hesperus' life of crime started at a young age...]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:GalCop_mugshot.png&amp;diff=9239</id>
		<title>File:GalCop mugshot.png</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:GalCop_mugshot.png&amp;diff=9239"/>
		<updated>2008-03-07T23:13:14Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=8846</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=8846"/>
		<updated>2007-12-29T17:54:23Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Added 'copyright FAQ'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ|question=Where do I get the program? And what about the different versions that exist?|answer=Oolite is a work in progress. The latest 'official' release that it considered stable is version 1.65. It is also the last release made by the original programmer, Giles Williams (a.k.a. Aegidian) and is best available from his website [http://oolite.aegidian.org/ oolite.aegidian.org]. All releases after this one are in alpha- or beta-stadium and therefore contain a certain amount of bugs. The latest test-releases can be [http://developer.berlios.de/project/showfiles.php?group_id=3577 downloaded from BerliOS]. The current development version is 1.70, with installers available for OS X, Windows and Linux (x86). More detailed information can be found in the [http://aegidian.org/bb/index.php Oolite Bulletin Board], in the respective sections for [http://aegidian.org/bb/viewforum.php?f=10 Oolite-Mac], [http://aegidian.org/bb/viewforum.php?f=9 Oolite-Linux] and [http://aegidian.org/bb/viewforum.php?f=8 Oolite-PC].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=What's the point of the game?|answer=To fly from planet to planet, buying and selling goods, shooting pirates or committing acts of piracy. There's no goal other than perhaps to achieve the rank of ELITE.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I'm still confused, how do I play?|answer=It's a good idea to start with the Oolite ReadMe file for some basic information. For further information you may wish to consult the [http://wiki.alioth.net/index.php/Oolite_Instruction_Manual Oolite Instruction Manual] here on the wiki. It's also a good idea to have a look at Ian Bell's [http://www.iancgbell.clara.net/elite/manual.htm Flight Training Manual] for the original BBC Elite, although some of Oolite's control keys are different from the original, so be careful.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=My keyboard doesn't have a particular key used by Oolite, or I even want to change the keyboard layout completely to my liking. What can I do to change the keys?|answer=Oolite reads a key configuration file called keyconfig.plist that you can find at /AddOns/Config/keyconfig.plist; that is the Config-folder that you find inside your AddOns-folder; which is where you put your OXPs. (PC-users have to create the folder /AddOns/Config/ first and then drop a copy of the keyconfig.plist found in /Oolite.app/Contents/Resources/Config/ to this folder.) You can open this file in any text editor and change the ASCII values of the keys used to suit your own preferences. Information on the default keys is also found in the [http://wiki.alioth.net/index.php/Oolite_Keyboard_Controls Oolite Keybord Controls-documentation] here on the wiki.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Speaking of OXPs, I've heard a lot about them. What are they? And where do I find them?|answer=OXP stands for 'Oolite eXpansion Pack'. As the name suggests, an OXP is an expansion to the game. It can contain virtually everything: new graphics for your ship, new ships for the player and/or the NPCs, new stations, new missions, new fun. To install an OXP you simply have to drag it into your AddOns-folder (only the OXP itself, not the folder it probably comes in). And as for finding them, you're already at the right place. All OXPs are now (or will become) accessible through the [http://wiki.alioth.net/index.php/OXP OXP-page of the wiki]. Just follow the link.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. (the developers) have no plans to develop either Oolite or a separate branch to accommodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;-)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=What do the various colors represent on the radar?|answer=White - unpowered items that can't mass-lock the in-system drive (jumpdrive). Green/Yellow - navigation buoys. Yellow - powered craft. Red - powered craft identified as hostile. Green - space stations. Green/Red - thargoids. Purple - police. Blue/Red - police on intercept. Red/Yellow - active mine (about to detonate). Blue/Cyan - witchspace wormhole.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=It takes so long to get to the station after each jump. Can I do anything to speed the trip up?|answer=Well, space is huge. It is vast. I mean, have you ever imagined a football-field with an orange in one of the goals and a walnut in the other goal? If you haven't, then don't. It takes you nowhere. As will your ship's engine at normal speed. But then that's what your jumpdrive is for. Hit '''J''', and your journey speeds up. Unfortunately your jumpdrive doesn't work when other masses, like ships or planets, are nearby. They will 'lock' it. And in the 'corridor' between the witchpoint and the planet you are very likely to meet other ships. On the other hand there is no rule that you have to stick to the corridor. Just leave it sideways in any direction with your jumpdrive engaged for a couple of seconds, and head for the planet then. Makes your voyage much smoother. If you're a bounty-hunter and eager to meet lots of pirates, however, this is not your method of choice.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have already made my first intergalactic jump to Galaxy 2, but now I remember that I forgot my Zero-G cricket set/food blender/deadly lobstoid/edible arts graduate on Lave/Tionisla/Xeesle/Reesdice! Or I just found out that there are some more missions I'd like to do in the first galaxy. So how can I jump back to Galaxy 1?|answer=You can't. Unfortunately due to their very physical nature intergalactic wormholes allow for one-way travel only. Fortunately, though, the intergalactic wormhole in Galaxy 8 connects back to Galaxy 1. So you can go full circle. And you have to, if you want to return to the first galaxy. Of course that will cost you another 5000 credits for each galactic hyperjump. So the complete 8-Galaxies-Sightseeing-Tour has a pricetag of a total 40000 credits.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=The other day I got killed when I launched from a Rock Hermit/Behemoth/whatever, and all the profits/kills that I made before were gone. Why couldn't I save there? Why only on main stations? |answer=First of all, congratulations to you for having internalized the ''Golden Rule'': save early, save often! Unfortunately in Oolite you can save and load a commander only on main stations. That's because they are the only 'fixed' objects in space. The rest of the system is populated anew each time you load a game and is not saved in your savefile. So chances are that the Rock Hermit or Behemoth you docked with when saving simply wouldn't exist when you load again, and you would find yourself in nirvana instead of in a safe haven. To prevent odd behavior like this saving and loading is prohibited anywhere else than in a main station.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department.) And don't forget that there are already various ways of refueling while you are in flight.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question= I want Laser Cooling Boosters!|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything that is available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug. So the ultimate advice on this is: Aim carefully. Don't waste your laser fire. Prevent overheating.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I would like to switch between different ships of mine, e.g. have a nice racer for the weekends, meanwhile leave my freighter docked somewhere and take it back on Monday. Why can't I do this?|answer=What else do you want? Custom paintjobs and interiors? A millionaire's spaceship-flotilla, one for every occasion? Who do you think you are? Jay Leno??? (Apologies if you ''are'' Jay Leno, but then you should have something else to do than playing computer games.) Let me tell you something: Space stations are no garages. Docking bays are limited, and the 'garage'-fees would be prohibitive. Imagine everybody else out there would want the same parking facilities! -- Having said that, there is also a technical reason: A player can't have two ships and switch between them, because for the game the player ''is'' his ship, and you can ''be'' only one ship at a time. There is no way of storing a ship in your savefile and retrieving it later.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I've got a trumble! First it was cute and fluffy. But then it started to multiply. Even worse, they started to eat everything on board and they are confusing my sights. I don't want them anymore! How can I get rid of them? Help!|answer=First of all, don't feel embarrassed. It happens to all commanders sooner or later. I mean, they're really cute and fluffy, aren't they? But seriously, there are several things you could try. E.g. sell them to other unsuspecting noobs. If you don't find enough willing buyers, you could use your escape capsule and abandon your infested ship, hoping that they haven't yet made it into the escape pod, of course. I mean, you can always hope, can't you? If that all doesn't work for you, just remember the old Klingon saying: 'Revenge is a dish that is best served cold.' Now consider that for trumbles it's just the opposite. Want some BBQ-sauce?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately, a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Every so often I meet a ship or a cargopod that I can't lock on. My laser fire goes right through it. Sometimes it happens with a ship I have just killed. Sometimes after a while it even starts again firing at me, but I can't harm it anymore.|answer=The 'ghost ship' bug is another very old acquaintance in Oolite, and again the tireless developers are trying to rectify this. In the meantime, ignoring the ghost ships (or cargo pods) is the best thing you can do.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I've completed a number of native and OXP missions and my Cobra Mk. III has a number of new and funky pieces of equipment. However, I'm planning a change of ship, what pieces of equipment will I lose as a result?|answer=Many missions award equipment as a result of either accepting or completing them. For the majority of ship equipment, trading ships will result in the equipment being sold as well, with a few exceptions. The '''Cloaking Device''' and the '''Mark Transponder Scanner''', available from the (native) Cloaking Device and (OXP) Assassins missions respectively are transferred to your new ship. The '''Naval Energy Unit''', although awarded with the completion of the (native) Thargoid Plans mission, will be sold when you trade ships. However, completing the mission allows you to buy these units from high TL systems.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?|answer=The next time you leave a station pause the game (press '''P'''), then press '''T'''. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?|answer=Just follow the steps in the above answer to turn them on again. You will have to do so every time you open Oolite. The textured planets are at present experimental and not a default. However they may well be integrated as a default option in a later version.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I want to write an OXP or add content to the Wiki, but some (or all) of the content was written by another author. What copyright issues do I face?|answer=Anything submitted to the Wiki is on the basis that anyone else may edit or fiddle with it. OXPs are submitted under the creative commons licence. The author (stricty speaking) owns the copyright, but licences users to use or distribute the OXP as long as they don't sell or charge for it. In practice virtually all OXP authors don't assert copyright and are pleased and flattered that somebody thinks their stuff is worth writing about or pinching to use in another OXP (its good manners to credit the orginal author in the readme though). I expect the author will be pleased if you want to add some background, but if you are in doubt, send him a PM asking him for permission. At the end of the day, Oolite is a fun project and everbody is doing stuff for it on that basis. (nicked wholesale from [http://aegidian.org/bb/viewtopic.php?p=44813#44813 Little_Bear's] post on the [http://aegidian.org/bb Oolite Forums])}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.69.1 and I want to see the cool new planet textures everyone is going on about. I tried pressing '''P''' and '''T'''. But it doesn't seem to work.|answer=There was a bug causing a crash with the new planet textures in version 1.69, which is not yet fixed. As a result the textures are disabled in version 1.69.1.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Ophidian_(Oolite)&amp;diff=8737</id>
		<title>Ophidian (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Ophidian_(Oolite)&amp;diff=8737"/>
		<updated>2007-12-10T09:00:30Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Ophidian Class Yacht&lt;br /&gt;
|image = [[Image:Oolite-ophidian.png|250px]]&lt;br /&gt;
|dimensions = 40 x 15 x 65&lt;br /&gt;
|capacity = 15 TC&lt;br /&gt;
|gunmounts = Fore, Aft&lt;br /&gt;
|maxspeed = 0.360 LM&lt;br /&gt;
|maneuverability = Roll: 2.2&amp;lt;br /&amp;gt;Pitch: 1.4&lt;br /&gt;
|energybanks = 3&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
There is no denying the comforts available to a pilot inside an Ophidian Class Yacht, and few who fly them do. Though the ship enjoys little outspoken respect among experienced spacefarers, quite a few secretly consider to, and often do, trade in their ship for an Ophidian upon reaching the twilight years of their careers. &lt;br /&gt;
&lt;br /&gt;
Suitable to moderate trading activities, pleasant to pilot and capable of decent speed, an owner's main grievance is its insufficient shields. To take one's mind off this, there is the Zero-G jacuzzi, 5S entertainment system, and a GourmetDroid.&lt;br /&gt;
&lt;br /&gt;
== Notable Features ==&lt;br /&gt;
&lt;br /&gt;
This type of vessel was flown by Jason Ryder, father of Alex Ryder and Elite combateer in Robert Holdstock's [[The Dark Wheel]] novella. This vessel's registry name was the 'Avalonia'.&lt;br /&gt;
&lt;br /&gt;
{{Oolite-ship-stub}}&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The [http://oosat.alioth.net/node/21 oldships.oxp] containing the Ophidian.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=%27Balrog%27_Class_Dreadnaught&amp;diff=8626</id>
		<title>'Balrog' Class Dreadnaught</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=%27Balrog%27_Class_Dreadnaught&amp;diff=8626"/>
		<updated>2007-12-03T12:30:34Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title='Balrog' Dreadnaught&lt;br /&gt;
|image = [[Image:Dreadnaught.png]]&lt;br /&gt;
|dimensions = ? × ? × ?&lt;br /&gt;
|capacity = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|capacityext = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|maxspeed = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;LM&lt;br /&gt;
|maneuverability = Roll: &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Pitch: &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|energybanks = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|energyrecharge = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|gunmounts = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|missileslots = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|shieldboost = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|milshields = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|hyperspace = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Rumours emanating from [[Powers_and_Organisations#Notable_Organisations_of_Galaxy_Seven|Galaxy Seven]] hint at the creation and indeed the deployment of a ship that supposedly dwarfs GalCop's [[Behemoth]] capital ship in almost every way. The originators of these rumours also link this vessel to a system government in that Galaxy that is currently at odds with The Galactic Co-operative of Worlds. If these rumours are true then this ship, and its controlling government may go on to become a clear and present danger to the Galactic Cooperative worlds that border it.&lt;br /&gt;
&lt;br /&gt;
== Notable Features ==&lt;br /&gt;
As no confirmed reports of this vessel exist as present, no features can be identified at this time.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Dreadnaught.png&amp;diff=8625</id>
		<title>File:Dreadnaught.png</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Dreadnaught.png&amp;diff=8625"/>
		<updated>2007-12-03T12:20:22Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=%27Balrog%27_Class_Dreadnaught&amp;diff=8624</id>
		<title>'Balrog' Class Dreadnaught</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=%27Balrog%27_Class_Dreadnaught&amp;diff=8624"/>
		<updated>2007-12-03T12:19:56Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Added this rumour&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title='Balrog' Dreadnaught&lt;br /&gt;
|image = [[Image:Dreadnaught.png]]&lt;br /&gt;
|dimensions = ? × ? × ?&lt;br /&gt;
|capacity = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|capacityext = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|maxspeed = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN LM&lt;br /&gt;
|maneuverability = Roll: &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Pitch: &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|energybanks = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|energyrecharge = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|gunmounts = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|missileslots = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|shieldboost = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|milshields = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|hyperspace = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;UNKNOWN&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Rumours emanating from Galaxy Seven hint at the creation and indeed the deployment of a ship that supposedly dwarfs GalCop's [[Behemoth]] capital ship in almost every way. The originators of these rumours also link this vessel to a system government in that Galaxy that is currently at odds with The Galactic Co-operative of Worlds. If these rumours are true then this ship, and its controlling government may go on to become a clear and present danger to the Galactic Cooperative worlds that border it.&lt;br /&gt;
&lt;br /&gt;
== Notable Features ==&lt;br /&gt;
As no confirmed reports of this vessel exist as present, no features can be identified at this time.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Navy_Medical_Ship&amp;diff=8619</id>
		<title>Navy Medical Ship</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Navy_Medical_Ship&amp;diff=8619"/>
		<updated>2007-12-02T00:14:41Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Medical Ship&lt;br /&gt;
|image = [[Image:med1.png|250px]]&lt;br /&gt;
|dimensions = 65 x 60 x 25&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 0&lt;br /&gt;
|gunmounts = Forward Military Laser&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: 2.5&amp;lt;br /&amp;gt;Pitch: 1.5&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = 3&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
The Navy Medical Ship performs two essential duties in the Galactic Navy.  Its primary role is battle-zone search and rescue.  Many a pilot owes his life to these daring craft and their brave crews.  While the Uniform Code of Navy Justice makes attack on any navy vessel an offense punishable by destruction, attacking a Medical Ship is viewed as particularly heinous.  Unfortunately, Thargoids do not share our morality, and several search and rescue crews have lost their lives.&lt;br /&gt;
&lt;br /&gt;
As a secondary role, the Navy Medical Ship also operates as an emergency medical transport.  Navy personnel with injuries too serious to treat at the front are quickly transferred via Medical Ship to the nearest friendly planetary system for expert medical care.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
Navy Medical Ships are re-fitted Moray Medical Boats.  In addition to the usual naval upgrades, they are also outfitted with the latest emergency medical technology, including the premier range of cryo-suspension systems, auto-docs and drug synthesisers.  These ships are capable of scooping escape pods as well as docking directly with damaged ships via soft seal technology.  To further facilitate access to badly damaged ships, the interior of the docking ring sports a high precision plasma cutter which can rip though even the toughest and most resilient hull to allow access to the interior.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Medical Ship is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Navy_Medical_Ship&amp;diff=8618</id>
		<title>Navy Medical Ship</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Navy_Medical_Ship&amp;diff=8618"/>
		<updated>2007-12-02T00:13:08Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Notable Features */  added additional features&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Medical Ship&lt;br /&gt;
|image = [[Image:med1.png|250px]]&lt;br /&gt;
|dimensions = 65 x 60 x 25&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 0&lt;br /&gt;
|gunmounts = Forward Military Laser&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: 2.5&amp;lt;br /&amp;gt;Pitch: 1.5&lt;br /&gt;
|energybanks = N/A&lt;br /&gt;
|energyrecharge = 3&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|shieldboost = Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
The Navy Medical Ship performs two essential duties in the Galactic Navy.  Its primary role is battle-zone search and rescue.  Many a pilot owes his life to these daring craft and their brave crews.  While the Uniform Code of Navy Justice makes attack on any navy vessel an offense punishable by destruction, attacking a Medical Ship is viewed as particularly heinous.  Unfortunately, Thargoids do not share our morality, and several search and rescue crews have lost their lives.&lt;br /&gt;
&lt;br /&gt;
As a secondary role, the Navy Medical Ship also operates as an emergency medical transport.  Navy personnel with injuries too serious to treat at the front are quickly transferred via Medical Ship to the nearest friendly planetary system for expert medical care.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
Navy Medical Ships are re-fitted Moray Medical Boats.  In addition to the usual naval upgrades, they are also outfitted with the latest emergency medical technology, including the premier range of cryo-suspension systems, auto-docs and drug synthesisers.  These ships are capable of scooping escape pods as well as docking directly with damaged ships via soft seal technology.  To further facilitate access to badly damaged ships, the interior of the docking ring sports a high precision plasma cutter which can rip though even the toughest and most resilient hull to allow access to the interior.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Medical Ship is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Constrictor_(Oolite)&amp;diff=8617</id>
		<title>Constrictor (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Constrictor_(Oolite)&amp;diff=8617"/>
		<updated>2007-12-01T17:39:38Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Constrictor&lt;br /&gt;
|image = [[Image:Constrictor-icon.png|250px]]&lt;br /&gt;
|dimensions =   ×   ×  &lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|maxspeed = 0.6 LM&lt;br /&gt;
|maneuverability = Roll: 2.5&amp;lt;br /&amp;gt;Pitch: 1.75&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|gunmounts = Fore&lt;br /&gt;
|missileslots = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|shieldboost = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|milshields = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = Standard&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = N/A&lt;br /&gt;
}}&lt;br /&gt;
Currently all information on this ship is classified, although some details, see box right, have been leaked.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Navy_Shuttle&amp;diff=8616</id>
		<title>Navy Shuttle</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Navy_Shuttle&amp;diff=8616"/>
		<updated>2007-12-01T17:36:53Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Shuttle&lt;br /&gt;
|image = [[Image:ns1.png|250px]]&lt;br /&gt;
|dimensions = 35 x 35 x 12&lt;br /&gt;
|capacity = 12 Passengers&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 0&lt;br /&gt;
|gunmounts = N/A&lt;br /&gt;
|maxspeed = 0.15 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = Poor (2)&lt;br /&gt;
|milshields = No&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Naval Officers have, since time immemorial, insisted that they have a personal means of transport that was not 'overtly military', since many of the systems in which the Galactic Navy operate are somewhat fearful of vast numbers of heavily equipped and powerfully armed ships descending upon their space stations.  It is common banter among the Navy Ratings that these officers were angling for [[Executive SpaceWays]]' luxurious [[H-4 Executive Shuttle]] and that many noses were put out of joint when this model was not chosen.  Instead the Galactic Navy High Command decided upon the much lower budget [[Worm (Oolite)|Worm]] to fulfil the task of ship-to-surface and ship-to-ship transit.  The ubiquitous nature of the Worm meant that a single vessel could transport some 10-12 Navy personnel (in somewhat cramped conditions) to a planet's spaceport, then within a half hour transport more than ten times that weight in supplies back to the ship by the simple expedient of folding away the seating.  As a concession to the whinging officers, one Worm per Navy ship was outfitted with much more than the spartan transports as was befitting a Captain's Barge.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
The most notable feature of the Naval Shuttle is its adaptability. As useful for transporting personnel as well as equipment, it even sports a 'snap-fit' laser housing on it's forward hull, so that it may be deployed in times of extreme emergency as a somewhat mediocre close-support fighter.  &lt;br /&gt;
The Naval Shuttle has had a checkered past. In its early career, it was applauded for assisting the evacuation of Beedbeon's Coriolis 4, after the station fell out of orbit and began to break up in the planet's atmosphere after it was sabotaged. Navy ships managed to evacuate almost 93% of the stations population prior to it's final destruction and the last ship to leave was a valiant Navy Shuttle carrying the very last GalCop evacuation officers.  Conversely it was a stolen Navy Shuttle that the thieves of the prototype Constrictor used to sneak into a military compound on Reesdice.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Shuttle is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Navy_Shuttle&amp;diff=8615</id>
		<title>Navy Shuttle</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Navy_Shuttle&amp;diff=8615"/>
		<updated>2007-12-01T17:34:12Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Added fiction and links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Shuttle&lt;br /&gt;
|image = [[Image:ns1.png|250px]]&lt;br /&gt;
|dimensions = 35 x 35 x 12&lt;br /&gt;
|capacity = 12 Passengers&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 0&lt;br /&gt;
|gunmounts = N/A&lt;br /&gt;
|maxspeed = 0.15 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = Poor (2)&lt;br /&gt;
|milshields = No&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Naval Officers have, since time immemorial, insisted that they have a personal means of transport that was not 'overtly military', since many of the systems in which the Galactic Navy operate are somewhat fearful of vast numbers of heavily equipped and powerfully armed ships decending upon their space stations.  It is common banter among the Navy Ratings that these officers were angling for [[Executive SpaceWays]]' luxurious [[H-4 Executive Shuttle]] and that many noses were put out of joint when this model was not chosen.  Instead the Galactic Navy High Command decided upon the much lower budget [[Worm (Oolite)|Worm]] to fulfil the task of ship-to-surface and ship-to-ship transit.  The ubiquitous nature of the Worm meant that a single vessel could transport some 10-12 Navy personnel (in somewhat cramped conditions) to a planet's spaceport, then within a half hour transport more than ten times that weight in supplies back to the ship by the simple expedient of folding away the seating.  As a concession to the whinging officers, one Worm per Navy ship was outfitted with much more than the spartan transports as was befitting an Captain's Barge.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
The most motable feature of the Naval Shuttle is its adaptability. As useful for transporting personnel as well as equipment, it even sports a 'snap-fit' laser housing on it's forward hull, so that it may be deployed in times of extreme emergency as a somewhat mediocre close-support fighter.  &lt;br /&gt;
The Naval Shuttle has had a checkered past. In its early career, it was applauded for assisting the evacuation of Beedbeon's Coriolis 4, after the station fell out of orbit and began to break up in the planet's atmosphere after it was sabotaged. Navy ships managed to evacuate almost 93% of the stations population prior to it's final destruction and the last ship to leave was a valiant Navy Shuttle carrying the very last GalCop evacuation officers.  Conversely it was a stolen Navy Shuttle that the thieves of the prototype Constrictor used to sneak into a military compound on Reesdice.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Shuttle is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Navy_Frigate&amp;diff=8608</id>
		<title>Navy Frigate</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Navy_Frigate&amp;diff=8608"/>
		<updated>2007-12-01T14:05:52Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Frigate&lt;br /&gt;
|image = [[Image:fg2.png|250px]]&lt;br /&gt;
|dimensions = 390 x 195 x 60&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|gunmounts = 20 Plasma Turrets&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: 0.8&amp;lt;br /&amp;gt;Pitch: 0.5&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = Good (4)&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|shieldboost =Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Originally designed by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]] of Galaxy One as the ultimate progression of their popular [[Outrider (Oolite)|Outrider]], the Frigate is a multipurpose, medium-class capital ship serving in the Galactic Navy.  Envisioned by Admiral Matthews' forward-thinking and sweeping reforms to the Galactic Navy and was primarily designed to support the Behemoth as a fighter screen in the Navy's formidable carrier group.  The Frigate proved quite capable in early engagements and was quickly moved into additional planet patrol and picket duties.  The Galactic Navy now has exclusive production rights of the Frigate, but several ships have been captured or salvaged by various rogue forces.  Although Admiral Matthews cannot be drawn to comment on this subversion of the fleet's newest assets, it is assured that the situation will not be allowed to continue for too long before action is taken.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
The Frigate is essentially a mobile weapons platform.  Each ship bristles with twenty turrets and can unleash a devastating fusillade in any direction.  An enemy fighter caught in a Frigate's broadside is quickly vaporized in a wave of plasma -  larger ships seldom fair any better.  Additionally, it sports internal storage for 8 [[Faulcon de Lacy]] [[ECM_Hardened_Missile|HMX5]] ECM-hardened missiles.  The Frigate is not invulnerable, however.  It has no long range lasers or internal hanger bay and relies on fighter escorts for protection.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Frigate is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Thargoid_Robot_Fighter_(Oolite)&amp;diff=8356</id>
		<title>Thargoid Robot Fighter (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Thargoid_Robot_Fighter_(Oolite)&amp;diff=8356"/>
		<updated>2007-11-27T19:34:38Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Typos and 'tidying up' readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Thargoid Robot Fighter&lt;br /&gt;
|image = [[Image:Tharglet.png]]&lt;br /&gt;
|dimensions = 38 × 9 × 36&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|maxspeed = 0.45 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = 2&lt;br /&gt;
|energyrecharge = Medium (3.0)&lt;br /&gt;
|gunmounts = Forward&lt;br /&gt;
|missileslots = N/A&lt;br /&gt;
|shieldboost = N/A&lt;br /&gt;
|milshields = N/A&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = Standard&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Thargons are unpiloted, remote-controlled battle drones that are released by [[Thargoid Warship (Oolite)|Thargoid Warships]] as reinforcements during a battle. Many an unfortunate pilot was struck with awe and horror when, while he desperately tried to hold up against a Thargoid Warship, he suddenly had to face six adversaries instead of only one. Not so many live to tell the tale.&lt;br /&gt;
&lt;br /&gt;
== Notable Features ==&lt;br /&gt;
&lt;br /&gt;
Thargons are fast, and they almost always come in a swarm. Both of these facts make them fearsome. On top of that, each of them is equipped with a robust Pulse Laser. A lone Thargon, though, is not especially strong. The most important fact to know about Thargons is that they are remotely controlled by their mothership. When they lose the remote contact to their mothership, their AI freezes and they 'die'. However, another Thargoid Warship nearby can assume control over them instead of their original mother.&lt;br /&gt;
&lt;br /&gt;
== Tactical Advice for Thargoid Fighters ==&lt;br /&gt;
&lt;br /&gt;
Usually a Thargoid Warship will release five Thargons (there have been reports about bigger Thargoid ships, that have even more Thargons aboard) when it's in distress. So for an experienced, hard ass pilot without fear, seeing Thargons is actually a good sign, showing that the main ship is running low on energy. Thargoids never back out when out of energy, but use their Thargons instead to keep their opponent busy and thus relieve the strain on their main ship.&lt;br /&gt;
&lt;br /&gt;
Therefore a cold blooded pilot should never bother with the Thargons, but double his effort on the warship, knowing that it is not far from defeat. If there are no other Thargoid capital ships nearby, the Thargons will lose their remote-controlled brain as soon as their mother dies, drifting in space helplessly, becoming easy victims with no self-defense. (see also [[Dealing with Thargoids]])&lt;br /&gt;
&lt;br /&gt;
If he has reached this stage of the battle (many pilots never do, though), the victorious human may decide what to do with the Thargons. Basically he has two options: He can scoop them and sell them as Alien Items on the next market, making a nice profit. Or he can shoot them, thereby earning the 50 credits bounty GalCop has put on every Thargon ''and'' being awarded a kill for each of them, which will bring him another step closer towards becoming [[Elite Rating|Elite]].&lt;br /&gt;
&lt;br /&gt;
== Role in Thargoid research ==&lt;br /&gt;
&lt;br /&gt;
As dead Thargons can be scooped, many of them have found their way to GalCop's research facilities, like the naval research and development complex on Ribilebi. There they are torn apart and examined carefully. It is from scrutinizing these derelict fighter drones that most of the knowledge about [[Thargoids]] and their technology actually stems from. Naturally during the research they have become the best understood part of Thargoid technology. Their energy system is fairly well understood, and can be compared to human technology, in which it would rank as having 2 energy banks, which recharge at a medium speed. Also their laser system poses no major questions to researchers. It is also well understood that the distictive green laser colour is due to some specifications of Thargoid laser configuration.&lt;br /&gt;
&lt;br /&gt;
If the scale is magnified in an appropriate way, Thargon research may also give important clues as to the composition and features of the Thargoid warships themselves. None of those has ever been examined, as Thargoids inevitably fight to death, resulting in the complete destruction of their motherships.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, though, all research on Thargons has not yet lead to any groundbreaking revelations about the most feared - and at the same time most coveted by the [[Galactic Navy]] - feature of Thargoid warships, their self-aiming laser turret. As Thargons employ only a quite ordinary pulse laser, pretty similar to those used by most human ships, nothing about the intricate aiming mechanism of the laser turret can be deduced from probing Thargons.&lt;br /&gt;
&lt;br /&gt;
The propulsion of Thargons and other Thargoid ships remains another unsolved mystery. Every pilot who has ever encountered Thargoids knows that they have no exhaust plume whatsoever, and it is indeed almost impossible for a human to tell the front from the rear side of a Thargoid warship, only their movement indicating which is which. Scientists can tell that the propulsion- and fuel-technology employed by the Thargoids are advanced well above any human equivalent. But this is already the bottom line. The precise way the propulsion system works remains as much an enigma as the exact nature of the fuel used.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=OXP&amp;diff=8274</id>
		<title>OXP</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=OXP&amp;diff=8274"/>
		<updated>2007-11-24T22:17:29Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Table of all OXPs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What are OXPs? ==&lt;br /&gt;
&lt;br /&gt;
[[Image:oolite-oxp-icon.png|128px|right|OXP icon]]&lt;br /&gt;
An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. On the Mac the OXP is a shown as an application, which takes the form of the icon shown here. On Windows the OXP appears as a normal folder ending &amp;quot;.oxp&amp;quot;. An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. Whatever your OS, you need to move the OXP into Oolite's AddOns folder. Oolite will only read an OXP if you move the .oxp folder (or Application on the Mac) into Oolite's AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Downloading OXPs ==&lt;br /&gt;
&lt;br /&gt;
On this page you will find download links to all the OXPs. Most OXPs can also be found at [http://oosat.alioth.net The Oolite Satellite Resource Site] (Oosat2) or the older [http://capnhack.com/hosting/oolite/Oolite/OoSat.html Captain Hack OoSat Site] (Oosat1).&lt;br /&gt;
&lt;br /&gt;
Please note however that neither of these sites have been updated for a long time, nor will they be. All updating is now done on this page of the Wiki. You should use the link shown on this page to get the latest version of the OXP. For example, the versions of Assassins.oxp, Ionics.oxp, Thargoid Wars.oxp and Spyhunter.oxp on the Captain Hack site are old versions (and contain bugs). The links on this page will take you to the latest versions.&lt;br /&gt;
&lt;br /&gt;
The download will create a .ZIP file. Unzip it and a new folder will appear. Open this folder and you will see a folder ending .oxp and usually a README file. Move the folder ending .oxp into the Oolite AddOns folder. Next time you load up Oolite the new features added by the OXP will be added to the game. Do read the README file, as this will tell you what the OXP does. If you are updating an old version of an OXP on Oolite 1.69.1 onwards, hold down the SHIFT key whilst Oolite loads up for the first time after installing in order to ensure the cache is updated.&lt;br /&gt;
&lt;br /&gt;
Below you will see a table of all the OXPs set out in alphabetical order. The link in the first column will take you to a Wiki Page giving you information on the OXP and a download link. If no Wiki page is currently available for the OXP, the link will take you directly to a download link.&lt;br /&gt;
&lt;br /&gt;
The links in the next column will take you to Wiki Pages giving information on ships or stations added by the OXP. Many of the [[Oolite_Missions|Mission OXPs]] will contain lots of other ships, stations or weapons that are not listed here. The Wiki only gives information on the Ships listed in the galaxy wide &amp;quot;Jane's Spacecraft&amp;quot;. Many military, criminal and corporate powers do not make information on the craft they build or use available to the galactic public! Below the Main Table is a list of download links to all the OXPs broken down by category.&lt;br /&gt;
&lt;br /&gt;
== Table of all OXPs ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! Information / Download !! Ships !! Stations !! Short Description&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Aegidian's_Specials|Aegidian's Specials]]&lt;br /&gt;
| [[Mussurana]]&lt;br /&gt;
[http://wiki.alioth.net/index.php/Asp_%28Oolite%29#Notable_features Asp Mk II Special]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The powerful Mussurana and an improved Asp.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Aegidian's_X-Ships|Aegidian's X-Ships]]&lt;br /&gt;
| [[Python_ET_Special|Python ET Special]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Mk.2_%28Oolite%29|Cobra Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Taipan]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An improved Python, the experimental Cobra Mk II and the fearsome Taipan.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set, based on the sound set used in the Amiga version of the original Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/?q=node/93 ''Anarchies V 0.1'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Feature. Hacker Outposts can be found in the higher tech anarchy systems, the criminals willing to clear a fugitive's legal record. For a price of course!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the stylish Aphid escort service.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&lt;br /&gt;
| [[Gaundlet_Armoured_Transport_Type1|Gaundlet Armoured Transport Type 1]]&lt;br /&gt;
&lt;br /&gt;
[[Gaundlet_Armoured_Escort_Viper|Gaundlet Armoured Escort Viper]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Convoys of well armed craft ferry gold and other valuables through the space lanes. Only a pirate with an Iron Ass would dream of attempting a robbery!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[The Assassins Guild OXP|Assassins Guild V1.3 (Updated)]]&lt;br /&gt;
| [[Deamon_Cruiser|Deamon Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Mongoose]]&lt;br /&gt;
&lt;br /&gt;
[[Nemesis]]&lt;br /&gt;
&lt;br /&gt;
[[Scorpion_Frigate|Scorpion Frigate]]&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
| [[Oolite_Missions#The_Assassins_Guild|Missions]] / Ships / Stations / Planets. 21 missions involving murder to order in Galaxy 7, available to experienced Commanders amoral enough to gain admittance to the sinister [[Powers_and_Organisations#The_Assassins_Guild|Assassins Guild]]. Updated from the versions on Oosat1 &amp;amp; Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Asteroid_Storm|Asteroid Storm V3.0 (Updated)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Feature / [[Oolite_Missions#Asteroid_Storm|Mission]]. Adds lots of different types of Asteroids to the Universe. A [[Oolite_Missions#Asteroid_Storm|Mission]] is also included, well suited to a novice Commander. A well known station in Galaxy 1 comes under threat from a large asteroid strike. Updated from the version on Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&lt;br /&gt;
|[[Bandersnatch]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a pirate capital vessel armed with plasma turrets.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&lt;br /&gt;
| [[Black_Monk_Gunship|Black Monk Gunship]]&lt;br /&gt;
| [[Black_Monk_Monastary|Black Monk Monastary]]&lt;br /&gt;
| Feature / [[Oolite_Missions#Bank_of_the_Black_Monks|Mission]]. Monks aboard well armed stations appear in advanced systems. Loans are offered, defaulters will be exterminated! Updated from the version on Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&lt;br /&gt;
| [[Behemoth]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a dockable Navy Cruiser. Updated from the version on Oosat1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Behemoth_Spacewar|''Behemoth Spacewar'']]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|Patch. Adds intelligenge to the Behemoth and brings a combat with thargoids&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:BoomslangWIP.zip|''Boomslang'']]&lt;br /&gt;
| [[Boomslang]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a mid-range multi-role ship. Used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&lt;br /&gt;
| [[Capisastra_Defender|Capisastra Defender]]&lt;br /&gt;
&lt;br /&gt;
[[Capisastra_Hauler|Capisastra Hauler]]&lt;br /&gt;
&lt;br /&gt;
[[Capisastra_Warrior|Capisastra Warrior]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Capisatra pirates appear in Galaxy 4.  [[Capisastra_OXP|More Information]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks V1.3.1 (Updated)'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Cargo. Adds lots of different types of cargo canisters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Reduces nebula effects. Handy if your system is finding it hard to run Oolite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&lt;br /&gt;
| [[Cobra_3.5|Cobra Mk 3.5]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A slightly faster and tougher variation on the Classic Cobra Mk III, at the price of a reduced cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&lt;br /&gt;
| [[Cobra_Clipper_SAR|Cobra Clipper SAR]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A custom Cobra Mk III to rescue stranded Commanders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk III Njx'']&lt;br /&gt;
| [[Cobra_III_NjX|Cobra III NjX]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A faster, tougher variation on the Classic Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/commies.zip ''Commies'']&lt;br /&gt;
| [[Ray_Mk.I|Ray Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Giant_Ray|Giant Ray]]&lt;br /&gt;
&lt;br /&gt;
[[Astro_Mines|Mining Pods]]&lt;br /&gt;
&lt;br /&gt;
[[Astro_Mines|Scavenger Rays]]&lt;br /&gt;
&lt;br /&gt;
[[Sturgeon_Mk.I|Sturgeon Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Worker%27s_Commuter|Worker's Commuter]]&lt;br /&gt;
&lt;br /&gt;
| [[Astro_Mines|Astro Mines]]&lt;br /&gt;
&lt;br /&gt;
[[CZGF|Collective Zero-G Factory]]&lt;br /&gt;
&lt;br /&gt;
[[SLAPU|Solar Laboratory and Production Unit]]&lt;br /&gt;
|Ships / Stations. Commie systems have their own police forces, transports, stations and miners.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&lt;br /&gt;
| [[Condor]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A very powerful police and Navy Cruiser.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set. The largest of the currently available sound sets, this pack replaces or adds over 40 sounds, featuring additional music and extensive use of a calm female computer voice to warn the Commander of alarming events.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Classic Elite Ships appear with custom paint jobs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/shared/4z5uuqzopt ''Custom Paints &amp;amp; Racers v2.1b'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. More Classic Elite Ships appear with custom paint jobs. Includes also a large number of custom and standard racing vehicles and a spacegang in tiger-getup. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] -&lt;br /&gt;
([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&lt;br /&gt;
|[[DWCobra|Dark Wheel Cobra]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A custom Cobra Mk III model, as seen on the cover of the Elite Manual.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/Deposed.zip ''Deposed'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Deposed|Mission]]. A series of missions set in Galaxy 4 for an experienced Commander.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Diso.zip ''Diso'']&lt;br /&gt;
|&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
| Planets / Stations. Extra planets and stations are added to the Diso system in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&lt;br /&gt;
| [[Sabre]]&lt;br /&gt;
| [[Deep_Space_Dredger|Deep Space Dredger]]&lt;br /&gt;
|Ships / Stations. Adds dockable Space Dredgers to the space lanes, defended by a squad of Saber fighters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&lt;br /&gt;
| [[Imperial_Censor|Imperial Censor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Freighter|Imperial Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Lictor|Imperial Lictor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Quaestor|Imperial Quaestor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Tanker|Imperial Tanker]]&lt;br /&gt;
&lt;br /&gt;
[[Junta_Enforcer|Junta Enforcer]]&lt;br /&gt;
&lt;br /&gt;
[[Revolutionary_Guard|Revolutionary Guard]]&lt;br /&gt;
| [[Imperial_AstroFactory|Imperial AstroFactory]]&lt;br /&gt;
| Ships / Stations. Dictatorship systems gain their own police forces, supply craft and stations.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk II'']&lt;br /&gt;
| [[Eagle_Mk_II|Eagle Mk II]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds the Eagle Long Range Fighter in several versions.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Mark a position in space by deploying a pylon mounted beacon. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Executive%20SpaceWays%20v2.1.zip ''Executive Spaceways'']&lt;br /&gt;
| [[Delta_Long-Range_Escort|Delta Long-Range Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Gemini_Escort|Gemini Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Starseeker_Personal_Shuttle|Starseeker Personal Shuttle]]&lt;br /&gt;
&lt;br /&gt;
[[Strelka_CruiseLiner|Strelka Cruise Liner]]&lt;br /&gt;
&lt;br /&gt;
[[Trident_Executive_Shuttle|Trident Executive Shuttle]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds the Executive SpaceWays fleet of ships. Commanders may consult the [[Executive_SpaceWays|Executive SpaceWays Sales Brochure]] for further details.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Adds better outside views to all the Classic Elite Ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Falcon'']&lt;br /&gt;
| [[Falcon_%28Oolite%29|Falcon]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a powerful Star Wars style Falcon, used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&lt;br /&gt;
| [[Far_Star_Murderer|Far Star Murderer]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A mid-range fighter / trader, with a fair sized cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a more powerful version of the Fer de Lance with several custom paint jobs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&lt;br /&gt;
| [[Ferdepai]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a new fighter / trader to Galaxy 2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&lt;br /&gt;
| [[Firewasp]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A fast interceptor.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| ''[[Freaky Thargoids OXP|Freaky Thargoids]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[shaders in Oolite|Shader]] example, requires Oolite 1.69. With this OXP installed, Thargoids will use the new Shaders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']&lt;br /&gt;
|&lt;br /&gt;
| [[Free_Trade_Zone|Free Trade Zone]]&lt;br /&gt;
| Stations. Adds an independent trading post of dubious legality to Multi-Government systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&lt;br /&gt;
| [[Frog_Space_Rickshaw|Frog Space Rickshaw]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a chatty space taxi service to the safer systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.fileden.com/files/2007/2/12/766318/Fuel%20Tank%20v2.0.zip ''Fuel Tank'']&lt;br /&gt;
|[[Fuel Tank]]&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Mounts in place of a missile, to top up 3 light years of fuel.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://wiki.alioth.net/images/0/02/Galactic_Navy_V1.0.zip ''Galactic Navy'']&lt;br /&gt;
| [[Navy_Frigate|Navy Frigate]]&lt;br /&gt;
&lt;br /&gt;
[[Rogue_Frigate| Rogue Frigate]]&lt;br /&gt;
&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]]&lt;br /&gt;
&lt;br /&gt;
[[Navy_Minesweeper|Navy Minesweeper]]&lt;br /&gt;
&lt;br /&gt;
[[Navy_Transport|Navy Transport]]&lt;br /&gt;
| [[Navy_SecCom_Station|Navy Sector Command Station]]&lt;br /&gt;
| Ships and Stations. A selection of ships and space stations that adds to the already formidible arsenal of the Galactic Navy. Thargoids beware!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. The mythical Generation Ships appear from time to time.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Globe_station|Globe Station]]&lt;br /&gt;
| Stations. A new type of station appears at advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&lt;br /&gt;
| [[Penelope_Class_Freighter|Penelope Class Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Telemachus_Class_Escort|Telemachus Class Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Ulysses_Class_Interceptor|Ulysses Class Interceptor]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large trade ship and escorts. Sometimes also used by pirates.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&lt;br /&gt;
| [[Griffin_Two_%28Oolite%29|Griffin Two]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Griffin Mk II from Frontier.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Stations. The Corolis Station gets a more detailed texture.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:halsis.zip|''Hal's Hot Sister'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Sound Set, featuring a female cockpit voice.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&lt;br /&gt;
| [[BoyRacer|Boy Racer]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The talkative (and often insulting) Boyracers appear in the more advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&lt;br /&gt;
| [[Herald_Military_Gunboat|Herald Military Gunboat]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A powerful police and Navy interceptor.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&lt;br /&gt;
| [[Hognose]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The chatty tug ships can be seen towing broken down ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[HoOpy Casino]]&lt;br /&gt;
|&lt;br /&gt;
|[[HoOpy Casino]]&lt;br /&gt;
|Stations. HoOpy Casinos appear near the station in advanced systems. Commanders who chose to dock can win or lose credits in games of chance.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Icarus (Oolite)|Icarus]]&lt;br /&gt;
| [[Icarus (Oolite)|Icarus]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Icarus Light Trader from [[Seldar Shipyards]]. A small fighter / trader based on blueprints from the lost Solice system.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Utility. Allows the player to fly all the Classic Elite Ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]&lt;br /&gt;
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The powerful Imperial Courier from Frontier, constructed by [[Seldar Shipyards]]. Updated from the version on Oosat1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| ''[[Media:Ionics-1.2.1.oxp.zip|Ionics]]''&lt;br /&gt;
| [[Ionics_Funnelweb|Ionics Funnelweb]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Huntsman|Ionics Huntsman]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Redback|Ionics Redback]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Whitetail|Ionics Whitetail]]&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Ionics|Mission]]. A series of missions set in Galaxy 2 featuring the Ionics Company of Zaria. [[Ionics_OXP|More Information here.]] Updated from the version on Oosat1. Make sure you use this version, as the version on Oosat1 has a bug making one of the missions impossible to complete!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnibus'']&lt;br /&gt;
| [[Ixian_Battle_Cruiser|Ixian Battle Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Bezerka|Ixian Bezerka]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Freighter_MK1|Ixian Freighter Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Gunship|Ixian Gunship]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_No-Ship_Mark_I|Ixian No-Ship Mk I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A set of ships from Dune. Used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the powerful Jabberwocky fighter / trader.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[JavaScript test OXP|JavaScript test]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Scripting Oolite with JavaScript|JavaScript scripting]] example, requires Oolite 1.68.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Kestrel'']&lt;br /&gt;
| [[Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An interceptor used by the Police and Navy, but also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']&lt;br /&gt;
| [[Krait]]&lt;br /&gt;
&lt;br /&gt;
[[Mamba]]&lt;br /&gt;
&lt;br /&gt;
[[Sidewinder]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds NPC versions of ships from different [[Racers#Listing_of_sponsored_teams|racing teams]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Lave.zip ''Lave'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Planets. Gives the Lave System a make-over adding all the features described in The Dark Wheel to the game.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Llama.zip|Llama]]&lt;br /&gt;
| [[Llama]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Llama fighter / trader. Updated from the version of Oosat1 to fix a small bug.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#The_Longway_Mission|Mission]]. A transport mission well suited to the novice in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&lt;br /&gt;
| [[Longshot]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Longshot fighter / trader, regarded by many as a cheaper alternative to the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/lovecats.oxp_.zip ''Lovecats'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Love_Cats|Mission]]. Love and betrayal amongst the feline races of Galaxy 4. A fast ship, fuel injectors, fuel scoops and a hard heart are advised before you tangle with these cats!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds rusty versions of all the Classic Elite ships. Bargain basement prices, although these old bangers are in a poor condition compared to a brand new model. Engines may be worn out reducing maximum speeds and shield generators are frequently held together with duck-tape. When you try to trade one of these old rust buckets in at the shipyards, you may also find that the trade-in value is reduced. None the less, they are cheap and can still haul cargo between the stars.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&lt;br /&gt;
| [[Manta]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Manta light escort craft.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&lt;br /&gt;
| [[Adder_Mk_II|Adder Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Mosquito_Trader|Mosquito Trader]]&lt;br /&gt;
&lt;br /&gt;
[[Mosquito_Sport|Mosquito Sport]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A collection of fighters and medium traders from Marett Space Corps.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&lt;br /&gt;
| [[Merlin_%28Oolite%29|Merlin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An interceptor used by the Police and Navy, but also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:MildAudio.oxp.zip|''MildAudio'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Military_Fiasco|Military V2.0 - Updated]]&lt;br /&gt;
| [[Basilisk]]&lt;br /&gt;
&lt;br /&gt;
[[Hydra]]&lt;br /&gt;
&lt;br /&gt;
[[Leviathan]]&lt;br /&gt;
&lt;br /&gt;
[[Rattle_Cutter|Rattle Cutter]]&lt;br /&gt;
&lt;br /&gt;
[[Wolf_Mk.2_%28Oolite%29|Wolf Mk II Paragon]]&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Military_Fiasco|Mission]]. A mission for the Navy available to a Commander with more than 1,000 kills. Also equips the Navy with powerful cruisers. Version 2.0 is updated version of the Military OXP over the version on Oosat2. Use this one, as the old version can clash with other Mission OXPs. You must also use the Updated version of [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships''] to play this OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Military_station|Military Station]]&lt;br /&gt;
|Stations. Well armed Military Stations appear in the more advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Stingray.zip ''Military Stingray'']&lt;br /&gt;
| [[Stingray_%28Oolite%29|Stingray]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Military Stingray to the GalCop Navy fleet. Second hand versions are sometimes available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Missiles &amp;amp; Bombs'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Equipment. Adds the Cascade stand-off missile, Multiple-warhead anti-Thargoid missile, Frag Mine, Frag Missile, EMP Missile and short-range defence missile to the game. The new weapons are available to the player and NPCs alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&lt;br /&gt;
| [[Happy_Eye_Pulpit_Pod|Happy Eye Pulpit Pod]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Clerics of four faiths are added to the Universe, spamming Commanders with requests to worship their Gods.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. A monument to famous Commanders can sometimes be seen near the Sun.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a vast trade ship to the Universe.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']&lt;br /&gt;
| [[Bandy-Bandy]]&lt;br /&gt;
&lt;br /&gt;
[[Chuckwalla]]&lt;br /&gt;
&lt;br /&gt;
[[Eel_Rapier|Eel Rapier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast courier craft and two light escort ships are added. Updated from the version on Oosat1. You MUST use this version for the [[Military_Fiasco|Military Fiasco]] Mission to run properly!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Arms the Navy with powerful cruisers including a docakable Star Trek style Starship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&lt;br /&gt;
| [[Hamadryad]]&lt;br /&gt;
&lt;br /&gt;
[[Josher]]&lt;br /&gt;
&lt;br /&gt;
[[Naga]]&lt;br /&gt;
&lt;br /&gt;
[[Ringhals]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a variety of mining and trade ships seen in previous versions of Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&lt;br /&gt;
| [[GalCop_Viper_Mark_II|GalCop Viper Mark II]]&lt;br /&gt;
[[GalCop_Viper_Cruiser|GalCop Viper Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Increases the types of Viper patrol ships appearing in the space lanes and defending Stations.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Adds a powerful, but slow moving, missile.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&lt;br /&gt;
| [[Bushmaster_Miner|Bushmaster Miner]]&lt;br /&gt;
&lt;br /&gt;
[[Cat_%28Oolite%29|Cat (Cougar)]]&lt;br /&gt;
&lt;br /&gt;
[[Chameleon_%28Oolite%29|Chameleon]]&lt;br /&gt;
&lt;br /&gt;
[[Ghavial_%28Oolite%29|Ghavial]]&lt;br /&gt;
&lt;br /&gt;
[[Iguana_%28Oolite%29|Iguana]]&lt;br /&gt;
&lt;br /&gt;
[[Monitor_%28Oolite%29|Monitor]]&lt;br /&gt;
&lt;br /&gt;
[[Ophidian_%28Oolite%29|Ophidian]]&lt;br /&gt;
&lt;br /&gt;
[[Salamander_%28Oolite%29|Salamander]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A collection of ships from ArcElite and Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&lt;br /&gt;
| [[L-Crate_Hauler|L-Crate Hauler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Oolite_Missions#Oo-haul_Escort_Missions|Mission]]. Vast corporate bulk haulers can be seen in the space lanes. Commanders with a respectable Elite rating who chose to dock with a [[Pi-42]] base may also be offered missions to escort one of these haulers safely to its destination. You must also install the [http://sancho.dk/oolite/yaw.zip ''Your Ad Here!''] OXP for this OXP to work properly.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/8sclm59k58#main ''Orb'']&lt;br /&gt;
| [[Orb]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a new alien race, which may (or may not) help GalCop in the battle against the Thargoids.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Ore_Processor|Equipment]]. When mounted to a ships fuel scoop systems extracts valuable materials from asteroid fragments. A must for any Commander working as a miner.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/outrider.zip ''Outrider'']&lt;br /&gt;
| [[Outrider_%28Oolite%29|Outrider]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A medium fighter produced by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&lt;br /&gt;
| [[Pallas]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast but lightly shielded fighter.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&lt;br /&gt;
| [[Pelamis]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Pelamis trade ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&lt;br /&gt;
| [[Phoenix]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A strange ship, built from salvaged parts from various Serpent Class ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Pirate_Coves|Mission]]. Some rock hermits in the more dangerous systems have been taken over by pirates. Traders coming too close are likely to be assaulted by scrambled pirates keen to relive them of their cargo.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. To combat piracy GalCop sometimes deploys dummies of trade ships. Pirates who fire on them have their details transmitted to the police and face large fines.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&lt;br /&gt;
| [[Excalibur]]&lt;br /&gt;
[[Paladin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A powerful combat ship, the Excalibur is offered for sale on the open market. The Paladin is the even tougher Military version, although sometimes these ships fall into the wrong hands.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&lt;br /&gt;
| [[Python_Class_Cruiser|Python Class Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large powerful trade ship, which can also hold its own in battle.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Media:Python_Class_Cruiser.oxp.zip|Python Class Cruiser version 2.6]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| As above, but features [[shaders in Oolite|Shaders]]. Shaders require Oolite 1.69 or later.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&lt;br /&gt;
|[[Chicaneer Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Chicaneer Mk IV]]&lt;br /&gt;
&lt;br /&gt;
[[Dragster Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Dragster Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds dedicated racing ships to the Universe. Although very fast, these ships are pure racers with no cargo bays and light shields. The focus on pure speed make them ill-suited to combat or trading roles.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Adds Racing Rings to the Galaxy 1 systems of Lave and Zanoce. Fly through the rings in order and completing the race circuit will transmit the competitors time.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&lt;br /&gt;
| [[Remorse_Of_Conscience_v2|Remorse Of Conscience]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A trade ship with a large hold, that can hold its own in combat. A good upgrade from the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates'']&lt;br /&gt;
|[[Piracy|Renegade Pirates]]&lt;br /&gt;
|&lt;br /&gt;
|Ships / Feature. Adds rare very well armed pirate versions of Classic Elite ships to the more lawless  systems. These pirates carry high bounties, but their multiple lasers and plasma cannons will make mince-meat of a young Jameson. Do not install this OXP until you have an Iron Ass! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&lt;br /&gt;
|[[Renegade Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Grass Snake]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Sometimes even GalCops are victims of crime, finding their Vipers stolen from the docking berth. The joy-rider gives the stolen Viper a new lick of paint and joins a pirate fleet. Large bounties are paid for ridding the space lanes of these thieves. The Grass Snake is a trade ship with a large hold, often used by pirates.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://home20.inet.tele.dk/dp1974/Rock_Hermit_Locator1.1.oxp.zip ''Rock Hermit Locator'']&lt;br /&gt;
|[[Rock Hermit Locator]]&lt;br /&gt;
|&lt;br /&gt;
|Equipment. The Rock Hermit Locator is a piece of equipment for your ship to locate Rock Hermits.. Usefull for miners and Traders.. You need to allready have bought the advanced space compas that works in tandem with the RTL (&amp;quot;Rock Hermit Locator&amp;quot;).&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&lt;br /&gt;
| [[Bellatrix_Cruiser|Bellatrix Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Rigel_Bomber|Rigel Bomber]]&lt;br /&gt;
&lt;br /&gt;
[[Saiph_Interceptor|Saiph Interceptor]]&lt;br /&gt;
|&lt;br /&gt;
|Ships / Feature. High Tech Corporate States gain their own patrol craft. Some of these ships are also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Just for fun adds a (very rare) Santa Sledge to the space lanes escorted by plasma gun toting reindeer space bikers! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/black_baron.zip ''Scourge of the Black Baron'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#The_Scourge_of_the_Black_Baron|Mission]]. A sequel to the [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around''] mission, featuring combat and transport missions. Well suited to a novice in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&lt;br /&gt;
| [[GalCop_SWAT_Viper|GalCop SWAT Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Oresrian_Trader|Oresrian Trader]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. In response to increasing piracy GalCop has introduced the SWAT Viper, a beefed up version of the standard Viper. Also adds the peaceful Oresrian Trader.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Shady Cobra OXP|Shady Cobra]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. A [[shaders in Oolite|Shader]] example (requires Oolite 1.69 or later). Replaces the normal model for the Cobra Mk III with one featuring the new Shaders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&lt;br /&gt;
| [[All_Stars_Large_Freighter|All Stars Large Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Seymour_Class_Sled|Seymour Class Sled]]&lt;br /&gt;
&lt;br /&gt;
[[Starbelly_Class_Sled|Starbelly Class Sled]]&lt;br /&gt;
&lt;br /&gt;
[[Starhawk|Star Hawk]]&lt;br /&gt;
&lt;br /&gt;
[[Starwolf_Mark_I|Starwolf Mk I]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A set of ships featuring a large trade ship and a variety of fighters and escorts.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. The Snark is a powerful fighter / trader, often used by pirates and bounty hunters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. A pure fighter, fast and nippy but with a weak shield, no cargo bay and can be a twitchy bird to fly. Often used as an escort or part of a pirate fleet acting in a hit an run role.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Spyhunter|Mission]]. A mission for the Galactic Navy available to a Commander with a rating of 'Dangerous' or above. Spys from the Empire sometimes infiltrate GalCop space. Commanders wishing to volunteer for hunting duties should visit the Navy base at Inines in Galaxy 1. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&lt;br /&gt;
| [[A-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[B-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[Lambdashuttle|Lambda Shuttle]]&lt;br /&gt;
&lt;br /&gt;
[[Tie-Fighter]]&lt;br /&gt;
&lt;br /&gt;
[[Tie-Interceptor]]&lt;br /&gt;
&lt;br /&gt;
[[X-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[Y-Wing]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a set of ships from the Star Wars Universe to Oolite. Tie Fighters are occasionally used by GalCop to support Viper patrols, but all ships are available on the open market and may be used by traders, pirates and bounty hunters alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Not available for download at present. The Link will take you to the author's web-site. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Normally in Oolite ships tend to stick to the space lanes and so are rarely encountered on the way to the Sun. This OXP adds ships to the sun / planet corridor increasing the chance of meeting other ships whilst sun-skimming. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&lt;br /&gt;
| [[SuperCobra]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The awesome Super Cobra. A beefed up version of the Cobra Mk III featuring larger engines, more cargo space and stronger shields.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&lt;br /&gt;
| [[Swift]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. As the name implies, a very fast ship often used by pirates or bounty hunters. Although fast, cargo space is limited and the shield is nominal.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&lt;br /&gt;
|&lt;br /&gt;
| [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]]&lt;br /&gt;
| [[Oolite_Missions#Taranis|Mission]]. Adds the vast orbital [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]] to the Lerelace system in Galaxy 1. A mission is also available for law abiding Commanders with a rating of Competent or better.  You must also have the [http://oosat.alioth.net/files/outrider.zip ''Outrider''] OXP installed for this OXP to work properly.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&lt;br /&gt;
| [[Teretrurus Mk.I|Teretrurus MK.I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader somewhat faster and tougher than the Cobra Mk III, but with a smaller cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&lt;br /&gt;
| [[Terrapin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader. A good upgrade from the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&lt;br /&gt;
| [[Tesoura]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A slow, but well shielded trade ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&lt;br /&gt;
| [[Thargoid_Carrier|Thargoid Carrier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Arms the Thargoids with a vast carrier capital vessel. Many OXPs increase the fire-power available to the GalCop Navy. If you chose to play with these OXPs installed, then you should really give the Bugs a chance and allow them access to this mighty craft!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Thargoid_Wars|Thargoid Wars V4.1 (Updated)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#ThargoidWars|Mission]]. War with the Thargoids intensifies featuring new attack and defense missions. To avoid young Jamesons being out-gunned, the OXP missions will run in all Galaxies except Galaxy 1. Updated from the version on Oosat1. It is important that you use the updated version as the old version will clash with many other missions.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Thorgorn Threat.zip|''Thargorn Threat v1.1 (updated)'']]&lt;br /&gt;
| [[Terroriser_Frigate|Terroriser Frigate]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Thargorn_Battleship|Thargoid Thargorn Battleship]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Thorgon_Cruiser|Thargoid Thorgon Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Redresses the game imbalance caused by the number of OXPs arming the Navy with warships. These Thargoid carft are very powerful and re-establish the Thargoid's place as a threat to mankind. Best played with the Behemoth OXP installed, for epic space battles.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&lt;br /&gt;
|&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
|Planets / Stations. Adds a pulsar to the Galaxy 1 system of Tianve. A Station orbits the pulsar and fleets of pleasure liners can be seen taking tourists on flights around the pulsar.  &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&lt;br /&gt;
| [[Tiger_Mark_I|Tiger Mark I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A truly awesome (and very expensive) multi-role craft. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Adds the graveyard to the Galaxy 1 system of Tionisla, as described in the Dark Wheel. Long dead Commanders are buried in their rusting ships amongst monuments, Stars of David, Crucifixes and other religious symbols. Security patrols will make short work of any Commander foolish enough to desecrate the tombs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Torus_station|Torus Station]]&lt;br /&gt;
|Stations. Adds a vast 2001 style space station to very high tech level systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Transhab_station|Transhab Station]]&lt;br /&gt;
|Stations. Adds a large station with rotating arms to some medium tech level systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/transports.zip ''Transports'']&lt;br /&gt;
| [[CoachWhip]]&lt;br /&gt;
&lt;br /&gt;
[[Coral]]&lt;br /&gt;
&lt;br /&gt;
[[Woma]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds more variety to the game. Passenger liners can be seen in the space lanes of the safer systems transporting paying customers to their destinations. Large Woma fuel tankers can also be seen bringing much need fuel to space stations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Trident_Down|Trident Down]]&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Trident_Down|Mission]]. A series of missions set in Galaxy 4 involving the investigation of a vicious attack on an Trident Shuttle operated by [[Executive_SpaceWays|Executive SpaceWays]].  &lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[UPS_Courier|U.P.S. Courier Version 1.1.3 (Updated)]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|[[Oolite_Missions#Bank_of_the_Black_Monks|Mission]] / Feature. The UPS Courier service will randomly offer Commanders the option of taking goods or documents from system to system. Some say experienced Couriers may also be offered combat missions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&lt;br /&gt;
| [[Urutu_Mk.III|Urutu Mk III]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader from Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&lt;br /&gt;
| [[Urutu_Mk.IV|Urutu Mk IV]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader from Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']&lt;br /&gt;
| [http://www.purgatori.net/Isis_Interstellar.htm Vampire]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Purgatori Vampire series of combat ships. A strong combat ship in numerous different versions and paint-jobs. A Military version is used by the police, but several civilian versions of the ship are also available on the open market. Clicking the download link will take you to the sales broacher, where you can inspect further particulars and download the OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Velocity_OXP|Velocity]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast fighter ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&lt;br /&gt;
| [[Weeviloid_Hunter|Weeviloid Hunter]]&lt;br /&gt;
[[Weeviloid_Scoutship|Weeviloid Scoutship]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The scout-ship is a light trade ship. The hunter is a fearsome multi-gunned war ship. Little is known about the Weeviloids and many Commanders meeting them have found them hostile. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&lt;br /&gt;
| [[Wolf_Mk.2_%28Oolite%29|Wolf Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the powerful Wolf Mk II, as seen in Elite-A. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/wolfs_variants.zip ''Wolfwood's Variants'']&lt;br /&gt;
| [[Asp_Mk.I|Asp Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Courier|Cobra Courier]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Rapier|Cobra Rapier]]&lt;br /&gt;
&lt;br /&gt;
[[Drake]]&lt;br /&gt;
&lt;br /&gt;
[[Drake_Mk_II|Drake Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large selection of traders and fighters based on models seen in Classic versions of Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] (updated October 30th 2007)&lt;br /&gt;
|&lt;br /&gt;
| [[Pi-42]]&lt;br /&gt;
&lt;br /&gt;
[[Tescoo_Oxpress|Tescoo Oxpress]]&lt;br /&gt;
|Feature. This OXP adds a lot of variety to the Universe. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. The updated Version 3.0 edition features 200 different adverts. The OXP also adds the Pi-42 and Tescoo Oxpress dockable bases to the space lanes of the safer systems.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All OXPs by Category==&lt;br /&gt;
&lt;br /&gt;
===Sound Sets===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replament Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:halsis.zip|Hal's Hot Sister]] (female cockpit voice)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:MildAudio.oxp.zip|MildAudio]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternative HUDs===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk.III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dockable Objects===&lt;br /&gt;
[http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/HoOpy.zip ''HoOpy Casino'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the Stations appearing in Oolite can be found [[Oolite Stations|here]].&lt;br /&gt;
&lt;br /&gt;
===Customisations by Government===&lt;br /&gt;
[http://oosat.alioth.net/?q=node/93 ''Anarchies V 0.1'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/commies.zip ''Commies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other System Objects===&lt;br /&gt;
[http://oosat.alioth.net/files/Diso.zip ''Diso'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Lave.zip ''Lave'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] (updated October 30th 2007)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
[[The Assassins Guild OXP|Assassins Guild V1.3]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asteroid_Storm|Asteroid Storm V3.0]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Deposed.zip ''Deposed'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Ionics-1.2.1.oxp.zip|''Ionics v.1.2.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/lovecats.oxp_.zip ''Lovecats'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Military_Fiasco|Military Fiasco V2.0]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Thargoid_Wars|Thargoid Wars V4.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trident_Down|Trident Down]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/black_baron.zip ''Scourge of the Black Baron'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[UPS_Courier|U.P.S. Courier Version 1.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the numerous Oolite Missions can be found [[Oolite Missions|here]].&lt;br /&gt;
&lt;br /&gt;
===Ship Systems===&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fuel Tank|Fuel Tank]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Missiles &amp;amp; Bombs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://home20.inet.tele.dk/dp1974/Rock_Hermit_Locator1.1.oxp.zip  ''Rock Hermit Locator'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ships and Ship Variants===&lt;br /&gt;
&lt;br /&gt;
More information on the Ships appearing in Oolite can be found [[Oolite Ships|here]].&lt;br /&gt;
&lt;br /&gt;
[[Aegidian's_Specials|''Aegidian's Specials'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aegidian's_X-Ships|''Aegidian's X-Ships'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:BoomslangWIP.zip|''Boomslang'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks V1.3.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk.III Njx'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] - ([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk.II'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Executive%20SpaceWays%20v2.1.zip ''Executive Spaceways'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Falcon'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Freaky Thargoids OXP|Freaky Thargoids]]'' ([[shaders in Oolite|shader]] example, requires Oolite 1.69)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galactic_Navy_OXP |''Galactic Navy'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/index.php/Icarus_%28Oolite%29 ''Icarus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnubus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Kestrel'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Llama.zip|''Llama'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/8sclm59k58#main ''Orb'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/outrider.zip ''Outrider'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Planets''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Media:Python Class Cruiser.oxp.zip|Python Class Cruiser version 2.6]]'' (Includes shaders which require Oolite 1.69 or later)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates''] (Wait until you have an Iron Ass before installing this OXP!)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Shady Cobra OXP|Shady Cobra]]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Thorgorn Threat.zip|''Thargorn Threat v1.1 (updated)'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/transports.zip ''Transports'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Velocity_OXP|''Velocity'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/wolfs_variants.zip ''Wolfwood's Variants'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other objects and miscelaneous eyecandy ===&lt;br /&gt;
&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks v1.3.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Installing an OXP ==&lt;br /&gt;
Unzip the OXP and place it in the folder named '''AddOns'''. Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with '''.oxp''' into the AddOns folder. This folder is found in different locations, depending on the platform:&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
Found in the folder that contains the Oolite application. &lt;br /&gt;
&lt;br /&gt;
'''Troubleshooting:''' If you get an error saying &amp;quot;The item could not be moved because &amp;quot;AddOns&amp;quot; cannot be modified&amp;quot;, that can happen if you weren't the user that installed Oolite.&lt;br /&gt;
The solution is to put the OXP's of your choice in '''~/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' instead (you may need to create this folder). &lt;br /&gt;
The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership &amp;amp; Permissions pane and check that it says You Can: Read &amp;amp; Write.&lt;br /&gt;
&lt;br /&gt;
=== Linux ===&lt;br /&gt;
If the game was installed system-wide, it is in '''/usr/lib/Oolite/AddOns'''.  If it was installed just for the currently logged in user, it will be in the user's home directory, in '''$HOME/.local/lib/Oolite/AddOns''' except Debian systems.  Debian changes the folder locations to '''$HOME/.Oolite/Addons.''', '''$HOME/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' and '''/usr/lib/GNUstep/System/Applications/AddOns.'''  This, hopefully, solves many a Debian users dilemma of where to put the OXPs.&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
If the installable package was used (post Jan 06) then the AddOns folder needs to be created in '''C:\Programs Files\Oolite'''. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation. &lt;br /&gt;
If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unzipping the file, make sure that it is ''the'' OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the '''.oxp''' extension into the AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Caveats ==&lt;br /&gt;
&lt;br /&gt;
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.&lt;br /&gt;
&lt;br /&gt;
== Creating an OXP ==&lt;br /&gt;
&lt;br /&gt;
It is intended to be easy to create expansion packs. With a few simple [[List_of_software|tools]], a player can make small or big changes, and customize the gaming experience.&lt;br /&gt;
&lt;br /&gt;
* [[OXP howto|How to make OXPs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Oolite expansion packs]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Talk:Oolite_Equipment&amp;diff=8211</id>
		<title>Talk:Oolite Equipment</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Talk:Oolite_Equipment&amp;diff=8211"/>
		<updated>2007-11-17T12:51:33Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;EQ_Trumble is equipment? ;)&lt;br /&gt;
&lt;br /&gt;
There are several pieces of Naval hardware omited, is this intentional or just neglect?&lt;br /&gt;
&lt;br /&gt;
Arexack&lt;br /&gt;
&lt;br /&gt;
== They should be included ==&lt;br /&gt;
&lt;br /&gt;
They need to be included, really (with notes perhaps that they are naval and or expensive). [[User:Winston|Winston]] 12:21, 11 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Categorization ==&lt;br /&gt;
&lt;br /&gt;
After doing some back-linking to this page I thought about rearranging the category Oolite into Oolite-Ships, Oolite-Equipment, Oolite-Weapons, Oolite-AI, ... . What do you think about this? (I'm not going to change categories on my one) Greetings: [[User:Makarius|Makarius]] 13:56, 7 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- add OXP equipment? --&lt;br /&gt;
should we add it here?&lt;br /&gt;
should we add it with a link on the bottom of page to a new category?&lt;br /&gt;
should we add a link to the OXP-page?&lt;br /&gt;
--[[User:Arexack|Arexack]] 13:10, 16 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- OXP Equipment --&lt;br /&gt;
I think it's a fair idea, since equipment is equipment, native or OXP. Just as long as the desciption is linked to the OXP and clearly marked as not native to Oolite.&lt;br /&gt;
--[[User:Captain Hesperus|Captain Hesperus]] 12:50 17 November 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=OXP&amp;diff=8200</id>
		<title>OXP</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=OXP&amp;diff=8200"/>
		<updated>2007-11-15T18:47:46Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Added link for Generation ship OXP (yaaaay!!)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What are OXPs? ==&lt;br /&gt;
&lt;br /&gt;
[[Image:oolite-oxp-icon.png|128px|right|OXP icon]]&lt;br /&gt;
An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. On the Mac the OXP is a shown as an application, which takes the form of the icon shown here. On Windows the OXP appears as a normal folder ending &amp;quot;.oxp&amp;quot;. An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. Whatever your OS, you need to move the OXP into Oolite's AddOns folder. Oolite will only read an OXP if you move the .oxp folder (or Application on the Mac) into Oolite's AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Downloading OXPs ==&lt;br /&gt;
&lt;br /&gt;
On this page you will find download links to all the OXPs. Most OXPs can also be found at [http://oosat.alioth.net The Oolite Satellite Resource Site] (Oosat2) or the older [http://capnhack.com/hosting/oolite/Oolite/OoSat.html Captain Hack OoSat Site] (Oosat1).&lt;br /&gt;
&lt;br /&gt;
Please note however that neither of these sites have been updated for a long time, nor will they be. All updating is now done on this page of the Wiki. You should use the link shown on this page to get the latest version of the OXP. For example, the versions of Assassins.oxp, Ionics.oxp, Thargoid Wars.oxp and Spyhunter.oxp on the Captain Hack site are old versions (and contain bugs). The links on this page will take you to the latest versions.&lt;br /&gt;
&lt;br /&gt;
The download will create a .ZIP file. Unzip it and a new folder will appear. Open this folder and you will see a folder ending .oxp and usually a README file. Move the folder ending .oxp into the Oolite AddOns folder. Next time you load up Oolite the new features added by the OXP will be added to the game. Do read the README file, as this will tell you what the OXP does. If you are updating an old version of an OXP on Oolite 1.69.1 onwards, hold down the SHIFT key whilst Oolite loads up for the first time after installing in order to ensure the cache is updated.&lt;br /&gt;
&lt;br /&gt;
Below you will see a table of all the OXPs set out in alphabetical order. The link in the first column will take you to a Wiki Page giving you information on the OXP and a download link. If no Wiki page is currently available for the OXP, the link will take you directly to a download link.&lt;br /&gt;
&lt;br /&gt;
The links in the next column will take you to Wiki Pages giving information on ships or stations added by the OXP. Many of the [[Oolite_Missions|Mission OXPs]] will contain lots of other ships, stations or weapons that are not listed here. The Wiki only gives information on the Ships listed in the galaxy wide &amp;quot;Jane's Spacecraft&amp;quot;. Many military, criminal and corporate powers do not make information on the craft they build or use available to the galactic public! Below the Main Table is a list of download links to all the OXPs broken down by category.&lt;br /&gt;
&lt;br /&gt;
== Table of all OXPs ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! Information / Download !! Ships !! Stations !! Short Description&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Aegidian's_Specials|Aegidian's Specials]]&lt;br /&gt;
| [[Mussurana]]&lt;br /&gt;
[http://wiki.alioth.net/index.php/Asp_%28Oolite%29#Notable_features Asp Mk II Special]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The powerful Mussurana and an improved Asp.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Aegidian's_X-Ships|Aegidian's X-Ships]]&lt;br /&gt;
| [[Python_ET_Special|Python ET Special]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Mk.2_%28Oolite%29|Cobra Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Taipan]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An improved Python, the experimental Cobra Mk II and the fearsome Taipan.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set, based on the sound set used in the Amiga version of the original Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/?q=node/93 ''Anarchies V 0.1'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Feature. Hacker Outposts can be found in the higher tech anarchy systems, the criminals willing to clear a fugitive's legal record. For a price of course!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the stylish Aphid escort service.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&lt;br /&gt;
| [[Gaundlet_Armoured_Transport_Type1|Gaundlet Armoured Transport Type 1]]&lt;br /&gt;
&lt;br /&gt;
[[Gaundlet_Armoured_Escort_Viper|Gaundlet Armoured Escort Viper]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Convoys of well armed craft ferry gold and other valuables through the space lanes. Only a pirate with an Iron Ass would dream of attempting a robbery!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[The Assassins Guild OXP|Assassins Guild V1.3 (Updated)]]&lt;br /&gt;
| [[Deamon_Cruiser|Deamon Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Mongoose]]&lt;br /&gt;
&lt;br /&gt;
[[Nemesis]]&lt;br /&gt;
&lt;br /&gt;
[[Scorpion_Frigate|Scorpion Frigate]]&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
| [[Oolite_Missions#The_Assassins_Guild|Missions]] / Ships / Stations / Planets. 21 missions involving murder to order in Galaxy 7, available to experienced Commanders amoral enough to gain admittance to the sinister [[Powers_and_Organisations#The_Assassins_Guild|Assassins Guild]]. Updated from the versions on Oosat1 &amp;amp; Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Asteroid_Storm|Asteroid Storm V3.0 (Updated)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Feature / [[Oolite_Missions#Asteroid_Storm|Mission]]. Adds lots of different types of Asteroids to the Universe. A [[Oolite_Missions#Asteroid_Storm|Mission]] is also included, well suited to a novice Commander. A well known station in Galaxy 1 comes under threat from a large asteroid strike. Updated from the version on Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&lt;br /&gt;
|[[Bandersnatch]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a pirate capital vessel armed with plasma turrets.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&lt;br /&gt;
| [[Black_Monk_Gunship|Black Monk Gunship]]&lt;br /&gt;
| [[Black_Monk_Monastary|Black Monk Monastary]]&lt;br /&gt;
| Feature / [[Oolite_Missions#Bank_of_the_Black_Monks|Mission]]. Monks aboard well armed stations appear in advanced systems. Loans are offered, defaulters will be exterminated! Updated from the version on Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&lt;br /&gt;
| [[Behemoth]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a dockable Navy Cruiser. Updated from the version on Oosat1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Behemoth_Spacewar|''Behemoth Spacewar'']]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|Patch. Adds intelligenge to the Behemoth and brings a combat with thargoids&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:BoomslangWIP.zip|''Boomslang'']]&lt;br /&gt;
| [[Boomslang]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a mid-range multi-role ship. Used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&lt;br /&gt;
| [[Capisastra_Defender|Capisastra Defender]]&lt;br /&gt;
&lt;br /&gt;
[[Capisastra_Hauler|Capisastra Hauler]]&lt;br /&gt;
&lt;br /&gt;
[[Capisastra_Warrior|Capisastra Warrior]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Capisatra pirates appear in Galaxy 4.  [[Capisastra_OXP|More Information]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks V1.3.1 (Updated)'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Cargo. Adds lots of different types of cargo canisters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Reduces nebula effects. Handy if your system is finding it hard to run Oolite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&lt;br /&gt;
| [[Cobra_3.5|Cobra Mk 3.5]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A slightly faster and tougher variation on the Classic Cobra Mk III, at the price of a reduced cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&lt;br /&gt;
| [[Cobra_Clipper_SAR|Cobra Clipper SAR]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A custom Cobra Mk III to rescue stranded Commanders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk III Njx'']&lt;br /&gt;
| [[Cobra_III_NjX|Cobra III NjX]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A faster, tougher variation on the Classic Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/commies.zip ''Commies'']&lt;br /&gt;
| [[Ray_Mk.I|Ray Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Giant_Ray|Giant Ray]]&lt;br /&gt;
&lt;br /&gt;
[[Astro_Mines|Mining Pods]]&lt;br /&gt;
&lt;br /&gt;
[[Astro_Mines|Scavenger Rays]]&lt;br /&gt;
&lt;br /&gt;
[[Sturgeon_Mk.I|Sturgeon Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Worker%27s_Commuter|Worker's Commuter]]&lt;br /&gt;
&lt;br /&gt;
| [[Astro_Mines|Astro Mines]]&lt;br /&gt;
&lt;br /&gt;
[[CZGF|Collective Zero-G Factory]]&lt;br /&gt;
&lt;br /&gt;
[[SLAPU|Solar Laboratory and Production Unit]]&lt;br /&gt;
|Ships / Stations. Commie systems have their own police forces, transports, stations and miners.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&lt;br /&gt;
| [[Condor]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A very powerful police and Navy Cruiser.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set. The largest of the currently available sound sets, this pack replaces or adds over 40 sounds, featuring additional music and extensive use of a calm female computer voice to warn the Commander of alarming events.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Classic Elite Ships appear with custom paint jobs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/shared/4z5uuqzopt ''Custom Paints &amp;amp; Racers v2.1b'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. More Classic Elite Ships appear with custom paint jobs. Includes also a large number of custom and standard racing vehicles and a spacegang in tiger-getup. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] -&lt;br /&gt;
([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&lt;br /&gt;
|[[DWCobra|Dark Wheel Cobra]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A custom Cobra Mk III model, as seen on the cover of the Elite Manual.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/Deposed.zip ''Deposed'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Deposed|Mission]]. A series of missions set in Galaxy 4 for an experienced Commander.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Diso.zip ''Diso'']&lt;br /&gt;
|&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
| Planets / Stations. Extra planets and stations are added to the Diso system in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&lt;br /&gt;
| [[Sabre]]&lt;br /&gt;
| [[Deep_Space_Dredger|Deep Space Dredger]]&lt;br /&gt;
|Ships / Stations. Adds dockable Space Dredgers to the space lanes, defended by a squad of Saber fighters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&lt;br /&gt;
| [[Imperial_Censor|Imperial Censor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Freighter|Imperial Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Lictor|Imperial Lictor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Quaestor|Imperial Quaestor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Tanker|Imperial Tanker]]&lt;br /&gt;
&lt;br /&gt;
[[Junta_Enforcer|Junta Enforcer]]&lt;br /&gt;
&lt;br /&gt;
[[Revolutionary_Guard|Revolutionary Guard]]&lt;br /&gt;
| [[Imperial_AstroFactory|Imperial AstroFactory]]&lt;br /&gt;
| Ships / Stations. Dictatorship systems gain their own police forces, supply craft and stations.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk II'']&lt;br /&gt;
| [[Eagle_Mk_II|Eagle Mk II]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds the Eagle Long Range Fighter in several versions.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Mark a position in space by deploying a pylon mounted beacon. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Executive%20SpaceWays%20v2.1.zip ''Executive Spaceways'']&lt;br /&gt;
| [[Delta_Long-Range_Escort|Delta Long-Range Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Gemini_Escort|Gemini Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Starseeker_Personal_Shuttle|Starseeker Personal Shuttle]]&lt;br /&gt;
&lt;br /&gt;
[[Strelka_CruiseLiner|Strelka Cruise Liner]]&lt;br /&gt;
&lt;br /&gt;
[[Trident_Executive_Shuttle|Trident Executive Shuttle]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds the Executive SpaceWays fleet of ships. Commanders may consult the [[Executive_SpaceWays|Executive SpaceWays Sales Brochure]] for further details.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Adds better outside views to all the Classic Elite Ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Falcon'']&lt;br /&gt;
| [[Falcon_%28Oolite%29|Falcon]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a powerful Star Wars style Falcon, used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&lt;br /&gt;
| [[Far_Star_Murderer|Far Star Murderer]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A mid-range fighter / trader, with a fair sized cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a more powerful version of the Fer de Lance with several custom paint jobs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&lt;br /&gt;
| [[Ferdepai]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a new fighter / trader to Galaxy 2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&lt;br /&gt;
| [[Firewasp]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A fast interceptor.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| ''[[Freaky Thargoids OXP|Freaky Thargoids]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[shaders in Oolite|Shader]] example, requires Oolite 1.69. With this OXP installed, Thargoids will use the new Shaders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']&lt;br /&gt;
|&lt;br /&gt;
| [[Free_Trade_Zone|Free Trade Zone]]&lt;br /&gt;
| Stations. Adds an independent trading post of dubious legality to Multi-Government systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&lt;br /&gt;
| [[Frog_Space_Rickshaw|Frog Space Rickshaw]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a chatty space taxi service to the safer systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.fileden.com/files/2007/2/12/766318/Fuel%20Tank%20v2.0.zip ''Fuel Tank'']&lt;br /&gt;
|[[Fuel Tank]]&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Mounts in place of a missile, to top up 3 light years of fuel.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. The mythical Generation Ships appear from time to time.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Globe_station|Globe Station]]&lt;br /&gt;
| Stations. A new type of station appears at advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&lt;br /&gt;
| [[Penelope_Class_Freighter|Penelope Class Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Telemachus_Class_Escort|Telemachus Class Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Ulysses_Class_Interceptor|Ulysses Class Interceptor]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large trade ship and escorts. Sometimes also used by pirates.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&lt;br /&gt;
| [[Griffin_Two_%28Oolite%29|Griffin Two]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Griffin Mk II from Frontier.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Stations. The Corolis Station gets a more detailed texture.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:halsis.zip|''Hal's Hot Sister'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Sound Set, featuring a female cockpit voice.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&lt;br /&gt;
| [[BoyRacer|Boy Racer]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The talkative (and often insulting) Boyracers appear in the more advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&lt;br /&gt;
| [[Herald_Military_Gunboat|Herald Military Gunboat]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A powerful police and Navy interceptor.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&lt;br /&gt;
| [[Hognose]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The chatty tug ships can be seen towing broken down ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[HoOpy Casino]]&lt;br /&gt;
|&lt;br /&gt;
|[[HoOpy Casino]]&lt;br /&gt;
|Stations. HoOpy Casinos appear near the station in advanced systems. Commanders who chose to dock can win or lose credits in games of chance.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Icarus (Oolite)|Icarus]]&lt;br /&gt;
| [[Icarus (Oolite)|Icarus]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Icarus Light Trader from [[Seldar Shipyards]]. A small fighter / trader based on blueprints from the lost Solice system.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Utility. Allows the player to fly all the Classic Elite Ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]&lt;br /&gt;
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The powerful Imperial Courier from Frontier, constructed by [[Seldar Shipyards]]. Updated from the version on Oosat1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| ''[[Media:Ionics-1.2.1.oxp.zip|Ionics]]''&lt;br /&gt;
| [[Ionics_Funnelweb|Ionics Funnelweb]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Huntsman|Ionics Huntsman]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Redback|Ionics Redback]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Whitetail|Ionics Whitetail]]&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Ionics|Mission]]. A series of missions set in Galaxy 2 featuring the Ionics Company of Zaria. [[Ionics_OXP|More Information here.]] Updated from the version on Oosat1. Make sure you use this version, as the version on Oosat1 has a bug making one of the missions impossible to complete!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnibus'']&lt;br /&gt;
| [[Ixian_Battle_Cruiser|Ixian Battle Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Bezerka|Ixian Bezerka]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Freighter_MK1|Ixian Freighter Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Gunship|Ixian Gunship]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_No-Ship_Mark_I|Ixian No-Ship Mk I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A set of ships from Dune. Used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the powerful Jabberwocky fighter / trader.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[JavaScript test OXP|JavaScript test]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Scripting Oolite with JavaScript|JavaScript scripting]] example, requires Oolite 1.68.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Kestrel'']&lt;br /&gt;
| [[Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An interceptor used by the Police and Navy, but also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']&lt;br /&gt;
| [[Krait]]&lt;br /&gt;
&lt;br /&gt;
[[Mamba]]&lt;br /&gt;
&lt;br /&gt;
[[Sidewinder]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds NPC versions of ships from different [[Racers#Listing_of_sponsored_teams|racing teams]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Lave.zip ''Lave'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Planets. Gives the Lave System a make-over adding all the features described in The Dark Wheel to the game.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Llama.zip|Llama]]&lt;br /&gt;
| [[Llama]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Llama fighter / trader. Updated from the version of Oosat1 to fix a small bug.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#The_Longway_Mission|Mission]]. A transport mission well suited to the novice in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&lt;br /&gt;
| [[Longshot]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Longshot fighter / trader, regarded by many as a cheaper alternative to the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/lovecats.oxp_.zip ''Lovecats'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Love_Cats|Mission]]. Love and betrayal amongst the feline races of Galaxy 4. A fast ship, fuel injectors, fuel scoops and a hard heart are advised before you tangle with these cats!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds rusty versions of all the Classic Elite ships. Bargain basement prices, although these old bangers are in a poor condition compared to a brand new model. Engines may be worn out reducing maximum speeds and shield generators are frequently held together with duck-tape. When you try to trade one of these old rust buckets in at the shipyards, you may also find that the trade-in value is reduced. None the less, they are cheap and can still haul cargo between the stars.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&lt;br /&gt;
| [[Manta]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Manta light escort craft.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&lt;br /&gt;
| [[Adder_Mk_II|Adder Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Mosquito_Trader|Mosquito Trader]]&lt;br /&gt;
&lt;br /&gt;
[[Mosquito_Sport|Mosquito Sport]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A collection of fighters and medium traders from Marett Space Corps.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&lt;br /&gt;
| [[Merlin_%28Oolite%29|Merlin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An interceptor used by the Police and Navy, but also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:MildAudio.oxp.zip|''MildAudio'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Military_Fiasco|Military V2.0 - Updated]]&lt;br /&gt;
| [[Basilisk]]&lt;br /&gt;
&lt;br /&gt;
[[Hydra]]&lt;br /&gt;
&lt;br /&gt;
[[Leviathan]]&lt;br /&gt;
&lt;br /&gt;
[[Rattle_Cutter|Rattle Cutter]]&lt;br /&gt;
&lt;br /&gt;
[[Wolf_Mk.2_%28Oolite%29|Wolf Mk II Paragon]]&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Military_Fiasco|Mission]]. A mission for the Navy available to a Commander with more than 1,000 kills. Also equips the Navy with powerful cruisers. Version 2.0 is updated version of the Military OXP over the version on Oosat2. Use this one, as the old version can clash with other Mission OXPs. You must also use the Updated version of [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships''] to play this OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Military_station|Military Station]]&lt;br /&gt;
|Stations. Well armed Military Stations appear in the more advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Stingray.zip ''Military Stingray'']&lt;br /&gt;
| [[Stingray_%28Oolite%29|Stingray]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Military Stingray to the GalCop Navy fleet. Second hand versions are sometimes available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Missiles &amp;amp; Bombs'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Equipment. Adds the Cascade stand-off missile, Multiple-warhead anti-Thargoid missile, Frag Mine, Frag Missile, EMP Missile and short-range defence missile to the game. The new weapons are available to the player and NPCs alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&lt;br /&gt;
| [[Happy_Eye_Pulpit_Pod|Happy Eye Pulpit Pod]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Clerics of four faiths are added to the Universe, spamming Commanders with requests to worship their Gods.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. A monument to famous Commanders can sometimes be seen near the Sun.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a vast trade ship to the Universe.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']&lt;br /&gt;
| [[Bandy-Bandy]]&lt;br /&gt;
&lt;br /&gt;
[[Chuckwalla]]&lt;br /&gt;
&lt;br /&gt;
[[Eel_Rapier|Eel Rapier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast courier craft and two light escort ships are added. Updated from the version on Oosat1. You MUST use this version for the [[Military_Fiasco|Military Fiasco]] Mission to run properly!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Arms the Navy with powerful cruisers including a docakable Star Trek style Starship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&lt;br /&gt;
| [[Hamadryad]]&lt;br /&gt;
&lt;br /&gt;
[[Josher]]&lt;br /&gt;
&lt;br /&gt;
[[Naga]]&lt;br /&gt;
&lt;br /&gt;
[[Ringhals]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a variety of mining and trade ships seen in previous versions of Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&lt;br /&gt;
| [[GalCop_Viper_Mark_II|GalCop Viper Mark II]]&lt;br /&gt;
[[GalCop_Viper_Cruiser|GalCop Viper Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Increases the types of Viper patrol ships appearing in the space lanes and defending Stations.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Adds a powerful, but slow moving, missile.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&lt;br /&gt;
| [[Bushmaster_Miner|Bushmaster Miner]]&lt;br /&gt;
&lt;br /&gt;
[[Cat_%28Oolite%29|Cat (Cougar)]]&lt;br /&gt;
&lt;br /&gt;
[[Chameleon_%28Oolite%29|Chameleon]]&lt;br /&gt;
&lt;br /&gt;
[[Ghavial_%28Oolite%29|Ghavial]]&lt;br /&gt;
&lt;br /&gt;
[[Iguana_%28Oolite%29|Iguana]]&lt;br /&gt;
&lt;br /&gt;
[[Monitor_%28Oolite%29|Monitor]]&lt;br /&gt;
&lt;br /&gt;
[[Ophidian_%28Oolite%29|Ophidian]]&lt;br /&gt;
&lt;br /&gt;
[[Salamander_%28Oolite%29|Salamander]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A collection of ships from ArcElite and Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&lt;br /&gt;
| [[L-Crate_Hauler|L-Crate Hauler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Oolite_Missions#Oo-haul_Escort_Missions|Mission]]. Vast corporate bulk haulers can be seen in the space lanes. Commanders with a respectable Elite rating who chose to dock with a [[Pi-42]] base may also be offered missions to escort one of these haulers safely to its destination. You must also install the [http://sancho.dk/oolite/yaw.zip ''Your Ad Here!''] OXP for this OXP to work properly.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/8sclm59k58#main ''Orb'']&lt;br /&gt;
| [[Orb]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a new alien race, which may (or may not) help GalCop in the battle against the Thargoids.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Ore_Processor|Equipment]]. When mounted to a ships fuel scoop systems extracts valuable materials from asteroid fragments. A must for any Commander working as a miner.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/outrider.zip ''Outrider'']&lt;br /&gt;
| [[Outrider_%28Oolite%29|Outrider]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A medium fighter produced by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&lt;br /&gt;
| [[Pallas]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast but lightly shielded fighter.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&lt;br /&gt;
| [[Pelamis]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Pelamis trade ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&lt;br /&gt;
| [[Phoenix]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A strange ship, built from salvaged parts from various Serpent Class ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Pirate_Coves|Mission]]. Some rock hermits in the more dangerous systems have been taken over by pirates. Traders coming too close are likely to be assaulted by scrambled pirates keen to relive them of their cargo.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. To combat piracy GalCop sometimes deploys dummies of trade ships. Pirates who fire on them have their details transmitted to the police and face large fines.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&lt;br /&gt;
| [[Excalibur]]&lt;br /&gt;
[[Paladin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A powerful combat ship, the Excalibur is offered for sale on the open market. The Paladin is the even tougher Military version, although sometimes these ships fall into the wrong hands.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&lt;br /&gt;
| [[Python_Class_Cruiser|Python Class Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large powerful trade ship, which can also hold its own in battle.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Media:Python_Class_Cruiser.oxp.zip|Python Class Cruiser version 2.6]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| As above, but features [[shaders in Oolite|Shaders]]. Shaders require Oolite 1.69 or later.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&lt;br /&gt;
|[[Chicaneer Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Chicaneer Mk IV]]&lt;br /&gt;
&lt;br /&gt;
[[Dragster Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Dragster Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds dedicated racing ships to the Universe. Although very fast, these ships are pure racers with no cargo bays and light shields. The focus on pure speed make them ill-suited to combat or trading roles.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Adds Racing Rings to the Galaxy 1 systems of Lave and Zanoce. Fly through the rings in order and completing the race circuit will transmit the competitors time.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&lt;br /&gt;
| [[Remorse_Of_Conscience_v2|Remorse Of Conscience]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A trade ship with a large hold, that can hold its own in combat. A good upgrade from the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates'']&lt;br /&gt;
|[[Piracy|Renegade Pirates]]&lt;br /&gt;
|&lt;br /&gt;
|Ships / Feature. Adds rare very well armed pirate versions of Classic Elite ships to the more lawless  systems. These pirates carry high bounties, but their multiple lasers and plasma cannons will make mince-meat of a young Jameson. Do not install this OXP until you have an Iron Ass! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&lt;br /&gt;
|[[Renegade Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Grass Snake]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Sometimes even GalCops are victims of crime, finding their Vipers stolen from the docking berth. The joy-rider gives the stolen Viper a new lick of paint and joins a pirate fleet. Large bounties are paid for ridding the space lanes of these thieves. The Grass Snake is a trade ship with a large hold, often used by pirates.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://home20.inet.tele.dk/dp1974/Rock_Hermit_Locator1.1.oxp.zip ''Rock Hermit Locator'']&lt;br /&gt;
|[[Rock Hermit Locator]]&lt;br /&gt;
|&lt;br /&gt;
|Equipment. The Rock Hermit Locator is a piece of equipment for your ship to locate Rock Hermits.. Usefull for miners and Traders.. You need to allready have bought the advanced space compas that works in tandem with the RTL (&amp;quot;Rock Hermit Locator&amp;quot;).&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&lt;br /&gt;
| [[Bellatrix_Cruiser|Bellatrix Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Rigel_Bomber|Rigel Bomber]]&lt;br /&gt;
&lt;br /&gt;
[[Saiph_Interceptor|Saiph Interceptor]]&lt;br /&gt;
|&lt;br /&gt;
|Ships / Feature. High Tech Corporate States gain their own patrol craft. Some of these ships are also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Just for fun adds a (very rare) Santa Sledge to the space lanes escorted by plasma gun toting reindeer space bikers! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/black_baron.zip ''Scourge of the Black Baron'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#The_Scourge_of_the_Black_Baron|Mission]]. A sequel to the [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around''] mission, featuring combat and transport missions. Well suited to a novice in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&lt;br /&gt;
| [[GalCop_SWAT_Viper|GalCop SWAT Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Oresrian_Trader|Oresrian Trader]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. In response to increasing piracy GalCop has introduced the SWAT Viper, a beefed up version of the standard Viper. Also adds the peaceful Oresrian Trader.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Shady Cobra OXP|Shady Cobra]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. A [[shaders in Oolite|Shader]] example (requires Oolite 1.69 or later). Replaces the normal model for the Cobra Mk III with one featuring the new Shaders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&lt;br /&gt;
| [[All_Stars_Large_Freighter|All Stars Large Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Seymour_Class_Sled|Seymour Class Sled]]&lt;br /&gt;
&lt;br /&gt;
[[Starbelly_Class_Sled|Starbelly Class Sled]]&lt;br /&gt;
&lt;br /&gt;
[[Starhawk|Star Hawk]]&lt;br /&gt;
&lt;br /&gt;
[[Starwolf_Mark_I|Starwolf Mk I]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A set of ships featuring a large trade ship and a variety of fighters and escorts.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. The Snark is a powerful fighter / trader, often used by pirates and bounty hunters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. A pure fighter, fast and nippy but with a weak shield, no cargo bay and can be a twitchy bird to fly. Often used as an escort or part of a pirate fleet acting in a hit an run role.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Spyhunter|Mission]]. A mission for the Galactic Navy available to a Commander with a rating of 'Dangerous' or above. Spys from the Empire sometimes infiltrate GalCop space. Commanders wishing to volunteer for hunting duties should visit the Navy base at Inines in Galaxy 1. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&lt;br /&gt;
| [[A-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[B-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[Lambdashuttle|Lambda Shuttle]]&lt;br /&gt;
&lt;br /&gt;
[[Tie-Fighter]]&lt;br /&gt;
&lt;br /&gt;
[[Tie-Interceptor]]&lt;br /&gt;
&lt;br /&gt;
[[X-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[Y-Wing]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a set of ships from the Star Wars Universe to Oolite. Tie Fighters are occasionally used by GalCop to support Viper patrols, but all ships are available on the open market and may be used by traders, pirates and bounty hunters alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Not available for download at present. The Link will take you to the author's web-site. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Normally in Oolite ships tend to stick to the space lanes and so are rarely encountered on the way to the Sun. This OXP adds ships to the sun / planet corridor increasing the chance of meeting other ships whilst sun-skimming. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&lt;br /&gt;
| [[SuperCobra]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The awesome Super Cobra. A beefed up version of the Cobra Mk III featuring larger engines, more cargo space and stronger shields.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&lt;br /&gt;
| [[Swift]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. As the name implies, a very fast ship often used by pirates or bounty hunters. Although fast, cargo space is limited and the shield is nominal.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&lt;br /&gt;
|&lt;br /&gt;
| [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]]&lt;br /&gt;
| [[Oolite_Missions#Taranis|Mission]]. Adds the vast orbital [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]] to the Lerelace system in Galaxy 1. A mission is also available for law abiding Commanders with a rating of Competent or better.  You must also have the [http://oosat.alioth.net/files/outrider.zip ''Outrider''] OXP installed for this OXP to work properly.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&lt;br /&gt;
| [[Teretrurus Mk.I|Teretrurus MK.I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader somewhat faster and tougher than the Cobra Mk III, but with a smaller cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&lt;br /&gt;
| [[Terrapin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader. A good upgrade from the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&lt;br /&gt;
| [[Tesoura]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A slow, but well shielded trade ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&lt;br /&gt;
| [[Thargoid_Carrier|Thargoid Carrier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Arms the Thargoids with a vast carrier capital vessel. Many OXPs increase the fire-power available to the GalCop Navy. If you chose to play with these OXPs installed, then you should really give the Bugs a chance and allow them access to this mighty craft!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Thargoid_Wars|Thargoid Wars V4.1 (Updated)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#ThargoidWars|Mission]]. War with the Thargoids intensifies featuring new attack and defense missions. To avoid young Jamesons being out-gunned, the OXP missions will run in all Galaxies except Galaxy 1. Updated from the version on Oosat1. It is important that you use the updated version as the old version will clash with many other missions.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Thorgorn Threat.zip|''Thargorn Threat v1.1 (updated)'']]&lt;br /&gt;
| [[Terroriser_Frigate|Terroriser Frigate]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Thargorn_Battleship|Thargoid Thargorn Battleship]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Thorgon_Cruiser|Thargoid Thorgon Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Redresses the game imbalance caused by the number of OXPs arming the Navy with warships. These Thargoid carft are very powerful and re-establish the Thargoid's place as a threat to mankind. Best played with the Behemoth OXP installed, for epic space battles.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&lt;br /&gt;
|&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
|Planets / Stations. Adds a pulsar to the Galaxy 1 system of Tianve. A Station orbits the pulsar and fleets of pleasure liners can be seen taking tourists on flights around the pulsar.  &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&lt;br /&gt;
| [[Tiger_Mark_I|Tiger Mark I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A truly awesome (and very expensive) multi-role craft. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Adds the graveyard to the Galaxy 1 system of Tionisla, as described in the Dark Wheel. Long dead Commanders are buried in their rusting ships amongst monuments, Stars of David, Crucifixes and other religious symbols. Security patrols will make short work of any Commander foolish enough to desecrate the tombs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Torus_station|Torus Station]]&lt;br /&gt;
|Stations. Adds a vast 2001 style space station to very high tech level systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Transhab_station|Transhab Station]]&lt;br /&gt;
|Stations. Adds a large station with rotating arms to some medium tech level systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/transports.zip ''Transports'']&lt;br /&gt;
| [[CoachWhip]]&lt;br /&gt;
&lt;br /&gt;
[[Coral]]&lt;br /&gt;
&lt;br /&gt;
[[Woma]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds more variety to the game. Passenger liners can be seen in the space lanes of the safer systems transporting paying customers to their destinations. Large Woma fuel tankers can also be seen bringing much need fuel to space stations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Trident_Down|Trident Down]]&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Trident_Down|Mission]]. A series of missions set in Galaxy 4 involving the investigation of a vicious attack on an Trident Shuttle operated by [[Executive_SpaceWays|Executive SpaceWays]].  &lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[UPS_Courier|U.P.S. Courier Version 1.1.3 (Updated)]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|[[Oolite_Missions#Bank_of_the_Black_Monks|Mission]] / Feature. The UPS Courier service will randomly offer Commanders the option of taking goods or documents from system to system. Some say experienced Couriers may also be offered combat missions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&lt;br /&gt;
| [[Urutu_Mk.III|Urutu Mk III]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader from Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&lt;br /&gt;
| [[Urutu_Mk.IV|Urutu Mk IV]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader from Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']&lt;br /&gt;
| [http://www.purgatori.net/Isis_Interstellar.htm Vampire]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Purgatori Vampire series of combat ships. A strong combat ship in numerous different versions and paint-jobs. A Military version is used by the police, but several civilian versions of the ship are also available on the open market. Clicking the download link will take you to the sales broacher, where you can inspect further particulars and download the OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Velocity_OXP|Velocity]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast fighter ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&lt;br /&gt;
| [[Weeviloid_Hunter|Weeviloid Hunter]]&lt;br /&gt;
[[Weeviloid_Scoutship|Weeviloid Scoutship]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The scout-ship is a light trade ship. The hunter is a fearsome multi-gunned war ship. Little is known about the Weeviloids and many Commanders meeting them have found them hostile. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&lt;br /&gt;
| [[Wolf_Mk.2_%28Oolite%29|Wolf Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the powerful Wolf Mk II, as seen in Elite-A. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/wolfs_variants.zip ''Wolfwood's Variants'']&lt;br /&gt;
| [[Asp_Mk.I|Asp Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Courier|Cobra Courier]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Rapier|Cobra Rapier]]&lt;br /&gt;
&lt;br /&gt;
[[Drake]]&lt;br /&gt;
&lt;br /&gt;
[[Drake_Mk_II|Drake Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large selection of traders and fighters based on models seen in Classic versions of Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] (updated October 30th 2007)&lt;br /&gt;
|&lt;br /&gt;
| [[Pi-42]]&lt;br /&gt;
&lt;br /&gt;
[[Tescoo_Oxpress|Tescoo Oxpress]]&lt;br /&gt;
|Feature. This OXP adds a lot of variety to the Universe. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. The updated Version 3.0 edition features 200 different adverts. The OXP also adds the Pi-42 and Tescoo Oxpress dockable bases to the space lanes of the safer systems.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All OXPs by Category==&lt;br /&gt;
&lt;br /&gt;
===Sound Sets===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replament Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:halsis.zip|Hal's Hot Sister]] (female cockpit voice)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:MildAudio.oxp.zip|MildAudio]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternative HUDs===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk.III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dockable Objects===&lt;br /&gt;
[http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/HoOpy.zip ''HoOpy Casino'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the Stations appearing in Oolite can be found [[Oolite Stations|here]].&lt;br /&gt;
&lt;br /&gt;
===Customisations by Government===&lt;br /&gt;
[http://oosat.alioth.net/?q=node/93 ''Anarchies V 0.1'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/commies.zip ''Commies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other System Objects===&lt;br /&gt;
[http://oosat.alioth.net/files/Diso.zip ''Diso'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Lave.zip ''Lave'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] (updated October 30th 2007)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
[[The Assassins Guild OXP|Assassins Guild V1.3]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asteroid_Storm|Asteroid Storm V3.0]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Deposed.zip ''Deposed'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Ionics-1.2.1.oxp.zip|''Ionics v.1.2.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/lovecats.oxp_.zip ''Lovecats'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Military_Fiasco|Military Fiasco V2.0]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Thargoid_Wars|Thargoid Wars V4.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trident_Down|Trident Down]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/black_baron.zip ''Scourge of the Black Baron'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[UPS_Courier|U.P.S. Courier Version 1.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the numerous Oolite Missions can be found [[Oolite Missions|here]].&lt;br /&gt;
&lt;br /&gt;
===Ship Systems===&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fuel Tank|Fuel Tank]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Missiles &amp;amp; Bombs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://home20.inet.tele.dk/dp1974/Rock_Hermit_Locator1.1.oxp.zip  ''Rock Hermit Locator'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ships and Ship Variants===&lt;br /&gt;
&lt;br /&gt;
More information on the Ships appearing in Oolite can be found [[Oolite Ships|here]].&lt;br /&gt;
&lt;br /&gt;
[[Aegidian's_Specials|Aegidian's Specials]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aegidian's_X-Ships|Aegidian's X-Ships]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:BoomslangWIP.zip|Boomslang]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks V1.3.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk.III Njx'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] - ([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk.II'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Executive%20SpaceWays%20v2.1.zip ''Executive Spaceways'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Falcon'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Freaky Thargoids OXP|Freaky Thargoids]]'' ([[shaders in Oolite|shader]] example, requires Oolite 1.69)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:genship.zip|Generation Ships]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/index.php/Icarus_%28Oolite%29 ''Icarus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnubus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Kestrel'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Llama.zip|Llama]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/8sclm59k58#main ''Orb'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/outrider.zip ''Outrider'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Planets''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Media:Python Class Cruiser.oxp.zip|Python Class Cruiser version 2.6]]'' (Includes shaders which require Oolite 1.69 or later)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates''] (Wait until you have an Iron Ass before installing this OXP!)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Shady Cobra OXP|Shady Cobra]]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Thorgorn Threat.zip|''Thargorn Threat v1.1 (updated)'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/transports.zip ''Transports'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Velocity_OXP|Velocity]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/wolfs_variants.zip ''Wolfwood's Variants'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other objects and miscelaneous eyecandy ===&lt;br /&gt;
&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks v1.3.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Installing an OXP ==&lt;br /&gt;
Unzip the OXP and place it in the folder named '''AddOns'''. Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with '''.oxp''' into the AddOns folder. This folder is found in different locations, depending on the platform:&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
Found in the folder that contains the Oolite application. &lt;br /&gt;
&lt;br /&gt;
'''Troubleshooting:''' If you get an error saying &amp;quot;The item could not be moved because &amp;quot;AddOns&amp;quot; cannot be modified&amp;quot;, that can happen if you weren't the user that installed Oolite.&lt;br /&gt;
The solution is to put the OXP's of your choice in '''~/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' instead (you may need to create this folder). &lt;br /&gt;
The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership &amp;amp; Permissions pane and check that it says You Can: Read &amp;amp; Write.&lt;br /&gt;
&lt;br /&gt;
=== Linux ===&lt;br /&gt;
If the game was installed system-wide, it is in '''/usr/lib/Oolite/AddOns'''.  If it was installed just for the currently logged in user, it will be in the user's home directory, in '''$HOME/.local/lib/Oolite/AddOns''' except Debian systems.  Debian changes the folder locations to '''$HOME/.Oolite/Addons.''', '''$HOME/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' and '''/usr/lib/GNUstep/System/Applications/AddOns.'''  This, hopefully, solves many a Debian users dilemma of where to put the OXPs.&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
If the installable package was used (post Jan 06) then the AddOns folder needs to be created in '''C:\Programs Files\Oolite'''. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation. &lt;br /&gt;
If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unzipping the file, make sure that it is ''the'' OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the '''.oxp''' extension into the AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Caveats ==&lt;br /&gt;
&lt;br /&gt;
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.&lt;br /&gt;
&lt;br /&gt;
== Creating an OXP ==&lt;br /&gt;
&lt;br /&gt;
It is intended to be easy to create expansion packs. With a few simple [[List_of_software|tools]], a player can make small or big changes, and customize the gaming experience.&lt;br /&gt;
&lt;br /&gt;
* [[OXP howto|How to make OXPs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Oolite expansion packs]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=7934</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=7934"/>
		<updated>2007-10-04T14:40:27Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ|question=Where do I get the program? And what about the different versions that exist?|answer=Oolite is a work in progress. The latest 'official' release that it considered stable is version 1.65. It is also the last release made by the original programmer, Giles Williams (a.k.a. Aegidian) and is best available from his website [http://oolite.aegidian.org/ oolite.aegidian.org]. All releases after this one are in alpha- or beta-stadium and therefore contain a certain amount of bugs. The latest test-releases can be [http://developer.berlios.de/project/showfiles.php?group_id=3577 downloaded from BerliOS]. For the moment we have version 1.69.1 (Windows) and 1.69.1.2 (Mac). Linux-people have to build themselves. Also version 1.68 is still available on that download-site, as it is in some respects more stable than 1.69.n. More detailed information can be found in the [http://aegidian.org/bb/index.php Oolite Bulletin Board], in the respective sections for [http://aegidian.org/bb/viewforum.php?f=10 Oolite-Mac], [http://aegidian.org/bb/viewforum.php?f=9 Oolite-Linux] and [http://aegidian.org/bb/viewforum.php?f=8 Oolite-PC].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=What's the point of the game?|answer=To fly from planet to planet, buying and selling goods, shooting pirates or committing acts of piracy. There's no goal other than perhaps to achieve the rank of ELITE.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I'm still confused, how do I play?|answer=It's a good idea to start with the Oolite ReadMe file for some basic information. For further information you may wish to consult the [http://wiki.alioth.net/index.php/Oolite_Instruction_Manual Oolite Instruction Manual] here on the wiki. It's also a good idea to have a look at Ian Bell's [http://www.iancgbell.clara.net/elite/manual.htm Flight Training Manual] for the original BBC Elite, although some of Oolite's control keys are different from the original, so be careful.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=My keyboard doesn't have a particular key used by Oolite, or I even want to change the keyboard layout completely to my liking. What can I do to change the keys?|answer=Oolite reads a key configuration file called keyconfig.plist that you can find at /AddOns/Config/keyconfig.plist; that is the Config-folder that you find inside your AddOns-folder; which is where you put your OXPs. (PC-users have to create the folder /AddOns/Config/ first and then drop a copy of the keyconfig.plist found in /Oolite.app/Contents/Resources/Config/ to this folder.) You can open this file in any text editor and change the ASCII values of the keys used to suit your own preferences. Information on the default keys is also found in the [http://wiki.alioth.net/index.php/Oolite_Keyboard_Controls Oolite Keybord Controls-documentation] here on the wiki.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Speaking of OXPs, I've heard a lot about them. What are they? And where do I find them?|answer=OXP stands for 'Oolite eXpansion Pack'. As the name suggests, an OXP is an expansion to the game. It can contain virtually everything: new graphics for your ship, new ships for the player and/or the NPCs, new stations, new missions, new fun. To install an OXP you simply have to drag it into your AddOns-folder (only the OXP itself, not the folder it probably comes in). And as for finding them, you're already at the right place. All OXPs are now (or will become) accessible through the [http://wiki.alioth.net/index.php/OXP OXP-page of the wiki]. Just follow the link.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. (the developers) have no plans to develop either Oolite or a separate branch to accommodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;-)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=What do the various colors represent on the radar?|answer=White - unpowered items that can't mass-lock the in-system drive (jumpdrive). Green/Yellow - navigation buoys. Yellow - powered craft. Red - powered craft identified as hostile. Green - space stations. Green/Red - thargoids. Purple - police. Blue/Red - police on intercept. Red/Yellow - active mine (about to detonate). Blue/Cyan - witchspace wormhole.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=It takes so long to get to the station after each jump. Can I do anything to speed the trip up?|answer=Well, space is huge. It is vast. I mean, have you ever imagined a football-field with an orange in one of the goals and a walnut in the other goal? If you haven't, then don't. It takes you nowhere. As will your ship's engine at normal speed. But then that's what your jumpdrive is for. Hit '''J''', and your journey speeds up. Unfortunately your jumpdrive doesn't work when other masses, like ships or planets, are nearby. They will 'lock' it. And in the 'corridor' between the witchpoint and the planet you are very likely to meet other ships. On the other hand there is no rule that you have to stick to the corridor. Just leave it sideways in any direction with your jumpdrive engaged for a couple of seconds, and head for the planet then. Makes your voyage much smoother. If you're a bounty-hunter and eager to meet lots of pirates, however, this is not your method of choice.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=The other day I got killed when I launched from a Rock Hermit/Behemoth/whatever, and all the profits/kills that I made before were gone. Why couldn't I save there? Why only on main stations? |answer=First of all, congratulations to you for having internalized the ''Golden Rule'': save early, save often! Unfortunately in Oolite you can save and load a commander only on main stations. That's because they are the only 'fixed' objects in space. The rest of the system is populated anew each time you load a game and is not saved in your savefile. So chances are that the Rock Hermit or Behemoth you docked with when saving simply wouldn't exist when you load again, and you would find yourself in nirvana instead of in a safe haven. To prevent odd behavior like this saving and loading is prohibited anywhere else than in a main station.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department.) And don't forget that there are already various ways of refueling while you are in flight.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question= I want Laser Cooling Boosters!|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything that is available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug. So the ultimate advice on this is: Aim carefully. Don't waste your laser fire. Prevent overheating.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I would like to switch between different ships of mine, e.g. have a nice racer for the weekends, meanwhile leave my freighter docked somewhere and take it back on Monday. Why can't I do this?|answer=What else do you want? Custom paintjobs and interiors? A millionaire's spaceship-flotilla, one for every occasion? Who do you think you are? Jay Leno??? (Apologies if you ''are'' Jay Leno, but then you should have something else to do than playing computer games.) Let me tell you something: Space stations are no garages. Docking bays are limited, and the 'garage'-fees would be prohibitive. Imagine everybody else out there would want the same parking facilities! -- Having said that, there is also a technical reason: A player can't have two ships and switch between them, because for the game the player ''is'' his ship, and you can ''be'' only one ship at a time. There is no way of storing a ship in your savefile and retrieving it later.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I've got a trumble! First it was cute and fluffy. But then it started to multiply. Even worse, they started to eat everything on board and they are confusing my sights. I don't want them anymore! How can I get rid of them? Help!|answer=First of all, don't feel embarrassed. It happens to all commanders sooner or later. I mean, they're really cute and fluffy, aren't they? But seriously, there are several things you could try. E.g. sell them to other unsuspecting noobs. If you don't find enough willing buyers, you could use your escape capsule and abandon your infested ship, hoping that they haven't yet made it into the escape pod, of course. I mean, you can always hope, can't you? If that all doesn't work for you, just remember the old Klingon saying: 'Revenge is a dish that is best served cold.' Now consider that for trumbles it's just the opposite. Want some BBQ-sauce?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately, a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=Every so often I meet a ship or a cargopod that I can't lock on. My laser fire goes right through it. Sometimes it happens with a ship I have just killed. Sometimes after a while it even starts again firing at me, but I can't harm it anymore.|answer=The 'ghost ship' bug is another very old acquaintance in Oolite, and again the tireless developers are trying to rectify this. In the meantime, ignoring the ghost ships (or cargo pods) is the best thing you can do.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?|answer=The next time you leave a station pause the game (press '''P'''), then press '''T'''. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?|answer=Just follow the steps in the above answer to turn them on again. You will have to do so every time you open Oolite. The textured planets are at present experimental and not a default. However they may well be integrated as a default option in a later version.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I have Oolite V.1.69.1 and I want to see the cool new planet textures everyone is going on about. I tried pressing '''P''' and '''T'''. But it doesn't seem to work.|answer=There was a bug causing a crash with the new planet textures in version 1.69, which is not yet fixed. As a result the textures are disabled in version 1.69.1.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ|question=I've completed a number of native and OXP missions and my Cobra Mk. III has a number of new and funky pieces of equipment. However, I'm planning a change of ship, what pieces of equipment will I lose as a result?|answer=Many missions award equipment as a result of either accepting or completing them. For the majority of ship equipment, trading ships will result in the equipment being sold as well, with a few exceptions. The '''Cloaking Device''' and the '''Mark Transponder Scanner''', available from the (native) Cloaking Device and (OXP) Assassins missions respectively are transferred to your new ship. The '''Naval Energy Unit''', although awarded with the completion of the (native) Thargoid Plans mission, will be sold when you trade ships. However, completing the mission allows you to buy these units from high TL systems.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Category_talk:Racing_Team&amp;diff=7346</id>
		<title>Category talk:Racing Team</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Category_talk:Racing_Team&amp;diff=7346"/>
		<updated>2007-08-08T11:15:08Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What's the chance that we could see some ships in team liveries? It'd be an interesting piece of homework for all those young OXPers who want to practice on ship textures. I'd try, but I have the artistic talent of an eyeless mole whose had both paws tied behind it's back and is presently hung by it's ankles from a tree branch. -- [[User:Captain Hesperus|Captain Hesperus]] 01:55, 4 Aug 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
++++++++++++++++++++++&lt;br /&gt;
&lt;br /&gt;
There is a good chance at that. ;)&lt;br /&gt;
Just open a chalenge thread on the boards and watch the pretty textures roll in. &lt;br /&gt;
&lt;br /&gt;
Set some rules. Like; &lt;br /&gt;
-Ships must fit in with classic ships. (No excessive re-modelling)&lt;br /&gt;
&lt;br /&gt;
As a matter of fact I already have a whole slew of racing adders in all the colours of the rainbow and some unholy marriages. They be in my webspace....I think. &lt;br /&gt;
But they are not specific team liveries, just pretty paintjobs, for use as NPC-filler material during destruction derbies etc.&lt;br /&gt;
--[[User:Arexack|Arexack]] 13:07, 7 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They could always be 'Inde' Racers, backyard ship modders who've got their hands on a decrepit old Adder or what have you, made it 'spaceworthy', painted it in their favorite colours and then pitted it against the 'Expert' teams in the hope of catching sponsorship and going into the 'Big Time'. But, yeah, I think I'll post a challenge to all the young and up-coming graphic designers on the OoBBS. --[[User:Captain Hesperus|Captain Hesperus]] 12:15 8 Aug 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Racers&amp;diff=7319</id>
		<title>Racers</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Racers&amp;diff=7319"/>
		<updated>2007-08-04T16:57:53Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Overview */ Corrected links for Sidewinder and Adder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Racing was in the past a widely popular sport, but the outbreak of the [[Thargoid war]] severely crippled the supporter following and racing industry for years to come. With younger generations however, their lack of memory of the time when [[Thargoids]] were more than legend has faded, and subsequently a more blas&amp;amp;eacute; and bravado attitude among youth has blossomed. This has lead to a revival of a new, yet bolder, thrill-seeking culture. [[Sun-diving]] and [[Hognose]] pilot harrassment are fairly 'tame' activities typical of pubescent [[BoyRacer]] snob punks, compared to the feats of a true daredevil racer. To earn star cred, the limits constantly have to be pushed further.&lt;br /&gt;
&lt;br /&gt;
When the drafting ceased, and corporate sponsors again dared to invest in the sport, scores of young fearless heroes stood ready to again make racing big-business, which was finally symbolized by the rebirth of the [[Galactic Racing Federation]] (GRF).&lt;br /&gt;
&lt;br /&gt;
[[Image:WS-ZorgCover.jpg|thumb|200px|right|Team Zorg announces its arrival]]&lt;br /&gt;
Racing comes in a wide range of classes and levels of profit and exposure.  It's not every racer that have the choice or funds to compete with the shiny latest racing models, but must start at the grassroots level of the ''Minor League'' &amp;quot;farmer circuits&amp;quot; by no-budget tinkering in local ship-workshops, predominantly on old decrepit corpses of [[Adder (Oolite)|Adder]]s, [[Mamba (Oolite)|Mambas]] and [[Sidewinder (Oolite)|Sidewinder]]s, looking to turn them into homemade LM-devouring deathtraps. &lt;br /&gt;
&lt;br /&gt;
At the highest level, ''League One'', manufacturers and corporate sponsored teams frequently turn out new racer model prototypes, and constantly seek to improve the established class ships, by unscrupulously exploiting any clause in the laws as arbitrated by the GRF. &lt;br /&gt;
&lt;br /&gt;
Fans of the sport predominantly follow their heroes through [[Other_fictitious_magazines|magazines]] like ''[[What Spaceship?]]'' and ''[[LightSpeed!]]'' keeping them abreast of the most recent custom modifications and ''bestbuy'' comparisons of all the racing models, as well as via the GRF controlled SimulCast events.  Considerable gambling interest is also generated down to the lowest level, both officially organized and illegal.&lt;br /&gt;
&lt;br /&gt;
== Racing competitions ==&lt;br /&gt;
&lt;br /&gt;
Racing competitions are divided into several general categories.&lt;br /&gt;
&lt;br /&gt;
* '''Chicane time trials''': Clinical racing where a single ship races against the clock on ringpod courses of various levels of difficulty.&lt;br /&gt;
&lt;br /&gt;
* '''Dodge derbies''': High-risk close-quarter maneuvering and high-G turns in a packed heat with &amp;quot;relaxed rules&amp;quot;, often arranged in asteroid belts. It is not uncommon that only one third of the starting lineup survive the race. &lt;br /&gt;
&lt;br /&gt;
* '''Drag races''': Long stretch raw speed racing, often circumventing a large planetary body on a course of minimal turns.  These ships are usually fitted with monstrous engines and [[Fuel_Scoops|fuel scoop]] to replenish their tanks if the course should have a midway bend around the sun. &lt;br /&gt;
&lt;br /&gt;
* '''Marathons''': Often an open class affair, marathons are interstallar affairs. It's not uncommon racers are allowed to freely plot their own desired route, though usually they are obliged to visit certain waypoint-stations, making it a bit more exiting for the fans.&lt;br /&gt;
&lt;br /&gt;
== Listing of common racer-conversions ==&lt;br /&gt;
* [[Adder (Oolite)|Adder]] racer - light racer [http://capnhack.com/hosting/oolite/Oolite/shippic/raceradder.png]&lt;br /&gt;
* [[Mamba (Oolite)|Mamba]] racer - light racer [http://capnhack.com/hosting/oolite/Oolite/shippic/racermamba.png]&lt;br /&gt;
* [[Sidewinder (Oolite)|Sidewinder]] racer - light racer [http://wiki.alioth.net/images/7/7a/ZorgSWavatar.png]&lt;br /&gt;
* Newt racer (custom adder hull) - light racer&lt;br /&gt;
* [[Krait (Oolite)|Krait]] XR1 Dragstar - dragster [http://home.tiscali.nl/arexack/turboavatar.jpg]&lt;br /&gt;
* [[Ophidian (Oolite)|Ophidian Yacht]] - medium racer&lt;br /&gt;
* [[Bandy-Bandy]] - marathon racer&lt;br /&gt;
* [[Cobra Mk.3 (Oolite)|Cobra Mk.III]] - marathon racer&lt;br /&gt;
&lt;br /&gt;
== Purpose built racers ==&lt;br /&gt;
* Cribo chicaneer MkII - medium racer [http://capnhack.com/hosting/oolite/Oolite/shippic/cribo2.png]&lt;br /&gt;
* Cribo chicaneer MkIV - medium racer [http://capnhack.com/hosting/oolite/Oolite/shippic/cribo4.png]&lt;br /&gt;
* Kukri MkI dragster - dragster [http://capnhack.com/hosting/oolite/Oolite/shippic/k1.png]&lt;br /&gt;
* Kukri MkII dragster - dragster [http://capnhack.com/hosting/oolite/Oolite/shippic/k2.png]&lt;br /&gt;
* Slug - light racer&lt;br /&gt;
* [[BoyRacer]] - light racer&lt;br /&gt;
* Hood - dodge derby racer&lt;br /&gt;
* Vampire - light racer&lt;br /&gt;
* Dodger -  dodge derby racer&lt;br /&gt;
* Tokay Speedstar - light class marathon racer &lt;br /&gt;
* Slider Clipper - heavy class marathon racer&lt;br /&gt;
&lt;br /&gt;
== Listing of sponsored teams ==&lt;br /&gt;
&lt;br /&gt;
* [[Al-Hamdurillah]]&lt;br /&gt;
* [[Ayr Thistle]]&lt;br /&gt;
* [[Cosmorossi]]&lt;br /&gt;
* [[CR Leboeuf]]&lt;br /&gt;
* [[Dynamo Renko]]&lt;br /&gt;
* [[Festus Flyers]]&lt;br /&gt;
* [[Hatchling Racing]]&lt;br /&gt;
* [[Ichihara S-Pulse]]&lt;br /&gt;
* [[Kalamafoo Wings]]&lt;br /&gt;
* [[Magma Racing]]&lt;br /&gt;
* [[Merthyr Tydfil]]&lt;br /&gt;
* [[Necaxa]]&lt;br /&gt;
* [[Quasar Sports]]&lt;br /&gt;
* [[RC DeZeeuw]]&lt;br /&gt;
* [[Schlierenzauer]]&lt;br /&gt;
* [[Slough Swifts]]&lt;br /&gt;
* [[Singh Speed]]&lt;br /&gt;
* [[Team Sissu]]&lt;br /&gt;
* [[Team Teitur]]&lt;br /&gt;
* [[Team Vurt]]&lt;br /&gt;
* [[Xaosaspor]]&lt;br /&gt;
* [[Zenit Arcadia]]&lt;br /&gt;
* [[Zorg Racing]]&lt;br /&gt;
&lt;br /&gt;
== Work in progress ==&lt;br /&gt;
Races is as of yet at the flight-training ring stage.  Giles has implemented the timekeeping routine and checks into the code, &lt;br /&gt;
and also created a beautiful [[What Spaceship?|waypoint ring]]. &lt;br /&gt;
&lt;br /&gt;
Teams and some new ships are slowly forming to hopefully coincide with the TADA listed GP.oxp&lt;br /&gt;
&lt;br /&gt;
== Link ==&lt;br /&gt;
[[Oolite Ships]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Category_talk:Racing_Team&amp;diff=7310</id>
		<title>Category talk:Racing Team</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Category_talk:Racing_Team&amp;diff=7310"/>
		<updated>2007-08-04T00:55:07Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: New page: What's the chance that we could see some ships in team liveries? It'd be an interesting piece of homework for all those young OXPers who want to practice on ship textures. I'd try, but I h...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What's the chance that we could see some ships in team liveries? It'd be an interesting piece of homework for all those young OXPers who want to practice on ship textures. I'd try, but I have the artistic talent of an eyeless mole whose had both paws tied behind it's back and is presently hung by it's ankles from a tree branch. -- [[User:Captain Hesperus|Captain Hesperus]] 01:55, 4 Aug 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Rock_Hermit_Locator&amp;diff=7207</id>
		<title>Rock Hermit Locator</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Rock_Hermit_Locator&amp;diff=7207"/>
		<updated>2007-07-29T17:47:17Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Speeling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Rock Hermit Locator is an add on Equipment for your Vessel. It is especially useful for miners and Traders since Rock Hermits are always in an asteroid field, and Rock Hermits have good prices on certain commodities.&lt;br /&gt;
&lt;br /&gt;
Download it here&lt;br /&gt;
&lt;br /&gt;
[http://home20.inet.tele.dk/dp1974/Rock_Hermit_Locator1.1.oxp.zip ''Rock Hermit Locator'']&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oresrian_Trader&amp;diff=6828</id>
		<title>Oresrian Trader</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oresrian_Trader&amp;diff=6828"/>
		<updated>2007-07-12T18:22:22Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Oresrian Trader&lt;br /&gt;
|image = [[Image:Oresrian_cruiser.png|200px]]&lt;br /&gt;
|dimensions = ?&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|gunmounts = Fore, Aft&amp;lt;br /&amp;gt;Starboard, Port&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: ?&amp;lt;br /&amp;gt;Pitch: ?&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|milshields = No&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The insectoid Oresrians are reknowned for thier physical similarity to the feared Thargoid race. These similarities are shared with the ships of the two races, which have some design features in common. This unfortunate similarity has lead to several well-publicised 'friendly-fire' incidents involving twitchy-fingered young Jamesons opening up on Oresrian ships before properly discovering their true identities.&lt;br /&gt;
&lt;br /&gt;
Although slower and less heavily armed than a Thargoid Invasion Ship, the Oresrian Trader is roughly the same size and is a dedicated tradeship rather than a combat vessel.&lt;br /&gt;
&lt;br /&gt;
In recent times many of these ships have become available on the second-hand market, showing a relaxing of the traditional Oresrian reluctance to trade technology.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Oresrian Trader is found in the [http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oresrian_Trader&amp;diff=6827</id>
		<title>Oresrian Trader</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oresrian_Trader&amp;diff=6827"/>
		<updated>2007-07-12T18:21:40Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Oresrian Trader&lt;br /&gt;
|image = [[Image:Oresrian_cruiser.png|200px]]&lt;br /&gt;
|dimensions = ?&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|gunmounts = Fore, Aft&amp;lt;br /&amp;gt;Starboard, Port&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: ?&amp;lt;br /&amp;gt;Pitch: ?&lt;br /&gt;
|energybanks = 5&lt;br /&gt;
|milshields = No&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The insectoid Oresrians are reknowned for thier physical similarity to the feared Thargoid race. These similarities are shared with the ships of the two races, which have some design features in common. This unfortunate similarity has lead to several well-publicised 'friendly-fire' incidents involving twitchy-fingered young Jamesons opening up on Oresrian ships before properly identifying their true identities.&lt;br /&gt;
&lt;br /&gt;
Although slower and less heavily armed than a Thargoid Invasion Ship, the Oresrian Trader is roughly the same size and is a dedicated tradeship rather than a combat vessel.&lt;br /&gt;
&lt;br /&gt;
In recent times many of these ships have become available on the second-hand market, showing a relaxing of the traditional Oresrian reluctance to trade technology.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The Oresrian Trader is found in the [http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships''] OXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Saiph_Interceptor&amp;diff=6554</id>
		<title>Saiph Interceptor</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Saiph_Interceptor&amp;diff=6554"/>
		<updated>2007-06-18T21:50:00Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Saiph Interceptor&lt;br /&gt;
|image = [[Image:Saiph_Oolite.png|250px]]&lt;br /&gt;
|dimensions = ? x ? x ?&lt;br /&gt;
|capacity = 0 TC&lt;br /&gt;
|gunmounts = Fore&lt;br /&gt;
|maxspeed = 0.35 LM&lt;br /&gt;
|maneuverability = Roll: 2.5&amp;lt;br /&amp;gt;Pitch: 1.8&lt;br /&gt;
|energybanks = 4&lt;br /&gt;
|milshields = N/A&lt;br /&gt;
|shieldboost = N/A&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Saiph is a super-agile fighter-interceptor developed in parallel with the [[Rigel_Bomber|Rigel]]. Built around a large fuel-injecting engine unit, the Saiph relies on speed and manoeuvrability for defence, its small size preventing the installation of the kind of energy units and shield enhancements usually found in military ships. The Saiph’s unusual control surfaces serve to provide stability during atmospheric flight, while in space they are used to deflect thrust from retro-rockets to further increase the ship’s agility. &lt;br /&gt;
&lt;br /&gt;
Despite being developed as a fleet combat craft, ex-service models are occasionally seen in private hands, where they have become an attractive option for wealthy bounty hunters. Saleza frowns upon the use of any of their ships for acts of piracy or murder, and rumours abound that the company will pay handsome rewards for any information about the misuse of their intellectual property in this way. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6550</id>
		<title>User:Captain Hesperus</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6550"/>
		<updated>2007-06-15T18:06:15Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origins of a Trumble Trader==&lt;br /&gt;
&lt;br /&gt;
Captain Hesperus started young in his ambition to be inordinately rich and never have to work again. Graduating in the top ten of his class from the Lave Flight Academy at the tender age of 11 (cat years), his parents having spent a fortune on genetic enhancements to increase his intellect and piloting ability, he promptly turned down a position within the Galactic Navy to purchase his first Cobra Mark III. There followed a whirlwind series of illicit deals as the pubescent pilot trading in highly profitable (and highly illegal) Narcotics, Firearms and Slaves. Just when he thought he'd made his fortune, he was caught by a GalCop sting. After a ridiculously one-sided trial in which the GalCop prosecutor produced no less that 800 pieces of irrefutable evidence against Hesperus, his only defence was 'It was my evil twin brother'. The Magistrate was not convinced by this argument and Hesperus had his first stint at the GalPen. Ten years older and not having learned from his previous errors, he embarked on a flurry of money-making schemes. Many turned out to earn money for others, leaving the feckless Hesperus bemused, bankrupt and, at one point, married to no less than eight females of different species and one hermaphrodite Lobstoid. It was perhaps a turning point in his life and career when he was arrested and imprisoned for another 5 years for nine counts of bigamy and seven counts of fraud. The Magistrate at this time was lenient considering that Hesperus would be having to pay off nine divorcees.&lt;br /&gt;
[[Image:Hesperus_mugshot.png|centre|thumb|300px|A less than flattering image from the Captain's scrapbook]]&lt;br /&gt;
&lt;br /&gt;
After his prison time, Hesperus sold his Cobra (which wasn't actually the first ship he'd bought, but was his fifteenth, the other fourteen having suffered a variety of bad endings) and bought a decrepit [http://wiki.alioth.net/images/thumb/b/b4/Dubious_rough.png/800px-Dubious_rough.png Python] Cruiser which he promptly christened the 'Dubious Profit'. As he boarded, he found the engine room was inhabited by a six-foot-four-inch horned blue Lizard from Inera. It was after a minute's conversation that Hesperus found out the Lizard's name was Rus, he was the ship's chief engineer and the ship's previous owner owed him eight months back-pay. It took less than three seconds for Hesperus to hire him and all of four seconds for the Lizard to let go of his throat and allow air to enter his lungs again.&lt;br /&gt;
&lt;br /&gt;
Hesperus hired five more crew members (if only to satisfy the GalCop Inspector of Shipping's order that all ships must leave with a full crew compliment).&lt;br /&gt;
&lt;br /&gt;
The first was an Erbitian Large Feline called Stepan, who applied for the job as Navigator, but had to take two days to find the right docking bay to board the 'Dubious Profit'. Hesperus also discovered that the other reasons Stepan couldn't get work elsewhere was his unfeasible and insatiable love of Chewi-bars and incredibly bad personal hygiene.&lt;br /&gt;
&lt;br /&gt;
Next came a Reredian Furry Insect who gave his name as D'vlin and said that he'd worked for the Galactic Navy performing essential maintenance. Later investigation revealed his essential maintenance tasks were to dust the control consoles of Navy Asps with his furry abdomen. &lt;br /&gt;
&lt;br /&gt;
Next came a chef, an actual chef from Ordima. He was a Green Bony Bird called Gasazck. Except on weekends when he donned a gold lame dress, pink feather boa and eight-inch stiletto heels and refused to respond to any name other than 'Juanita'. Anyhow most meals consisted, at least in part, of goat soup...&lt;br /&gt;
&lt;br /&gt;
Finally, he hired a pair of Large Yellow Bug-eyed Lobsters from Xeesenri, reasoning that should he ever become stranded in Witchspace, he could survive just fine with two 'Emergency Meals'. He didn't really know their names and when he asked, the torrent of spittle they sprayed from their mandibles distracted him long enough for him to miss them anyway. Taking advantage of their absolute lack of knowledge regarding Haute Cuisine he named the taller one 'Thermadore' and the shorter 'Bisque'. Since their shyness made them useless at loading and unloading cargo, he assigned them to help in the Engine Room with Rus.&lt;br /&gt;
&lt;br /&gt;
With his surly, Chewi-bar-obsessed, dishonest, transvestite, spittle-spraying crew, he set out to fulfil his destiny.....&lt;br /&gt;
&lt;br /&gt;
Just as soon as he clears the Space Station docking port...''Crunch, scrape, grind, snap'' BOOOOOM!!&lt;br /&gt;
 &lt;br /&gt;
Game Over&lt;br /&gt;
&lt;br /&gt;
Press Space, Commander.&lt;br /&gt;
&lt;br /&gt;
In the time he isn't peeling layers of paint off his worthless wreck of a Python or pleading with GalCop policemen not to give him *another* illegal docking ticket, Captain Hesperus can be found on the [http://www.aegidian.org/bb/ Oolite Bulletin Boards] where he is likely to be in a secluded clock tower with a high-powered sniping rifle ridding the Boards of spam-bots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hesperus_Jnr.jpg‎|centre|thumb|300px|Hesperus' life of crime started at a young age...]]&lt;br /&gt;
&lt;br /&gt;
[[category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6511</id>
		<title>User:Captain Hesperus</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6511"/>
		<updated>2007-06-14T12:45:12Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origins of a Trumble Trader==&lt;br /&gt;
&lt;br /&gt;
Captain Hesperus started young in his ambition to be inordinately rich and never have to work again. Graduating in the top ten of his class from the Lave Flight Academy at the tender age of 11 (cat years), his parents having spent a fortune on genetic enhancements to increase his intellect and piloting ability, he promptly turned down a position within the Galactic Navy to purchase his first Cobra Mark III. There followed a whirlwind series of illicit deals as the pubescent pilot trading in highly profitable (and highly illegal) Narcotics, Firearms and Slaves. Just when he thought he'd made his fortune, he was caught by a GalCop sting. After a ridiculously one-sided trial in which the GalCop prosecutor produced no less that 800 pieces of irrefutable evidence against Hesperus, his only defence was 'It was my evil twin brother'. The Magistrate was not convinced by this argument and Hesperus had his first stint at the GalPen. Ten years older and not having learned from his previous errors, he embarked on a flurry of money-making schemes. Many turned out to earn money for others, leaving the feckless Hesperus bemused, bankrupt and, at one point, married to no less than eight females of different species and one hermaphrodite Lobstoid. It was perhaps a turning point in his life and career when he was arrested and imprisoned for another 5 years for nine counts of bigamy and seven counts of fraud. The Magistrate at this time was lenient considering that Hesperus would be having to pay off nine divorcees.&lt;br /&gt;
[[Image:Hesperus_mugshot.png|centre|thumb|300px|A less than flattering image from the Captain's scrapbook]]&lt;br /&gt;
&lt;br /&gt;
After his prison time, Hesperus sold his Cobra (which wasn't actually the first ship he'd bought, but was his fifteenth, the other fourteen having suffered a variety of bad endings) and bought a decrepit [http://wiki.alioth.net/images/thumb/b/b4/Dubious_rough.png/800px-Dubious_rough.png Python] Cruiser which he promptly christened the 'Dubious Profit'. As he boarded, he found the engine room was inhabited by a six-foot-four-inch horned blue Lizard from Inera. It was after a minute's conversation that Hesperus found out the Lizard's name was Rus, he was the ship's chief engineer and the ship's previous owner owed him eight months back-pay. It took less than three seconds for Hesperus to hire him and all of four seconds for the Lizard to let go of his throat and allow air to enter his lungs again.&lt;br /&gt;
&lt;br /&gt;
Hesperus hired five more crew members (if only to satisfy the GalCop Inspector of Shipping's order that all ships must leave with a full crew compliment).&lt;br /&gt;
&lt;br /&gt;
The first was an Erbitian Large Feline called Stepan, who applied for the job as Navigator, but had to take two days to find the right docking bay to board the 'Dubious Profit'. Hesperus also discovered that the other reasons Stepan couldn't get work elsewhere was his unfeasible and insatiable love of Chewi-bars and incredibly bad personal hygiene.&lt;br /&gt;
&lt;br /&gt;
Next came a Reredian Furry Insect who gave his name as D'vlin and said that he'd worked for the Galactic Navy performing essential maintenance. Later investigation revealed his essential maintenance tasks were to dust the control consoles of Navy Asps with his furry abdomen. &lt;br /&gt;
&lt;br /&gt;
Next came a chef, an actual chef from Ordima. He was a Green Bony Bird called Gasazck. Except on weekends when he donned a gold lame dress, pink feather boa and eight-inch stiletto heels and refused to respond to any name other than 'Juanita'. Anyhow most meals consisted, at least in part, of goat soup...&lt;br /&gt;
&lt;br /&gt;
Finally, he hired a pair of Large Yellow Bug-eyed Lobsters from Xeesenri, reasoning that should he ever become stranded in Witchspace, he could survive just fine with two 'Emergency Meals'. He didn't really know their names and when he asked, the torrent of spittle they sprayed from their mandibles distracted him long enough for him to miss them anyway. Taking advantage of their absolute lack of knowledge regarding Haute Cuisine he named the taller one 'Thermadore' and the shorter 'Bisque'. Since their shyness made them useless at loading and unloading cargo, he assigned them to help in the Engine Room with Rus.&lt;br /&gt;
&lt;br /&gt;
With his surly, Chewi-bar-obsessed, dishonest, transvestite, spittle-spraying crew, he set out to fulfil his destiny.....&lt;br /&gt;
&lt;br /&gt;
Just as soon as he clears the Space Station docking port...''Crunch, scrape, grind, snap'' BOOOOOM!!&lt;br /&gt;
 &lt;br /&gt;
Game Over&lt;br /&gt;
&lt;br /&gt;
Press Space, Commander.&lt;br /&gt;
&lt;br /&gt;
In the time he isn't peeling layers of paint off his worthless wreck of a Python or pleading with GalCop policemen not to give him *another* illegal docking ticket, Captain Hesperus can be found on the [http://www.aegidian.org/bb/ Oolite Bulletin Boards] where he is likely to be in a secluded clock tower with a high-powered sniping rifle ridding the Boards of spam-bots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hesperus_Jnr.jpg‎|centre|thumb|300px|Hesperus' life of crime started at a young age...]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Hesperus_Jnr.jpg&amp;diff=6510</id>
		<title>File:Hesperus Jnr.jpg</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Hesperus_Jnr.jpg&amp;diff=6510"/>
		<updated>2007-06-14T12:42:24Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Awwww, ain't 'e cute with his liddle button nose and stonkin' great gun!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Awwww, ain't 'e cute with his liddle button nose and stonkin' great gun!&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Talk:Giles_Williams&amp;diff=6509</id>
		<title>Talk:Giles Williams</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Talk:Giles_Williams&amp;diff=6509"/>
		<updated>2007-06-14T12:38:56Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: More spam deleted.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator&amp;diff=6508</id>
		<title>The Huge Plasma Accelerator</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator&amp;diff=6508"/>
		<updated>2007-06-14T12:38:02Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Spam termination! Winston, clean up on Aisle 4!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A fan-fiction story set in the FFE universe, involving the theft of an HPA.&lt;br /&gt;
Engendered through chain-writing, it has multiple authors. &lt;br /&gt;
I'll leave the details up to RedRaven or one of the other Authors.&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
*[[Norman Mosser]] (and crew) &lt;br /&gt;
*[[Jake Sommersby]] (and Jecht) &lt;br /&gt;
*[[Leif Ericsen]] (and crew) &lt;br /&gt;
*[[Nomura]] &lt;br /&gt;
*[[Red Ravens]] (and Bec, Dreyfus, Marcus etc.) &lt;br /&gt;
*[[Frantic]] (and some mysterious organisation) &lt;br /&gt;
*[[James K. Winston]] (and Mack) &lt;br /&gt;
*[[Jannah Berrinh]] (and Leila Berrinh) &lt;br /&gt;
*[[Rowan Weston]]&lt;br /&gt;
*[[Ocker]] (and band of tyrants)&lt;br /&gt;
*Probably a couple more small contributors&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.galnet.org/index.php GalNET_Terminal]&lt;br /&gt;
Select -Fiction- and HPA for an uncompiled linklist.&lt;br /&gt;
&lt;br /&gt;
[http://www.hughesd.co.uk/elite/content/fiction.asp Elite BTF] has a PDF version of the HPA and HPA2 (in progress) sagas, along with the &amp;quot;Past Prologue&amp;quot; compilations of what some of the participants did in the between.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6483</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6483"/>
		<updated>2007-06-13T13:19:04Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ_Question|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question= I want Laser Cooling Boosters?|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything that is available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?|answer=The next time you leave a station pause the game (press p), then press t. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?|answer=The textured planets are at present experimental and may well be integrated as a default option in a later version.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6482</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6482"/>
		<updated>2007-06-13T13:16:44Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAQ_Question|question=Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?|answer=The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?|answer=At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=Can the range of hyperspace jumps/my fuelcapacity be increased?|answer=No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question= I want Laser Cooling Boosters?|answer=There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything thatis available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?|answer=The next time you leave a station pause the game (press p), then press t. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FAQ_Question|question=When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?|answer=The textured planets are at present experimental and may well be integrated as a standard in a later version.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6454</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6454"/>
		<updated>2007-06-11T20:57:53Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Added Category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|Q: Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?&lt;br /&gt;
|}&lt;br /&gt;
A: The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|Q: Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?&lt;br /&gt;
|}&lt;br /&gt;
A: At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6453</id>
		<title>Oolite FAQ</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_FAQ&amp;diff=6453"/>
		<updated>2007-06-11T20:55:25Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Started FAQ, please add or edit as it pleases you.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|Q: Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?&lt;br /&gt;
|}&lt;br /&gt;
A: The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|Q: Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?&lt;br /&gt;
|}&lt;br /&gt;
A: At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_Instruction_Manual&amp;diff=6452</id>
		<title>Oolite Instruction Manual</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_Instruction_Manual&amp;diff=6452"/>
		<updated>2007-06-11T20:46:08Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Technical help and troubleshooting */ Oops on the last edit, missed the 'preview' button. DOH!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Installing the game==&lt;br /&gt;
* [[Running Oolite-Mac|Running Oolite on Mac OS X]]&lt;br /&gt;
* [[Running Oolite-Linux|Running Oolite on Linux]]&lt;br /&gt;
* [[Running Oolite-Windows|Running Oolite on Windows]]&lt;br /&gt;
* [[Running Oolite-Unix|Running Oolite on BSD and Irix]]&lt;br /&gt;
&lt;br /&gt;
==A background to the game==&lt;br /&gt;
* [http://www.alioth.net/Fiction/oolitestory.pdf The Virtuous Misfortune] - a story that sets the scene&lt;br /&gt;
* [[Status Quo]] - How the Q-Bomb came to be invented, and some consequences.&lt;br /&gt;
* [[Powers_and_Organisations|Powers and Organisations]] - Some histories of the various corporations and powers, both legal and illicit, that exist in the Oolite Galaxies.&lt;br /&gt;
&lt;br /&gt;
==Playing the game==&lt;br /&gt;
* [http://capnhack.com/hosting/oolite/Oolite/doc/OoliteRS.pdf Oolite Reference Sheet] - Quick Start Essential Info, may not have the most recent key changes, cross reference with [[Oolite Keyboard Controls|Keyboard Controls]]&lt;br /&gt;
* [[Pilot's Reference Manual]]&lt;br /&gt;
* [[Oolite Equipment|Equipment]]&lt;br /&gt;
* [[Oolite Tactics|Tactics]]&lt;br /&gt;
:* [[Dealing with piracy (Oolite)|How to deal with pirates]]&lt;br /&gt;
:* [[Dealing with Thargoids|How to deal with thargoid ambushes]]&lt;br /&gt;
:* [[Laser tactics]]&lt;br /&gt;
:* [[Missile tactics]]&lt;br /&gt;
:* [[Using weapons of mass destruction|WMD tactics]]&lt;br /&gt;
* [[IFF system]]&lt;br /&gt;
* [[Fuel Scoops|Scooping fuel and cargo]]&lt;br /&gt;
* [[Oolite Keyboard Controls|Keyboard Controls]]&lt;br /&gt;
* [[Oolite Missions|Missions]]&lt;br /&gt;
&lt;br /&gt;
==Technical help and troubleshooting==&lt;br /&gt;
* [[Location of Oolite saved settings]]&lt;br /&gt;
* [http://www.aegidian.org/bb/viewforum.php?f=8 Oolite-PC forum]&lt;br /&gt;
* [[Oolite_FAQ|Oolite Frequently Asked Questions (FAQ)]]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
Русская версия: [[Ru:Oolite Instruction Manual]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Oolite_Instruction_Manual&amp;diff=6451</id>
		<title>Oolite Instruction Manual</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Oolite_Instruction_Manual&amp;diff=6451"/>
		<updated>2007-06-11T20:44:35Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Technical help and troubleshooting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Installing the game==&lt;br /&gt;
* [[Running Oolite-Mac|Running Oolite on Mac OS X]]&lt;br /&gt;
* [[Running Oolite-Linux|Running Oolite on Linux]]&lt;br /&gt;
* [[Running Oolite-Windows|Running Oolite on Windows]]&lt;br /&gt;
* [[Running Oolite-Unix|Running Oolite on BSD and Irix]]&lt;br /&gt;
&lt;br /&gt;
==A background to the game==&lt;br /&gt;
* [http://www.alioth.net/Fiction/oolitestory.pdf The Virtuous Misfortune] - a story that sets the scene&lt;br /&gt;
* [[Status Quo]] - How the Q-Bomb came to be invented, and some consequences.&lt;br /&gt;
* [[Powers_and_Organisations|Powers and Organisations]] - Some histories of the various corporations and powers, both legal and illicit, that exist in the Oolite Galaxies.&lt;br /&gt;
&lt;br /&gt;
==Playing the game==&lt;br /&gt;
* [http://capnhack.com/hosting/oolite/Oolite/doc/OoliteRS.pdf Oolite Reference Sheet] - Quick Start Essential Info, may not have the most recent key changes, cross reference with [[Oolite Keyboard Controls|Keyboard Controls]]&lt;br /&gt;
* [[Pilot's Reference Manual]]&lt;br /&gt;
* [[Oolite Equipment|Equipment]]&lt;br /&gt;
* [[Oolite Tactics|Tactics]]&lt;br /&gt;
:* [[Dealing with piracy (Oolite)|How to deal with pirates]]&lt;br /&gt;
:* [[Dealing with Thargoids|How to deal with thargoid ambushes]]&lt;br /&gt;
:* [[Laser tactics]]&lt;br /&gt;
:* [[Missile tactics]]&lt;br /&gt;
:* [[Using weapons of mass destruction|WMD tactics]]&lt;br /&gt;
* [[IFF system]]&lt;br /&gt;
* [[Fuel Scoops|Scooping fuel and cargo]]&lt;br /&gt;
* [[Oolite Keyboard Controls|Keyboard Controls]]&lt;br /&gt;
* [[Oolite Missions|Missions]]&lt;br /&gt;
&lt;br /&gt;
==Technical help and troubleshooting==&lt;br /&gt;
* [[Location of Oolite saved settings]]&lt;br /&gt;
* [http://www.aegidian.org/bb/viewforum.php?f=8 Oolite-PC forum]&lt;br /&gt;
* [[Oolite Frequently Asked Questions]]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
Русская версия: [[Ru:Oolite Instruction Manual]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Simon_Challands&amp;diff=6412</id>
		<title>Simon Challands</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Simon_Challands&amp;diff=6412"/>
		<updated>2007-06-10T21:10:59Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &amp;lt;ka-chik&amp;gt; BOOOOOOOOOOOOOOMMMM!! (can we block/delete/E-bomb the spammers, please)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Simon Challands ==&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
Set in the classic Acorn-elite universe.&lt;br /&gt;
*[http://elite.acornarcade.com/archive/aftall.htm Aftermath]&lt;br /&gt;
*[http://elite.acornarcade.com/archive/calmcha.htm Calm and Chaos]&lt;br /&gt;
*[http://elite.acornarcade.com/archive/price/priceall.htm The Price of the Elite]&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:elite]]&lt;br /&gt;
[[Category:fiction]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator&amp;diff=6411</id>
		<title>The Huge Plasma Accelerator</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=The_Huge_Plasma_Accelerator&amp;diff=6411"/>
		<updated>2007-06-10T21:09:42Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &amp;lt;ka-chik&amp;gt; BOOOOOOOOOOOOOOMMMM!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A fan-fiction story set in the FFE universe, involving the theft of an HPA.&lt;br /&gt;
Engendered through chain-writing, it has multiple authors. &lt;br /&gt;
I'll leave the details up to RedRaven or one of the other Authors.&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
*[[Norman Mosser]] (and crew) &lt;br /&gt;
*[[Jake Sommersby]] (and Jecht) &lt;br /&gt;
*[[Leif Ericsen]] (and crew) &lt;br /&gt;
*[[Nomura]] &lt;br /&gt;
*[[Red Ravens]] (and Bec, Dreyfus, Marcus etc.) &lt;br /&gt;
*[[Frantic]] (and some mysterious organisation) &lt;br /&gt;
*[[James K. Winston]] (and Mack) &lt;br /&gt;
*[[Jannah Berrinh]] (and Leila Berrinh) &lt;br /&gt;
*[[Rowan Weston]]&lt;br /&gt;
*[[Ocker]] (and band of tyrants)&lt;br /&gt;
*Probably a couple more small contributors&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.galnet.org/index.php GalNET_Terminal]&lt;br /&gt;
Select -Fiction- and HPA for an uncompiled linklist.&lt;br /&gt;
&lt;br /&gt;
[http://www.hughesd.co.uk/elite/content/fiction.asp Elite BTF] has a PDF version of the HPA and HPA2 (in progress) sagas, along with the &amp;quot;Past Prologue&amp;quot; compilations of what some of the participants did in the between.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Elite_Wiki:Sandbox&amp;diff=6410</id>
		<title>Elite Wiki:Sandbox</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Elite_Wiki:Sandbox&amp;diff=6410"/>
		<updated>2007-06-10T21:08:40Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: And again &amp;lt;ka-chik&amp;gt; BOOOOOOOOOOOOOOMMMM!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; == The Sandbox ==&lt;br /&gt;
Welcome to the EliteWiki Sandbox.&lt;br /&gt;
&lt;br /&gt;
All the text here is st3f messing about. Feel free to edit or delete. It ''is'' a sandbox after all.&lt;br /&gt;
&lt;br /&gt;
The sandbox is for:&lt;br /&gt;
*learning&lt;br /&gt;
*playing&lt;br /&gt;
*testing&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
| This is an example of using tables :)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User_talk:Captain_Hesperus&amp;diff=6376</id>
		<title>User talk:Captain Hesperus</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User_talk:Captain_Hesperus&amp;diff=6376"/>
		<updated>2007-06-07T21:47:37Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Hesperus would be having to pay off nine divorcees&amp;quot;&lt;br /&gt;
&lt;br /&gt;
See also: &lt;br /&gt;
'''&amp;quot;The nine wives of Catpain Hesperus.&amp;quot;''' &lt;br /&gt;
by magistrate Gregious Birt.&lt;br /&gt;
Zaonce Publishing Co.&lt;br /&gt;
&lt;br /&gt;
Hesperus sez: '''&amp;quot;They cost me a life, each one of them!&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
lol@typo.I'll leave it.&lt;br /&gt;
--[[User:Arexack|Arexack]] 12:53, 7 June 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
Hah! See also '''&amp;quot;The Happy Wives (and Husband/Wife) of Hesperus&amp;quot;''' &lt;br /&gt;
by Court Stenographer, Heironymous Kludge&lt;br /&gt;
Second-Rate Publishers Inc.&lt;br /&gt;
&lt;br /&gt;
--[[User:Captain Hesperus|The Capt'n]] 22:20, 7 June 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6365</id>
		<title>User:Captain Hesperus</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6365"/>
		<updated>2007-06-06T17:56:06Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origins of a Trumble Trader==&lt;br /&gt;
&lt;br /&gt;
Captain Hesperus started young in his ambition to be inordinately rich and never have to work again. Graduating in the top ten of his class from the Lave Flight Academy at the tender age of 11 (cat years), his parents having spent a fortune on genetic enhancements to increase his intellect and piloting ability, he promptly turned down a position within the Galactic Navy to purchase his first Cobra Mark III. There followed a whirlwind series of illicit deals as the pubescent pilot trading in highly profitable (and highly illegal) Narcotics, Firearms and Slaves. Just when he thought he'd made his fortune, he was caught by a GalCop sting. After a ridiculously one-sided trial in which the GalCop prosecutor produced no less that 800 pieces of irrefutable evidence against Hesperus, his only defence was 'It was my evil twin brother'. The Magistrate was not convinced by this argument and Hesperus had his first stint at the GalPen. Ten years older and not having learned from his previous errors, he embarked on a flurry of money-making schemes. Many turned out to earn money for others, leaving the feckless Hesperus bemused, bankrupt and, at one point, married to no less than eight females of different species and one hermaphrodite Lobstoid. It was perhaps a turning point in his life and career when he was arrested and imprisoned for another 5 years for nine counts of bigamy and seven counts of fraud. The Magistrate at this time was lenient considering that Hesperus would be having to pay off nine divorcees.&lt;br /&gt;
[[Image:Hesperus_mugshot.png|centre|thumb|300px|A less than flattering image from the Captain's scrapbook]]&lt;br /&gt;
&lt;br /&gt;
After his prison time, Hesperus sold his Cobra (which wasn't actually the first ship he'd bought, but was his fifteenth, the other fourteen having suffered a variety of bad endings) and bought a decrepit Python Cruiser which he promptly christened the 'Dubious Profit'. As he boarded, he found the engine room was inhabited by a six-foot-four-inch horned blue Lizard from Inera. It was after a minute's conversation that Hesperus found out the Lizard's name was Rus, he was the ship's chief engineer and the ship's previous owner owed him eight months back-pay. It took less than three seconds for Hesperus to hire him and all of four seconds for the Lizard to let go of his throat and allow air to enter his lungs again.&lt;br /&gt;
&lt;br /&gt;
Hesperus hired five more crew members (if only to satisfy the GalCop Inspector of Shipping's order that all ships must leave with a full crew compliment).&lt;br /&gt;
&lt;br /&gt;
The first was an Erbitian Large Feline called Stepan, who applied for the job as Navigator, but had to take two days to find the right docking bay to board the 'Dubious Profit'. Hesperus also discovered that the other reasons Stepan couldn't get work elsewhere was his unfeasible and insatiable love of Chewi-bars and incredibly bad personal hygiene.&lt;br /&gt;
&lt;br /&gt;
Next came a Reredian Furry Insect who gave his name as D'vlin and said that he'd worked for the Galactic Navy performing essential maintenance. Later investigation revealed his essential maintenance tasks were to dust the control consoles of Navy Asps with his furry abdomen. &lt;br /&gt;
&lt;br /&gt;
Next came a chef, an actual chef from Ordima. He was a Green Bony Bird called Gasazck. Except on weekends when he donned a gold lame dress, pink feather boa and eight-inch stiletto heels and refused to respond to any name other than 'Juanita'. Anyhow most meals consisted, at least in part, of goat soup...&lt;br /&gt;
&lt;br /&gt;
Finally, he hired a pair of Large Yellow Bug-eyed Lobsters from Xeesenri, reasoning that should he ever become stranded in Witchspace, he could survive just fine with two 'Emergency Meals'. He didn't really know their names and when he asked, the torrent of spittle they sprayed from their mandibles distracted him long enough for him to miss them anyway. Taking advantage of their absolute lack of knowledge regarding Haute Cuisine he named the taller one 'Thermadore' and the shorter 'Bisque'. Since their shyness made them useless at loading and unloading cargo, he assigned them to help in the Engine Room with Rus.&lt;br /&gt;
&lt;br /&gt;
With his surly, Chewi-bar-obsessed, dishonest, transvestite, spittle-spraying crew, he set out to fulfil his destiny.....&lt;br /&gt;
&lt;br /&gt;
Just as soon as he clears the Space Station docking port...''Crunch, scrape, grind, snap'' BOOOOOM!!&lt;br /&gt;
 &lt;br /&gt;
Game Over&lt;br /&gt;
&lt;br /&gt;
Press Space, Commander.&lt;br /&gt;
&lt;br /&gt;
In the time he isn't peeling layers of paint off his worthless wreck of a Python or pleading with GalCop policemen not to give him *another* illegal docking ticket, Captain Hesperus can be found on the [http://www.aegidian.org/bb/ Oolite Bulletin Boards] where he is likely to be in a secluded clock tower with a high-powered sniping rifle ridding the Boards of spam-bots.&lt;br /&gt;
&lt;br /&gt;
[http://i114.photobucket.com/albums/n269/Captain_Hesperus/Kitty20Sniper.jpg]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=File:Hesperus_mugshot.png&amp;diff=6363</id>
		<title>File:Hesperus mugshot.png</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=File:Hesperus_mugshot.png&amp;diff=6363"/>
		<updated>2007-06-05T19:40:29Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: Captain Hesperus, doin' 10-20 in the Big House&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Captain Hesperus, doin' 10-20 in the Big House&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6358</id>
		<title>User:Captain Hesperus</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User:Captain_Hesperus&amp;diff=6358"/>
		<updated>2007-06-02T20:46:09Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origins of a Trumble Trader==&lt;br /&gt;
&lt;br /&gt;
Captain Hesperus started young in his ambition to be inordinately rich and never have to work again. Graduating in the top ten of his class from the Lave Flight Academy at the tender age of 11 (cat years), his parents having spent a fortune on genetic enhancements to increase his intellect and piloting ability, he promptly turned down a position within the Galactic Navy to purchase his first Cobra Mark III. There followed a whirlwind series of illicit deals as the pubescent pilot trading in highly profitable (and highly illegal) Narcotics, Firearms and Slaves. Just when he thought he'd made his fortune, he was caught by a GalCop sting. After a ridiculously one-sided trial in which the GalCop prosecutor produced no less that 800 pieces of irrefutable evidence against Hesperus, his only defence was 'It was my evil twin brother'. The Magistrate was not convinced by this argument and Hesperus had his first stint at the GalPen. Ten years older and not having learned from his previous errors, he embarked on a flurry of money-making schemes. Many turned out to earn money for others, leaving the feckless Hesperus bemused, bankrupt and, at one point, married to no less than eight females of different species and one hermaphrodite Lobstoid. It was perhaps a turning point in his life and career when he was arrested and imprisoned for another 5 years for nine counts of bigamy and seven counts of fraud. The Magistrate at this time was lenient considering that Hesperus would be having to pay off nine divorcees.&lt;br /&gt;
&lt;br /&gt;
After his prison time, Hesperus sold his Cobra (which wasn't actually the first ship he'd bought, but was his fifteenth, the other fourteen having suffered a variety of bad endings) and bought a decrepit Python Cruiser which he promptly christened the 'Dubious Profit'. As he boarded, he found the engine room was inhabited by a six-foot-four-inch horned blue Lizard from Inera. It was after a minute's conversation that Hesperus found out the Lizard's name was Rus, he was the ship's chief engineer and the ship's previous owner owed him eight months back-pay. It took less than three seconds for Hesperus to hire him and all of four seconds for the Lizard to let go of his throat and allow air to enter his lungs again.&lt;br /&gt;
&lt;br /&gt;
Hesperus hired five more crew members (if only to satisfy the GalCop Inspector of Shipping's order that all ships must leave with a full crew compliment).&lt;br /&gt;
&lt;br /&gt;
The first was an Erbitian Large Feline called Stepan, who applied for the job as Navigator, but had to take two days to find the right docking bay to board the 'Dubious Profit'. Hesperus also discovered that the other reasons Stepan couldn't get work elsewhere was his unfeasible and insatiable love of Chewi-bars and incredibly bad personal hygiene.&lt;br /&gt;
&lt;br /&gt;
Next came a Reredian Furry Insect who gave his name as D'vlin and said that he'd worked for the Galactic Navy performing essential maintenance. Later investigation revealed his essential maintenance tasks were to dust the control consoles of Navy Asps with his furry abdomen. &lt;br /&gt;
&lt;br /&gt;
Next came a chef, an actual chef from Ordima. He was a Green Bony Bird called Gasazck. Except on weekends when he donned a gold lame dress, pink feather boa and eight-inch stiletto heels and refused to respond to any name other than 'Juanita'. Anyhow most meals consisted, at least in part, of goat soup...&lt;br /&gt;
&lt;br /&gt;
Finally, he hired a pair of Large Yellow Bug-eyed Lobsters from Xeesenri, reasoning that should he ever become stranded in Witchspace, he could survive just fine with two 'Emergency Meals'. He didn't really know their names and when he asked, the torrent of spittle they sprayed from their mandibles distracted him long enough for him to miss them anyway. Taking advantage of their absolute lack of knowledge regarding Haute Cuisine he named the taller one 'Thermadore' and the shorter 'Bisque'. Since their shyness made them useless at loading and unloading cargo, he assigned them to help in the Engine Room with Rus.&lt;br /&gt;
&lt;br /&gt;
With his surly, Chewi-bar-obsessed, dishonest, transvestite, spittle-spraying crew, he set out to fulfil his destiny.....&lt;br /&gt;
&lt;br /&gt;
Just as soon as he clears the Space Station docking port...''Crunch, scrape, grind, snap'' BOOOOOM!!&lt;br /&gt;
 &lt;br /&gt;
Game Over&lt;br /&gt;
&lt;br /&gt;
Press Space, Commander.&lt;br /&gt;
&lt;br /&gt;
In the time he isn't peeling layers of paint off his worthless wreck of a Python or pleading with GalCop policemen not to give him *another* illegal docking ticket, Captain Hesperus can be found on the [http://www.aegidian.org/bb/ Oolite Bulletin Boards] where he is likely to be in a secluded clock tower with a high-powered sniping rifle ridding the Boards of spam-bots.&lt;br /&gt;
&lt;br /&gt;
[http://i114.photobucket.com/albums/n269/Captain_Hesperus/Kitty20Sniper.jpg]&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Kim_Stenson&amp;diff=6354</id>
		<title>Kim Stenson</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Kim_Stenson&amp;diff=6354"/>
		<updated>2007-05-24T19:16:02Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* History */ Minor spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Kim Stenson, 51, is a veteran Interpol Detective.  Old, cynical, but still capable, Stenson went from relying on his reflexes as a young pilot to his brain as a veteran investigator.  &lt;br /&gt;
&lt;br /&gt;
He is based in the Tionisla system, where he lives alone, on the Orbiter.  He has a relationship with Ariel Juniper, an Interpol agent half his age, but his inability to commit has limited the relationships growth.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Kim Stenson was born on Lave in 3258 to Harry and June Stenson.  Harry worked as a Civil worker until the earthquake of 3263.&lt;br /&gt;
&lt;br /&gt;
The earthquake destroyed the city of Tessa's Relif and half of Rebecca's Citadel.  Millions were lost under the rubble, including June Stenson.  Harry hid his grief for his son Kim, but could not face the city or even the planet after June's death and used the insurance money to buy a ship.  Together, Harry and Kim travelled the cosmos as traders, living a quiet life.  They never skirted the line of the law or went to dangerous sectors.  Their goal wasn't money, but to simply live together and be with each other.&lt;br /&gt;
&lt;br /&gt;
Kim became a young pilot when he took the controls as an 8 year old.  As the duo made more money, they upgraded to bigger and better ships until they found a used Cobra Mk III, registration IMC-768.  It belonged to ex-pirate made good.  The ship was adorned with fangs across the front to make the ship look like its namesake.  Harry left them on to 'scare away trouble'.&lt;br /&gt;
&lt;br /&gt;
Kim was thirteen by this time, a better pilot than his dad and ready for a little adventure.  Against his dad's best wishes, they took their ship and cargo into riskier systems.  Kim shot down his first pirate that month, though the credit went to the ships owner, Harry.&lt;br /&gt;
&lt;br /&gt;
Life was utopia for two years.  They made money, built the ship up to an 'iron ass' and travelled in relative security...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...until they went to one dangerous system too far.  Harry and Kim found themselves surrounded by a pirate gang without any spare hydrogen fuel.  They jettisoned their cargo, but it wasn't enough.  The pirates wanted blood.  The ship tore itself apart and the explosion damaged their escape capsule as they made their escape.  Harry died in Kim's arms in the capsule as they slowly drifted away from the carnage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kim had money, but no family, ship or life.  So he signed up to Interpol as a pilot.  He knew he would get his revenge if he wiped out every pirate in the galaxy and the best way to do that was to be actively seeking and destroying them.  Kim was a good pilot but wasn't stellar and after a tour of duty in a Viper, he was transfered to the investigative team in Diso.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kim excelled, discovering talents he never knew he had.  His ability to piece together unrelated clues into a case saw him promoted to Investigator and transfered to Tionisla.&lt;br /&gt;
&lt;br /&gt;
But that was as far as Kim went:  He didn't have the mind, or the tolerance for the Interpol politics.  The Investigative work kept him busy, which was all he cared about: If he was busy, he didn't have time to think about his life and his family.&lt;br /&gt;
&lt;br /&gt;
It was while he was a young Investigator that Kim first came across Norman Mosser.  The meeting resulted in Kim getting a huge scar and almost losing his life.  Since that point, he sought vengeance against Norman.  This anger turned to clones in general.  He considered they had no soul and that it was his duty to remove them from the galaxy.&lt;br /&gt;
&lt;br /&gt;
== Current Situation ==&lt;br /&gt;
&lt;br /&gt;
Kim owns a small apartment in the corner of the Tionsla orbital station.  By his own admission it is a 'hole', but he doesn't spend enough time at home to warrant spending the money.  &lt;br /&gt;
&lt;br /&gt;
Ariel Juniper, a junior member of the Investigative team started showing an interest in Kim and he found her distracting in a nice way.  They were both effective orphans and this bond turned into something more.  They become lovers, despite it being against Interpol regulations.  However Kim still struggled with commitment.  If he got too close to Ariel, she would likely get killed (as did everyone who got close to him) and he would be forced through the pain of loss again.  This made him hold back, which frustrated Ariel and kept her a distance.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Kim_Stenson&amp;diff=6353</id>
		<title>Kim Stenson</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Kim_Stenson&amp;diff=6353"/>
		<updated>2007-05-24T19:12:38Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: /* Overview */ Spelling of Tionisla&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Kim Stenson, 51, is a veteran Interpol Detective.  Old, cynical, but still capable, Stenson went from relying on his reflexes as a young pilot to his brain as a veteran investigator.  &lt;br /&gt;
&lt;br /&gt;
He is based in the Tionisla system, where he lives alone, on the Orbiter.  He has a relationship with Ariel Juniper, an Interpol agent half his age, but his inability to commit has limited the relationships growth.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Kim Stenson was born on Lave in 3258 to Harry and June Stenson.  Harry worked as a Civil worker until the earthquake of 3263.&lt;br /&gt;
&lt;br /&gt;
The earthquake destroyed the city of Tessa's Relif and half of Rebecca's Citadel.  Millions were lost under the rubble, including June Stenson.  Harry hid his grief for his son Kim, but could not face the city or even the planet after June's death and used the insurance money to buy a ship.  Together, Harry and Kim travelled the cosmos as traders, living a quiet life.  They never skirted the line of the law or went to dangerous sectors.  Their goal wasn't money, but to simply live together and be with each other.&lt;br /&gt;
&lt;br /&gt;
Kim became a young pilot when he took the controls as an 8 year old.  As they duo made more money, they upgraded to bigger and better ships until they found a used Cobra Mk III, registration IMC-768.  It belonged to ex-pirate made good.  The ship was adorned with fangs across the front to make the ship look like its namesake.  Harry left them on to 'scare away trouble'.&lt;br /&gt;
&lt;br /&gt;
Kim was thirteen by this time, a better pilot than his dad and ready for a little adventure.  Against his dad's best wishes, they took their ship and cargo into riskier systems.  Kim shot down his first pirate that month, though the credit went to the ships owner, Harry.&lt;br /&gt;
&lt;br /&gt;
Life was utopia for two years.  They made money, built the ship up to an 'iron ass' and travelled in relative security...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...until they went to one dangerous system too far.  Harry and Kim found themselves surrounded by a pirate gang without any spare hydrogen fuel.  they jettisoned their cargo, but it wasn't enough.  The pirates wanted blood.  The ship tore itself apart and the explosion damaged their escape capsule as they made their escape.  Harry died in Kim's arms in the capsule as they slowly drifted away from the carnage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kim had money, but no family, ship or life.  So he signed up to Interpol as a pilot.  He knew he would get his revenge if he wiped out every pirate in the galaxy and the best way to do that was to be actively seeking and destroying them.  Kim was a good pilot but wasn't stellar and after a tour of duty in a Viper, he was transfered to the investigate team in Diso.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kim excelled, discovering talents he never knew he had.  His ability to piece together unrelated clues into a case saw him promoted to Investigator and transfered to Tionsla.&lt;br /&gt;
&lt;br /&gt;
But that was as far as Kim went:  He didn't have the mind, or the tolerance for the Interpol politics.  the Investigative work kept him busy, which was all he cared about: If he was busy, he didn't have time to think about his life and his family.&lt;br /&gt;
&lt;br /&gt;
It was while he was a young Investigator that Kim first came across Norman Mosser.  The meeting resulted in Kim getting a huge scar and almost losing his life.  since that point, he sore vengeance against Norman.  This anger turned to clones in general.  He considered they had no soul and that it was his duty to remove them from the galaxy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Situation ==&lt;br /&gt;
&lt;br /&gt;
Kim owns a small apartment in the corner of the Tionsla orbital station.  By his own admission it is a 'hole', but he doesn't spend enough time at home to warrant spending the money.  &lt;br /&gt;
&lt;br /&gt;
Ariel Juniper, a junior member of the Investigative team started showing an interest in Kim and he found her distracting in a nice way.  They were both effective orphans and this bond turned into something more.  They become lovers, despite it being against Interpol regulations.  However Kim still struggled with commitment.  If he got too close to Ariel, she would likely get killed (as did everyone who got close to him) and he would be forced through the pain of loss again.  This made him hold back, which frustrated Ariel and kept her a distance.&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=User_talk:United_Blobs&amp;diff=6312</id>
		<title>User talk:United Blobs</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=User_talk:United_Blobs&amp;diff=6312"/>
		<updated>2007-05-16T19:45:55Z</updated>

		<summary type="html">&lt;p&gt;Captain Hesperus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, welcome here :) Thanks for removing the underlines. Greetings: [[User:Makarius|Makarius]] 08:50, 23 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
Hey, UB. Looks like between us we're cleaning up the old entries in the Wiki! [[User:Captain Hesperus|Captain Hesperus]] 20:10, 16 May 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Captain Hesperus</name></author>
		
	</entry>
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