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	<id>http://backup.witchspacewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Break</id>
	<title>Elite Wiki - User contributions [en]</title>
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	<updated>2026-04-16T07:14:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=31135</id>
		<title>Complete ship object list</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=31135"/>
		<updated>2012-03-19T07:13:25Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Classic]][[Category:FE2]][[Category:FFE]]&lt;br /&gt;
The Complete Ship/Object List (or CSOL) is a document compiled by Commander Break (Jason Togneri) which contains notes and cross-references for over one hundred ships, ten space stations (six additional structural variants), thirteen miscellaneous objects, six cargo canister types, various droids and some miscellany which appear in all or most major versions of Elite, including:&lt;br /&gt;
&lt;br /&gt;
*[[BBC Elite]]&lt;br /&gt;
*[[BBC Elite II]] (unpublished)&lt;br /&gt;
*[[Elite-A|Elite A]]&lt;br /&gt;
*[[ArcElite]] (Archimedes Elite)&lt;br /&gt;
*[[Amiga Elite]]&lt;br /&gt;
*[[Amstrad Elite]]&lt;br /&gt;
*[[Frontier_Elite_2|FE2]] (Frontier: Elite 2)&lt;br /&gt;
*[[FFE]] (Frontier: First Encounters)&lt;br /&gt;
*[[Oolite]]&lt;br /&gt;
&lt;br /&gt;
Please note that duplicate or variant ships are listed in chronological order of game release. This is a straightforward chronological progression and the term ''Variant'' in the listing serves merely to distinguish two distinct ship forms, and does not intend to imply that one is the ''proper'' version, where the Elite universe has branched onto two or more new platforms simultaneously. For ease of perusal those ships’ names are in '''bold''' which are common to all major classical versions of the game - taken here as BBC Elite/direct clones and ArcElite - as well as the direct sequels, FE2 and FFE.&lt;br /&gt;
&lt;br /&gt;
The Thargoids are not included because of course, they did not appear in FE2. Also, minor changes have been disregarded (for example the 'prong' on front of the Cobra Mk III in some versions, like Elite-A, as well as other structurally very minor variations, and purely cosmetic or conceptual changes).&lt;br /&gt;
&lt;br /&gt;
A five-column listing compares which ships appear in which version and bolds those vessels which appear in all major versions. Also included is an [[OffRat]] and [[DefRat]] listing for the ships of [[ArcElite]].&lt;br /&gt;
&lt;br /&gt;
==Where to find it==&lt;br /&gt;
&lt;br /&gt;
You can find the latest version of the CSOL on [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/csol/ CSOL] page (last updated in 2010). It will eventually be migrated to the Elite Wiki, whenever I can be bothered.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25187</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25187"/>
		<updated>2010-10-28T12:22:13Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Stories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) (main ship stats only in [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* ''''''Vendetta'''''' (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls I: 3110'''''' (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls II: 3150'''''' (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* ''''''The 25th Hour'''''' ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* ''''''And All Because the Lady Loves'''''' (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* ''''''Pieces of Glass'''''' ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== Poetry==&lt;br /&gt;
* ''''''The Ballad of the Frontier Trader'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34666&amp;amp;tid=34666&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
* ''''''Tales of Excitement and Adventure'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34665&amp;amp;tid=34665&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
* ''''''A Lost Traveller's Memoir'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34663&amp;amp;tid=34663&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Real People]]&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25186</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25186"/>
		<updated>2010-10-28T12:19:46Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Stories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) (main ship stats only in [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* ''''''Vendetta'''''' (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls I: 3110'''''' (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls II: 3150'''''' (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* ''''''The 25th Hour'''''' (adapted from his non-Elite story) ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* ''''''And All Because the Lady Loves'''''' (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* ''''''Pieces of Glass'''''' (adapted from his non-Elite story, extremely bleak) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== Poetry==&lt;br /&gt;
* ''''''The Ballad of the Frontier Trader'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34666&amp;amp;tid=34666&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
* ''''''Tales of Excitement and Adventure'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34665&amp;amp;tid=34665&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
* ''''''A Lost Traveller's Memoir'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34663&amp;amp;tid=34663&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Real People]]&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25185</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25185"/>
		<updated>2010-10-28T12:19:04Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Poetry */  Updated the links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) (main ship stats only in [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* ''''''Vendetta'''''' (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls I: 3110'''''' (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls II: 3150'''''' (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* ''''''The 25th Hour'''''' (adapted from a non-Elite story) ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* ''''''And All Because the Lady Loves'''''' (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* ''''''Pieces of Glass'''''' (adapted from a non-Elite story, extremely bleak) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== Poetry==&lt;br /&gt;
* ''''''The Ballad of the Frontier Trader'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34666&amp;amp;tid=34666&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
* ''''''Tales of Excitement and Adventure'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34665&amp;amp;tid=34665&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
* ''''''A Lost Traveller's Memoir'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34663&amp;amp;tid=34663&amp;amp;siteId=1&amp;amp;action=get via the EBBS]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Real People]]&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25184</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=25184"/>
		<updated>2010-10-28T12:18:12Z</updated>

		<summary type="html">&lt;p&gt;Break: Added poetry links (EBBS)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) (main ship stats only in [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* ''''''Vendetta'''''' (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls I: 3110'''''' (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls II: 3150'''''' (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* ''''''The 25th Hour'''''' (adapted from a non-Elite story) ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* ''''''And All Because the Lady Loves'''''' (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* ''''''Pieces of Glass'''''' (adapted from a non-Elite story, extremely bleak) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== Poetry==&lt;br /&gt;
* ''''''The Ballad of the Frontier Trader'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34666&amp;amp;tid=34666&amp;amp;siteId=1&amp;amp;action=get]&lt;br /&gt;
* ''''''Tales of Excitement and Adventure'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34665&amp;amp;tid=34665&amp;amp;siteId=1&amp;amp;action=get]&lt;br /&gt;
* ''''''A Lost Traveller's Memoir'''''' [http://www.alioth.net/cgi-bin/bbs.pl?mid=34663&amp;amp;tid=34663&amp;amp;siteId=1&amp;amp;action=get]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Real People]]&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=17861</id>
		<title>Complete ship object list</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=17861"/>
		<updated>2010-03-15T20:00:54Z</updated>

		<summary type="html">&lt;p&gt;Break: Categorisation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Classic]][[Category:FE2]][[Category:FFE]]&lt;br /&gt;
The Complete Ship/Object List (or CSOL) is a Rich Text Format document compiled by Commander Break (Jason Togneri) which contains notes and cross-references for over one hundred ships, ten space stations (six additional structural variants), thirteen miscellaneous objects, six cargo canister types, various droids and some miscellany which appear in all or most major versions of Elite, including:&lt;br /&gt;
&lt;br /&gt;
*[[BBC Elite]]&lt;br /&gt;
*[[BBC Elite II]] (unpublished)&lt;br /&gt;
*[[Elite A]]&lt;br /&gt;
*[[ArcElite]] (Archimedes Elite)&lt;br /&gt;
*[[Amiga Elite]]&lt;br /&gt;
*[[Amstrad Elite]]&lt;br /&gt;
*[[Frontier_Elite_2|FE2]] (Frontier: Elite 2)&lt;br /&gt;
*[[FFE]] (Frontier: First Encounters)&lt;br /&gt;
*[[Oolite]]&lt;br /&gt;
&lt;br /&gt;
Please note that duplicate or variant ships are listed in chronological order of game release. This is a straightforward chronological progression and the term ''Variant'' in the listing serves merely to distinguish two distinct ship forms, and does not intend to imply that one is the ''proper'' version, where the Elite universe has branched onto two or more new platforms simultaneously. For ease of perusal those ships’ names are in '''bold''' which are common to all major classical versions of the game - taken here as BBC Elite/direct clones and ArcElite - as well as the direct sequels, FE2 and FFE.&lt;br /&gt;
&lt;br /&gt;
The Thargoids are not included because of course, they did not appear in FE2. Also, minor changes have been disregarded (for example the 'prong' on front of the Cobra Mk III in some versions, like Elite-A, as well as other structurally very minor variations, and purely cosmetic or conceptual changes).&lt;br /&gt;
&lt;br /&gt;
A five-column listing compares which ships appear in which version and bolds those vessels which appear in all major versions. Also included is an [[OffRat]] and [[DefRat]] listing for the ships of [[ArcElite]].&lt;br /&gt;
&lt;br /&gt;
==Where to find it==&lt;br /&gt;
&lt;br /&gt;
You can find the latest version of the CSOL on [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/csol/ CSOL] page (recently updated in 2010).&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=ArcElite_missions&amp;diff=17860</id>
		<title>ArcElite missions</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=ArcElite_missions&amp;diff=17860"/>
		<updated>2010-03-15T19:56:54Z</updated>

		<summary type="html">&lt;p&gt;Break: Categorisation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Classic]]&lt;br /&gt;
== Notes for Mission 1: The Genesis Mission ==&lt;br /&gt;
&lt;br /&gt;
When you have more than 550 kills and more than 1200CR you are requested by GalFam to go to  Razaar (GalFam headquarters, check the Data on System). Here they tell you to pick up a Genesis capsule from Ordima (a tricky journey). At Ordima you are told that GalFam fell short on the payment for the capsule and are deducted 150CR. The Genesis capsule is placed in your hold and is the last object to be jettisoned if a jettison is requested - which means that you have to either empty your cargo hold (probably at a loss, unless you've been huntin' and scoopin') or ditch your cargo before saving Xeaan.&lt;br /&gt;
&lt;br /&gt;
From Ordima you travel to Xeaan (&amp;quot;A hopeless starving planet&amp;quot; on the system information screen) where you drop the capsule from a very low height directly toward the planet. Xeaan is now &amp;quot;A starving planet with a glimmer of hope&amp;quot; on the system information screen. Awww.&lt;br /&gt;
&lt;br /&gt;
Along the way you get chit chat from other people...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you're going to trade with Xeaan, forget it, it's on its way out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slave Traders : we are no longer prepared to accept specimens from Xeaan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I hear you are helping Xeaan with GalFam, nice one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And so on.&lt;br /&gt;
&lt;br /&gt;
The mission fails if: You destroy the capsule; you fire it at the wrong planet; you fire it in the wrong direction; you fire it from too high. Note on firing height: &amp;quot;Too high&amp;quot; is considered to be any height above the planet where you're not in clear danger of failing shields and being broadsided by the planet. It can be tricky to get the height correct, and I advise making use of the save facility while docked.&lt;br /&gt;
&lt;br /&gt;
Reward: 500CR, as they are a poor planet.&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 2: Zartid III Mission ==&lt;br /&gt;
&lt;br /&gt;
When you have more than 1450 kills and 4000CR you are told about Zartid III. He is running plans to the Thargoids and must be destroyed. He runs under the cover of a respectable MTA (Member of the TriAlliance) but has been found out. He travels with a five-ship Mamba convoy and can call lots of extra Mambas to his rescue if you take too long in killing him.&lt;br /&gt;
&lt;br /&gt;
You are told to go to a planet (planet 116, whichever galaxy you are in), where you receive a message saying he has just left that station. If you fly out of the space station zone and jump around you will find him. He travels in a winged non-convex object and has five Mambas with him. They instantly attack you. If you take a long time over this, more Mambas are created.&lt;br /&gt;
&lt;br /&gt;
Zartid has very powerful shields and it takes a lots hits to kill him, to enhance the battle; so, if Zartid's shields are low, he will turn and run, but will fire out of his back window if you chase him. If he gets away, his shields are regenerated the next time you meet him and he has another convoy. This can turn out to be a really good battle.&lt;br /&gt;
&lt;br /&gt;
If Zartid runs into you or you him, then ''you'' die as his shields are much larger. &lt;br /&gt;
&lt;br /&gt;
If you dock more than 15 times whilst trying to kill Zartid, Zartid is deemed to have succeeded with his mission and you receive a failure message.&lt;br /&gt;
&lt;br /&gt;
There is also chit-chat along the way as you dock.&lt;br /&gt;
&lt;br /&gt;
Reward: Yaw boosters.&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 3: Zurid Pino Mission ==&lt;br /&gt;
&lt;br /&gt;
Upon reaching 2600 kills you are told that a top secret ship has been stolen by the son of a pirate you have killed (Rantan Pino's son Zurid, see. You can read a story based around this in [[Jason Togneri]]'s [[ArcElite]] story, [http://www.filecore.net/arcelite/files/vendetta.htm Vendetta])&lt;br /&gt;
&lt;br /&gt;
This ship is a red-and-brown coloured Cobra III, with large shields, a Misloc system (this has no real effect, but is slightly justified by giving him 8 missiles) and a cloaking device (he is not plotted on the scanner).&lt;br /&gt;
&lt;br /&gt;
This is a tricky one as the authors have tried to make it so that he looks as though he's hunting you down. This is achieved by sending lots of thru-space messages from him, such as &amp;quot;I'm on your tail&amp;quot;, and so forth. You receive another message at the slightly curious stage of reaching 2650 kills and a planet number which MOD 5 is 1, this is just to make it appear random, but fixed. The message says he's just been here causing havoc.&lt;br /&gt;
&lt;br /&gt;
You hear more chit-chat along the way and finally you will meet him in any system with a government type less than 3 (Multi-Government and below). The fight scene is pretty much as in the Zartid one except his ship is more manouverable. He runs on low shields but will fire hods of missiles at you from his rear view as he runs. It is quite a difficult kill.&lt;br /&gt;
&lt;br /&gt;
Reward: Galcop just give you a Misloc system for being good.&lt;br /&gt;
&lt;br /&gt;
'''All mission text:'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, a pirate has just stolen Lance &amp;amp; Ferman's new MisLoc system and stealth device. ¤¤He left a note at our research centre implying that you were responsible for killing Rantan Pino, his father. Commander Pino was a ruthless pirate from the old school. His son is equally menacing and is out for revenge. Be on your guard at all times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, a strange looking ship has just left, flown by a fiery young man. He was ranting about a Cobra with markings similar to yours. He is very bad tempered and we threw him out of the station for kicking young Groigans around. Take care my friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am on your tail Commander. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, the end is nigh. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Revenge is sweet. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My father was a good man. You will pay. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Killer, your death will come soon. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your death will be painful. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am saving one MisLoc missile for you, &amp;lt;COMMANDER&amp;gt;. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have just had &amp;lt;COMMANDER&amp;gt; inscribed on all my missiles. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My aim is your pain. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My friends tell me everything. I'll know where you're going. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am one hyperspace away. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nice one Commander! Zurid Pino was becoming a pain with that new fangled stealth thingy. Our policy is to reward worthy pilots with goods rather than money. Here's a MisLoc. GalCop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 4: The Medicine Mission ==&lt;br /&gt;
&lt;br /&gt;
This mission is designed to be quite late on, there is no CAD involved and is as such purely a text mission.                                Upon killing 4600 ships, being less than fugitive, being at a planet number MOD 3=1, you are given the mission request.&lt;br /&gt;
&lt;br /&gt;
The idea is that the Groigans carry a disease and you have to get the constituent parts of a cure together. The twist is that it has been split up and sent to several planets. You are not told where they all are at first and have to piece together a sort of search tree. The problem is when Paredon (a very volatile substance) is stored in the hold with any other Zeenogenic compound (the others) then it becomes unstable, but not uncontrollable. If you can avoid conflict, or more to the point, if you can avoid letting your shields become critical and jolting the ship, then you can store any you like.&lt;br /&gt;
&lt;br /&gt;
If you are shot to the point that you are only on energy banks then the compound ''may'' be considered to be jolted, which starts a reaction in the hold. This reaction is signified by a message next to the compund in the hold (REACTING) which is displayed on your cargo minifest screen, and a message and siren saying 'THERMAL REACTION IN HOLD!' (as per Energy low). The cabin temperature increases and there is nothing you can do about it. You die! Actually there is one solution which works; if at any point you use your escape capsule, you can escape, losing all of your cargo but retaining the compounds. Hyperspacing also sometimes damps the reaction enough for you to recover, but beware of hyperspacing into a war zone or Thargoid-infested Witchspace locations.&lt;br /&gt;
&lt;br /&gt;
Anyway, the problem is this: as we do not know by this late stage which galaxy they may be in, the mission must be assigned by planet number alone. The mission takes place at planets 170-174. This could be spread anywhere in the Galaxy, but what the hell else were they going to do with their time anyway? One of these planets is the dropping off point.&lt;br /&gt;
&lt;br /&gt;
Reward: Innoculation! and 2000CR.&lt;br /&gt;
&lt;br /&gt;
The planets are Zadiqu, Beored, Orria, Vebereti, and the mixing station is Vereinat.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=17859</id>
		<title>Complete ship object list</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=17859"/>
		<updated>2010-03-15T19:56:04Z</updated>

		<summary type="html">&lt;p&gt;Break: Categorisation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Classic]][[Category:FE2]][[Category:FFE]]&lt;br /&gt;
The Complete Ship/Object List (or CSOL) is a Rich Text Format document compiled by Commander Break (Jason Togneri) which contains notes and cross-references for over one hundred ships, ten space stations (six additional structural variants), thirteen miscellaneous objects, six cargo canister types, various droids and some miscellany which appear in all or most major versions of Elite, including:&lt;br /&gt;
&lt;br /&gt;
[[BBC Elite]], &lt;br /&gt;
[[BBC Elite II]] (unpublished), &lt;br /&gt;
[[Elite A]], &lt;br /&gt;
[[ArcElite]] (Archimedes Elite), &lt;br /&gt;
[[Amiga Elite]], &lt;br /&gt;
[[Amstrad Elite]], &lt;br /&gt;
[[Frontier_Elite_2|FE2]] (Frontier: Elite 2), &lt;br /&gt;
[[FFE]] (Frontier: First Encounters), &lt;br /&gt;
[[Oolite]].&lt;br /&gt;
&lt;br /&gt;
Please note that duplicate or variant ships are listed in chronological order of game release. This is a straightforward chronological progression and the term ''Variant'' in the listing serves merely to distinguish two distinct ship forms, and does not intend to imply that one is the ''proper'' version, where the Elite universe has branched onto two or more new platforms simultaneously. For ease of perusal those ships’ names are in '''bold''' which are common to all major classical versions of the game - taken here as BBC Elite/direct clones and ArcElite - as well as the direct sequels, FE2 and FFE.&lt;br /&gt;
&lt;br /&gt;
The Thargoids are not included because of course, they did not appear in FE2. Also, minor changes have been disregarded (for example the 'prong' on front of the Cobra Mk III in some versions, like Elite-A, as well as other structurally very minor variations, and purely cosmetic or conceptual changes).&lt;br /&gt;
&lt;br /&gt;
A five-column listing compares which ships appear in which version and bolds those vessels which appear in all major versions. Also included is an [[OffRat]] and [[DefRat]] listing for the ships of [[ArcElite]].&lt;br /&gt;
&lt;br /&gt;
You can find the latest version of the CSOL on [[Jason Togneri]]'s webpage, [http://www.filecore.net/arcelite Gold Edition], in both [http://www.filecore.net/arcelite/files/csol/ships.rtf RTF] and basic stats only [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS (Excel)] formats (last updated August 2005 with ships in the standard Oolite shipset and newly revised in October 2006).&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Archimedes_Elite&amp;diff=17858</id>
		<title>Archimedes Elite</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Archimedes_Elite&amp;diff=17858"/>
		<updated>2010-03-15T19:54:08Z</updated>

		<summary type="html">&lt;p&gt;Break: Adding to category listing &amp;quot;Classic Elite&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Classic]]&lt;br /&gt;
Archimedes Elite - or ArcElite as it's commonly known - is an implementation of Elite for the Acorn Archimedes platform. It is a bottom-up rewrite of Elite for the Acorn platform developed by Warren Burch and Clive Gringras, and based roughly on Elite-A, although it contains a number of alterations and additions from the original Elite series so that many people don't consider it part of classical Elite canon. Additions and changes include the Asp II custom edition (note the original Asp MkII is still in play), Boa II (the original Boa has been removed), Bushmaster, Caiman, Copperhead, Hognose, Moccasin (at least two clearly distinct variants exist), Racer, Urutu. The Urutu is often considered to be the same as the original Elite Constrictor, although visually it is similar to the Bushmaster. Despite these, Archimedes Elite is, however, widely regarded as one of the best implementations of Elite.&lt;br /&gt;
&lt;br /&gt;
ArcElite is perhaps most famous for being the first non-player-centric version - meaning that the AI would fight amongst itself and pursue its own interest. The player was no longer the centre of the universe. From the [http://www.filecore.net/arcelite/files/afe_faq.htm AFE FAQ]: &amp;quot;Now you can encounter pirate packs battling it out for dominance of their private patches, traders under attack, Bushmaster mining vessels smashing asteroids into chunks and scooping up the pieces, vipers towing disabled ships back to the station, vipers flying along in formation looking for some lawbreaker to fight. There are even other ships like yourself - Cobras  armed to the teeth looking for pirates to fight, to boost their Elite rating. A considerable range of new ships, all with their own unique characters. And then there's the oddities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To quote from [http://www.tamias.co.uk/elite/ Mark Rowan]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Archimedes Élite for the Acorn range of computers is probably the best conversion of the original BBC Elite ever seen. It has full-colour solid 3D graphics, excellent sound effects, and gripping gameplay. There are many different types of spaceships - lots of pirates, traders, bounty hunters and, of course, police in their powerful Viper ships - all with their own different characteristics. Game play is enhanced in many ways over the original BBC Micro version, for example pirates and police have their own skirmishes in the distance which you are welcome to join in, rather than your ship constantly being the centre of attention as it is in the BBC version!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
There are four scripted missions for ArcElite (you can find much more detailed summaries on the [[ArcElite Missions]] page):&lt;br /&gt;
&lt;br /&gt;
'''1) Genesis Capsule'''&lt;br /&gt;
&lt;br /&gt;
Requirements: Galaxy 1, 550 kills, 1200CR.&lt;br /&gt;
&lt;br /&gt;
Mission: You get hired by GalFam to drop an ecology seed capsule on a starving world to revitalise its economy. To succeed, simply jettison it while facing the planet at very low altitude. First, of course, you have to go and pick it up...&lt;br /&gt;
&lt;br /&gt;
Reward: 500CR and a rosy glow. The system data changes from &amp;quot;A hopless starving planet&amp;quot; to &amp;quot;A starving planet with a glimmer of hope&amp;quot;.&lt;br /&gt;
 &lt;br /&gt;
'''2) Kill Zartid III'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 1450 kills, 4000CR, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: A respected member of the Tri-Alliance (Note for TEP members - in those days, the Thargoids were the baddies) has been running plans to the enemy. Find him and kill him. You are told where he was last seen. Zartid flies blue gullwing-like ship, and is escorted by a small fleet of Mambas. If you take too long to kill him he gets reinforcements. &lt;br /&gt;
&lt;br /&gt;
Reward: Yaw boosters. These turn a good pilot into a deadly pilot. In the right hands they can improve laser accuracy by as much as 50%. Best used with mouse control - right hand on the mouse, left on the cursors.&lt;br /&gt;
&lt;br /&gt;
'''3) Kill Zurid Pino'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 2600 kills, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: You have killed Zurid‘s father, the infamous pirate Rantan Pino. Zurid has stolen a top-secret Cobra with a cloaking device and missile autolock and is coming to get you. Zurid flies a red-brown cobra which does not appear on scanners and has 8 missiles. Another difficult fight.&lt;br /&gt;
&lt;br /&gt;
Reward: Missile Autolock. A little cross on your current missile target and a lot of pose value.&lt;br /&gt;
&lt;br /&gt;
'''4) Medicine Run'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 4600 kills, planet no. MOD3 = 1, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: Travel around the galaxy gathering components for a medical cure. The chemicals may have various side effects - one makes you likely to explode if you get too hot sun-scooping, another seems to increase the damage of enemy lasers to your shields and energy, and a third reacts with any of the others if your shields are reduced to nil while it‘s in the hold. Advice: As soon as you find the mixing centre, drop off the more troublesome ones!&lt;br /&gt;
&lt;br /&gt;
Reward: 2000CR and innoculation!&lt;br /&gt;
&lt;br /&gt;
You can download all of the missions from [http://www.filecore.net/arcelite/files/downloads Gold Edition's ArcElite download page].&lt;br /&gt;
&lt;br /&gt;
== Other features unique to ArcElite ==&lt;br /&gt;
&lt;br /&gt;
(Mostly taken from the [http://www.filecore.net/arcelite/files/afe_faq.txt AFE FAQ])&lt;br /&gt;
&lt;br /&gt;
'''1) Space Beacons'''&lt;br /&gt;
&lt;br /&gt;
Navigational aids for the lost spacer, these are a feature of ArcElite only. Brightly coloured tetrahedrons registering as cargo on the scanner, no benefit is gained from shooting them, and they do not appear on the hold contents register when scooped. They do take up 1t of storage, however, and cannot be shifted short of using an escape capsule. Space beacons do not stop you jumping.&lt;br /&gt;
&lt;br /&gt;
'''2) The Urutu'''&lt;br /&gt;
&lt;br /&gt;
Mentioned on the Moccasin card in ArcElite Gold, this is the name frequently associated with the yellow ship with a grey underside and green nose border and triangles on its back. This ship is &lt;br /&gt;
rectangular with a rounded nose and may be pirate or trader. It is almost as fast as a Cobra and ''very'' manouverable.&lt;br /&gt;
&lt;br /&gt;
Notes released on an Acorn Computing cover disk pertaining to be documentation of the state of the game, however, suggest otherwise, recording that dredgers may have been included in some of the jump-emergence event possibilities. Maybe these ships are dredgers. They certainly seem meaner than your run-of-the-mill bad guy. However, dredgers are apparently huge. This ship just doesn't seem big enough.&lt;br /&gt;
&lt;br /&gt;
On the other hand, there are two very distinct forms of Moccasin and it is possible that the one not on the card is the Urutu and that the green and yellow ship is a dredger. After all, the Urutu is described as a close cousin of the Moccasin. For convenience I refer to them as the Moccasin, Special Moccasin and Urutu.&lt;br /&gt;
&lt;br /&gt;
'''3) Crazy Craft'''&lt;br /&gt;
&lt;br /&gt;
ArcElite only. These ships fly in erratic circles. They are mentioned in the handbook. From the game's perspective, they are in fact trying to shoot themselves!&lt;br /&gt;
&lt;br /&gt;
'''4) Missionaries'''&lt;br /&gt;
&lt;br /&gt;
ArcElite only. Harmless weak unarmed ships originally created for target practice by the navy and bought up en masse by a religious sect who fly around dangerous planets spreading the word. Darwin in action.&lt;br /&gt;
&lt;br /&gt;
'''5) Messages'''&lt;br /&gt;
&lt;br /&gt;
Sometimes, the unexpected can flash up on the bottom of your screen. Watch out for: &lt;br /&gt;
&lt;br /&gt;
REPENT, SINNER! REPENT! - cried occasionally over the radio by missionaries in hognoses.&lt;br /&gt;
&lt;br /&gt;
MEGAWEED!!! - displayed occasionally upon scooping a cargo cannister. A particularly potent narcotic. Sells as normal though.&lt;br /&gt;
&lt;br /&gt;
WHY DID THE GROIGAN DANCE? / WHY WAS THE KANGAROO HAPPY? - Thargoids ambushing an unlucky pilot in witch-space.&lt;br /&gt;
&lt;br /&gt;
'''6) Scrolltext'''&lt;br /&gt;
&lt;br /&gt;
If you bring up the info window in desktop and leave your pointer on the copyright message, you get a scrolltext. Apparently one of the names credited is that of the Mad Hatter, of Micro User Elite column fame.&lt;br /&gt;
&lt;br /&gt;
'''7) Escorts'''&lt;br /&gt;
&lt;br /&gt;
If you attack a ship with escorts, it does a runner while you fight them.&lt;br /&gt;
&lt;br /&gt;
'''8) Rentadock'''&lt;br /&gt;
&lt;br /&gt;
At Tech Level 8+ if you have no docking computer, you can press C anyhow and pay a charge of 50CR for use of the remote Rentadock. This puts rather a dint in the income. &lt;br /&gt;
&lt;br /&gt;
'''9) Fluffy Dice and friends'''&lt;br /&gt;
&lt;br /&gt;
There are a number of worthwhile expansion modules for Elite and one such gives you a pair of fluffy green dice hanging in your front viewscreen, which swing when you bank left or right. You also get a customisable rear-screen sticker which reads (in reverse), &amp;quot;My other ship is a Thargoid&amp;quot;. You can edit this for whatever you wish. Other expansion modules simply include cheat modes and functions. You can find all of the cheat and expansion modules on [http://www.filecore.net/arcelite/files/downloads Gold Edition's ArcElite download page]. Also there you can find an [http://filecore.net/arcelite/ims/logo.jpg enlarged version] of the rear window sticker, which has also been used to print an [[ArcElite t-shirt]].&lt;br /&gt;
&lt;br /&gt;
== Further Reading ==&lt;br /&gt;
&lt;br /&gt;
You can find more information (including technical information) relating to ArcElite and also to the missions at [[Jason Togneri]]'s site, [http://www.filecore.net/arcelite Gold Edition] - the technical information is kept in SparkFS (Acorn archive format) archives at [http://www.filecore.net/arcelite/files/downloads this location]. Note however that the SparkFS archives have been appended with the .zip extension so you can play with them in Windows a bit if you like.&lt;br /&gt;
&lt;br /&gt;
Other sites hosting useful information on ArcElite include [[Simon Challands]]' [http://elite.acornarcade.com/ Acorn Elite Pages], and [[Mark Rowan]]'s [http://www.tamias.co.uk/elite/ Elite Pages]. Sadly the AFE FAQ is no longer available on [[Rob Pfeifer]]'s site, but a copy of it can be found [http://www.filecore.net/arcelite/files/afe_faq.txt here]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10674</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10674"/>
		<updated>2008-08-26T10:31:33Z</updated>

		<summary type="html">&lt;p&gt;Break: /* More information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
== More information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also find more information in the [[Complete ship object list|Complete Ship and Object List]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10673</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10673"/>
		<updated>2008-08-26T10:31:17Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Classic Elite successor ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
== More information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also find more information in the [[Complete ship object list|Complete Ship and Object List]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10672</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10672"/>
		<updated>2008-08-26T10:31:00Z</updated>

		<summary type="html">&lt;p&gt;Break: Sheesh, I really don't remember how to use these stupid special Wiki syntax.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also find more information in the [[Complete ship object list|Complete Ship and Object List]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10671</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10671"/>
		<updated>2008-08-26T10:30:13Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Classic Elite successor ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also find more information in the [[Complete Ship Object List|Complete Ship and Object List]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10670</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10670"/>
		<updated>2008-08-26T10:28:43Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Classic Elite successor ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
You can also find more information in the [Complete Ship Object List]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10669</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10669"/>
		<updated>2008-08-26T10:28:15Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Classic Elite successor ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
You can also find more information in the [[Complete_ship_object_list Complete Ship and Object List]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10668</id>
		<title>Classic Elite ships</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Classic_Elite_ships&amp;diff=10668"/>
		<updated>2008-08-26T10:27:33Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Elite ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Adder (Classic)|Adder]]&lt;br /&gt;
* [[Anaconda (Classic)|Anaconda]]&lt;br /&gt;
* [[Asp (Classic)|Asp Mk II]]&lt;br /&gt;
* [[Boa (Classic)|Boa]]&lt;br /&gt;
* [[Cobra Mk.1 (Classic)|Cobra Mk I]]&lt;br /&gt;
* [[Cobra Mk.3 (Classic)|Cobra Mk III]]&lt;br /&gt;
* [[Constrictor (Classic)|Constrictor]]&lt;br /&gt;
* [[Fer-de-Lance (Classic)|Fer-de-Lance]]&lt;br /&gt;
* [[Gecko (Classic)|Gecko]]&lt;br /&gt;
* [[Krait (Classic)|Krait]]&lt;br /&gt;
* [[Mamba (Classic)|Mamba]]&lt;br /&gt;
* [[Moray (Classic)|Moray Star Boat]]&lt;br /&gt;
* [[Python (Classic)|Python]]&lt;br /&gt;
* [[Shuttle (Classic)|Shuttle]]&lt;br /&gt;
* [[Sidewinder (Classic)|Sidewinder Scout Ship]]&lt;br /&gt;
* [[Thargoid (Classic)|Thargoid Invasion Ship]]&lt;br /&gt;
* [[Transporter (Classic)|Transporter]]&lt;br /&gt;
* [[Viper (Classic)|Viper Police Ship]]&lt;br /&gt;
* [[Worm (Classic)|Worm Class Landing Craft]]&lt;br /&gt;
&lt;br /&gt;
== Classic Elite successor ships ==&lt;br /&gt;
&lt;br /&gt;
* [[Asp (ArcElite)|Asp variant]]&lt;br /&gt;
* [[Boa Mk.2 (ArcElite)|Boa Mk II]]&lt;br /&gt;
* [[Bushmaster (Classic)|Bushmaster]]&lt;br /&gt;
* [[Bushmaster (ArcElite)|Bushmaster Miner]]&lt;br /&gt;
* [[Caiman (ArcElite)| Caiman]]&lt;br /&gt;
* [[Cat or Cougar (Classic)|Cat or Cougar]]&lt;br /&gt;
* [[Chameleon (Classic)|Chameleon]]&lt;br /&gt;
* [[Copperhead (ArcElite)|Copperhead]]&lt;br /&gt;
* [[Delta (Classic)|Delta]]&lt;br /&gt;
* [[Drake (Classic)|Drake]]&lt;br /&gt;
* [[Ghavial (Classic)|Ghavial]]&lt;br /&gt;
* [[Griffin Mk.1 (Classic)| Griffin Mk I]]&lt;br /&gt;
* [[Griffin Mk.2 (Classic)| Griffin Mk II]]&lt;br /&gt;
* [[Gnat (Classic)|Gnat]]&lt;br /&gt;
* [[Hawk (Classic)|Hawk]]&lt;br /&gt;
* [[Hognose (ArcElite)|Hognose]]&lt;br /&gt;
* [[Iguana (Classic)|Iguana]]&lt;br /&gt;
* [[Moccasin (ArcElite)|Moccasin]]&lt;br /&gt;
* [[Monitor (Classic)|Monitor]]&lt;br /&gt;
* [[Ophidian (Classic)|Ophidian]]&lt;br /&gt;
* [[Racer (ArcElite)|Racer]]&lt;br /&gt;
* [[Urutu (ArcElite)|Urutu]]&lt;br /&gt;
* [[Wolf Mk.2 (Classic)|Wolf Mk II]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
You can also find more information in the [[http://wiki.alioth.net/index.php/Complete_ship_object_list CSOL]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Category_talk:Classic&amp;diff=10667</id>
		<title>Category talk:Classic</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Category_talk:Classic&amp;diff=10667"/>
		<updated>2008-08-26T10:25:28Z</updated>

		<summary type="html">&lt;p&gt;Break: New page: How do I add a category? There should be a link to the ArcElite and ArcElite Missions pages from here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How do I add a category? There should be a link to the ArcElite and ArcElite Missions pages from here.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=9488</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=9488"/>
		<updated>2008-04-03T09:38:54Z</updated>

		<summary type="html">&lt;p&gt;Break: /* In the Community */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]], and he has been seen on the synIRC IRC network on channels #alt.fan.elite and #EliteNonsense as the user with nicks '''Break''', '''filth''', '''filecore''', '''Sarine''', '''necrophile''', '''sandwich''' and, recently, '''cardboard'''.&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he is a hybrid human/furry blue feline who was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIC called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the colourful plastic seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from ''Jump Engines Today'', published in 3117 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory in Arazaes. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=9487</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=9487"/>
		<updated>2008-04-03T09:38:00Z</updated>

		<summary type="html">&lt;p&gt;Break: /* In the Community */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]], and he has been seen on the synIRC IRC network on channels #alt.fan.elite and #EliteNonsense as the user with nicks '''Break''', '''filth''', '''filecore''', '''Sarine''', and, recently, '''cardboard'''.&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he is a hybrid human/furry blue feline who was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIC called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the colourful plastic seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from ''Jump Engines Today'', published in 3117 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory in Arazaes. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Archimedes_Elite&amp;diff=9209</id>
		<title>Archimedes Elite</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Archimedes_Elite&amp;diff=9209"/>
		<updated>2008-02-28T08:28:47Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Archimedes Elite - or ArcElite as it's commonly known - is an implementation of Elite for the Acorn Archimedes platform. It is a bottom-up rewrite of Elite for the Acorn platform developed by Warren Burch and Clive Gringras, and based roughly on Elite-A, although it contains a number of alterations and additions from the original Elite series so that many people don't consider it part of classical Elite canon. Additions and changes include the Asp II custom edition (note the original Asp MkII is still in play), Boa II (the original Boa has been removed), Bushmaster, Caiman, Copperhead, Hognose, Moccasin (at least two clearly distinct variants exist), Racer, Urutu. The Urutu is often considered to be the same as the original Elite Constrictor, although visually it is similar to the Bushmaster. Despite these, Archimedes Elite is, however, widely regarded as one of the best implementations of Elite.&lt;br /&gt;
&lt;br /&gt;
ArcElite is perhaps most famous for being the first non-player-centric version - meaning that the AI would fight amongst itself and pursue its own interest. The player was no longer the centre of the universe. From the [http://www.filecore.net/arcelite/files/afe_faq.htm AFE FAQ]: &amp;quot;Now you can encounter pirate packs battling it out for dominance of their private patches, traders under attack, Bushmaster mining vessels smashing asteroids into chunks and scooping up the pieces, vipers towing disabled ships back to the station, vipers flying along in formation looking for some lawbreaker to fight. There are even other ships like yourself - Cobras  armed to the teeth looking for pirates to fight, to boost their Elite rating. A considerable range of new ships, all with their own unique characters. And then there's the oddities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To quote from [http://www.tamias.co.uk/elite/ Mark Rowan]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Archimedes Élite for the Acorn range of computers is probably the best conversion of the original BBC Elite ever seen. It has full-colour solid 3D graphics, excellent sound effects, and gripping gameplay. There are many different types of spaceships - lots of pirates, traders, bounty hunters and, of course, police in their powerful Viper ships - all with their own different characteristics. Game play is enhanced in many ways over the original BBC Micro version, for example pirates and police have their own skirmishes in the distance which you are welcome to join in, rather than your ship constantly being the centre of attention as it is in the BBC version!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
There are four scripted missions for ArcElite (you can find much more detailed summaries on the [[ArcElite Missions]] page):&lt;br /&gt;
&lt;br /&gt;
'''1) Genesis Capsule'''&lt;br /&gt;
&lt;br /&gt;
Requirements: Galaxy 1, 550 kills, 1200CR.&lt;br /&gt;
&lt;br /&gt;
Mission: You get hired by GalFam to drop an ecology seed capsule on a starving world to revitalise its economy. To succeed, simply jettison it while facing the planet at very low altitude. First, of course, you have to go and pick it up...&lt;br /&gt;
&lt;br /&gt;
Reward: 500CR and a rosy glow. The system data changes from &amp;quot;A hopless starving planet&amp;quot; to &amp;quot;A starving planet with a glimmer of hope&amp;quot;.&lt;br /&gt;
 &lt;br /&gt;
'''2) Kill Zartid III'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 1450 kills, 4000CR, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: A respected member of the Tri-Alliance (Note for TEP members - in those days, the Thargoids were the baddies) has been running plans to the enemy. Find him and kill him. You are told where he was last seen. Zartid flies blue gullwing-like ship, and is escorted by a small fleet of Mambas. If you take too long to kill him he gets reinforcements. &lt;br /&gt;
&lt;br /&gt;
Reward: Yaw boosters. These turn a good pilot into a deadly pilot. In the right hands they can improve laser accuracy by as much as 50%. Best used with mouse control - right hand on the mouse, left on the cursors.&lt;br /&gt;
&lt;br /&gt;
'''3) Kill Zurid Pino'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 2600 kills, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: You have killed Zurid‘s father, the infamous pirate Rantan Pino. Zurid has stolen a top-secret Cobra with a cloaking device and missile autolock and is coming to get you. Zurid flies a red-brown cobra which does not appear on scanners and has 8 missiles. Another difficult fight.&lt;br /&gt;
&lt;br /&gt;
Reward: Missile Autolock. A little cross on your current missile target and a lot of pose value.&lt;br /&gt;
&lt;br /&gt;
'''4) Medicine Run'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 4600 kills, planet no. MOD3 = 1, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: Travel around the galaxy gathering components for a medical cure. The chemicals may have various side effects - one makes you likely to explode if you get too hot sun-scooping, another seems to increase the damage of enemy lasers to your shields and energy, and a third reacts with any of the others if your shields are reduced to nil while it‘s in the hold. Advice: As soon as you find the mixing centre, drop off the more troublesome ones!&lt;br /&gt;
&lt;br /&gt;
Reward: 2000CR and innoculation!&lt;br /&gt;
&lt;br /&gt;
You can download all of the missions from [http://www.filecore.net/arcelite/files/downloads Gold Edition's ArcElite download page].&lt;br /&gt;
&lt;br /&gt;
== Other features unique to ArcElite ==&lt;br /&gt;
&lt;br /&gt;
(Mostly taken from the [http://www.filecore.net/arcelite/files/afe_faq.txt AFE FAQ])&lt;br /&gt;
&lt;br /&gt;
'''1) Space Beacons'''&lt;br /&gt;
&lt;br /&gt;
Navigational aids for the lost spacer, these are a feature of ArcElite only. Brightly coloured tetrahedrons registering as cargo on the scanner, no benefit is gained from shooting them, and they do not appear on the hold contents register when scooped. They do take up 1t of storage, however, and cannot be shifted short of using an escape capsule. Space beacons do not stop you jumping.&lt;br /&gt;
&lt;br /&gt;
'''2) The Urutu'''&lt;br /&gt;
&lt;br /&gt;
Mentioned on the Moccasin card in ArcElite Gold, this is the name frequently associated with the yellow ship with a grey underside and green nose border and triangles on its back. This ship is &lt;br /&gt;
rectangular with a rounded nose and may be pirate or trader. It is almost as fast as a Cobra and ''very'' manouverable.&lt;br /&gt;
&lt;br /&gt;
Notes released on an Acorn Computing cover disk pertaining to be documentation of the state of the game, however, suggest otherwise, recording that dredgers may have been included in some of the jump-emergence event possibilities. Maybe these ships are dredgers. They certainly seem meaner than your run-of-the-mill bad guy. However, dredgers are apparently huge. This ship just doesn't seem big enough.&lt;br /&gt;
&lt;br /&gt;
On the other hand, there are two very distinct forms of Moccasin and it is possible that the one not on the card is the Urutu and that the green and yellow ship is a dredger. After all, the Urutu is described as a close cousin of the Moccasin. For convenience I refer to them as the Moccasin, Special Moccasin and Urutu.&lt;br /&gt;
&lt;br /&gt;
'''3) Crazy Craft'''&lt;br /&gt;
&lt;br /&gt;
ArcElite only. These ships fly in erratic circles. They are mentioned in the handbook. From the game's perspective, they are in fact trying to shoot themselves!&lt;br /&gt;
&lt;br /&gt;
'''4) Missionaries'''&lt;br /&gt;
&lt;br /&gt;
ArcElite only. Harmless weak unarmed ships originally created for target practice by the navy and bought up en masse by a religious sect who fly around dangerous planets spreading the word. Darwin in action.&lt;br /&gt;
&lt;br /&gt;
'''5) Messages'''&lt;br /&gt;
&lt;br /&gt;
Sometimes, the unexpected can flash up on the bottom of your screen. Watch out for: &lt;br /&gt;
&lt;br /&gt;
REPENT, SINNER! REPENT! - cried occasionally over the radio by missionaries in hognoses.&lt;br /&gt;
&lt;br /&gt;
MEGAWEED!!! - displayed occasionally upon scooping a cargo cannister. A particularly potent narcotic. Sells as normal though.&lt;br /&gt;
&lt;br /&gt;
WHY DID THE GROIGAN DANCE? / WHY WAS THE KANGAROO HAPPY? - Thargoids ambushing an unlucky pilot in witch-space.&lt;br /&gt;
&lt;br /&gt;
'''6) Scrolltext'''&lt;br /&gt;
&lt;br /&gt;
If you bring up the info window in desktop and leave your pointer on the copyright message, you get a scrolltext. Apparently one of the names credited is that of the Mad Hatter, of Micro User Elite column fame.&lt;br /&gt;
&lt;br /&gt;
'''7) Escorts'''&lt;br /&gt;
&lt;br /&gt;
If you attack a ship with escorts, it does a runner while you fight them.&lt;br /&gt;
&lt;br /&gt;
'''8) Rentadock'''&lt;br /&gt;
&lt;br /&gt;
At Tech Level 8+ if you have no docking computer, you can press C anyhow and pay a charge of 50CR for use of the remote Rentadock. This puts rather a dint in the income. &lt;br /&gt;
&lt;br /&gt;
'''9) Fluffy Dice and friends'''&lt;br /&gt;
&lt;br /&gt;
There are a number of worthwhile expansion modules for Elite and one such gives you a pair of fluffy green dice hanging in your front viewscreen, which swing when you bank left or right. You also get a customisable rear-screen sticker which reads (in reverse), &amp;quot;My other ship is a Thargoid&amp;quot;. You can edit this for whatever you wish. Other expansion modules simply include cheat modes and functions. You can find all of the cheat and expansion modules on [http://www.filecore.net/arcelite/files/downloads Gold Edition's ArcElite download page]. Also there you can find an [http://filecore.net/arcelite/ims/logo.jpg enlarged version] of the rear window sticker, which has also been used to print an [[ArcElite t-shirt]].&lt;br /&gt;
&lt;br /&gt;
== Further Reading ==&lt;br /&gt;
&lt;br /&gt;
You can find more information (including technical information) relating to ArcElite and also to the missions at [[Jason Togneri]]'s site, [http://www.filecore.net/arcelite Gold Edition] - the technical information is kept in SparkFS (Acorn archive format) archives at [http://www.filecore.net/arcelite/files/downloads this location]. Note however that the SparkFS archives have been appended with the .zip extension so you can play with them in Windows a bit if you like.&lt;br /&gt;
&lt;br /&gt;
Other sites hosting useful information on ArcElite include [[Simon Challands]]' [http://elite.acornarcade.com/ Acorn Elite Pages], and [[Mark Rowan]]'s [http://www.tamias.co.uk/elite/ Elite Pages]. Sadly the AFE FAQ is no longer available on [[Rob Pfeifer]]'s site, but a copy of it can be found [http://www.filecore.net/arcelite/files/afe_faq.txt here]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=INRA&amp;diff=9051</id>
		<title>INRA</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=INRA&amp;diff=9051"/>
		<updated>2008-02-03T19:01:04Z</updated>

		<summary type="html">&lt;p&gt;Break: URL update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
You can only whisper their name; to say it any louder is to invite danger, for INRA values its secrets.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The '''I'''ntergalactic '''N'''aval '''R'''eserve '''A'''rm was a Federation and Empire Cooperative.  It's primary purpose:  Develop technologies to defeat the Thargoids.&lt;br /&gt;
&lt;br /&gt;
As the War against the Thargoids continued, it developed from a cutting-edge science organisation to the vanguard of humanity's struggle against the alien agressors.  Elite pilots were recruited from across human space and given the most advanced ships and technologies to help fend off the enemy.&lt;br /&gt;
&lt;br /&gt;
In the end however, it was INRA's research roots that won the war: a Mycoid virus was developed and delivered to the Thargoid homeworld by a courageous INRA pilot.  The virus destroyed the Thargoid's organic hyperdrives, halting them in their tracks and excluding them from hyperspace travel.  The scattered pockets of Thargoid infestation were systematically eliminated.&lt;br /&gt;
&lt;br /&gt;
With the end of the Thargoid War, INRA was officially disbanded, it's veterans spreading to the corners of the galaxy to continue to gather fame as ELITE pilots or to degenerate and live off telling tall tales in dingy bars.&lt;br /&gt;
&lt;br /&gt;
== Watching from the Dark ==&lt;br /&gt;
&lt;br /&gt;
All was not as it seemed however; INRA was still active, keeping an eye on human exploration of space.  It knew that humanity should never explore out to where the Thargoids home world was, for fear of another war.  Nor should humanity discover the despicble, virtually genocidal way that INRA had won the war.&lt;br /&gt;
&lt;br /&gt;
Their silent vigil was without problem until the 3250's when Mic Turner and Meredith Argent, owners of the AAAI Shipyards in Alioth decided to find out exactly what happened to the Thargoids.  Together, they designed and built a ship far beyond anything ever constructed in civilian shipyards.  this ship had the ability to travel to the Thargoid homeworld.  When the ''Turners Quest'' left human space, INRA hunted it down and destroyed it, killing Mic Turner.  Undetered, the ''Argent's Quest'' took off with an unknown pilot and managed to discover the alien homeworld and cure their diseased hyperdrives, allowing peaceful contact between the two species.  INRA continues to watch events in human space, operating in the dark, always beyond the knowledge of both civilians and standard military.&lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
&lt;br /&gt;
Many stories are tied to INRA, that cannot ever be verified without being killed or joining their ranks.  Such rumours include that they are based at the mythical planet of Raxxla. Many pieces of [[FEU]] fiction incorporate elements of the INRA into their storylines, such as [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls] by [[Jason Togneri]].&lt;br /&gt;
&lt;br /&gt;
[[Category:FE2]]&lt;br /&gt;
[[Category:FFE]]&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=9050</id>
		<title>Raxxla</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=9050"/>
		<updated>2008-02-03T19:00:33Z</updated>

		<summary type="html">&lt;p&gt;Break: URL update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview  ==&lt;br /&gt;
A fable as old as space travel itself.  Popular opiniong has it tagged as a planet, but no one has ever seen it or been to it.  Infact, it's very existence is disputable, spread by rumour through bars on the edge of space during the height of the Thargoid Wars.  &lt;br /&gt;
&lt;br /&gt;
== Myths ==&lt;br /&gt;
There are many myths surrounding Raxxla.  Some of them include:&lt;br /&gt;
*That it is a planet, older than the Galaxy itself.&lt;br /&gt;
*It is a gateway to different dimensions and time.&lt;br /&gt;
*[[INRA]] has a base established on the planet, thus allowing them access to the gateways above; this has featured in much [[FEU]], such as [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls].&lt;br /&gt;
&lt;br /&gt;
== Hunt for the Pot of Gold ==&lt;br /&gt;
Like the pot of gold at the end of the rainbow, many have tried to find Raxxla.  No one has yet to succeed, or return from such an expedition.  If someone starts acting strange, people often scoff in their direction, saying: &amp;quot;They'll be looking for Raxxla next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Reality ==&lt;br /&gt;
When such legendary myths are interwined with talk of [[INRA]], there is only one thing you can believe: Don't believe everything you hear.  The sad fact is that you will only ever find out the truth if you are a member of [[INRA]] and then you wont be able to tell anyone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=8962</id>
		<title>Complete ship object list</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=8962"/>
		<updated>2008-01-18T13:20:28Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Complete Ship/Object List (or CSOL) is a Rich Text Format document compiled by Commander Break (Jason Togneri) which contains notes and cross-references for over one hundred ships, ten space stations (six additional structural variants), thirteen miscellaneous objects, six cargo canister types, various droids and some miscellany which appear in all or most major versions of Elite, including:&lt;br /&gt;
&lt;br /&gt;
[[BBC Elite]], &lt;br /&gt;
[[BBC Elite II]] (unpublished), &lt;br /&gt;
[[Elite A]], &lt;br /&gt;
[[ArcElite]] (Archimedes Elite), &lt;br /&gt;
[[Amiga Elite]], &lt;br /&gt;
[[Amstrad Elite]], &lt;br /&gt;
[[FE2]] (Frontier: Elite 2), &lt;br /&gt;
[[FFE]] (Frontier: First Encounters), &lt;br /&gt;
[[Oolite]].&lt;br /&gt;
&lt;br /&gt;
Please note that duplicate or variant ships are listed in chronological order of game release. This is a straightforward chronological progression and the term ''Variant'' in the listing serves merely to distinguish two distinct ship forms, and does not intend to imply that one is the ''proper'' version, where the Elite universe has branched onto two or more new platforms simultaneously. For ease of perusal those ships’ names are in '''bold''' which are common to all major classical versions of the game - taken here as BBC Elite/direct clones and ArcElite - as well as the direct sequels, FE2 and FFE.&lt;br /&gt;
&lt;br /&gt;
The Thargoids are not included because of course, they did not appear in FE2. Also, minor changes have been disregarded (for example the 'prong' on front of the Cobra Mk III in some versions, like Elite-A, as well as other structurally very minor variations, and purely cosmetic or conceptual changes).&lt;br /&gt;
&lt;br /&gt;
A five-column listing compares which ships appear in which version and bolds those vessels which appear in all major versions. Also included is an [[OffRat]] and [[DefRat]] listing for the ships of [[ArcElite]].&lt;br /&gt;
&lt;br /&gt;
You can find the latest version of the CSOL on [[Jason Togneri]]'s webpage, [http://www.filecore.net/arcelite Gold Edition], in both [http://www.filecore.net/arcelite/files/csol/ships.rtf RTF] and basic stats only [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS (Excel)] formats (last updated August 2005 with ships in the standard Oolite shipset and newly revised in October 2006).&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8961</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8961"/>
		<updated>2008-01-18T13:18:33Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) (main ship stats only in [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* ''''''Vendetta'''''' (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls I: 3110'''''' (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* ''''''Darkness Falls II: 3150'''''' (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* ''''''The 25th Hour'''''' (adapted from a non-Elite story) ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* ''''''And All Because the Lady Loves'''''' (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* ''''''Pieces of Glass'''''' (adapted from a non-Elite story, extremely bleak) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8960</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8960"/>
		<updated>2008-01-18T13:17:25Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) (main ship stats only in [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* Vendetta (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* Darkness Falls I: 3110 (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* Darkness Falls II: 3150 (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* The 25th Hour (adapted from a non-Elite story) ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* And All Because the Lady Loves (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* Pieces of Glass (adapted from a non-Elite story, extremely bleak) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8959</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8959"/>
		<updated>2008-01-18T13:16:28Z</updated>

		<summary type="html">&lt;p&gt;Break: URL re-write&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing ([http://www.filecore.net/arcelite/files/csol/ships.rtf RTF]) ([http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS]) is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
* Vendetta (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.htm HTM]) ([http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf PDF])&lt;br /&gt;
* Darkness Falls I: 3110 (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM]) ([http://www.filecore.net/arcelite/files/darkweb/darkness.pdf PDF])&lt;br /&gt;
* Darkness Falls II: 3150 (uncompleted; to be the second of three) ([http://www.filecore.net/arcelite/files/darkweb/darkweb.htm HTM])&lt;br /&gt;
* The 25th Hour (adapted from a non-Elite story) ([http://www.filecore.net/arcelite/files/25th/25th.htm HTM]) ([http://www.filecore.net/arcelite/files/25th/25th.pdf PDF])&lt;br /&gt;
* And All Because the Lady Loves (based on old UK 'Milk Tray' adverts) ([http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc DOC]) ([http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get EBBS version])&lt;br /&gt;
* http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass (adapted from a non-Elite story, extremely bleak) ([ DOC]) ([http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf PDF])&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8958</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8958"/>
		<updated>2008-01-18T13:12:04Z</updated>

		<summary type="html">&lt;p&gt;Break: /* CSOL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The Complete Ship/Object Listing [http://www.filecore.net/arcelite/files/csol/ships.rtf RTF] [http://www.filecore.net/arcelite/files/csol/ships_basic.xls XLS] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8956</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8956"/>
		<updated>2008-01-17T13:01:00Z</updated>

		<summary type="html">&lt;p&gt;Break: /* CSOL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8955</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8955"/>
		<updated>2008-01-17T13:00:42Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [[http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page]], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8954</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8954"/>
		<updated>2008-01-17T13:00:18Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Stories Lost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [[http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page]], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8953</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8953"/>
		<updated>2008-01-17T13:00:05Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [[http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page]], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8952</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8952"/>
		<updated>2008-01-17T12:59:36Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [[Complete_ship_object_list EliteWiki page]], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8951</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8951"/>
		<updated>2008-01-17T12:58:50Z</updated>

		<summary type="html">&lt;p&gt;Break: /* CSOL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
You can read more about the CSOL on its [http://wiki.alioth.net/index.php/Complete_ship_object_list EliteWiki page], too.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=8950</id>
		<title>Complete ship object list</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Complete_ship_object_list&amp;diff=8950"/>
		<updated>2008-01-17T12:57:30Z</updated>

		<summary type="html">&lt;p&gt;Break: URL update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Complete Ship/Object List (or CSOL) is a Rich Text Format document compiled by Commander Break (Jason Togneri) which contains notes and cross-references for over one hundred ships, ten space stations (six additional structural variants), thirteen miscellaneous objects, six cargo canister types, various droids and some miscellany which appear in all or most major versions of Elite, including:&lt;br /&gt;
&lt;br /&gt;
[[BBC Elite]], &lt;br /&gt;
[[BBC Elite II]] (unpublished), &lt;br /&gt;
[[Elite A]], &lt;br /&gt;
[[ArcElite]] (Archimedes Elite), &lt;br /&gt;
[[Amiga Elite]], &lt;br /&gt;
[[Amstrad Elite]], &lt;br /&gt;
[[FE2]] (Frontier: Elite 2), &lt;br /&gt;
[[FFE]] (Frontier: First Encounters), &lt;br /&gt;
[[Oolite]].&lt;br /&gt;
&lt;br /&gt;
Please note that duplicate or variant ships are listed in chronological order of game release. This is a straightforward chronological progression and the term ''Variant'' in the listing serves merely to distinguish two distinct ship forms, and does not intend to imply that one is the ''proper'' version, where the Elite universe has branched onto two or more new platforms simultaneously. For ease of perusal those ships’ names are in '''bold''' which are common to all major classical versions of the game - taken here as BBC Elite/direct clones and ArcElite - as well as the direct sequels, FE2 and FFE.&lt;br /&gt;
&lt;br /&gt;
The Thargoids are not included because of course, they did not appear in FE2. Also, minor changes have been disregarded (for example the 'prong' on front of the Cobra Mk III in some versions, like Elite-A, as well as other structurally very minor variations, and purely cosmetic or conceptual changes).&lt;br /&gt;
&lt;br /&gt;
A five-column listing compares which ships appear in which version and bolds those vessels which appear in all major versions. Also included is an [[OffRat]] and [[DefRat]] listing for the ships of [[ArcElite]].&lt;br /&gt;
&lt;br /&gt;
You can find the latest version of the CSOL at [http://www.filecore.net/arcelite/files/csol/ships.rtf this location] (last updated August 2005 with ships in the standard Oolite shipset and newly revised in October 2006).&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8949</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8949"/>
		<updated>2008-01-17T12:54:13Z</updated>

		<summary type="html">&lt;p&gt;Break: /* CSOL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] [RTF] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8948</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8948"/>
		<updated>2008-01-17T12:53:34Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]], and he maintains the infamous CSOL.&lt;br /&gt;
&lt;br /&gt;
== CSOL ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.filecore.net/arcelite/files/csol/ships.rtf Complete Ship/Object Listing] is, just as it says, a complete list of ships and major unique objects in the Elite universe, from versions such as the original BBC Elite and the abandoned BBC Elite 2, through Elite-A, ArcElite, and sequels, right to FE2, FFE and Oolite. It combines ship notes as to game versions, and demonstrates which ships and objects are common to all. It also reproduces the OffRat/DefRat ratings from the ArcElite ship stats.&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.doc Pieces of Glass] (adapted from a non-Elite story, extremely bleak) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/pieces_of_glass/pieces_of_glass.pdf Pieces of Glass] [PDF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8947</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8947"/>
		<updated>2008-01-17T12:46:52Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8946</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8946"/>
		<updated>2008-01-17T12:45:59Z</updated>

		<summary type="html">&lt;p&gt;Break: URL changes!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkness/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkness/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.htm The 25th Hour] (adapted from a non-Elite story) [HTM]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/the_lady_loves/the_lady_loves.doc And All Because the Lady Loves] and [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get alternate link] (based on old UK 'Milk Tray' adverts) [DOC]&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta/vendetta.pdf Vendetta] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkness/darkness.pdf Darkness Falls I: 3110] [PDF]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th/25th.pdf The 25th Hour] [PDF]&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8945</id>
		<title>Jason Togneri</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Jason_Togneri&amp;diff=8945"/>
		<updated>2008-01-17T12:41:43Z</updated>

		<summary type="html">&lt;p&gt;Break: Description changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jason Togneri has written several stories set in the [[ArcElite]] universe.&lt;br /&gt;
He is a fairly prolific writer of [[FEU]] fiction, also known as '[[Break]]' on the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Stories, HTML ==&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta.htm Vendetta] (based largely on the hints in the manual about generation ships, and the Zurid Pino storyline)&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls I: 3110] (originally the official novella for Christian Pinder's Elite: Darkness Falls spinoff)&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls II: 3150] (uncompleted; to be the second of three)&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th.htm The 25th Hour] (adapted from a non-Elite story)&lt;br /&gt;
* [http://www.alioth.net/cgi-bin/bbs.pl?mid=40722&amp;amp;tid=40722&amp;amp;siteId=1&amp;amp;page=8&amp;amp;action=get And All Because the Lady Loves] (based on old UK 'Milk Tray' adverts)&lt;br /&gt;
&lt;br /&gt;
== Stories, PDF ==&lt;br /&gt;
&lt;br /&gt;
Because PDFs seem to be all the rage these days.&lt;br /&gt;
&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/vendetta.pdf Vendetta]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/darkness.pdf Darkness Falls I: 3110]&lt;br /&gt;
* [http://www.filecore.net/arcelite/files/25th.pdf The 25th Hour]&lt;br /&gt;
&lt;br /&gt;
== Stories Lost ==&lt;br /&gt;
* [[A Memory of Frost]]&lt;br /&gt;
&lt;br /&gt;
== External Sites ==&lt;br /&gt;
[http://www.filecore.net/arcelite/ Jason's ArcElite site, 'Gold Edition']&lt;br /&gt;
&lt;br /&gt;
[[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=7434</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=7434"/>
		<updated>2007-08-17T11:01:59Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he is a hybrid human/furry blue feline who was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIC called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the colourful plastic seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from ''Jump Engines Today'', published in 3117 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory in Arazaes. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6342</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6342"/>
		<updated>2007-05-21T17:38:47Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he is a furry blue feline who was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIC called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the colourful plastic seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from ''Jump Engines Today'', published in 3117 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory in Arazaes. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6326</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6326"/>
		<updated>2007-05-20T07:46:00Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIC called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the colourful plastic seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from ''Jump Engines Today'', published in 3117 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory in Arazaes. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6325</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6325"/>
		<updated>2007-05-20T07:43:14Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIc called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from 'Jump Engines Today', published in 3119 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory in Arazaes. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6324</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6324"/>
		<updated>2007-05-20T07:42:33Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last known and confirmed sighting of Commander Break on a station or planet was in Tianve in 3110, and the last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Arazaes, in 3118. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIc called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from 'Jump Engines Today', published in 3119 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6323</id>
		<title>Break</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Break&amp;diff=6323"/>
		<updated>2007-05-20T07:41:17Z</updated>

		<summary type="html">&lt;p&gt;Break: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Community ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is the online Elite avatar of [[Jason Togneri]], creator of many fine works of fiction and of the slightly pathetic ArcElite trivia pages, [http://www.filecore.net/arcelite Gold Edition]. You may communicate with Commander Break via the [[EBBS]].&lt;br /&gt;
&lt;br /&gt;
== Character Profile ==&lt;br /&gt;
&lt;br /&gt;
Commander Break's current legal status is set to '''fugitive'''. His location, flight plan and remaining oxygen supply are all unknown; his bounty is to be set upon review of this file.&lt;br /&gt;
&lt;br /&gt;
The last recorded transmission of Commander Break was &amp;quot;''Oh, fu-''&amp;quot; in the region of Tianve, in 3110. Currently the commander is rated as an Elite combateer, although he has no rank as yet in the encroaching orders of the Empire or the Federation. He currently owns no vessel.&lt;br /&gt;
&lt;br /&gt;
Commander Break is declared missing and legally insolvent; additionally, he is a fugitive in seven systems. His criminal record declares him to be guilty of multiple charges of launching without clearance (throughout the Federation, the Empire and the Alliance), as well as seven counts of piracy and one count of destruction of a planetary ecosystem in the Independent systems.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Commander Break is a typical frontier mercenary/trader. According to government records, he was born Thomas Carmody on a frontier moon called &amp;quot;Triffid&amp;quot; in 3086 to a young single mother. He was disliked in school and bullied often. One day he was expelled for dropping a one tonne cannister onto another child, having broken into a cargo handling depot. He escaped the local authorities and, five years later, had opportunity to 'acquire' an old Cobra Mk IIIc called the &amp;quot;Nocktress&amp;quot;, which has since been repaired so many times that the seat is the only original component. &lt;br /&gt;
&lt;br /&gt;
Like so many other pilots of his era having served in Thargoid conflicts - partly the cause of his Elite ranking - Commander Carmody was reported as Missing In Action in the vicinity of Arazaes in 3118 during a firefight with two Thargoid Warships. It is believed his hyperdrive malfunctioned and he misjumped, never to emerge. The name &amp;quot;Carmody&amp;quot; has not been heard on the spacelanes since. &lt;br /&gt;
&lt;br /&gt;
His favourate quote is an extract from 'Jump Engines Today', published in 3119 in conjunction with the Galactic Cooperative Science Council: &amp;quot;Theories abound of witchspace 'time travel' due to misjumps caused by strange technologies, and a number of small time jumps are known to have occurred in the past. However a jump of the magnitude to propel the unfortunate Commander a sizeable distance into the future is not only unlikely, but quite clearly impossible.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Personality Profile ==&lt;br /&gt;
&lt;br /&gt;
Carmody is a coward and an opportunist. He prefers to stab in the back rather than risk being shot at. He deals in illegal wares, through choice, but not always for the profits. A rather dull man with a quirky sense of humour and a slightly sadistic streak, he tends toward alcoholism while piloting (hence the launching without clearance violations) and can be erratic when surrounded by crowds; however, he does have genuine talent for fighting and flying, which is actually surprisingly good. &lt;br /&gt;
&lt;br /&gt;
However, the Commander tends to be impatient and short-tempered, and will more often than not switch sides and attempt to buy himself out of tricky situations. Unfortunately, having little capital to begin with, he often lands himself in worse situations, and currently has at least twenty-three individuals and organisations claiming reposession of his ship as payment. &lt;br /&gt;
&lt;br /&gt;
His one saving grace was his action in the Thargoid Wars on behalf of the Elite Federation of Pilots, as the Commander can be a very skilled, if somewhat arrogant, pilot. He would not have survived so long otherwise. &lt;br /&gt;
&lt;br /&gt;
== Ship / Property Held ==&lt;br /&gt;
&lt;br /&gt;
None. Has basic rights to some scrap metal (remains of the &amp;quot;Nocktress&amp;quot;) on McKenzie asteroid, near a small scientific observatory. This state of affairs will, however, continue for only as long as the emergency beacon remains active. Thereafter, it becomes legal scrap and open to galactic salvage rights.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=ArcElite_missions&amp;diff=5993</id>
		<title>ArcElite missions</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=ArcElite_missions&amp;diff=5993"/>
		<updated>2007-04-05T09:49:12Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Notes for Mission 4: THE MEDICINE MISSION */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes for Mission 1: THE GENESIS MISSION ==&lt;br /&gt;
&lt;br /&gt;
When you have more than 550 kills and more than 1200CR you are requested by GalFam to go to  Razaar (GalFam headquarters, check the Data on System). Here they tell you to pick up a Genesis capsule from Ordima (a tricky journey). At Ordima you are told that GalFam fell short on the payment for the capsule and are deducted 150CR. The Genesis capsule is placed in your hold and is the last object to be jettisoned if a jettison is requested - which means that you have to either empty your cargo hold (probably at a loss, unless you've been huntin' and scoopin') or ditch your cargo before saving Xeaan.&lt;br /&gt;
&lt;br /&gt;
From Ordima you travel to Xeaan (&amp;quot;A hopeless starving planet&amp;quot; on the system information screen) where you drop the capsule from a very low height directly toward the planet. Xeaan is now &amp;quot;A starving planet with a glimmer of hope&amp;quot; on the system information screen. Awww.&lt;br /&gt;
&lt;br /&gt;
Along the way you get chit chat from other people...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you're going to trade with Xeaan, forget it, it's on its way out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slave Traders : we are no longer prepared to accept specimens from Xeaan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I hear you are helping Xeaan with GalFam, nice one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And so on.&lt;br /&gt;
&lt;br /&gt;
The mission fails if: You destroy the capsule; you fire it at the wrong planet; you fire it in the wrong direction; you fire it from too high. Note on firing height: &amp;quot;Too high&amp;quot; is considered to be any height above the planet where you're not in clear danger of failing shields and being broadsided by the planet. It can be tricky to get the height correct, and I advise making use of the save facility while docked.&lt;br /&gt;
&lt;br /&gt;
Reward: 500CR, as they are a poor planet.&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 2: ZARTID III MISSION ==&lt;br /&gt;
&lt;br /&gt;
When you have more than 1450 kills and 4000CR you are told about Zartid III. He is running plans to the Thargoids and must be destroyed. He runs under the cover of a respectable MTA (Member of the TriAlliance) but has been found out. He travels with a five-ship Mamba convoy and can call lots of extra Mambas to his rescue if you take too long in killing him.&lt;br /&gt;
&lt;br /&gt;
You are told to go to a planet (planet 116, whichever galaxy you are in), where you receive a message saying he has just left that station. If you fly out of the space station zone and jump around you will find him. He travels in a winged non-convex object and has five Mambas with him. They instantly attack you. If you take a long time over this, more Mambas are created.&lt;br /&gt;
&lt;br /&gt;
Zartid has very powerful shields and it takes a lots hits to kill him, to enhance the battle; so, if Zartid's shields are low, he will turn and run, but will fire out of his back window if you chase him. If he gets away, his shields are regenerated the next time you meet him and he has another convoy. This can turn out to be a really good battle.&lt;br /&gt;
&lt;br /&gt;
If Zartid runs into you or you him, then ''you'' die as his shields are much larger. &lt;br /&gt;
&lt;br /&gt;
If you dock more than 15 times whilst trying to kill Zartid, Zartid is deemed to have succeeded with his mission and you receive a failure message.&lt;br /&gt;
&lt;br /&gt;
There is also chit-chat along the way as you dock.&lt;br /&gt;
&lt;br /&gt;
Reward: Yaw boosters.&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 3: ZURID PINO MISSION ==&lt;br /&gt;
&lt;br /&gt;
Upon reaching 2600 kills you are told that a top secret ship has been stolen by the son of a pirate you have killed (Rantan Pino's son Zurid, see. You can read a story based around this in [[Jason Togneri]]'s [[ArcElite]] story, [http://www.filecore.net/arcelite/files/vendetta.htm Vendetta])&lt;br /&gt;
&lt;br /&gt;
This ship is a red-and-brown coloured Cobra III, with large shields, a Misloc system (this has no real effect, but is slightly justified by giving him 8 missiles) and a cloaking device (he is not plotted on the scanner).&lt;br /&gt;
&lt;br /&gt;
This is a tricky one as the authors have tried to make it so that he looks as though he's hunting you down. This is achieved by sending lots of thru-space messages from him, such as &amp;quot;I'm on your tail&amp;quot;, and so forth. You receive another message at the slightly curious stage of reaching 2650 kills and a planet number which MOD 5 is 1, this is just to make it appear random, but fixed. The message says he's just been here causing havoc.&lt;br /&gt;
&lt;br /&gt;
You hear more chit-chat along the way and finally you will meet him in any system with a government type less than 3 (Multi-Government and below). The fight scene is pretty much as in the Zartid one except his ship is more manouverable. He runs on low shields but will fire hods of missiles at you from his rear view as he runs. It is quite a difficult kill.&lt;br /&gt;
&lt;br /&gt;
Reward: Galcop just give you a Misloc system for being good.&lt;br /&gt;
&lt;br /&gt;
'''All mission text:'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, a pirate has just stolen Lance &amp;amp; Ferman's new MisLoc system and stealth device. ¤¤He left a note at our research centre implying that you were responsible for killing Rantan Pino, his father. Commander Pino was a ruthless pirate from the old school. His son is equally menacing and is out for revenge. Be on your guard at all times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, a strange looking ship has just left, flown by a fiery young man. He was ranting about a Cobra with markings similar to yours. He is very bad tempered and we threw him out of the station for kicking young Groigans around. Take care my friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am on your tail Commander. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, the end is nigh. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Revenge is sweet. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My father was a good man. You will pay. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Killer, your death will come soon. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your death will be painful. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am saving one MisLoc missile for you, &amp;lt;COMMANDER&amp;gt;. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have just had &amp;lt;COMMANDER&amp;gt; inscribed on all my missiles. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My aim is your pain. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My friends tell me everything. I'll know where you're going. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am one hyperspace away. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nice one Commander! Zurid Pino was becoming a pain with that new fangled stealth thingy. Our policy is to reward worthy pilots with goods rather than money. Here's a MisLoc. GalCop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 4: THE MEDICINE MISSION ==&lt;br /&gt;
&lt;br /&gt;
This mission is designed to be quite late on, there is no CAD involved and is as such purely a text mission.                                Upon killing 4600 ships, being less than fugitive, being at a planet number MOD 3=1, you are given the mission request.&lt;br /&gt;
&lt;br /&gt;
The idea is that the Groigans carry a disease and you have to get the constituent parts of a cure together. The twist is that it has been split up and sent to several planets. You are not told where they all are at first and have to piece together a sort of search tree. The problem is when Paredon (a very volatile substance) is stored in the hold with any other Zeenogenic compound (the others) then it becomes unstable, but not uncontrollable. If you can avoid conflict, or more to the point, if you can avoid letting your shields become critical and jolting the ship, then you can store any you like.&lt;br /&gt;
&lt;br /&gt;
If you are shot to the point that you are only on energy banks then the compound ''may'' be considered to be jolted, which starts a reaction in the hold. This reaction is signified by a message next to the compund in the hold (REACTING) which is displayed on your cargo minifest screen, and a message and siren saying 'THERMAL REACTION IN HOLD!' (as per Energy low). The cabin temperature increases and there is nothing you can do about it. You die! Actually there is one solution which works; if at any point you use your escape capsule, you can escape, losing all of your cargo but retaining the compounds. Hyperspacing also sometimes damps the reaction enough for you to recover, but beware of hyperspacing into a war zone or Thargoid-infested Witchspace locations.&lt;br /&gt;
&lt;br /&gt;
Anyway, the problem is this: as we do not know by this late stage which galaxy they may be in, the mission must be assigned by planet number alone. The mission takes place at planets 170-174. This could be spread anywhere in the Galaxy, but what the hell else were they going to do with their time anyway? One of these planets is the dropping off point.&lt;br /&gt;
&lt;br /&gt;
Reward: Innoculation! and 2000CR.&lt;br /&gt;
&lt;br /&gt;
The planets are Zadiqu, Beored, Orria, Vebereti, and the mixing station is Vereinat.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=ArcElite_missions&amp;diff=5992</id>
		<title>ArcElite missions</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=ArcElite_missions&amp;diff=5992"/>
		<updated>2007-04-05T09:48:12Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Notes for Mission 1: THE GENESIS MISSION */  - extra details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes for Mission 1: THE GENESIS MISSION ==&lt;br /&gt;
&lt;br /&gt;
When you have more than 550 kills and more than 1200CR you are requested by GalFam to go to  Razaar (GalFam headquarters, check the Data on System). Here they tell you to pick up a Genesis capsule from Ordima (a tricky journey). At Ordima you are told that GalFam fell short on the payment for the capsule and are deducted 150CR. The Genesis capsule is placed in your hold and is the last object to be jettisoned if a jettison is requested - which means that you have to either empty your cargo hold (probably at a loss, unless you've been huntin' and scoopin') or ditch your cargo before saving Xeaan.&lt;br /&gt;
&lt;br /&gt;
From Ordima you travel to Xeaan (&amp;quot;A hopeless starving planet&amp;quot; on the system information screen) where you drop the capsule from a very low height directly toward the planet. Xeaan is now &amp;quot;A starving planet with a glimmer of hope&amp;quot; on the system information screen. Awww.&lt;br /&gt;
&lt;br /&gt;
Along the way you get chit chat from other people...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you're going to trade with Xeaan, forget it, it's on its way out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slave Traders : we are no longer prepared to accept specimens from Xeaan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I hear you are helping Xeaan with GalFam, nice one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And so on.&lt;br /&gt;
&lt;br /&gt;
The mission fails if: You destroy the capsule; you fire it at the wrong planet; you fire it in the wrong direction; you fire it from too high. Note on firing height: &amp;quot;Too high&amp;quot; is considered to be any height above the planet where you're not in clear danger of failing shields and being broadsided by the planet. It can be tricky to get the height correct, and I advise making use of the save facility while docked.&lt;br /&gt;
&lt;br /&gt;
Reward: 500CR, as they are a poor planet.&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 2: ZARTID III MISSION ==&lt;br /&gt;
&lt;br /&gt;
When you have more than 1450 kills and 4000CR you are told about Zartid III. He is running plans to the Thargoids and must be destroyed. He runs under the cover of a respectable MTA (Member of the TriAlliance) but has been found out. He travels with a five-ship Mamba convoy and can call lots of extra Mambas to his rescue if you take too long in killing him.&lt;br /&gt;
&lt;br /&gt;
You are told to go to a planet (planet 116, whichever galaxy you are in), where you receive a message saying he has just left that station. If you fly out of the space station zone and jump around you will find him. He travels in a winged non-convex object and has five Mambas with him. They instantly attack you. If you take a long time over this, more Mambas are created.&lt;br /&gt;
&lt;br /&gt;
Zartid has very powerful shields and it takes a lots hits to kill him, to enhance the battle; so, if Zartid's shields are low, he will turn and run, but will fire out of his back window if you chase him. If he gets away, his shields are regenerated the next time you meet him and he has another convoy. This can turn out to be a really good battle.&lt;br /&gt;
&lt;br /&gt;
If Zartid runs into you or you him, then ''you'' die as his shields are much larger. &lt;br /&gt;
&lt;br /&gt;
If you dock more than 15 times whilst trying to kill Zartid, Zartid is deemed to have succeeded with his mission and you receive a failure message.&lt;br /&gt;
&lt;br /&gt;
There is also chit-chat along the way as you dock.&lt;br /&gt;
&lt;br /&gt;
Reward: Yaw boosters.&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 3: ZURID PINO MISSION ==&lt;br /&gt;
&lt;br /&gt;
Upon reaching 2600 kills you are told that a top secret ship has been stolen by the son of a pirate you have killed (Rantan Pino's son Zurid, see. You can read a story based around this in [[Jason Togneri]]'s [[ArcElite]] story, [http://www.filecore.net/arcelite/files/vendetta.htm Vendetta])&lt;br /&gt;
&lt;br /&gt;
This ship is a red-and-brown coloured Cobra III, with large shields, a Misloc system (this has no real effect, but is slightly justified by giving him 8 missiles) and a cloaking device (he is not plotted on the scanner).&lt;br /&gt;
&lt;br /&gt;
This is a tricky one as the authors have tried to make it so that he looks as though he's hunting you down. This is achieved by sending lots of thru-space messages from him, such as &amp;quot;I'm on your tail&amp;quot;, and so forth. You receive another message at the slightly curious stage of reaching 2650 kills and a planet number which MOD 5 is 1, this is just to make it appear random, but fixed. The message says he's just been here causing havoc.&lt;br /&gt;
&lt;br /&gt;
You hear more chit-chat along the way and finally you will meet him in any system with a government type less than 3 (Multi-Government and below). The fight scene is pretty much as in the Zartid one except his ship is more manouverable. He runs on low shields but will fire hods of missiles at you from his rear view as he runs. It is quite a difficult kill.&lt;br /&gt;
&lt;br /&gt;
Reward: Galcop just give you a Misloc system for being good.&lt;br /&gt;
&lt;br /&gt;
'''All mission text:'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, a pirate has just stolen Lance &amp;amp; Ferman's new MisLoc system and stealth device. ¤¤He left a note at our research centre implying that you were responsible for killing Rantan Pino, his father. Commander Pino was a ruthless pirate from the old school. His son is equally menacing and is out for revenge. Be on your guard at all times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, a strange looking ship has just left, flown by a fiery young man. He was ranting about a Cobra with markings similar to yours. He is very bad tempered and we threw him out of the station for kicking young Groigans around. Take care my friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am on your tail Commander. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Commander, the end is nigh. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Revenge is sweet. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My father was a good man. You will pay. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Killer, your death will come soon. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your death will be painful. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am saving one MisLoc missile for you, &amp;lt;COMMANDER&amp;gt;. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have just had &amp;lt;COMMANDER&amp;gt; inscribed on all my missiles. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My aim is your pain. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My friends tell me everything. I'll know where you're going. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am one hyperspace away. Z. Pino&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nice one Commander! Zurid Pino was becoming a pain with that new fangled stealth thingy. Our policy is to reward worthy pilots with goods rather than money. Here's a MisLoc. GalCop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notes for Mission 4: THE MEDICINE MISSION ==&lt;br /&gt;
&lt;br /&gt;
This mission is designed to be quite late on, there is no CAD involved and is as such purely a text mission.                                Upon killing 4600 ships, being less than fugitive, being at a planet number MOD 3=1, you are given the mission request.&lt;br /&gt;
&lt;br /&gt;
The idea is that the Groigans carry a disease and you have to get the constituent parts of a cure together. The twist is that it has been split up and sent to several planets. You are not told where they all are at first and have to piece together a sort of search tree. The problem is when Paredon (a very volatile substance) is stored in the hold with any other Zeenogenic compound (the others) then it becomes unstable, but not uncontrollable. If you can avoid conflict, or more to the point, if you can avoid letting your shields become critical and jolting the ship, then you can store any you like.&lt;br /&gt;
&lt;br /&gt;
If you are shot to the point that you are only on energy banks then the compound ''may'' be considered to be jolted, which starts a reaction in the hold. This reaction is signified by a message next to the compund in the hold (REACTING) which is displayed on your cargo minifest screen, and a message and siren saying 'THERMAL REACTION IN HOLD!' (as per Energy low). The cabin temperature increases and there is nothing you can do about it. You die! Actually there is one solution which works; if at any point you use your escape capsule, you can escape, losing all of your cargo but retaining the compounds.&lt;br /&gt;
&lt;br /&gt;
Anyway, the problem is this: as we do not know by this late stage which galaxy they may be in, the mission must be assigned by planet number alone. The mission takes place at planets 170-174. This could be spread anywhere in the Galaxy, but what the hell else were they going to do with their time anyway? One of these planets is the dropping off point.&lt;br /&gt;
&lt;br /&gt;
Reward: Innoculation! and 2000CR.&lt;br /&gt;
&lt;br /&gt;
The planets are Zadiqu, Beored, Orria, Vebereti, and the mixing station is Vereinat.&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Archimedes_Elite&amp;diff=5991</id>
		<title>Archimedes Elite</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Archimedes_Elite&amp;diff=5991"/>
		<updated>2007-04-05T09:41:27Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Archimedes Elite - or ArcElite as it's commonly known - is an implementation of Elite for the Acorn Archimedes platform. It is a bottom-up rewrite of Elite for the Acorn platform developed by Warren Burch and Clive Gringras, and based roughly on Elite-A, although it contains a number of alterations and additions from the original Elite series so that many people don't consider it part of classical Elite canon. Additions and changes include the Asp II custom edition (note the original Asp MkII is still in play), Boa II (the original Boa has been removed), Bushmaster, Caiman, Copperhead, Hognose, Moccasin (at least two clearly distinct variants exist), Racer, Urutu. The Urutu is often considered to be the same as the original Elite Constrictor, although visually it is similar to the Bushmaster. Despite these, Archimedes Elite is, however, widely regarded as one of the best implementations of Elite.&lt;br /&gt;
&lt;br /&gt;
ArcElite is perhaps most famous for being the first non-player-centric version - meaning that the AI would fight amongst itself and pursue its own interest. The player was no longer the centre of the universe. From the [http://www.filecore.net/arcelite/files/afe_faq.txt AFE FAQ]: &amp;quot;Now you can encounter pirate packs battling it out for dominance of their private patches, traders under attack, Bushmaster mining vessels smashing asteroids into chunks and scooping up the pieces, vipers towing disabled ships back to the station, vipers flying along in formation looking for some lawbreaker to fight. There are even other ships like yourself - Cobras  armed to the teeth looking for pirates to fight, to boost their Elite rating. A considerable range of new ships, all with their own unique characters. And then there's the oddities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To quote from [http://www.tamias.co.uk/elite/ Mark Rowan]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Archimedes Élite for the Acorn range of computers is probably the best conversion of the original BBC Elite ever seen. It has full-colour solid 3D graphics, excellent sound effects, and gripping gameplay. There are many different types of spaceships - lots of pirates, traders, bounty hunters and, of course, police in their powerful Viper ships - all with their own different characteristics. Game play is enhanced in many ways over the original BBC Micro version, for example pirates and police have their own skirmishes in the distance which you are welcome to join in, rather than your ship constantly being the centre of attention as it is in the BBC version!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
There are four scripted missions for ArcElite (you can find much more detailed summaries on the [[ArcElite Missions]] page):&lt;br /&gt;
&lt;br /&gt;
'''1) Genesis Capsule'''&lt;br /&gt;
&lt;br /&gt;
Requirements: Galaxy 1, 550 kills, 1200CR.&lt;br /&gt;
&lt;br /&gt;
Mission: You get hired by GalFam to drop an ecology seed capsule on a starving world to revitalise its economy. To succeed, simply jettison it while facing the planet at very low altitude. First, of course, you have to go and pick it up...&lt;br /&gt;
&lt;br /&gt;
Reward: 500CR and a rosy glow. The system data changes from &amp;quot;A hopless starving planet&amp;quot; to &amp;quot;A starving planet with a glimmer of hope&amp;quot;.&lt;br /&gt;
 &lt;br /&gt;
'''2) Kill Zartid III'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 1450 kills, 4000CR, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: A respected member of the Tri-Alliance (Note for TEP members - in those days, the Thargoids were the baddies) has been running plans to the enemy. Find him and kill him. You are told where he was last seen. Zartid flies blue gullwing-like ship, and is escorted by a small fleet of Mambas. If you take too long to kill him he gets reinforcements. &lt;br /&gt;
&lt;br /&gt;
Reward: Yaw boosters. These turn a good pilot into a deadly pilot. In the right hands they can improve laser accuracy by as much as 50%. Best used with mouse control - right hand on the mouse, left on the cursors.&lt;br /&gt;
&lt;br /&gt;
'''3) Kill Zurid Pino'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 2600 kills, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: You have killed Zurid‘s father, the infamous pirate Rantan Pino. Zurid has stolen a top-secret Cobra with a cloaking device and missile autolock and is coming to get you. Zurid flies a red-brown cobra which does not appear on scanners and has 8 missiles. Another difficult fight.&lt;br /&gt;
&lt;br /&gt;
Reward: Missile Autolock. A little cross on your current missile target and a lot of pose value.&lt;br /&gt;
&lt;br /&gt;
'''4) Medicine Run'''&lt;br /&gt;
&lt;br /&gt;
Requirements: 4600 kills, planet no. MOD3 = 1, any galaxy.&lt;br /&gt;
&lt;br /&gt;
Mission: Travel around the galaxy gathering components for a medical cure. The chemicals may have various side effects - one makes you likely to explode if you get too hot sun-scooping, another seems to increase the damage of enemy lasers to your shields and energy, and a third reacts with any of the others if your shields are reduced to nil while it‘s in the hold. Advice: As soon as you find the mixing centre, drop off the more troublesome ones!&lt;br /&gt;
&lt;br /&gt;
Reward: 2000CR and innoculation!&lt;br /&gt;
&lt;br /&gt;
You can download all of the missions from [http://www.filecore.net/arcelite/files/downloads Gold Edition's ArcElite download page].&lt;br /&gt;
&lt;br /&gt;
== Other features unique to ArcElite ==&lt;br /&gt;
&lt;br /&gt;
(Mostly taken from the [http://www.filecore.net/arcelite/files/afe_faq.txt AFE FAQ])&lt;br /&gt;
&lt;br /&gt;
'''1) Space Beacons'''&lt;br /&gt;
&lt;br /&gt;
Navigational aids for the lost spacer, these are a feature of ArcElite only. Brightly coloured tetrahedrons registering as cargo on the scanner, no benefit is gained from shooting them, and they do not appear on the hold contents register when scooped. They do take up 1t of storage, however, and cannot be shifted short of using an escape capsule. Space beacons do not stop you jumping.&lt;br /&gt;
&lt;br /&gt;
'''2) The Urutu'''&lt;br /&gt;
&lt;br /&gt;
Mentioned on the Moccasin card in ArcElite Gold, this is the name frequently associated with the yellow ship with a grey underside and green nose border and triangles on its back. This ship is &lt;br /&gt;
rectangular with a rounded nose and may be pirate or trader. It is almost as fast as a Cobra and ''very'' manouverable.&lt;br /&gt;
&lt;br /&gt;
Notes released on an Acorn Computing cover disk pertaining to be documentation of the state of the game, however, suggest otherwise, recording that dredgers may have been included in some of the jump-emergence event possibilities. Maybe these ships are dredgers. They certainly seem meaner than your run-of-the-mill bad guy. However, dredgers are apparently huge. This ship just doesn't seem big enough.&lt;br /&gt;
&lt;br /&gt;
On the other hand, there are two very distinct forms of Moccasin and it is possible that the one not on the card is the Urutu and that the green and yellow ship is a dredger. After all, the Urutu is described as a close cousin of the Moccasin. For convenience I refer to them as the Moccasin, Special Moccasin and Urutu.&lt;br /&gt;
&lt;br /&gt;
'''3) Crazy Craft'''&lt;br /&gt;
&lt;br /&gt;
ArcElite only. These ships fly in erratic circles. They are mentioned in the handbook. From the game's perspective, they are in fact trying to shoot themselves!&lt;br /&gt;
&lt;br /&gt;
'''4) Missionaries'''&lt;br /&gt;
&lt;br /&gt;
ArcElite only. Harmless weak unarmed ships originally created for target practice by the navy and bought up en masse by a religious sect who fly around dangerous planets spreading the word. Darwin in action.&lt;br /&gt;
&lt;br /&gt;
'''5) Messages'''&lt;br /&gt;
&lt;br /&gt;
Sometimes, the unexpected can flash up on the bottom of your screen. Watch out for: &lt;br /&gt;
&lt;br /&gt;
REPENT, SINNER! REPENT! - cried occasionally over the radio by missionaries in hognoses.&lt;br /&gt;
&lt;br /&gt;
MEGAWEED!!! - displayed occasionally upon scooping a cargo cannister. A particularly potent narcotic. Sells as normal though.&lt;br /&gt;
&lt;br /&gt;
WHY DID THE GROIGAN DANCE? / WHY WAS THE KANGAROO HAPPY? - Thargoids ambushing an unlucky pilot in witch-space.&lt;br /&gt;
&lt;br /&gt;
'''6) Scrolltext'''&lt;br /&gt;
&lt;br /&gt;
If you bring up the info window in desktop and leave your pointer on the copyright message, you get a scrolltext. Apparently one of the names credited is that of the Mad Hatter, of Micro User Elite column fame.&lt;br /&gt;
&lt;br /&gt;
'''7) Escorts'''&lt;br /&gt;
&lt;br /&gt;
If you attack a ship with escorts, it does a runner while you fight them.&lt;br /&gt;
&lt;br /&gt;
'''8) Rentadock'''&lt;br /&gt;
&lt;br /&gt;
At Tech Level 8+ if you have no docking computer, you can press C anyhow and pay a charge of 50CR for use of the remote Rentadock. This puts rather a dint in the income. &lt;br /&gt;
&lt;br /&gt;
'''9) Fluffy Dice and friends'''&lt;br /&gt;
&lt;br /&gt;
There are a number of worthwhile expansion modules for Elite and one such gives you a pair of fluffy green dice hanging in your front viewscreen, which swing when you bank left or right. You also get a customisable rear-screen sticker which reads (in reverse), &amp;quot;My other ship is a Thargoid&amp;quot;. You can edit this for whatever you wish. Other expansion modules simply include cheat modes and functions. You can find all of the cheat and expansion modules on [http://www.filecore.net/arcelite/files/downloads Gold Edition's ArcElite download page]. Also there you can find an [http://filecore.net/arcelite/ims/logo.jpg enlarged version] of the rear window sticker, which has also been used to print an [[ArcElite t-shirt]].&lt;br /&gt;
&lt;br /&gt;
== Further Reading ==&lt;br /&gt;
&lt;br /&gt;
You can find more information (including technical information) relating to ArcElite and also to the missions at [[Jason Togneri]]'s site, [http://www.filecore.net/arcelite Gold Edition] - the technical information is kept in SparkFS (Acorn archive format) archives at [http://www.filecore.net/arcelite/files/downloads this location]. Note however that the SparkFS archives have been appended with the .zip extension so you can play with them in Windows a bit if you like.&lt;br /&gt;
&lt;br /&gt;
Other sites hosting useful information on ArcElite include [[Simon Challands]]' [http://elite.acornarcade.com/ Acorn Elite Pages], and [[Mark Rowan]]'s [http://www.tamias.co.uk/elite/ Elite Pages]. Sadly the AFE FAQ is no longer available on [[Rob Pfeifer]]'s site, but a copy of it can be found [http://www.filecore.net/arcelite/files/afe_faq.txt here]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Rock_Hermit_(Oolite)&amp;diff=5926</id>
		<title>Rock Hermit (Oolite)</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Rock_Hermit_(Oolite)&amp;diff=5926"/>
		<updated>2007-03-29T12:25:33Z</updated>

		<summary type="html">&lt;p&gt;Break: Added new category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ShipStats Oolite| title=Rock Hermit&lt;br /&gt;
|image = [[Image:Hermit.jpg|250px]]&lt;br /&gt;
|dimensions = 750 x 750 x 750&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|gunmounts = 0?&lt;br /&gt;
|maxspeed = N/A&lt;br /&gt;
|maneuverability = Roll: 0.0&amp;lt;br /&amp;gt;Pitch: 0.0&lt;br /&gt;
|energybanks = N/A&lt;br /&gt;
|milshields = N/A&lt;br /&gt;
|shieldboost = N/A&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = Standard/OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Rock hermit''' is a generic name for an [[asteroid]] that has been hollowed out for the express purpose of accommodation. This practice began in the early days of asteroid mining by prospectors looking for a cheap place to base their operations. Today, rock hermits are frequently occupied by retired bountyhunters and pirates seeking protection from the law.&lt;br /&gt;
&lt;br /&gt;
== Notable Features ==&lt;br /&gt;
Usually small traders are welcome to trade, swap gossip or to get robbed. Often Rock Hermits are home to shady affairs so narcotics can be obtained here at a low price. Food and luxuries are the stuff a hermit cannot produce, so these will go at a premium. Assure you get paid ''before'' you offload your fine Ineran Brandy though! &lt;br /&gt;
Do not let the unglamorous name fool you: rock hermits are not defenceless. Most have a small fleet of ships ready to be launched.&lt;br /&gt;
&lt;br /&gt;
== Docking with a Hermit ==&lt;br /&gt;
Insofar as docking with a GalCop station is a similar exercise, Rock Hermits do not rotate.&lt;br /&gt;
&lt;br /&gt;
== Famous Anecdotes ==&lt;br /&gt;
&lt;br /&gt;
'''Xiibli Nbilibli''': The legendary Blue Slimy Frog whose 'ColdCrushCorp' [[mining]] concern based in [[Eszara]] spanned Galaxy Two.&lt;br /&gt;
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It is alleged that 'ColdCrushCorp' was the front for a massive smuggling ring. Xiibli was said to be the richest amphibian since the 'great marauder' Bloxfod Agriblad of [[Biabite]]. After 37 years of complete monopoly the 'ColdCrushCorp' was plunged into a financial scandal. The subsequent investigation promised to uncover corruption that went to the very top of [[GalCop]]. However the star witness Mau-Mau Mau-Mau, a feline from [[Soinuste]] (Chief accountant of Plyforth/Garand/Plyforth), mysteriously disappeared just hours before he was to take the stand. With Its reputation in ruins and a now hawk-like eye on its dealings from GalCop special anti-corruption department, 'ColdCrushCorp' was broken up into many smaller companies (who were greedily bought by ColdCrushCorp's previously intimidated rivals). Xiibli disappeared and many rumours circulated in dark corners of Corolis taverns about Xiibli having Hyper-spaced to Galaxy 4 to start a new empire of space junk yards. In fact the truth has only very recently been revealed that Xiibli had had a full body transplant and lived out his days as rock hermit dealing in gemstones &amp;amp; precious metals in the [[Atzaxe]] system until he was assassinated by Zau-Mau Mau-Mau the brother of Mau-Mau Mau-Mau. A posthumous DNA test revealed his identity. In excess of 100 tonnes of Gold was found hidden in the caves of his asteroid.&lt;br /&gt;
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[[Image:Hermits almanac 1.jpg|thumb|130px|right|The demise of the Lavian Tree grub?]]&lt;br /&gt;
== The Hermit Almanac ==&lt;br /&gt;
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Weighing in at a hefty 14,000 pages, it is said that the hand bound pages of Red Chaldo's ''The Hermit Almanac'' were responsible in part for the deforestation of [[Lave]].&lt;br /&gt;
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Covering such diverse topics as ''GalCop Asteroid excavation regulations'' (40 chapters) to the finer points of ''Galactic Brandy tippling''. The Almanac will be found in any serious Rock Hermit's quarry. Antique hand-scribed versions (like the one shown) have been known to change hands for over 100,000 Cr. One particularly famous copy (said to have belonged to [[Chromebeard]]) was used as stake collateral aboard [[FurCorp]] heiress Magda DeMug's own [[CoachWhip]] liner in a no holds barred poker game.&lt;br /&gt;
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== Notes On Other Versions ==&lt;br /&gt;
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Rock Hermits appear in many other versions of Elite, and in some they release ships if fired upon (such as [[Spectrum Elite]]), while in [[Archimedes Elite]] they can be 'mined' (without releasing mineral fragments) for a value of 2cr - however, this does earn you a black mark on your legal status, and as such is frowned upon by the police.&lt;br /&gt;
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== See Also ==&lt;br /&gt;
* [[Pirate coves]]&lt;br /&gt;
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[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
	<entry>
		<id>http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=5925</id>
		<title>Raxxla</title>
		<link rel="alternate" type="text/html" href="http://backup.witchspacewiki.org/index.php?title=Raxxla&amp;diff=5925"/>
		<updated>2007-03-29T12:21:59Z</updated>

		<summary type="html">&lt;p&gt;Break: /* Myths */  - added FEU reminder.&lt;/p&gt;
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&lt;div&gt;== Overview  ==&lt;br /&gt;
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A fable as old as space travel itself.  Popular opiniong has it tagged as a planet, but no one has ever seen it or been to it.  Infact, it's very existence is disputable, spread by rumour through bars on the edge of space during the height of the Thargoid Wars.  &lt;br /&gt;
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== Myths ==&lt;br /&gt;
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There are many myths surrounding Raxxla.  Some of them include:&lt;br /&gt;
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That it is a planet, older than the Galaxy itself.&lt;br /&gt;
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It is a gateway to different dimensions and time.&lt;br /&gt;
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[[INRA]] has a base established on the planet, thus allowing them access to the gateways above; this has featured in much [[FEU]], such as [[Jason Togneri]]'s [http://www.filecore.net/arcelite/files/darkweb.htm Darkness Falls].&lt;br /&gt;
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== Hunt for the Pot of Gold ==&lt;br /&gt;
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Like the pot of gold at the end of the rainbow, many have tried to find Raxxla.  No one has yet to succeed, or return from such an expedition.  If someone starts acting strange, people often scoff in their direction, saying: &amp;quot;They'll be looking for Raxxla next.&amp;quot;&lt;br /&gt;
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== Reality ==&lt;br /&gt;
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When such legendary myths are interwined with talk of [[INRA]], there is only one thing you can believe: Don't believe everything you hear.  The sad fact is that you will only ever find out the truth if you are a member of [[INRA]] and then you wont be able to tell anyone.&lt;br /&gt;
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[[Category:Fiction]]&lt;br /&gt;
[[Category:Classic]]&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Break</name></author>
		
	</entry>
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